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| #1Sands666Dec 16, 2014 2:15:54 | I'm curious to hear what others think there is to consider about under water adventures! I'm about to lead my group into an area where they just might delve into the deep ocean, and all sorts of things started occurring to me like: how should I handle combat or spell casting or reactive spells like lightening? They would at least be equipt with magic items to breath and swim. :-) |
| #2El_CondoroDec 16, 2014 2:58:37 | Not sure if you have it, but Underwater is covered in the DMG (pp.116-117) and there is a *very* short section on p.198 of the PHB. I'm sure there would be plenty of internet resources for more general ideas, too. As for the specifics of spells etc., that will take more thinking...
I have a 230 page 3.5 supplement called Stormwrack: Mastering the Perils of Wind and Wave. Has a lot of the sort of thing you seem to be after. It might be available online as a PDF. |
| #3Sands666Dec 16, 2014 3:42:11 |
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