What fixes exhaustion?

Post/Author/DateTimePost
#1

Psikerlord

Aug 19, 2014 5:47:51

 

The beserker barbarian can suffer exhaustion. Apart from a long rest, which removes 1 level of exhaustion, how else csn it be removed? Is there a spell that removes it? Clerics can raise dead at 5th level, surely they can remove a bit of tiredness?

#2

Thank_Dog

Aug 19, 2014 6:16:16

I always find a good cigarette afterwards tends to do the job.

#3

HeresyDM

Aug 19, 2014 7:23:08

Greater Restoration removes one level of exhaustion.

#4

shivafang

Aug 19, 2014 7:45:48

I thought I read that a Long Rest removes 1 level of exhaustion.  I can't seem to find where I read that though...

#5

DwarfLordSeven

Aug 19, 2014 8:29:12

Page 291, top right box:

 

there are 6 levels of exhaustion:

1 Disadvantage on checks

2 speed halved

3 disadvantage on attacks and saves

4 hp max halved

5 speed 0

6 death

 

If an effect adds exhaustion, add 1

if an effect reduces exhaustion, subtract 1

Finishing a long rest reduces exhaustion by 1 if you have also eaten and drunk.

 

Another spell that likely removes exhaustion is Resurrection.

 

A workaround would be casting spells that negate the negative effects of exhaustion:

Enhance Ability gives advantage on a check....

Haste doubles your speed...

 

#6

Psikerlord

Aug 19, 2014 14:08:20

 

Thanks for the replies all. So you need sleep or Greater Restoration, a 5th lvl spell, to remove 1 lvl of exhaustion. 5th lvl spell seems .... a bit much. its harder to remove tiredness than death (revivify 3rd lvl). Uhuh.

#7

shivafang

Aug 19, 2014 14:21:35

Psikerlord wrote:
#8

reddaemon

Aug 19, 2014 15:48:56

If missing one night's sleep is worth 100 GP to you then by all means... it's your money.  

#9

Saelorn

Aug 19, 2014 16:14:04

shivafang wrote:
#10

Yunru

Aug 19, 2014 16:19:06

reddaemon wrote:
#11

thewoozle

Aug 19, 2014 16:32:45

I'm kinda surprised that stabalizing at 0HP doesn't add a level of exhaustion. 

#12

Psikerlord

Aug 19, 2014 19:59:48

Yunru wrote:
#13

Psikerlord

Aug 19, 2014 20:00:25

thewoozle wrote:
#14

Thank_Dog

Aug 19, 2014 20:11:31

Psikerlord wrote:
#15

LordOfTheChance

Aug 20, 2014 12:56:43

A Potion of Vitality removes exhaustion:

 

From: http://media.wizards.com/2014/downloads/dnd/DMDnDBasicRules_v0.1.pdf

 

Page 60 of the Basic DMG

 

"Potion of Vitality
Potion, very rare
This crimson liquid regularly pulses with dull light, 
calling to mind a heartbeat.
When you drink this potion, it removes any exhaustion 
you are suffering
, cures any disease or poison affecting 
you, and maximizes the effect of any Hit Die you spend 
to regain hit points within the next 24 hours."

#16

UnknownMourner

Aug 20, 2014 14:21:48

You could house rule long rest removing one and 8 hours of sleep removing another, and let players stack them, but don't allow them any sort of rolls or participation in any downtime activities. If there's a fight, they'll sleep through it, no Percpeiton checks allowed, no free forage rolls or crafting or whatever else a PC might do during a long rest. 

 

Another option would be to find something you consider a fair trade, such as only healing half the normal HP, or not regaining some class feature that recharges during long rest.

 

If they are in town, the ritzy hotel might grant another, or at least a roll for it.

 

You might also flesh out rules for food and drink crafting for num nums that help out.

 

Then, there's always drugs. Some mountain weed for a Wis save penalty or some such.

 

If you're a player you could propose a feat to your DM. Some workhorse sort of feat that covers exhaustion, carrying capacity, etc.

#17

LordOfTheChance

Aug 24, 2014 9:50:14

Personally I'm glad exhaustion is so hard to remove.  For starters it balances out the Berserker's crazy strong ability of getting a extra attack every round...at 3rd level.  That's a SERIOUS ability.  It also fits RP wise to have the character wiped out afterwards.  I really enjoy it as its been currently implemented.

#18

ppaladin123

Aug 24, 2014 16:12:28

LordOfTheChance wrote:
#19

LordOfTheChance

Aug 24, 2014 16:47:51

ppaladin123 wrote:
(Reply to #11)

tendentious

thewoozle wrote:
#21

cyberpunk

Aug 25, 2014 19:56:36
for caffeine I would say it allows you to ignore the penalties of 1 level of exhaustion for 8 hours, but you don't heal a level of exhaustion on your next long rest, and you still die at the same max exhaustion