| Post/Author/DateTime | Post |
|---|---|
| #1Dark_KainJul 16, 2015 8:15:40 | Both in the Player's Handbook and in the Monster Manual the Warhorse has 18 Strenght, but its hooves attack is only +4 to hit, so its Proficiency bonus would be 0. Does anyone know if it's intended or a misprint? Is the warhorse supposed to be untrained in its only attack? |
| #2Danny_MontannyJul 16, 2015 14:35:27 | I doubt it. Take the Riding Horse. It has a 16 STR, but only a +2 to hit with it's hooves. Seems intentional that the Warhorse has a better to hit. Monster stat blocks don't alway follow 100% to the expected norms. |
| #3Dark_KainJul 16, 2015 14:48:34 | True enough. Still strange that a Pony has +4 to hit with 15 Strenght, but given the riding horse +2 to hit I suppose it's intentional that the warhorse is only +4. |
| #4IllithidbixJul 16, 2015 16:26:54 | The Monster Manual has the same stats for the Warhorse. Monster maths is what it needs, rather than following exact convetions.
I think it's deliberate to avoid that awkwardness of the horse being the most powerful party member at 1st level. ...given it has 19 hitpoints, it's hooves hit like a maul (2d6+4 bludgeoning...) and it has the Trample special action... it's still making a strong case. Horses are pretty scary but probably still not able to use their strength in a fully combat effective way. (Anyone on the wrong end of a police horse may disagree)
Ponies are just generally pretty badass.
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| #5Dark_KainJul 17, 2015 0:54:25 | Warhorses aren't really affordable by a level 1 party. Compared to them even elephants are cheaper (and have +8 to hit :P) |
| #6YunruJul 17, 2015 2:05:41 | Horses require 4 legs to stand. Sure they can reer up to kick, but I'd hardly say they're proficient. They could hit a standing target, but one dodging around, etc? Nah. |
| #7Dark_KainJul 17, 2015 2:14:00 | Could be reasonable enough, though I would be more convinced if Ponies were consistent. |
| #8jaelisJul 17, 2015 12:39:46 |
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