| Post/Author/DateTime | Post |
|---|---|
| #1RstmadApr 21, 2015 12:26:24 | Hi all.
Skill grant bonuses to ability checks, but it isn't clear wheter or not they can apply to saving throws. For example, should a character with acrobatic skill be able to apply its bonus to Dex saving throw to avoid trap? Or charecter with Athletic skill - to get out of a web spell. |
| #2melloredApr 21, 2015 12:38:09 | No.
You can be proficent in Dex saves, but that's different from being proficent in acrobatics. |
| #3Tempest_StormwindApr 21, 2015 13:11:10 |
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| #4RstmadApr 21, 2015 13:13:44 | But i can use in in some cases. PHB: "When you land in difficult terrain. you must succeed on a DC 10 Dexterity (Acrobatics) check to land on your feet. Otherwise. you land prone." Why i cant in other cases& And where is the rule, that says, what i cant do it?
P.S. Sorry for my english |
| #5melloredApr 21, 2015 13:19:32 |
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| #6RstmadApr 21, 2015 13:23:09 |
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| #7RstmadApr 21, 2015 13:32:44 |
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| #8melloredApr 21, 2015 13:44:44 |
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| #9Tempest_StormwindApr 21, 2015 13:53:28 |
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| #10lawrencehoyApr 21, 2015 22:41:07 |
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| #11RstmadApr 21, 2015 23:37:03 | Thanks all |
| #12Danny_MontannyApr 22, 2015 9:32:07 | The easiest way that I remember it is that if it's a situation that the PC has control of, it'd be an Ability Check. If they're not the one in control of the situation, it's a Saving Throw.
There might be some slight overlap, but usually in those situations there's a specific effect that will tell you what one to roll. |
| #13PrimarchxApr 22, 2015 14:05:29 | Most illusions use an Int(Investigation) check to determine their nature. |