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| #1ZamzophApr 19, 2015 18:01:39 | While making a rogue for my first 5e campaign, I was considering the usefulness of throwing daggers when I noticed something peculiar. If my underrstanding is correct, it seems to me that there's little difference between throwing a dagger and throwing a shortsword as an improvised weapon (PHB p. 147), so I wanted to pass by my thoughts here so that you guys can let me know whether or not I'm missing something in my analysis.
Consider a 1st level rogue with 12 Strength and 16 Dexterity. The rogue notably starts with proficiency in both daggers and shortswords.
If the rogue throws a +1 magic dagger at a creature, the bonuses are calculated as follows:
Now if the rogue throws a +1 magic shortsword as an improvised weapon since it lacks the thrown property, the bonuses are calculated remarkebly similar:
In fact, the only real downside (besides the consideration of how much money is being thrown around) is the incompatibility between throwing a shortsword and two-weapon fighting (PHB p.195). The shortsword lacks the thrown property, so I explicitly cannot throw a shortsword as the Attack action and then use the weapon in the other hand as the bonus action, nor can I throw a shortsword as the bonus action.
So does my analysis here look correct? Or does profiency, the finesse property, and/or magic not count when throwing a shortsword as an improvised weapon? If something's incorrect, what should the numbers really look like?
Judging by the rules for magic weapons (DMG p. 213), I think its wording is pretty clear that the magic bonus applies even if the weapon is being used in an improvised manner:
"You have a bonus to attack and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity."
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| #2jaelisApr 19, 2015 18:31:49 | You don't get prof bonus for improvised weapons. |
| #3melloredApr 19, 2015 18:33:40 | you are not proficent in improvised weapons. |
| #4ZamzophApr 19, 2015 18:36:28 | Would I still get to use the Dexterity modifier via the finesse property, or would I be forced to use the Strength modifier? |
| #5melloredApr 19, 2015 19:12:39 | DM's call. |
| #6cowleymenApr 19, 2015 22:56:36 | I would not let you throw a shortsword on dex. Improvised weapons use the most sensebile stat. Short swords arent balanced for throwing, and way quite a bit. A hand axe ways about the same as a shortsword, and I believe those to be light thrown, but no fienesse on them. So Str in my game for throwing shortswords.
A little bit of follow up, I would let small items that you can pretty much fit in one hand as a dex. improvised throwing weapons. So things like plates, silverware, cups, candlesticks, small work tools, table decorations/center pieces. |