| #1rpascuttiniMar 28, 2015 2:06:32 | It seems that this can be very complex.
Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon’s damage dice and use either total.
I'll use a half-orc fighter weilding a halberd with great weapon fighter and +6 str bonus for my example
I roll for damage.
Example 1
First roll: 5
Savage attacker Reroll: 7
That's easy enough. I choose the 7. Now making it more complex.
Example 2
First roll: 1(Can I re roll this? if so lets say I get 5 again)
Savage attacker reroll: 7
Example 3
First roll: 5
Savage attacker reroll: 1(Can I reroll this? If so lets say I get 7 again)
Even more complex. Let's add a crit.
Example 4
First roll: 5, 6
Savage attacker reroll: 7, 7
Ok I choose the savage attacker re roll easy enough so far.
Lets add a crit with a 1 or 2 rolled.
Example 5
First Roll 5, 1(Do I get to reroll this?)
Savage Attaker reroll: 7, 2(Do I get to re roll this?)
This seems to get more complex the more dice I add. I haven't even added the half-orcs ability to roll an extra dice On a crit. From the wording it seems like I can make a complete reroll of all damage dice and reroll any 1 or 2 that pops up. so it might look like something like this on a crit.
First roll 5,5(crit) 2(Half orc ability, rerolled to a 5) + 6 for ability score. 21dmg.
Savage Attacker 7,1(crit. Reroll 1 and get a 7), 6(Half orc ability) + 6 for ability score. 26dmg.
Am I right on this?
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| #2AaronOfBarbariaMar 28, 2015 6:50:48 | The order of operations for how these three features apply seems clear to me.
- Roll the damage dice for your attack (1d10 in the case of a halberd), plus any additional dice if you scored a critical hit (+1d10 normally for a halberd critical, +1d10 more for half-orc savage attacks racial feature)
- If any of the dice from step 1 result in a 1 or 2, you make the choice to reroll each of them thanks to Great Weapon Fighting style, but must go with the rerolled result. This is where you would add your +6 damage modifier to the total and then apply it to your target's hit points.
- If you choose to use your Savage Attack feat, you keep track of your total at step 2 above, and then repeat step 1 and 2 in their entirety and select which result to use.
So yes, it does seem as though you have it correct at the end of your post.
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| #4Byakugan01Mar 29, 2015 2:03:20 | You forgot that half orc racial bonus adds an extra damage die on crits..so a halberd crit rolls 3d10...no weapon crits for only 2 damage dice for a half orc ;)
but the order of operations seems clear...you roll your damage, then reroll 1s and 2s(once). Then you can roll a second set of dice also rerolling 1s and 2s(once). Then you choose which total to apply.
It appears you may also be able to reroll a superiority die or 2 of them on a crit? But i dont think GWM lets you reroll 1s and 2s on spent superiority dice.
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