Merchants Guild 3

Post/Author/DateTimePost
#1

dyne

Feb 24, 2007 3:27:34
This is a place for fellow merchants and shopkeepers to gather. When there was an IFWG, in-game shops sold a variety of items here, and purchases in-game took place. Now, however, it's mostly a place for roleplaying and discussing classes/PrC's/feats/etc. that are good for item-creating/selling characters.

Charter
To further the flow of trade; to keep the seller honest in his deals with the customer; to protect merchants by regulating the costs of goods and services.

Rulings
Currently under scrutiny of the council (still).

Shops
None, currently.

Members
Dyne (Founder)
Zombomaniac
Sssargoth
Necrodude16
Thasis
Bait the Bard
Turalisj
Jagggar
Demonfey
Orcy the Green Wonder
Xen155
NightScreamer20
Von Crown
Kingside_Bishop
Alaron
Frostbite_Ravenheart

CaptainShar

Members with their names in green have been sufficiently active, and they have all powers and responsibilities restored.

Members with their names in purple have been inactive and need to post in order to reactivate their membership. Members will be considered inactive if they fail the post for a time-frame of one week or longer without first informing the guild of an extended absence. Inactive members forfeit all powers and responsibilities, and they are not counted when the council votes on issues. When a new thread is started, all members are considered inactive until they post in the new thread.

Alliances
Guild of Seafarers

Announcements
2 February 2005
The Members List is taking a cleaning. If you want to be part of the foundation, speak now and let us know that you're still here. Otherwise, your name will be taken off for the purposes of voting.

4 February 2005
Feel free to consider the topic of this thread "Open Conversation." We will be restarting the thread sometime in the future with the beginning of the IFWG2. This is for a fresh start (IG), and so that the things that took place in the last IFWG are confused with the current events.

23 February 2005
All portions of the Formal Rules and Regulations (basically, all the rulings and the charter) are suspended until further notice. They will not become reactivated until they have been reviewed and amended by the guild as a whole, and until such time that the guild as a whole ratifies them.

27 February 2005
All inactive shops have been deleted from the list of shops. If you want a link put in for your shop in this first post, say so. Otherwise, for all intents and purposes, it does not exist.

12 June 2005
Merchants Guild is relocated to new thread.

13 June 2005
Voting on Charter begins.

14 June 2005
Sent out PM's to all Members in an attempt to get something going.

15 June 2005
The Interplanar Bank is looking for new employees. See the Interplanar Bank's post for more details.

24 February 2007
New thread created because of the WizOs' "archiving" initiative, which took the previous threads off the board. The previous two threads can be found in the archives, links in my signature.
The IFWG's failed, and the GM's do not currently have any plans to start them up again. So, the in-game side of this guild is rather stunted. However, I believe Demonfey is trying to start up his own IFWG 2.5, so go see him about that.
#2

turalisj

Feb 24, 2007 12:50:14
WHAT'D YA MEAN I'VE BEEN INACTIVE!?!?!?!?
*smacks Dyne upside the head with a newspaper*
:D
#3

dyne

Feb 24, 2007 15:11:13
*Smacks Turalisj with the guild manual*

When a new thread is started, all members are considered inactive until they post in the new thread.

#4

captainshar

Feb 24, 2007 15:34:05
Does all trade come through here, or only unique items? I'm going to be shipping building supplies to King's Pyre, and returning with tropical fruits, on a fairly regular basis; I'm assuming the Guild doesn't need to oversee every general purchase.

Glad to see this place is standing, again. I'll join, if that will aid our business transactions.


Captain Shar hooks her thumbs in her belt and whistles.
#5

dyne

Feb 24, 2007 16:30:43
"We do not need to oversee every transaction that is made anywhere. It's not as though we have a monopoly on commerce, although that would be beneficial...." The Elf seems to get lost in thought for a moment.

"Ah, right. We would be glad to have you as a member. I will be opening my shop again soon, I encourage you to take a look at my wares."
#6

captainshar

Feb 25, 2007 19:44:04
What are the going prices for masonry, timber, ration-quality foodstuffs, fruit, and flowers? Er, by the ton?
#7

dyne

Feb 25, 2007 19:52:59
What are the going prices for masonry, timber, ration-quality foodstuffs, fruit, and flowers? Er, by the ton?

If you're wanting something from the Merchants guild, I don't believe we have any shops that sell such things. Other than that, it'd be whatever's in the rulebook. For rations, since they're 5 sp for a pound, a ton would be worth 1,000 gp. I have no idea for the other stuff.
#8

captainshar

Feb 25, 2007 19:55:13
Neither do I. And I didn't want to make it up myself, because then I might be making myself much richer than I ought to be. So maybe you can propose a number? Then, at least, I won't be too blatantly just adding money to my characters.

And surely the Merchants Guild would have price listings even for things they don't personally oversee?
#9

turalisj

Feb 25, 2007 20:03:30
Look at table 7-3 for information, in the phb.
#10

captainshar

Feb 25, 2007 20:09:16
Foodstuffs could be wheat, but they don't list building materials, fruits, or flowers there. But thanks. That's probably a good starting place.
#11

turalisj

Feb 25, 2007 20:15:32
Well, things that could possibly be of equal price can be guessed. Like perhaps 1lbs of granite or marble would be worth 1gp. Etc.
#12

zombiegleemax

Mar 05, 2007 15:46:16
In the Merchant's Guild, Dalion appears out of nowhere.
Anyone here? I have a few purchases to make...
The list:
+4 twilight mithral chain shirt
+5 bracers of armor
Bag of holding (IV)
Quiver of Ehlonna
Wand of Lightning Bolt (5th)
Wand of Sound Lance (8th)
Belt of Giant Strength (+4)

A place in the guild to sell weapons, tools, and alchemical substances
After purchases money: 89,595 gp
#13

captainshar

Mar 05, 2007 18:32:55
Shar walks in:

I've got some more food to unload here on the mainland, and I'm going to be selling exotic steeds - hippogriffs and lions - I think, in a few months here, so I guess we could have a shop for that. Put it in Waken Skydame's name, though.

Oh, and I'm going to be upgrading the Noumenal Blade as soon as the first rash of shipping is done here.

Hey there, Dalion. Good to see you made it. Having good luck finding everything? I'm pretty lucky, if you need any help with that.
#14

zombiegleemax

Mar 05, 2007 18:36:51
You see him purchasing two wands, which is done before he comes over.
Just finished collecting personal effects. Just need to get what's on Waken's list now. Care to help?
#15

captainshar

Mar 05, 2007 18:45:00
I'd love to.

Shar fairly dashes into one of the clothing stores.

Wouldn't she look great in this?

She holds up a brilliant orange blouse with a frothy collar and lacy sleeve cuffs.

Ooh, or this.

She pulls out a leather shirt whose sleeves are made of knotted cords and whose front is closed by intricate leather frogs. (A frog is a twisty kind of button and buttonhole, in case you were wondering.)
#16

zombiegleemax

Mar 05, 2007 18:47:05
Probably the leather skirt, since she is a quadruped.
(Dinner time. BRB)
#17

captainshar

Mar 05, 2007 18:51:24
Skirt? She would look kind of silly in a skirt. What about this?

She holds up another blouse, this one pure white, with a long green and many-buttoned coat over it.


(Uh, you might want to make a Knowledge (Fashion) check to see whether Shar has any idea what she's talking about.

OK. See you later.)
#18

aramar_the_black

Mar 05, 2007 18:55:54
Well, how about the white blouse with the leather shirt?
Or that frothy thing, only in crimson silk?
Only wear the green coat and orange blouse if one is planning to take part in a St. Patrick's parade.
#19

captainshar

Mar 05, 2007 19:02:28
Shar turns to the newcomer.

What! Why would you wear the blouse under the shirt, if you couldn't see it? But I like what you're thinking with the crimson - not everyone looks good in orange. But why not wear the coat and the blouse together?

Oh, forgive me; I'm Captain Shar of the Noumenal Blade, and who are you?


To Dalion:

She is kind of shiny. What about this?

She holds up a blue shirt with blue sequins sewn into it in patterns.
#20

aramar_the_black

Mar 05, 2007 19:11:32
I was thinking of a long-sleeved blouse, and the shirt with not all of the frogs done up, so the white would be visible from underneath.

I was merely rearranging what was presented into outfits for various occasions.

Bue would look quite well over black, I think. Perhaps the rest of the outfit blue, with silver or white accents, perhaps?

You may call me Aramar, Lady Shar. And I think I will be going now, for I have no desire to intrude on any buisness, no matter how spontaneous, and I have a school to run.
It was nice to meet you.
#21

captainshar

Mar 05, 2007 19:17:33
Bye! And you weren't intruding.

She waves as he goes out.

If you need any shipping check in with the Guild of Seafarers!


The merchant comes out from the back.

"What exactly are you trying to buy?"
#22

zombiegleemax

Mar 05, 2007 20:20:23
I do plan on letting her try a humanoid form in the future, so it'd probably be a good idea to have something for that form.
We're trying to buy for a half celestial centauress.
(Where are Waken's wings? Human portion's back or back of the horse, more like a pegasus?)
#23

captainshar

Mar 05, 2007 20:27:35
"Celestial, you say? They usually look good in blue or purple, and a clean-cut look. Goes well with the metallic coloring."

You are so unimaginitive. You know what - I can probably help with the size, but nobody ever seems to like my style...

Shar is dressed pretty outrageously; probably only a part-Drow Dread Pirate could pull it off.


(Like a pegasus; I don't think she could fly well the other way.)
#24

zombiegleemax

Mar 05, 2007 20:34:17
We can't all be pirates and swashbucklers, Shar.
He turns into a human woman that looks similar to Waken, eyes and all, including the silver tints. His-or maybe in this case, her- clothes are quickly adjusted, thanks to a belt and some cords built in.
I can become humanoids at will. And before you ask, Shar, when the mob hits the pitchforks, its best to be as far away as possible and in as different a form as possible, so yes, I've been female before..
Her human portion looks like this. What would you suggest for this?
#25

captainshar

Mar 05, 2007 20:44:45
"Oh, this, certainly, m - sir."

He holds up a long slender black dress with silver embroidery down the front.

"And for the shirt, maybe a lighter blue or pink? We don't want her all dark."

Shar looks up.

No pink. And she's a fighter. Can't fight in a dress.


"Blue then."

He holds up a light blue shirt with short sleeves tied off with leather cords.

"And some pants - if she's usually a centaur she'd probably feel best in leather."

He finds some standard black leather pants with silver-stitched seams.

"You just buying a few pieces or an entire wardrobe here?"

To himself: "This would solve so many problems if all husbands could shop for their wives this way."

(Also don't know how much you feel like RPing this. It's kind of amusing, but I'm not the best at coming up with outfits, and if you aren't either...)

Shar dashes outside to catch a white kitten. She comes back inside holding it.
#26

zombiegleemax

Mar 05, 2007 20:53:25
(I'm not good at it either)
I heard that, pal. And currently, I guess we're dating, not married.
He turns back to normal, and his clothes automatically readjust (slip cords).
Lets start with the simple stuff, no outfits til we know what she likes from them. How about the shirt and the pants for today. Maybe a couple of the brown and green combos as well. She seems to like those.
#27

captainshar

Mar 05, 2007 20:59:55
"All right, here you go."

He wraps up a blue shirt, a green shirt, a black pair of pants, and a brown pair of pants.

(I'm guessing that'd be equal to two "explorer's outfits." No need to subtract the money from Dalion, then add it back in from Waken. I'll just take it out of hers.)

See you later, Dalion. I've still got to pick up the return cargo from Nhyris. Hey, can you transport live things too? I was going to give this cat to Twinkle, and I don't want it to get lost down at the docks.
#28

zombiegleemax

Mar 05, 2007 21:04:20
Sure. Kid could use a familiar, anyway.
He pulls out a carrying case from nowhere, and puts the kitten in it.
A constant for familiar users. I'll let her know
he does a quick check
she's from you. See you at the island.
Some words, and a dimensional door opens up.
Wait, that's to the port...well, care to use it, Shar?
He opens another one, this one to King's Pyre.
#29

captainshar

Mar 05, 2007 21:08:34
She sighs.

Why not? I guess you made it all right on the way here...

She gives a last look to the boots in the store, satisfied that none are shinier than hers, and steps through to her ship.
#30

zombiegleemax

Mar 05, 2007 21:10:05
Don't worry, mine are quite reliable.
He steps through the King's Pyre one.
#31

orcy_the_green_wonder

Mar 06, 2007 1:12:17
Glenn hums a tune as he rides through the guild halls on the shoulder of a massive stone golem. On the other shoulder sits what appears to be a draconic Erinyes. Her body, upon close examination (spot DC 20) appears to be made of leather, metal, stone, and wood rather than actual flesh. Glenn's own arms have even taken the toll of his crafting expertise, one being made completely of stone, and the other, long and red with wicked claws on the ends, also made of leather, stone, metal, and wood. His stone arm is carved with many spikey protrusions angling backward and away from the body. These match the thick metal plates on his body and the demonic shaped helmet on his head. For those who know him, these are mostly just for show. His back and belt carry enough items to weigh down most men with ease, but he appears not to care... being that he isn't walking.
"Hello my good men and women! Hello! Thats right, tis I... Glenn! So, anybody here to buy something fantastically fantastical from me or should I just build something fantastically fantastical FOR me?"
#32

zombiegleemax

Mar 06, 2007 1:16:02
(Assume this happened pre-Shar)
Here's a list of things I could use. How much you charging off of items this time, Glenn?
+4 twilight mithral chain shirt
+5 bracers of armor
Bag of holding (IV)
Quiver of Ehlonna
Wand of Lightning Bolt (5th)
Wand of Sound Lance (8th)
Belt of Giant Strength (+4)
(If you need prices, just ask)
#33

orcy_the_green_wonder

Mar 06, 2007 1:54:09
"Well lets see.. lets see... I believe I can do that for roughly around.. sixty thousand? Yes, I believe I can do that for around sixty thousand without any problem at all. Perhaps a bit less for a grand re-opening discount! Ah... but no, I doubt some of my other guildmates would be happy about that. I doubt they'll be happy I'm selling things for this cheap at all actually! Oh well, its a grand re-opening I say!"
Glenn takes a book from his bag and begins to flip through it, scribbling down prices and numbers here and there to calculate out exactly how much it would cost to do the job he has been asked to do.
#34

zombiegleemax

Mar 06, 2007 12:36:29
(Cost me little over a 100,000 gp, so for you, a little over 50,000 gp)
Wow. Thanks, Glenn! I'll let the CotP know about your reopening sale.
#35

orcy_the_green_wonder

Mar 06, 2007 12:53:27
(Oh, Orcy knows exactly how much it would cost him to make it, and its much less than that. Just the selling price is what Orcy is still trying to decide on, exactly how much of a profit to make on these kinds of things and whatnot.)

"Sure thing! You know me, always able to make whatever you need at whatever prices I feel like! Now, how exactly should I make the exploding monkeys. Should they blow up really big, blow up kinda small, blow up with ice instead of fire, that would be fun. So many ideas, so little time!"
Glenn shrugs and pats on the head of the stone golem, humming a tune. With a sigh Glenn waves his stone hand dismissively.
"Oh well, I'll figure something out."
#36

zombiegleemax

Mar 06, 2007 13:03:41
Exploding monkies? Why not a mixture of elements?
Also, are you going to put me out of business if I open up a store based primarily on masterwork weaponry?
#37

orcy_the_green_wonder

Apr 22, 2007 10:57:02
Glenn hums a tune as he begins to pack a few things up. Putting some of his tools and whatnot away after some hard work. He walks out front and notices that his grand-re-opening sale sign is still up. Making a thoughtful noise, he heads into the back and returns, adding a bit to the sign. 'Last day for half off sales! Get your orders in now!'
#38

captainshar

Apr 22, 2007 13:09:20
Shar comes bursting through the doors.

Glenn! I'm in need of a new ship - what can you offer me? I'm thinking maybe darkwood, or a way to make it fly...something to avoid oversized squids.


A pixie suddenly becomes visible.

I've just inherited a great deal of money, and I want to outfit myself. I'm going to want swords, and swords, and, well, swords...


(I'll try to finish the character in the next few days...a pixie Paladin of Freedom.)
#39

captainshar

Apr 22, 2007 18:50:05
Shar looks around at the still-empty docks. She sighs.

Oh well, anybody mind if I host the Guild of Seafarers here until we have enough folk to merit our own building?
#40

orcy_the_green_wonder

Apr 23, 2007 17:58:17
Glenn claps his unnatural hands together and smiles widely.
"Weeeeellll hello folks! Knew that sign'd get you people to come outta the woodwork. Now lets see, I'll need a list from the fairy so I can have that work started. As for you madame... well, what would you like? I can do many things, I AM an expert craftsman you know. Legendary I dare say. Like my arms, made em myself, both at the same time, had to do I assure you, very hard! As for a ship, I can make it fly, I can make it PRANCE if you'd like."
#41

captainshar

Apr 23, 2007 18:17:49
What can you do for 50,000 gold? The actual ship got restored, thanks to my little artificer friend. But I'd like to make it stronger, harder, faster, give it more internal storage space and carrying capacity, and possibly make it fly, at least for short spurts. Oh, and maybe fireproof. How much of that can you do for 50,000?

She catches sight of some of his swords.

Ooh, and I wouldn't mind adding a few more bells and whistles to my Blade, here.


She currently has a normal longship with three 'bays of holding' in it. Maybe add some darkwood portions, enchant it to go faster and/or fly...

Also, her rapier is a +1 Keen Rapier of Spell Storing. Maybe make it Thundering, or Shocking Burst, or just add another +1 or +2 to the bonus.
#42

orcy_the_green_wonder

Apr 23, 2007 19:11:01
"Well lets see... I can plate the whole thing with adamantine at about sixty thousand... so that wouldn't work. Of course I could give you a pretty face discout, but then there would be an increase in hat of disguise sales so we'll forget about that for the moment. Plating the whole thing with darkwood would still be fairly light and cost about thirty thousand... thirtyone thousand five hundred gold to be exact. I could give you a set of wind-favored sails as well for fifty thousand six hundred and twenty five. A bit over what you were thinking of spending but worth it. It would allow you to set the wind direction within about six hundred feet of your ship and the wind would always be heavy in your sails. That should get ya to about... tripple the speed of regular winds I think. Yes, it would be very nice. Of course, I can do that for less, but you'll have to sail with the wind instead of deciding the direction it blows. Flight, while not out of the range of my abilities, is quite out of your prefered price range, and fireproof, well, I'd have to do some research on that one.

Your weapon, of course, I can work quite easily, just tell me what you would like done to it."
#43

captainshar

Apr 23, 2007 19:20:18
I'll take the wind-favored sails for now, and I'll probably be back later. It doesn't take me too long to earn money, what with all my shipping, but it does take some time.

And I'm afraid my sword will have to wait as well, unless I can talk those Paladins into giving me back my donation - they haven't done a single thing with the money, far as I can tell.

Oh, and who needs a Hat of Disguise?


She bows and in a twinkling looks like an orc.
#44

orcy_the_green_wonder

Apr 23, 2007 19:38:39
"Now I really am glad I didn't give you that pretty face discount. This would be haunting my dreams for weeks! Now lets see. This should take me a few weeks to get all the enhancements right and whatnot. So why don't you check back then and I'll have it ready for you."

(Weeks is of course in-game terms. How long it will actually take is completely dependant on how long a week would be considered to be in-game.)
#45

dungeonjman

Apr 23, 2007 19:42:09
You can have it back Shar. We haven't really needed much beyond getting the guild up and running, and since we seem to have that now, here is your money back *drags sack of gp*

Ouch
#46

captainshar

Apr 23, 2007 19:45:02
Very well, but I might have to be insulted that you don't think a poor middle-aged quarter-drow is pretty.

She frowns at him, pulling off her ring. She is, indeed, a middle-aged quarter-drow.

Well, in that case, how much of an enhancement can you add for 10,000 gold?


(It's currently a +3 item.)
#47

orcy_the_green_wonder

Apr 23, 2007 19:55:10
"Lets see... I can make it slow your enemy down when you strike them in a vital area, I can make it change size upon your command. Once per day I can make it so it increase your reach by about five feet and catches your opponent off guard. I could make it so it can fold up to an itty bitty object. I can make it so it blinds everyone for about twenty feet as well as making it immune to acidic properties... and it will never rust. Hmm... I can make it so it functions perfectly under water without fail. Allowing you to swing it as if you were above ground. And I can make it glow, about twenty feet of light, fourty of shadow.

Also, I never said you weren't pretty, but the orc-look is quite terrifying. I've heard how they yeehoo, whoohoo, yahaa and its terrifying. I would prefer to keep bones in tact thank you very much."


Normally 10k wouldn't get you any +1 bonuses, but thankfully there are some sub-+1 bonuses in the Magic Item compendium
#48

captainshar

Apr 23, 2007 20:06:37
Underwater? Perfect! I'm planning to hunt me a kraken sometime soon.

(What is Glenn, btw? I thought he was an orc. Or is that just most of your other characters?)

I've got it!

The pixie holds up a large, shining greatsword for about a second before it crashes to the floor. He sighs.

Guess I won't be breaking the arrow-shooting pixie stereotype anytime soon. What can you do about a Flaming Holy Bow of Distance and Speed? And I'm going to want some shiny daggers, at least, and some other standard-type items...I'll go for the best you've got if I can afford it, if not I'll take second-best on a few of them.


The bow is a +8

Silver Daggers, Cloak of Charisma (+6), Periapt of Wisdom (+6), Gloves of Dexterity (+6), Bracers of Armor (+8), Circlet of Persuasion, Amulet of Natural Armor (+5)

If you're just doing half-price I can calculate it all myself.
#49

orcy_the_green_wonder

Apr 23, 2007 20:15:24
"One moment sir. I'll be right with you."
He turns from the pixie and looks back to shar, removing his helmet and setting it down he rolls his shoulders.
"Lets see, lets see... underwater hm? That WOULD be good for a Kraken hunt. I believe I can do that for only one thousand. Anything else you'd like before I get to the fairy hm?"

(Ah right, your character showed up for the last of the half prices, Orcy will have to re-price a few things. Also, Glenn is 100% human. Hes just covered from head to toe in metal armor and has one arm made of stone, another a long red arm with eight inch claws on the end.)
#50

captainshar

Apr 23, 2007 20:27:03
Well, if you did offer me a better discount, I'd certainly order more. Perhaps plating the Noumenal Blade with Darkwood, then?

And I'd like to make my rapier Frosted as well, and making it collapsible and able to blind my enemies, slow them down, and rust-free would also be nice. I have some rather eclectic ambitions.

Oh, and...


She slips the ring on again and turns into a twin of Glenn. She chuckles.

I love this thing.
#51

orcy_the_green_wonder

Apr 23, 2007 20:48:40
"Well you ARE here on the last day of the sale, which I forgot to factor in! That wasn't smart. Lets see... that would make the sails cost thirty three thousand seven hundred and fifty. All of the enhancements combined, including the underwater one, would cost five thousand five hundred, and adding frosting would cost seven thousand. Finally, looking in this magical mirror, I am a pretty man."
Glenn scribbles something down on a piece of paper and whistles. An erinyes with subtle draconic features steps out from the back room and walks over. He hands the paper to her and motions toward the pixie. The Erinyes walks over and holds up the paper.

Note to Pixie: Total price 177,272gp
(two silver daggers, 177,422gp for two masterworked)
#52

captainshar

Apr 23, 2007 21:01:30
I'll take it! Thanks, eh, Mr. Pretty? I'm Nedin, Prince of the Forest (or close enough).
He hands over 177, 422 gp.


Sounds lovely...would the darkwood plating still be about 30,000 or is that less now too, Mr. Pretty?

Now she changes into a female version of him, grinning immensely.

Oh, and I should probably ask if you have any shipping needs...might increase your custom if you travel every once in a while. Or if you have any bulk orders.
#53

orcy_the_green_wonder

Apr 23, 2007 21:11:33
"The name my small friend is Glenn! Master craftsman and artificer! My items have outfitted the greatest guilds throughout the history of Tyrannor! Ghashmal Keep of the Knights Von Drache, The Temple of the Damned, The guild of Ultimate evil! I've done them all, and they worked wonderfully I might add! Er... sorry."
He looks back to shar and nods.
"I'm prettier now. Lets see... the darkwood plating I suppose isn't usually reduced as greatly as some of the things I make. But I think I'll give you the discount on it since you are buying so much. I'll outfit the whole thing for twenty two thousand."
Glenn waves his arms as the Erinyes comes back to sit at his side, he shrugs and settles his unnatural arms down on the counter infront of him.
"As for the traveling thing, I get around sometimes when I'm up for it. But theres been a lot of work lately. Of course, I don't need to do it myself I can create plenty of workers that can do the work for me so I could get out a bit more and travel around."
#54

captainshar

Apr 23, 2007 21:28:36
Ah, Glenn it is. Good day!

The pixie vanishes, wearing all his new items.


Here you are, sir.

She hands over 68,250 gold pieces.

Unless, of course, you'd like me to keep the amount for passage. Why stay in one place when you can see the world, I always say. Anyway, I'll expect to see you or your workers at the docks to outfit my ship, at the least. I'll be down there.

She unbuckles her rapier scabbard and hands it to him, and leaves with a flourish of her normal coat.
#55

orcy_the_green_wonder

Apr 23, 2007 21:57:20
Glenn gathers up the gold hes been paid and hums a tune to himself as he heads off into the back room. Once things are set up and under construction he comes back out into the main room, a warforged coming out with him and sitting down behind the counter. Glenn claps his hands and whistles.
"Mongo, Kitara, lets go!"
He walks out the door and into the hand of a huge stone golem, being lifted to it's shoulder he sits himself down on one side, the Erinyes landing and sitting on the other side of the Golem.
#56

captainshar

Apr 23, 2007 22:05:53
Ah, excellent.

Shar grins.

That'll be four silvers for your whole group there for every mile...unless that golem weighs more than a ton...or you can sail as long as you like and I'll determine an amount whenever you wish to disembark.

Oh, and I'm going to wait for the plating to be done before sailing; don't think I could stand to see her broken up like that again.
#57

orcy_the_green_wonder

Apr 23, 2007 22:27:18
Glenn nods toward the ship, the golem heads toward it and stops by the side. He takes out a few tools and, waves the golem to drop a large stack of darkwood on the ground beside the ship. Taking out all the necessary tools for the job he claps his hands together and grins. Placing a hand on the stack he starts talking to himself.
"Alright, I want these used to outfit the ship here with some plating. Shouldn't take too long at all, but if problems arise... well, they won't."
Glenn then climbs back onto the golem's shoulder as the wood begins lifting itself off the ground, tools flying about and doing the work without Glenn lifting a hand. He turns and heads back over toward Shar.
"Well, that should take care of itself. As for passage, I hadn't actually intended on taking passage on the ship. Hmm... lets see... this big guy weighs in at about thirty thousand pounds. So I don't know how good he would be on a ship."
#58

zombiegleemax

Apr 23, 2007 22:31:39
Just then, you hear something moving around from beneath decks, before a hatch opens and Shiny sticks his head through.
Where's this? I was doing a once over on the ship.
He notices the giant golem. (Meh, close enough)
NEW BROTHER!
#59

orcy_the_green_wonder

Apr 23, 2007 22:38:42
Glenn looks down and scratches the chin of his helmet with his stone arm. He peers at the tiny warforged, leaning down on the golems shoulder to get a closer look.
"Well hello there tiny warforged with crazy look in eyes. I am Glenn! Master craftsman and artifex! This is Mongo, and the lovely 'lady' on the other side is Kitara."
#60

zombiegleemax

Apr 23, 2007 22:42:13
He tackle hugs the golem's leg while simultaneously taking "chibi" form (using his reduce person ability), so that its that much wierder to watch.
Ialwayswantedtomakebrothersandsisterscanyouhelpmehuhhuhplease?
He gives you the at the end of it.
#61

orcy_the_green_wonder

Apr 23, 2007 22:45:14
"I could probably help you yes, I believe that would be possible. After all I am very skilled with constructs. They are one of my specialties, the other being objects of a wondrous nature. What did you have in mind for brothers and sisters and all that? I can make many different types of things, and if you perhaps have any items of a magical nature that you don't need... I could take them for store credit. You see, occasionally I need to get a bit of a re-charge."
Glenn waves around his Protean Scourge arm, waving the claws about elaborately as he rants on. The blue gems located as the eyes of his helm flicker now and then as he speaks.
#62

captainshar

Apr 23, 2007 22:46:56
Thirty thousand pounds? You have obviously not kept in touch with the longships, my friend. I can carry over a dozen of his kind, if they keep out of the rigging.

But is that a yes or a no to the passage, then?

And that's some fancy work you're doing.


Shar observes the proceedings with approval.
#63

zombiegleemax

Apr 23, 2007 22:47:40
Yay! I got me a mentor!
He climbs the golem and tackle hugs Glenn.
Oh, I got this schema, if you wanna look at it.
He pulls out a schema of unseen crafter.
Cool, huh?
#64

orcy_the_green_wonder

Apr 23, 2007 22:51:13
Glenn nods and waves a hand toward the activity going on around them.
"Yes, indeed that would be what I just did there. Quite useful, quite useful indeed. I have to remember to make myself a statue that summons those buggers whenever I want. Would make it so much easier not to have to use all of my own tricks to do it woudln't it?"
Glenn rubs his helmet's chin peice with his scourge hand and then raises one overly long finger into the air.
"Oh! Want to see something cool?"
Glancing over to Shar, Glenn shrugs.
"I'm not much of a ship builder, its not really my sepcialty."
#65

zombiegleemax

Apr 23, 2007 22:54:09
Wanna borrow it?
To the question of wanting to see something cool
Do I ever!
He begins nodding enthusiastically.
Hang on-I think Common Sense would wanna see it, too.
He opens the chest compartment and takes out his morningstar.
#66

orcy_the_green_wonder

Apr 23, 2007 22:59:32
Glenn pauses as if smiling beneath his helmet, which is always smiling. He takes out a metallic ball and then holds out his stone arm. Willing a small hole to open over the back of his wrist he drops the ball in and holds up the arm. Motioning toward a loose board on the deck he shouts to the golem as it picks the board up.
"PULL!"
The Golem hurls the board into the air and the entire front section of Glenn's arm moves backward, the ball flying out of the hole with high velocity as the peice thrusts forward. The ball sails through the air and slams into the board.
"Ah... I never get to use that enough."
#67

zombiegleemax

Apr 23, 2007 23:09:11
Cooool...
Meh, I've seen better.
HOLY!
Morningstar goes holy and begins cursing, before going back in the compartment.
I can't do that...but I can do this...
A lid behind his eyes rises, showing a lantern behind it. Numerous parts of him open, revealing tools of all kinds, and lock picks come out of his fingers.
Not much, but I like it. Can you show me how to install one of those shooters in my arm?
#68

orcy_the_green_wonder

Apr 23, 2007 23:19:10
"Possibly... though usually it is crafted when the limb is made. I designed them myself you know. Not sure how it would work on a warforged though. I suppose we could give it a try... though I don't know exactly how it would attatch."
Glenn rubs his chin and looks the warforged over. Poking at one of his arms he starts doing calculations in his head.
"It might be possible."
#69

zombiegleemax

Apr 23, 2007 23:25:07
Oh, that part's easy.
Everything closes as he moves his other hand to the elbow and spins the arm at the elbow. It unscrews easily enough. Then he disassembles it and quickly removes some parts that are there simply to hold space for items.
Now, where did I put my spare...
He begins going through his chest compartment, reaching further into it than should be possible.
#70

orcy_the_green_wonder

Apr 23, 2007 23:35:43
"Ah, well. In that case it shouldn't be a problem to install. I can show you how to do it and what you'll need for it and all that fun stuff. It isn't too difficult, costing about one thousand five hundred gold 'on the market' as it were..."
#71

zombiegleemax

Apr 23, 2007 23:37:07
That sounds fun.
#72

captainshar

Apr 24, 2007 7:10:13
But you still haven't told me if you're coming or not. And I'm guessing you want a ride to - where? Shiny.

(Edited previous post; I got the numbers a place off.)
#73

zombiegleemax

Apr 24, 2007 10:41:04
I dunno. I haven't explored here yet.
He reassembles his arm, minus the parts that he removed earlier, and reattaches it.
#74

captainshar

Apr 24, 2007 11:21:07
No rush. I'm going to want those new sails, and my rapier back, before I leave, anyhow. There are powerful beings about. I mean, if Waken-

right, well, there's still that kraken, too.
#75

orcy_the_green_wonder

Apr 24, 2007 11:22:40
"Well, I hadn't really planned on taking a ship, but I suppose it would be a bit faster. I suppose I could take a whirl on the ship then, but do I need special armor for that. No, I can help myself if I happen to fall over or we get attacked by a giant tentacled beast. Hey, that reminds me. Come forth, Leviathan!"
Glenn raises his hand and a large serpentine dragon head lifts up from below the waters. The gargantuan creature looks down at the ground with emotionless eyes and awaits commands.

Sea Drake, known for crushing ships with their massive bodies. Of course, this ones just an effigy. Orcy made them for the temple of the damned, which reminds him... what do you all think about Glenn reclaiming the effigies from the guilds that no longer exist here. Orcy could roll a 50% chance for each one to still be in tact or something of that sort. He just hates to see all that energy (xp) go to waste. Effigies have a higher xp cost than most items.
#76

captainshar

Apr 24, 2007 11:29:06
Excellent. It is going to cost a bit more for those who weigh more than a ton, but I'll give you a discount, seeing as you're my first real passengers.

(Eh...I guess it depends on whether you're going to use Glenn for any kind of 'side' in the wars; everyone and everything is starting over, it seems. But it also seems like you keep very careful track of stats, so I doubt you would abuse the ability.)
#77

zombiegleemax

Apr 24, 2007 11:29:53
(Go for it. You can also take back the GoUE wyvern, long as you give them a refund for a "recall". The one thing I would require is for you to copy and paste Glenn into the IFWG 2.5 PC thread, if only so that its less likely he might accidentally end up in the archives.
Also, I think I might have a comission for you...an item of awaken construct. Its what Shiny'll do to whatever he makes, anyway.)
Thankfully, super ADD means he missed the part about Waken. Though he did catch the part about kraken.
Well, what about putting copper tracery on the sides with insulation protecting the ship? That way, you could run an electric current around the ship without harming it or anything onboard.
#78

captainshar

Apr 24, 2007 11:40:02
Because I don't want to electrocute all the fish and any swimmers in the area, that's why.

Rate: 1sp/mile each for Glenn and Kitara, 3gp/mile for Mongo
#79

orcy_the_green_wonder

Apr 24, 2007 11:42:41
"Electrical ships would be fancy. You warforged come from that land there with all sorts of technological advancements, personally I'm from right here in Tyrannor. Some of those things I need to learn of through folks like you, ah well. Lets see... cost a lot huh? Well, I could offer the protection of my mighty sea drakes to offer protection to your ship. I'd consider that very good payment, very good payment indeed. Payment enough for a lifetime pass? Why, your kind to offer!"
Glenn waves another hand, a second draconic head rising out of the water on the other side of the ship. The two things open their mouths and let out a loud roar. He nods and claps his hands enthusiasticly.

(Yep, been waiting to finish up all the business I've got going at the moment so I can post it up without having to modify too soon after. Of course, Glenn always needs modification because hes always making something else and doing something. It is possible that Orcy has a list of the GoUE's old items and whatnot as well. He keeps his character sheet here on his computer, so he has the entire list of Glenn's items and whatnot. As for 'sides' Glenn rarely takes sides unless hes being paid VERY well. As it says on his character sheet, he doesn't really worship any good or evil beings, he worships the Almighty coin. Glenn is a man driven by money, he may have a concience, but its hard to see through all those shiney coins.)
#80

zombiegleemax

Apr 24, 2007 11:44:32
Oh, that's easy. You just rig it to be around the deck, on the sides. Completely out of the water, but good for repelling boarders.
His eyes widen.
There's a place with more people like me? And they're called warforged? This celebration will require hats.
(He's actually from a random Toril instead of Eberron, where he is the first of his kind and the only one who knows how to make more. Though the use of Eberronian ideas could do well...
If you've got the list of stuff the GoUE got, I'd appreciate it.)
#81

orcy_the_green_wonder

Apr 24, 2007 12:00:05
"Yes, quite a few. Actually, my assistant is a warforged that I seem to have accidently restored to working order when I was trying to make a suit of armor out of him. I thought, why, what would be better than armor thats sorta alive and can help you defend yourself? I said not much to me, but hes ya know, sentient now, so I couldn't rightly take him apart after that. Ah well, such is life!"

(Orcy will look through his things and see if he can locate them. He did find old doccumentation on what items Glenn took apart and from who, which is always a good thing since it gives him more craft reserve to use. Also, what are we using on time-wise here? The weapons and whatnot will take a few days, should we just jump ahead from that or is there a set time for that?)
#82

zombiegleemax

Apr 24, 2007 12:18:44
(Just jump ahead, I'd say. Everything goes at the speed of plot, anyway.)
So I've got a sibling here? BEST. APPRENTICESHIP. EVER!
Still chibi, he begins , before remembering that people need hats for this amount of awesome. And so off he goes, to "borrow" hats, from which he quickly returns and begins placing them on the heads of everyone present. Then he resumes the chibi .
#83

orcy_the_green_wonder

Apr 24, 2007 13:13:17
Glenn pauses for a moment as if about to say 'what the hell' then shrugs and does a little shimmy on the golem's shoulder. The golem as well hops side to side and does a twirl. Even the sea drakes wave back and forth in the water doing a dance of their own. All this, is what greets a small group that approaches the docks. A pair of large Dracotaurs, black skinned and overly-muscled approach with the sails carried between them. On the back of one rides a warforged carrying Shar's sword in his hand.
#84

orcy_the_green_wonder

Apr 24, 2007 14:08:14

Glenn's Mechana


This shop is lined with creatures large and small. These creatures appear to be fully living, until taking a closer look. Upon this closer inspection it is obvious that these creatures are made of some sort of clockwork parts. Their bodies are fake, and they do not move without command. A sign rests on the wall behind a desk. Glenn, the owner of the shop sits behind the counter, working on one thing or another. A closer look at the sign will allow the viewer to read the following.

Effigies:
Size:
Tiny (250gp)
Small (500gp)
Medium (1,000gp)
Large (2,000gp)
Huge (5,000gp)
Gargantuan (10,000gp)
Colossal (25,000gp)
Hit Dice:
1-5 (HDx700)
6-10 (HDx800)
11-15 (HDx900gp)
16+ (HDx1000gp)
Templates:
Add 1000gp per CR added
Magic Weapons:
75% of the magical weapon's cost

Other Items:
75% of base price

Note: Magical item trades are accepted and worth 75% of their base price.
#85

captainshar

Apr 24, 2007 14:11:36
Shar does a dance as well; rather well, since she does have an artistic side to her.

Protection will be satisfactory payment until the kraken is dead. After that - well, I may not always wish to have two large escorts, so it may not always be a benefit - after that, we may reconsider.

How many cabins will you be wanting? Two, three?


Shar glances between Glenn and Kitara.

As the Dracotaurs (what are those?) hold the sails in place, Shar's crew scurries up and down the rigging, tying them appropriately.


(She's not above a bit of mercantile haggling of her own.)
#86

orcy_the_green_wonder

Apr 24, 2007 14:17:38
Glenn glances at Kitara and chuckles. He slides down from the shoulder of the golem and shrugs.
"One will be fine, Kitara isn't real. Shes an effigy you see, hard to tell, I'm really quite good. It just helps to have body guards, pretty ones work particularly well against some forms of bandits and whatnot. Mongo and Kitara can rest in the cargo hold if you have the room, if not, on deck or wherever you might need them. Mongo's quite strong and I'm sure he can help carry things and whatnot while hes on the ship."

Dracotaur
#87

captainshar

Apr 24, 2007 14:28:03
Ah. Well then, if they prefer the cargo hold I have plenty of room in there; no exports from the mainland currently. Just warn them to stay out of the magical bays; not sure whether that would hurt them or not, and better to be on the safe side. You don't happen to know of anywhere looking to export or import besides King's Pyre, do you? I was hoping the Halls of Refuge would start up, but with one of the main Paladins gone, I don't know if they can spare the people...

Shar buckles on her rapier and experimentally folds it up and snaps it out again; she jumps in the water and tries a few moves there and reemerges perfectly dry; she spars for a moment with her First Mate and notices with satisfaction that both blades are coated with ice.

Nice, good work.

Shar starts to lead him onto the ship and to his cabin.

Oh, forgive me! I'd forgotten for a moment that the kraken stripped this place bare.

She sends some of her crew out to buy 1,000 gold worth of supplies and furnishings.

There, much better.

Glenn's cabin is now elaborately furnished in purple and orange.
#88

zombiegleemax

Apr 24, 2007 14:32:10
(To be more specific, they're from the MM3, and have ECL of 8)
Seeing the warforged, Shiny goes over and climbs on the dracotaur effigy while saying.
You're the person like me? Cool! This's the first time I've ever met another person like us!
He looks around.
So, got anything I could help with?
#89

orcy_the_green_wonder

Apr 24, 2007 14:39:12
Glenn nods a few times then stops and shakes his head.
"Nope, not sure of anyplace exporting anything, unless I need some things shipped to some customers. But at the moment I don't have anything that needs shipping anywhere. Perhaps that will change after meeting some of the folks that are out and about these days."
Meanwhile the warforged glances down at Shiny. He looks him over and nods.
"Yes, I am warforged. You have never seen another? That is strange indeed, our kind are plentiful after the wars. Of course, there are few creation forges left as well."
#90

zombiegleemax

Apr 24, 2007 14:44:39
War? What war? My dad never said anything about a war after he built me.
#91

orcy_the_green_wonder

Apr 24, 2007 15:03:36
The warforged looks toward the small scout at his side and tilts his head.
"We were created for war. The perfect soldier who needs no sleep or food. We can continue fighting when most would be too tired to do so. Mass produced to fight a wars for our creators."
Glenn meanwhile heads up onto the ship followed by Kitara and Mongo. Making sure Mongo is secure in the hold as the ship's enhancements are finished on the outside. Kitara stays on deck, by the door to the lower level or to Glenn's cabin, whichever is on deck. Glenn procedes to drop a few things off in his room before coming back on deck.
#92

zombiegleemax

Apr 24, 2007 15:09:56
He looks sad at the purpose of his fellows.
Where was this? Toril had no mention of this at all...and I was the only one of us completed when my father died. So I'm not a type of kender...
#93

orcy_the_green_wonder

Apr 24, 2007 15:15:58
"We were created primarily by the house Cannith during the Last War. It was in a world different from this, Eberron* a place of much technology and advancement. There, the first of our kind were created. It would seem you were made by a man with the same goal as Cannith, true sentience in their constructs, us. Perhaps you were indeed created with the goal of making a sentient, Kender-type construct. But I do not know."
#94

zombiegleemax

Apr 24, 2007 15:21:15
Eberron? Never heard of it. I'm gonna hafta visit sometime. As for purpose, dad said "to be my son and to make more" before we both got distracted by shiny buttons. So shiny and red...
He's lost in the memory of shiny buttons for a minute, before he snaps out of it.
I think that makes you my cousin, then. Gotta make my own siblings, I guess.
#95

orcy_the_green_wonder

Apr 24, 2007 15:26:32
The warforged nods and turns the dracotaur effigy around.
"Perhaps, it would be interesting to see if you can accomplish the creation of a warforged without a creation forge. Good luck."
He waits for Shiny to dismount the dracotaur then nods to the two of them, both moving off back toward Glenn's Mechana.
#96

zombiegleemax

Apr 24, 2007 15:29:15
Shiny gets off.
Hm...I can pull off the body, I just need the spark...
Then he remembers something.
...by the monkey, it just might be possible.
#97

orcy_the_green_wonder

Apr 24, 2007 15:42:15
As the warforged rides off Glenn hops about on the ship. Doing a little shimmy down the plank to the docks he stops and poses, rather poorly in his heavy armor. He coughs and shrugs, waving around his clawed scourge hand.
"Ah, well now that the fit of madness is over. Shall we be on our way? I'll need to stop by the Guild of Ultimate evil at some point, they're always looking to buy something. Know anybody else that would be looking for some defensive structures, maybe magical cannons of blasty doom? Oooh! Maybe seige ballista, slow, but powerful. Hmm... yes..."
Glenn mumbles to himself below his helmet, going on about various things he could create to shoot things that come too close to a structure.
#98

zombiegleemax

Apr 24, 2007 15:46:15
Howsabout a giant effigy with the hand cannon thing in both arms?
#99

orcy_the_green_wonder

Apr 24, 2007 15:59:53
"Doable, but costly. Really large effigies can cost quite a bit after a while. Of course, I could do it, but I don't really need a giant effigy with arm cannons. I was thinking for other people, not me, and making an effigy that large would be costly for them so I'm not sure that would work. Unless of course someone intends to order one, then more power to them!"
#100

zombiegleemax

Apr 24, 2007 16:05:29
Oh. Well, if you gave me some time to look at one of the big scaley cool guys, I could probably think of something cool to do to them. Like scorching rays from their eyes!
He goes and pats a sea drake effigy on the nose.
#101

orcy_the_green_wonder

Apr 24, 2007 16:26:07
The effigy just looks at him without doing anything much else. Glenn leans back, the other effigy lowering it's head and giving him something to lean against.
"Well, when shall we be on the way oh captain my captain?"
#102

captainshar

Apr 24, 2007 17:29:43
Guild of Ultimate Evil? That should be fun. Give me something nifty to tell my Paladin friends - friend. They might want some weapons and fortifications; everybody declared war on each other a while back. I was there. It was fun.

If you're all set we can leave now.

Winds, become easterly!


A heavy breeze billows into the new sails, the anchor is raised, and the ship sets off.
#103

orcy_the_green_wonder

Apr 24, 2007 17:33:33
Glenn, when securely aboard, calls out to his effigies. Ordering them to follow and stay below the surface of the water. Diving below the waves, they move alongside the ship as long, dark shadows beneath the waves.

((You can post where we'll be stopping I suppose since it is your ship.))
#104

orcy_the_green_wonder

Apr 25, 2007 0:26:00
Glenn returns to the shop, running about madly and rushing into the back room. There, he shuts a door and begins rolling out paper and sketching out plans for something huge. The warforged out front glances back at the door and blinks mechanical eyelids. Turning back toward the door he looks out and mutters under his 'breath.'
"That can't be a good thing."
#105

captainshar

Apr 25, 2007 0:31:18
I don't know what I've inspired. But my curiosity overcomes my common sense, as usual. I guess I'll stick around until something blows up or something new and wonderful comes out; I've got nothing better to do.
#106

zombiegleemax

Apr 25, 2007 0:33:13
He said something about making a flying city, if that helps.
#107

orcy_the_green_wonder

Apr 25, 2007 0:48:36
After a while of banging and sawing and various unhealthy sounds in the back, Glenn emerges from his room. He stands holding a magnificently crafted lyre in one hand, and a small fancily carved pick in the other.
"I've done it! I can make beautiful music!"
Glenn begins by humming a fairly off tune note or two. He then places the pick against the instrument and begins playing. Suprisingly, it sounds far better than it should sound.

Perform check: 21
#108

zombiegleemax

Apr 25, 2007 0:54:44
He shrugs
Guess not.
Shiny begins clapping.
#109

orcy_the_green_wonder

Apr 25, 2007 1:06:01
Glenn hurries outside, the golem coming up beside him. The two rush off outside of the city and begin dropping the materials after a ways walk. A few effigies gathering to bring some other things in from other places. Glenn clears his throat and puts the pick to the strings again. This time, a building suddenly springs to life, walls forming from the air as the magic of Glenn's music begins to form building after building.

Perform check: 25
((Of course, the DC is 18, which Glenn can make on a 1 so Orcy doesn't need to roll (method to his madness) but he felt like rolling anyway.))
#110

captainshar

Apr 25, 2007 1:06:03
Cool. Not even my music does that.

(And I finally finished my homework - two papers! - so Night all.)
#111

zombiegleemax

Apr 25, 2007 1:16:31
Neat! An' I guess I was wrong again.
He thinks about something, pulls out a book of items, and says
You should add a pearly okimono of the sea dragon to the Blade, Shar. It increases hull hardness, reduces chances of capsizing, and makes people better sailors.
(When affixed to a water vessel, it adds +5 to profession sailor checks, increases ship hardness by 5, and halves capsizing chances in rough water. Normal cost is 7500 gp. Dragon Magic)
#112

captainshar

Apr 25, 2007 12:27:22
Good idea, Shiny. Say, how can I repay you for putting my ship back together?

*Goes and buys pearly okimono.*
#113

zombiegleemax

Apr 25, 2007 12:29:20
He shrugs.
What's repay? I just normally borrow stuff...Howabout free rides on the ship?
#114

captainshar

Apr 25, 2007 12:35:21
Unless I'm full of passengers or I'm doing something where I need to be quiet, that's fine.
#115

orcy_the_green_wonder

Apr 25, 2007 17:57:21
Glenn continues playing for many hours, the building forming and rising into the air from his stocked materials. Finally slowing his playing as the last of the materials flow into place, Glenn pants and nearly falls over. He catches his breath for a few moments, then stands and approaches his new city. Placing his hands on the stone his body shakes with concentration. Glenn drops to a knee and lets out a bestial roar before he stands and lifts his arms to the sky.
"RISE!"
With great strain the entire mass moves and shifts, floating upward. It moves onward toward the sky and stops about ten feet above the ground before Glenn falls over. Lying on the ground his breathing is heavy, his chestplate rising and falling quickly.
#116

captainshar

Apr 25, 2007 18:19:45
*Cure light wounds*

Bards are so all-purpose.

Then Shar jumps up ten feet, hoists herself over the edge, and wanders around the new city.
#117

orcy_the_green_wonder

Apr 25, 2007 18:27:28
(Entrance isn't 10ft up, the bottom of the city is..)

Glenn sits up and groans, obviously exhausted. He grumbles as he stands up slowly, pulling out his whistle he calls down a purple wyrm. Motioning toward the creautre with a clawed hand.
"Well... who wants to... have a tour?"
#118

captainshar

Apr 25, 2007 18:30:49
I'm in!

(Fine then.) Shar jumps up ten feet and touches the 'ceiling.'

Oh, you feeling okay or would a little more healing help?
#119

orcy_the_green_wonder

Apr 25, 2007 18:37:39
"I'm not injured... just... very tired. You have no idea how much energy something like that takes. Just lifting this thing off the ground was bad enough, but then I had to give it the ability to move as well! Still, I have things to do, so climb on and lets go!"
Glenn heads over and climbs on top of the effigy. Waiting for shar and likely shiney as well to climb onto the purple worm, Glenn gives the command and it takes off into the air. Swooping down after a quick circling of the city and landing on top of a large set of docks. Glen slides off and sighs happily as his feet touch the docks.
"Ah... quite nice if I do say so myself!"
#120

captainshar

Apr 25, 2007 18:42:04
Nice indeed, but - you plan to encounter many flying ships? Or I suppose it could sink to ground level if you wanted a ship to dock here.
#121

orcy_the_green_wonder

Apr 25, 2007 19:21:27
"Well, I did just recover a number of flying vesseles from the Guild of Ultimate evil. As well, it really is the cheapest way to get into the city once its higher off the ground. But it could indeed lower down to ground level, which would be very nice for people that wanted to dock, but then again the lower half the the city might not like that. Ah well, its more for the air-type vessels anyway! We'll see how things work out with that I suppose. Now lets see... ah yes, down this way is the courtyard, I like it. Its nice and pretty, don't tell the Tyrannorians but I stole a bit of ground when I built it so I didn't need to wait for grass to grow."

((Orcy is busy mapping things out, and having a bit of difficulty having found a few too many rooms drawn in, despite his careful calculations... oh well, he'll work something out.))
#122

captainshar

Apr 25, 2007 19:26:23
Shar stops bothering Glenn and wanders around by herself, letting him finish his last-minute calculations. She imagines how one would pilot an airship.

(Meh, no problem. I'm leaving now to playtest a friend's new races, anyway.)
#123

zombiegleemax

Apr 25, 2007 19:34:19
This is the first time Shiny's seen something so massive fly, so he's in awe. At the mention of a tour, he quickly jumps on.
#124

orcy_the_green_wonder

Apr 25, 2007 19:54:10
Glenn steps into the central city, waving a hand as he passes a few buildings. Noting that one is a tavern, another a restaurant, or at least will be when they are finished. Walking up to the center of the city he steps onto grassy ground and seats himself on a comfortable bench infront of a fountain.
"I think... I shall call it... Glenndria!"
#125

zombiegleemax

Apr 25, 2007 20:28:29
So who's gonna live here?
Shiny uses the worm effigy like a slide.
Whee!
#126

orcy_the_green_wonder

Apr 25, 2007 21:01:49
"Well, that would depend entirely on who would like to live here. There are rooms for sale throughout the city. There are also shops for rent, maybe sale if I feel like selling one. From there, folks can sell things! After all, with all the energy I've used to make this place... I'm afraid it might be a bit until I can take on any large orders. Though, I will keep my shop open, it will just be moving to... right over there."
Glenn motions toward a huge shop with intricate designs carved along the front and a statue of a man wearing armor much like himself standing outside. The statue however is far more muscular than Glenn himself.

Upper Glenndria
Lower Glenndria
Show
1: Guard Post
2: Bath (Fancy)
3: Basic Shop (Un-rented)
4: Basic Shop (Un-rented)
5: Luxury Auditorium
6: Basic Shop (Un-rented)
7: Basic Shop (Un-rented)
8: Armory (fancy)
9: Guard Post
10: Workplace
11: Smithy (Fancy)
12: Bedroom Suite (luxury)
13: Luxury Library
14: Bedroom (basic)
15: Bedroom (basic)
16: Workplace
17: Shop (Luxury): Glenn's Mechana
18: Luxury Courtyard
19: Dining Hall (Restaurant)
20: Warden's Office
21: Alchemical Laboratory
22: Prison Cell
23: Guard Post
24: Storage (Fancy)
25: Room (fancy)
26: Luxury Tavern
27: Dining Hall (Restaurant)
28: Room (fancy)
29: Prison Cell
30: Guard Post
31: Dock, Extended
32: Kitchen (part of Restaurant: 27)
33: Well of Flying (between Upper and Lower Glenndria)
34: Guard post
35: Room (fancy)
36: Room (fancy)
37: Room (fancy)
38: Throne Room (fancy)
39: Room (fancy)
40: Room (fancy)
41: Room (fancy)
42: Restaurant (Dining Hall)
43: Room (fancy)
44: Fancy Kitchen
45: Room (fancy)
46: Servant's Quarters
47: Fancy Dining Hall
48: Fancy Bath
#127

zombiegleemax

Apr 25, 2007 21:13:47
We could hunt the other kraken Shar mentioned. That'd help, right?
#128

captainshar

Apr 25, 2007 21:18:10
I'd like to buy a shop here. You attract a lot of customers for custom-made items...I might get them to notice my imports while they're here. As well, I've often heard of the rich holding 'vacation homes,' but none of them seemed attractive because they are always stuck in the same place. But here might be different.

And the kraken? Yes. It took six people to take down the one, so we might need one or two more, but the sooner we catch the vile thing the better.
#129

orcy_the_green_wonder

Apr 25, 2007 21:27:15
"Perhaps a Kraken hunt would work out. I could... well, I'd need some funds for that. But I could take something apart to do that, so it might work. I could craft an item that would allow me to act perfectly under water. Then... yes! I shall ride a sea drake into battle! Haha! It will be wondrous, I must say. You know, I'm starting to think I need a nap. Also, what kind of room would you like miss shar? We have rooms on the lower level, a bit darker but with the transparent walls that my unseen crafters are installing at the moment it will be light enough soon. Then theres a few rooms and shops up here as well."
#130

captainshar

Apr 25, 2007 21:35:14
Transparent walls - might be good for a shop but I prefer solid for a living space. And I won't be able to pay you until we catch that kraken who stole my things, so I've time to think it over.

But, eh, you're good at fighting too? You seem a bit sedentary to me.

But feel free to take a nap if you want. I'm going to head back to the Blade, send out some messages, see if I can get people to help with the hunt.


(In other words, first dibs on the hunt to those who were in the first fight; after two days it'll be open to anyone, and if it isn't filled by people from last time I'm capping it at four.)
#131

orcy_the_green_wonder

Apr 25, 2007 21:41:10
Glenn shrugs and stretches his construct arms. He motions over a pair of Erinyes effigies and pats one on the shoulder.
"These two will carry you down when you are ready. I'll leave the city here for the time being so you can get back down without a problem."
Glenn heads over to the door just to the side of the park. Opening it as he passes another statue he heads inside.
#132

captainshar

Apr 25, 2007 21:51:18
Shar rides down from the city back to the Blade. She sends out messages to King's Pyre and the Guild of Paladins and the Halls of Refuge, asking for a few people to help hunt down the remaining kraken. Seeing as it is dusk, she and her crew settle down for the night as well.

The next day, she looks to see if the floating city is still there.
#133

zombiegleemax

Apr 25, 2007 21:53:29
Or, we could have the new ships help. Use'em to lift it right outta the water.
#134

captainshar

Apr 25, 2007 21:59:11
Well, those folks did kill the one...it's really only fair to give them a share of the treasure if they're willing to fight a little more for it.
#135

zombiegleemax

Apr 25, 2007 22:01:24
That was more for what Glenn could do as an alternative to making new armor. This way, I can ride the sea drake into battle!
#136

orcy_the_green_wonder

Apr 25, 2007 22:02:04
The next day when Shar awakens she can see the city rising upwards. Glenn sits in a throne behind a transparent wall, his hand resting upon a glass orb infront of him.
#137

captainshar

Apr 25, 2007 22:23:01
Shar yells up:

Where are you off to, you big narcissist?


(We always notice our own faults most clearly in others.)
#138

orcy_the_green_wonder

Apr 25, 2007 22:31:50
Glenn stands up and walks over to the wall, looking down and putting a hand to the ear of his helmet. He shrugs his shoulder and points down at them then raises his hand and points down at the floor beneath him.
#139

captainshar

Apr 25, 2007 22:36:03
Shar causes a rope to fling itself around a projection off a building in the floating city; she lets it swing her around off the ship and then she nimbly climbs it up to the upper floor.

She goes up to Glenn and knocks on the helmet: I said, Where are you going, you big narcissist?


(And...good night, all.)
#140

orcy_the_green_wonder

Apr 25, 2007 22:55:08
"First of all, I'm not sure how you figured your way all the way down here to the lower level, I don't remember showing you the well of flying..."
Glenn scratches the chin of his helmet.
"Second, I'm not sure how you managed to climb on up here, but oh well! It would appear you have a dancers grace! Personally I'm not that flexible, perhaps its the heavy armor. As for where I am going, I'm not sure. I thought maybe over King's Pyre for a bit, after all thats where the Kraken thing happened isn't it? Would be beneficial to get on over there so I can be prepared!"
#141

captainshar

Apr 26, 2007 12:43:32
Oh, is that what I climbed down? I do have some small skill in getting from one place to another, seeing as how I've traveled all over the world. And being on ships makes one used to climbing ropes.

She makes her rope perform tricks in the air.

King's Pyre sounds good; frankly I don't have much business at the moment so I'm just sailing around looking for interesting people. And you're quite a character, so I'll stick around a bit longer, at least. How fast does this place go, by the way?
#142

orcy_the_green_wonder

Apr 26, 2007 12:49:00
"Well, you are welcome to stay around for a bit, I can have your ship carried up and secured on top of the docks if you'd like, so you don't have to leave it behind. Unless you just want it to follow us, then well, that would work too. As for speed... lets see... carry the one... divide by... aha! It goes about ten miles an hour. I'd say thats pretty fast for a city!"
Glenn turns and looks out the transparent wall with a nod of his helmed head. After a moment the door swings open and a small, horribly ugly little man with a hammer in one hand shuffles into the room. He heads over to Glenn and hodlds up a number of gems. Clapping enthusiastically, Glenn takes the gems one by one. He attatches one to the front of his armor and it melds in seamlessly. He takes each of the others and attatches one to the back of each of his construct limbs.
"Well, that should help a bit with the hunt for this powerful Leviathan."
#143

captainshar

Apr 26, 2007 13:22:16
I will stay with the Blade; our speeds our comparable. Unless, of course, you are actually looking for company. I always have my fifty or so crewmembers, but you have mostly got non-sentients.

A pause.

You know what, I'd actually like to stay myself. You must have some interesting stories about these parts, and I'm always looking for more stories. At the end I may even treat you to a narrative version of whatever you tell me.
#144

orcy_the_green_wonder

Apr 26, 2007 23:44:46
Glenn makes a thoughtful noise and nods. He turns toward the transparent wall and waves a hand over the orb resting on the nearby pedastal. Slowly at first, but with increasing speed the city begins to move through the skies. After making sure it was on the right course, Glenn turns around and waves a Dracotaur over with a chair. He takes a seat in the leather chair, waving a hand toward Shar and the throne. Leaning back, he removes his helmet and sets it on the floor beside himself.
"Well my dear, have a seat. What is it exactly you would like to hear of about these parts. I've a number of stories, and I've met many interesting individuals. The Lord of the Damned Sargatanas, Lady Ashariana and Prince William of the Stormhand Federation, the many various dark entities dwelling within the Guild of Ultimate Evil... I've known noble men such as Arcanus Moonlight of Ghashmal Keep, and the goodly, but misguided Silmar... Silmnor... Silimna... one of those from the Guild of Pure good. Plenty of people, plenty of events. Many things have happened here and there. I can tell you many things of this world, or of anything else I may know if you so desire. We've a long way to go and some time to spend."
#145

captainshar

Apr 26, 2007 23:56:55
Shar takes Glenn's action in stride and lightly perches on the throne...sprawling in it would probably be taking too much advantage of a very atypical gesture.

Stormhand Federation sounds fun. What do they do, make storms? I may have to have a word with them if they still exist, then.

Oh, and it probably wouldn't hurt to know about the wars of the past.


Shar sits back, relaxed but with a deep brightness under the surface at the prospect of a story.

Oh! Let me just make sure Shiny's not commandeering my ship.

She jumps up to investigate the Noumenal Blade, wherever Glenn's keeping it, then returns for the story.


(Sorry to be going so soon, but it is rather late.)
#146

orcy_the_green_wonder

Apr 27, 2007 0:08:35
"Ah, the Stormhand Federation. A group of individuals banded together and centered in the city of Bristol. Their lord was King William the Third of bristol. He was a man who was kind to the people, but he was a bit deluded. He worshiped a god of storms, and I believe it was their official religion in the city there. The people had left Tyrannor years and years ago when they felt they were being treated poorly, coming to rest on the oceanside and building their city there. Stormhand was the name that the king went by for the most part. He was a skilled warrior and wizard all rolled up into one, similar in that way to Arcanus Moonlight of Ghashmal Keep. In fact, it was he who killed Stormhand in a deul when Stormhand entered the keep and challenged him. There were other factors leading to his downfall however. Apparently, his trusted advisor had been playing mind games with him, and using magic to control the prince and influence his actions. Equally devious in that way was Ashariana, the "Lady of Bristol" rather unofficially. She showed up one day and captured the King's heart. She was an enchantress however, as she later proved beside her eh... 'brother' the Lord of the Damned Sargatanas. So I'd say, though I don't have any real proof, that she used magic to enchant the King, though she was quite beautiful. The stormhand federation crumbled soon after the King's death I suppose. For the better I guess, he was rather Tyrannical in his ideals and wanted to take control of the world so that everyone would be under one rule. Could be a good idea, but these things are so hard to work out in actual practice."
Glenn speaks openly about the events that unfolded, his face showing emotions most wouldn't expect from his typical mad demeanor. He smiles as he speaks and frowns as he speaks of the King's death and mystical manipulation. He sighs as he finishes and smiles at Shar.
"I could explain more of the wars as well if you'd like. Though they typically did not last too long. Mostly tensions building until a battle broke out and some figure stepped in to try and end things. Really, battles should be allowed to be fought. The continual building of tensions between nations, while profitable for me, isn't the best of things, as they will eventually boil over far worse than they could have been."
#147

captainshar

Apr 27, 2007 0:17:02
Hmm, yes. The epic battle between Good and Evil...no one ever spoke to you about how it broke out this time, did they?

It's a shame nothing spectacular happened, and rather more of a shame that people got hurt in between when nothing really came of it.

So, tell me about the Guild of Ultimate Evil. Do they often change rulers? And, er, do people tend to scry on each other much around here? I hate mind-magics. Pretty magic, song magic, even blasting magic are fine. But mind-reading, manipulation, scrying...


Shar shivers just a little.
#148

orcy_the_green_wonder

Apr 27, 2007 0:38:39
Glenn nods, a knowing grin spreading across his face. He looks around the room the two currently occupy and points to a few sigils inscribed upon the walls.
"You see these? Inscriptions of Falsehood. When one attempts to scry into this chamber, they see an image of my choosing. The image of my choosing for this particular room is me standing infront of the throne running an aerobics course for a number of effigies. Thought it would be a good laugh, at least I'm laughing!"
Glenn grins and tilts his head back in a laugh. He slaps his knee and sighs.
"Ah... but the guild of ultimate evil. A funny name for them since they've never really been THAT bad compared to some individuals. They are... typically a stable group. Funny to say that about them since they're number are mostly killers and psychotics with a love of destroying things. My theory on the subject is that they know what can happen when an evil group is divided. It tends to end with their destruction because the good forces work together to destroy them. Not the case here. Ghashmal Keep and the Guild of Pure Good were constantly butting heads. Both good organizations, one for the people, and one for the crusade. At least, that is how they tended to come across, though sometimes I think its just because Silmina, the leader of the Guild of Pure Good, was a crusading... eh... well, she was a crusader more than a defender. Anyway, back to the Guild of Ultimate Evil. They have been run by a number of Incarnations of Thasis the Evil for years and his subordinate Crowley at times has taken leadership responsibility as well. Amongst these years they have had numerous shadowy beasts calling themselves Skygge about. The first was a particularly dreadful fellow who would kill for a wrong glance. In fact, the current beastie I hear is lurking about is one of his servants if you believe him. The guild has housed many madmen and many who claimed to be the ultimate beings of evil and devilry. However, they've caused few battles as a whole.

The first war, while angers and tempers ran high, was set upon by the Droga of the Black Fang clan. A Droga is a sort of leader-god-figure amongst skygge. He was a ruthless creature that killed many in the Green Wonder's arena. Eventually the Arena grew too small for his liking and he took war to the Half Elves. The leader of these half elves was also a crusader, apparently believing that all half elves were pure and just where all other sorts of creatures were tainted. So the story goes at least, she was a mad woman. This Droga beast loved the thought of destroying her and her people. The wars ended when some strange 'god magic' of sorts interfered with the fighting. Artifacts sprang from the ground to defend the woman, quite strange.

The Second wars were brought on by Sargatanas, the Lord of the Damned. An undead being who was quite ancient if memory serves. He gathered evil beings to him and summoned an army of undead to walk the land, killing his enemies. The first to fall were the Royal Guard of Tyannor herself, and their territory was confiscated by the Lord of the Damned. He formed the building in his own image and called it... you guessed it, the Temple of the Damned. I designed the magical protections myself for that one. Terrible place, too many walking corpses, but a job is a job, and he wasn't mad enough to assault me. He was however mad enough to believe that he should rule the world. His belief was that under his rule, wether as mindless undead or willing, living beings, the world would be a better place. Free of abuse and racism, free of prejudice. This is what he claimed at least, what the truth is we'll never know, he was killed before his goals could come together. After his death, a bounty was placed on the head of Silimna, leader of the Guild of Pure good, and she went into hiding. The Guild of Ultimate evil thought to set fire to the swamp she was hiding in, but their tactic never panned out. That was effectively the end of the second wars."
#149

zombiegleemax

Apr 27, 2007 0:41:34
When you find Shiny, he is "improving" himself. In this case, working on crafting a tongue.
(Also, the GoUE's been run by multiple incarnations of Thasis and Crowley.)
#150

captainshar

Apr 27, 2007 13:05:18
Huh. No wonder everyone was getting edgy at one of the Paladins managing to charm Crowley - without magic. Did you hear about that? It's a rather nice story until the end.

I didn't see any Thasis around at the Guild of Ultimate Evil - in fact, it seemed rather empty. What does he look like? But I have run into this Skygge - he showed up on King's Pyre and tried to obstruct one of my deliveries.

Well, this time around I'm going to do all I can to make it a spectacular fight, hopefully with a decisive winner, too.


She looks around.

Exercises?

She smirks.
#151

orcy_the_green_wonder

Apr 27, 2007 13:18:36
"Thasis looks like something new everytime you see him. He changes forms more often than Crowley does, sometimes hes a skygge, sometimes he some sort of demon. Depends on when you run into him.

Sounds like you plan to help the good guys, can be dangerous, very dangerous. Personally I can't take sides because its a terrible business practice to work only for the good guys or only for the bad guys. I'm not really interested in wars. But if someone were to decide that I was their enemy, well, I'd come down on them like a tidal wave! Thankfull I haven't had to put the effort into doing anything of the sort yet. Its messy work you know. Terrible business but sometimes it has to be done."

Glenn looks around the room and shrugs.
"It seemed like the most ironic thing I could come up with for people trying to spy on me. But then again I suppose exercise with effigies would keep the gears a moving and the joints loose."
#152

captainshar

Apr 27, 2007 13:39:32
I intend to keep living, and enjoying myself while I'm at it. I'm rather opposed to the whole zombie thing. If that's what you mean by 'helping the good guys,' than I suppose I am. Of course I'd rather the good guys won. But what I'm most interested in is the adventure, the climax, the clash of armies with swords and shields and trumpet music.

Shar rises as if giving a speech to a much larger audience. Then, she abruptly sits back down.

I intend to remain neutral; as you heard, I offered shipping to both sides.
#153

orcy_the_green_wonder

Apr 27, 2007 13:50:36
"Always a good policy to stay neutral, for the most part at least. I'd prefer the good guys to win as well, but who the good guys are depends on who you are. Then again, ultimate evil ruling the world isn't the most plesant thought, so I'd say its the pallies at the moment. As long as nobody decides they want to have a flying city, I should be fine. I'd rather not have to fight them, but I do have a great number of guards and servants, and I can hold my own I am sure. Not quite the figure from stories who stands on the battlefield and rallies the forces am I? Ah well, I like to think I accomplish my own wondrous acts that will secure me a place in history!"
Glenn smiles and leans back in his chair, putting his hands behind his head and nodding.
#154

captainshar

Apr 27, 2007 13:59:48
Wondrous acts being making things? I personally couldn't sit in one place long enough to do it; I like a good fight too much. I need the adventure.

Shar looks him over.

But I suppose everyone is different. How long ago did all this happen? You appear to be quite young to have supplied the last two great wars.

And another personal question: what do you intend to do with all the money? For myself, it's nice to have a little money to throw around for style, and plenty to keep my ship and my crew in top order, be able to buy anything I need at a moment's notice, and rest assured that when I'm old I'll be amply provided for. But why do you want it?
#155

orcy_the_green_wonder

Apr 27, 2007 14:16:28
Glenn appears ready to speak immediately, but he hesitates. He leans forward and rests his chin in his effigy arm, staring down toward the ground deep in though. After a few moments he looks up toward Shar.
"Well first... I do not look old enough to supply the last two great wars because I didn't supply both of the wars. I was only around for the second, and whatever may happen now I suppose. The first I hear of through rumor and legend and that kind of thing.

Money. Money makes the world go round. At least, thats what I've always been told, and it seems quite appropriate. Why do I want it? Security perhaps... persuit of creation is another reason. I want to discover more, to make more. I want to create legendary objects that the world will remember for all time. I'm no Noble Knight from stories of old, riding into battle on the back of a great steed. Instead, I'm the blacksmith who forges the legendary sword used by the hero. On the other hand, I'm also the forger of the antagonist's legendary armor that cannot be cut, except by the sword forged for the hero. I suppose that could be the reason, to be remembered and not have to be the one out there doing all the fighting. That isn't to say I can't fight if I wanted to, but it isn't my favorite thing.

Wondrous acts? We're sitting in one. How many do you know who have built a city, and with their abilities raised it into the air and gave it flight? Not many I would wager. Rather empty at the moment, but that will change I'm sure. When the guilds go to war once again, people will need a place to stay, people who do not want to be caught up in the wars. What place more safe than a flying city? The wonders I can do to protect this city are many. Really, I'm not sure why I do it. I enjoy building, I enjoy the works of magical creation. I take pride in my work as any blacksmith would. But why beyond that? I'm not sure, I suppose it is a combination of everything."

Glenn leans back in his chair and sighs, looking around at the magnificent structure around him. He looks out through the transparent wall at the sea below the city and shrugs silently.
#156

captainshar

Apr 27, 2007 14:23:44
Shar looks at him for a while, trying to weigh his intentions.

You really sure this room is protected from scrying? Well, here goes...


(PM)
#157

zombiegleemax

Apr 27, 2007 14:34:24
Shiny has, at some point, clambered up the building (though he doesn't hear what Shar says afterwards), and is now testing his tongue by licking stuff, primarily walls in this case. Upon hearing what drives Glenn, he stops and adds
An' your gonna help me create my siblings, right? A new race?
#158

captainshar

Apr 27, 2007 14:37:23
Hey Shiny! You have a tongue now - do you want me to get Cook to make you something nice to eat?
#159

orcy_the_green_wonder

Apr 27, 2007 14:49:28
Glenn sits back and rubs his chin thoughtfully. He sighs and shrugs his shoulders, glancing toward shiny with a rather annoyed look on his face.
"You know, I'm going to have to disassemble some of those effigies, they're not doing a very good job of watching for intruders since everyone seems to be just walking on past and through the entire city to get here."
Glenn shakes his head and sighs.
"But I can show you how to build eh... 'brothers' I suppose. They won't really be sentient if you build them, its hard to create a construct with sentience. Though I'm pretty close at the moment. I could probably accomplish the feat if I wanted to do so actually. Would be good to have some intelligent guardians."
#160

zombiegleemax

Apr 27, 2007 14:52:02
Okay! Though I'm not completely sure that I got tastebuds right...
And to Glenn
I'm supposed ta be sneaky, I'm a dungeon delver too. An don't worry, I've got an idea. An' it can use the effigies!
He taps a few spots on his head, and they sink. He pushes the little smiley face in the middle of his head, and something goes "click". He opens up a hidden chest compartment, and you see something...glowy. Something that has never been seen in a warforged before, at least not so tangibly. A soul.
We jus' need to figure out how to split this.
(Remember, you brought Shiny here. You never checked to see if he left, after all.)
#161

captainshar

Apr 27, 2007 14:55:00
Shar stretches, flexing her arms.

How about we all go upstairs while I get Shiny something to eat?

The two of us are rather sneakier than most - but if you want to keep people out, why do you make yourself visible down here? It's only a temptation to explore until you've found all the interesting things - and a big guy on a throne with two grotesque arms and a suit of metal and devil-women is quite interesting almost any way you look at it.

And you might get more company if you don't hide yourself away. But that is a different point.

So, I've heard your stories, though I'm sure you've left out some of your colorful customers. But are you interested in hearing mine?
#162

orcy_the_green_wonder

Apr 27, 2007 15:05:59
"Shiny, even I won't touch that one. Not that I've ever seen such a thing in a warforged. But I assure you, that trying to rip it apart and split it is most likely not a good idea."
Glenn stands up from the chair he is sitting in and picks up his helmet. He dons the helemt once again and extrands one of his 'grotesque arms' to Shar.
"Well madame, I offer you a hand if it isn't too terrifying to you. Then we may be on to the upper levels of the city. There, I shall shed this metal cage of mine and we can have your stories. After all, who wants to tell stories to a man clad head to toe in combat armor?"
#163

dungeonjman

Apr 27, 2007 15:08:00
OOC: Wait, how is that...? Never mind, i'm not going to ask.
#164

zombiegleemax

Apr 27, 2007 15:10:33
The compartment closes, and Shiny looks sad.
It seemed like such a good idea to me.
As to him taking off the armor
What's wrong with his arms? I think they look cool.
(Told you Shiny's special. I'll explain how in his backstory.)
#165

captainshar

Apr 27, 2007 15:21:55
Shar laughs.

I may not be a Paladin but it takes a good deal more than that to scare me. I've seen a lot.

She reaches out to take his hand, then stops and looks at him a moment, shrugs and takes it anyway.


(I would roll a Sense Motive here, but that's usually not the best way to handle things between PCs...)

They get to the upper levels, and Shar tells her cook to make a dessert.

I've learned not to be any more specific than that. He's so possessive.

After half an hour, the cook brings out a huge chocolate cake with raspberry jam filling. Shar gives Shiny a big piece, offers some to Glenn, gets a piece to herself, and gives the rest to her crew. She settles down on a bench.

Well, this is a good one. The Noumenal Blade was first owned by the magistrate of a medium-sized port city down near the Drow-lands. An ill-favored fellow; he underpaid his crew and mostly imported the drugs he was supposed to be keeping out of the city. Well, me and a few of my mates figured we'd relieve him of the vessel, relieve the town of him, and make a start for ourselves, all in one blow. We snuck onto the ship at night and killed him without too much trouble, but we hadn't figured on his grown son being there too. That boy assumed the post of his father right off, called the Watch, and subdued and arrested the lot of us. But he was a good-hearted fellow, and after we'd worked off the worth of the ship, he gave it back to us. You still remember that, Janine?

Her first mate nods.

He was a philosopher, that boy was, and I renamed the ship the Noumenal Blade, not just the Blade, after leaving him.

Shar smiles and finishes her cake.
#166

orcy_the_green_wonder

Apr 27, 2007 15:32:14
After reaching the top level Glenn heads into a house while the cook is working. He returns a few minutes later in noble's finery. A red silken shirt, a bit darker than the red of his left arm replaces his chest peice of armor. He wears black silken pants and a pair of fancy boots. Everything is decorated in golds and his cloak, swept back like a cape, is silken as well. He heads over to take a seat nearby shar, taking a peice of cake himself. He listens closely as he eats his cake, which he seems quite pleased with.
"A drug dealer hm? I assume the son knew his father's nature and that is why he allowed you to leave after working? Elsewise I imagine he would have sought revenge for his father's death. A good ship, though I don't tend to have many shipping needs. You've had a number of adventures aboard it I am sure, but you say after leaving him. Does that suggest you were eh... friends, or did you just have to work for the young man in manual labor and whatnot?"
Glenn finishes off his cake, ensuring his hands are clean he runs his scourge arm through his hair. Rolling his shoulders he stretches out his muscles a bit, not being one to be out of his armor that often.
#167

zombiegleemax

Apr 27, 2007 15:38:30
Shiny, after struggling to get into the chair, and figuring out the basic idea behind how to use utensils, eats the cake. And the fork. He looks happy at the taste.
So what happened to the son after that?
#168

captainshar

Apr 27, 2007 15:40:40
Oh, I was quite angry with him at the time. Bars, sentences, and leg-irons tend to do that. Only in retrospect did I see what a good fellow he really was; of course he missed his father but the town really was better off without him.

And what happened to him after? I heard he married the governor's daughter and was trying to forge an alliance with one of the more reasonable Drow priestesses. It's a small town; I haven't much cause to go there; that's why I left. But Shiny, don't eat the fork. Cook will get angry, and you don't want to see him angry.


Shar looks at Glenn's new get-up.

But why would you be so concerned whether we were friends or not? I have lots of friends.
#169

orcy_the_green_wonder

Apr 27, 2007 15:53:01
"I simply wished to know if you befriended your captor. You seem as though you would be able to do such a thing. Friendly enough, pretty enough, I was simply not sure if you had charmed the young man. I don't mean with spells I mean with natural talent... you know, no matter how I say it, it seems wrong. Anyway, I've never really known many drow. The only one I've met in my time here was a half-drow who was a rather mad crusader. Seems we get a number of those in these areas... many of elven descent too."
Glenn shrugs and leans back on the bench, tapping the top with a stone finger. Leaning forward he points toward Shar with one of his eight inch clawed fingers on the Scourge arm.
"So tell me... what brings you to this land? Most people have stories on how they came to be in Tyrannor. I'd like to hear more of yours. I must say I find the eh... ship life fascinating, I was going to say pirate but I'm not so sure you actually do any pirating."
#170

captainshar

Apr 27, 2007 16:00:53
No, I earned the Blade, every penny of it, with good honest work. Enforced, maybe, but still genuine work. I don't understand why men always assume women want to get out of working for things themselves.

And why would I advertise if I was a pirate? But I came here because I'd heard tell that Tyranor was a great city with a thriving Merchant's Guild but not much in the way of shipping; plenty of work for me, whether I'm honest or a pirate. Or perhaps a little of both.

Besides, one can only sail around the world so many times before even that gets a little old, eh? I'd heard there were portals to other places around here, though I haven't tried any yet.


(Going now.)
#171

orcy_the_green_wonder

Apr 27, 2007 16:08:22
"Didn't say you were trying to get out of working for anything. I asked a simple question, that is all. But you are correct, this area does have little in the way of shipping. Few tend to take to the seas as the majority of the land is... well, land. But many places now rest beside the water instead of inland. Perhaps you've had an impact on the world already hm?"
#172

captainshar

Apr 27, 2007 16:14:45
Well, it certainly doesn't hurt that I was around for most of the founding of King's Pyre. I'll need to look into other coastal cities, though, if I want to make more of a way of life out of mercantile shipping.

So you were born here? Always been here?
#173

orcy_the_green_wonder

Apr 27, 2007 16:32:20
"Yes, I was born here in the city of Tyrannor. I did a bit of studying here and there under mages mostly. I was particularly interested in their methods of making magical items, but I have little magical talent myself. So instead I focused entirely on crafting, on building things to work for me. I may not be able to summon up spells with magics, but I can create weapons that will do so for me. A bit different than most in that my power comes more from my creations than any other abilities. But I assure you it doesn't limit my combat capabilities in the least."
Glenn flexes his construct arms and makes a 'grr' face, then grins and laughs.
#174

dungeonjman

Apr 27, 2007 16:53:50
(OOC: Is the city populated yet, or not? i may need to know for something. Has nothing directly to do with you guys, but i still need to know.)
#175

captainshar

Apr 27, 2007 18:25:26
(Presently the population is limited to Glenn and Glenn's constructs, and Shiny, Shar, and Shar's crew are visiting.)

I know what you mean. I could probably learn a bit more magic if I put my mind to it, but I've put most of my effort into learning to sail and learning to be a leader. At this point, I can pilot the ship through a squall in my sleep. Which happens sometimes.

Say, can I take one of the airships for a spin? I wonder how different it is from normal piloting.
#176

orcy_the_green_wonder

Apr 27, 2007 22:05:59
"Well, you can if you'd like to but I should warn you that it is much different than sailing. Best to train with a pilot before you try to fly one by yourself. But, if you really do wish to, you can give it a try. It may, however, explode. Also, we should stop if you want to give it a try, it isn't as fast as the city. You can try, but don't blame me if it doesn't not explode in firey doom. That goes for you crewmen too, I don't need vengeful crew after me!"
Glenn raises a finger to accent his last comment then blinks. He puts the finger to his lips and makes a thoughtful noise.
"You know, that was rather grim."
#177

captainshar

Apr 27, 2007 22:51:44
I'll take your word for it - have you got such a pilot?

Shar jumps through the air, spreading her coat as if to fly.

You know the one thing I've neglected to do is ever buy something that flies. I love the idea; I guess it's just that those who are born with wings seem far more fit for it.
#178

orcy_the_green_wonder

Apr 27, 2007 23:13:06
"You know, I'm not sure if I have anyone that can pilot the things. I'd have to ask around amongst the warforged and see if any of them know what they're doing. Or if not, I can just make something that will magically enhance my ability to do so. There should be a pilot around here somewhere, some of these guys come from a place with airships, so I'd have to say yes. I've got one somewhere.

Flying, I tend to leave that to my creations. Just seems like far too much of a bother to do it myself. Flying purple worms are good for that, not only easy to ride, but intimidating! I could of course make some wings to use... but nah."
#179

captainshar

Apr 27, 2007 23:21:59
You up for it? Or are you still worn out from yesterday - I will admit that making an entire flying city is pretty impressive.

I'm sure me and some pilot could figure it out between us.


(She does have +35 to Sailing checks...and it doesn't say that it applies only to marine vessels.)
#180

orcy_the_green_wonder

Apr 27, 2007 23:30:54
"Am I up for what? And thank you, it was quite a feat, took quite a bit out of me. But I think I can manage some other things if it is needed. Ah, and the pilot. Let me see if I can find one for you."
Glenn waves a hand and calls over the warforged that works his shop when he isn't there.
"I need you to find a pilot that can show the lady a thing or two about piloting an airship."
The warforged nods and turns, heading off around the corner into the city. Glenn stretches and turns back toward Shar.
"Well, we'll have to wait for him to bring us one back now."

((Piloting an airship requires a Profession (pilot) check instead of a (sailing) check))
#181

captainshar

Apr 27, 2007 23:34:47
Up for figuring out how to fly an airship.

While they wait...

So, why'd you make those arms? I mean, I know you can use them as weapons and all that, but you could just hold weapons in your natural hands.
#182

orcy_the_green_wonder

Apr 27, 2007 23:42:36
Glenn looks down at his arms, turning his palms around infront of himself and looking them over.
"Well, I suppose that would be something much better than these. However... I didn't have natural arms when I had these attatched. I invented the construct grafts to be used for those who lost a limb and needed a new arm. I had one remaining in storage from an unfinished effigy when an unfortunate accident robbed me of my own limbs. A twist of fate I suppose, and rather ironic now that I think of it. But, after the first was attatched, and I managed to stop the blood loss, I slowly crafted another limb with the arm I had... and well, now I am how you see me. I suppose I could replace them, change them and make them more human. But then they wouldn't be very good as weapons. I figure if I'm going to have them I might as well make them useful."
#183

captainshar

Apr 28, 2007 0:01:33
You've certainly got enough money - just hire a cleric or even a high-level Paladin to fix them. If that's what you want.

Or isn't there some kind of Ring of Regeneration or something like that?

But I apologize; my questioning is getting a bit familiar. I could tell you another story if you'd prefer.


Shar backs up, looking around to see if the pilot is coming.

Or, if you're so confident in your combat abilities, perhaps you'd like to demonstrate?

Shar flicks out her rapier and begins lazily drawing complex patterns in the air.
#184

orcy_the_green_wonder

Apr 28, 2007 0:09:00
"I don't mind. It's... very unusual for me to be speaking to someone like this. I'm not really much of a people person, and most people don't care about anything other than what I can make for them. I'm fine with that for the most part, but it is nice to have someone to talk to that can actually talk back. The warforged are of course sentient, but most don't really have much in the way of personality. I could regenerate my limbs, but it just wouldn't be the same. I've been without them for so long, I've grown accustomed to them being... well... fake. I mean, I can feel with them, but it's sort of... dull, like I'm wearing a thick pair of gloves, or layers of leather. But, if this is making you uncomfortable, just say so and we can talk about something else. A story if you wan't, I'm not sure when that blasted forged will be back with a pilot, but we'll find out I suppose."
#185

captainshar

Apr 28, 2007 0:20:19
I'm fine. I'm the one that's been asking the awkward questions, if you remember.

You seem a fine conversant; I wouldn't have guessed it. No, actually, I take that back. You've been acting with such pomp and ceremony I was afraid for a while there that you wanted to be my beau; I can't imagine why since I'm a bit older than you. But this is a much better explanation. Don't grow out of it, though. I could get used to a little courtesy.

Hmm, dulled sensations.


She appears to be thinking about it for a moment.

Can't say I'd trade you. I like everything as immediate as possible, preferably pleasure but including pain.


(Looked at her age again; apparently she's a little younger than I remembered, and probably still has the elf maturity delay at least a little bit...but she's still 34.)
#186

orcy_the_green_wonder

Apr 28, 2007 0:33:35
"I've had practice speaking with eh... some things. Of course, they don't usually talk back. I suppose my attitude comes from a lifetime of serving as a craftsman, it's best to be polite to customers if you wan't them to come back. But, I'd be lying if I said I wasn't a bit intrigued by you. You are a... unique woman. You sail the world and explore, following your own rules and doing what you wish. As well, you've taken enough interest in a craftsman to bother speaking to him like this. You are, I believe, the first of my customers to take any interest in me. The price of being a fine worker of things I'd say, they're so interested in my items they don't care to know much about me. It... it's refreshing."
Glenn sighs and taps the top of the bench with his stone hand in a nervous fashion. He clears his throat and looks around.
"So eh... where did that warforged get off to? I'd think he should be coming back... heh."

((In all actuallity their ages aren't that far apart. Glenn was 25 when Orcy made the character, he isn't sure how long has passed since the last guild wars however, so he doesn't know what age Glenn should be now.))
#187

captainshar

Apr 28, 2007 0:46:28
Now I've made you uncomfortable if I hadn't before. See what a horse can do when you give it its head?

Despite her casual tone, Shar does look a bit abashed at having made him feel uncomfortable.

Anyway - why shouldn't I talk to you? It's usually the innkeepers, bartenders, and tradesmen who can actually give a coherent account of things. I suppose I'm a bit in both camps myself; I participate in whatever action I find myself in, but I try not to associate myself with causes; I like to keep moving. I've got bits and snatches of everything, but no real depth in any one thing. Except the Blade. I know every inch of her.

And of course it doesn't hurt my ego that you think I'm 'intriguing.' Though I'm sure the thought will progress to 'lunatic' or 'tomboy' or 'shiftless pirate' soon enough, as it often does...especially after I've gone for good. Just warning you. I never stay put, and most - well, all - guys don't like that. Oh, they think it's romantic and heroic and all that until I'm actually gone, actually preferring my life to theirs.


She sighs, then smiles broadly.

I enjoy being me.
#188

orcy_the_green_wonder

Apr 28, 2007 1:03:33
"A lunatic eh? I assure you, there is little that can make me see madness in another. Most people call me mad because I walk with non-sentient constructs. My best friends don't actually have minds, they simply follow my commands. Tomboy? A word over used by the wealthy and proper ladies of busy cities. Women who are either too noble or too obsessed with themselves to care much about the world. Pirate? You've not robbed me so far. I dislike labels, I've had them thrown at me my entire life. People take one look at me and think me a freak, some sort of crazed inventor. Perhaps true, perhaps not, I don't know because I am not the world."
Glenn stands and lifts his stone hand into the air, lowering it with suprising speed he swings his arm infront of him."No, the world is shallow and foolish. Most people want only to stick to their cause, they do things mindlessly for a reason they don't understand. Death, destruction, all caused because people serve the will of men who claim to speak for their gods. Because they follow an idea of world domination and rule."
Glenn blinks, apparently realizing hes ranting for the first time. He coughs and clears his throat, stepping back and turning away for a moment. He takes in a deep breath and sits back down, facing Shar."I've no intention of keeping you anywhere you don't wish to be Captain. Were I to think of such a thing I'd be denying the very thing that intrigues me. Were someone able to take you and stop your from following your own ways and going where you wish to go, then you would not be you. As I would not be me were I to be stripped of my craft, made feeble and unable to forge my wonders. I've built a flying city, a place for anyone to come if they wish it. It will be on the move often, traveling around the known world. I have no intention of staying in one place, except this city, which in turn will not be in one location for long. I'm... not trying to bribe you to stay or anything. It is your choice to do whatever you'd like. Something that I don't get to say often to those I speak with, or at rather."
Glenn smiles a bit and folds his scourge claws over his stone fist.
"You see... I enjoy being me as well."
#189

captainshar

Apr 28, 2007 1:18:02
Of course it's my choice to do whatever I like.

Well, you are trying to be my beau after all. I'll keep it in mind, maybe dust it off later. But there's another danger to attachment, even if the attached are both travelers. It leads to grief, stupidity, hostages, separations...Waken's death is still too fresh in my memory, sir.

And as to gods - I've got a theory that somewhere there's a god that just wants to make people the best they can be, without worrying so much about sides or temples or rituals. When I find that one, then I'll declare my religion.


Shar stretches.

We've been talking for quite a while; I'm guessing King's Pyre is near. Maybe you don't have any pilots aboard after all; you'd think that warforged could have found her by now if there was one.


(Night.)
#190

orcy_the_green_wonder

Apr 28, 2007 1:28:27
"On the contrary, I'm not trying anything. People are the one thing I cannot work well. You are very interesting, unique compared to all those I have met. But I fear I am unskilled in the ways of interaction with people beyond selling and whatnot. I work well with them in that manner, but I have little experience elsewhere 'amongst the living.' I've never considered any sorts of relationships, and I'm not really sure how certain things work in those kinds of situations. I'm rather pathetic I suppose when it comes to interaction with people. I should, perhaps, learn a bit more in the ways of the world's people. Listen to me, someone is finally interested in learning more about me. Someone is finally interested in speaking to me and not giving me strange looks because of my appearance. Here I am rambling on and making a fool out of myself. Lets say this... or at least, let me ask this. You say you have many friends, well that is not the case for me..."
Glenn extends his stone arm and opens the hand.
"Would you at least consider me as a friend? I've never really had many of those before."

The warforged returns and looks towards Glenn with, if he had expressions, what would be a confused look. Glenn smiles and looks toward another warforged beside the first. This one is a bit smaller, and it bows to the group.
"You needed a pilot sir? I've some experience."

(g'night)
#191

captainshar

Apr 28, 2007 10:23:01
Ah, well then, forgive me for once again jumping to conclusions. And of course I want to be your friend. You should try meeting more people; most of them are friendly once you give them the chance. I can't say most of them aren't stupid, too; but sometimes you don't know who's worth knowing until you've given them a chance.

She shakes his hand. To the pilot:

Hello! I'd be honored if you gave me a few pointers in piloting airships. I'm used to something a bit heavier, myself.

Shar waves towards the Blade.
#192

orcy_the_green_wonder

Apr 28, 2007 14:34:57
"Er.. uhm... yes, right. I uh, I suppose I should do that."
Glenn smiles a bit akwardly. After shar turns toward the pilot he rolls his eyes and makes a 'yer and idiot Glenn' sort of face. He turns to look out on the horizon, King's Pyre coming into view in the distance.
"I eh... I should probably go down to get ready to stop the city. If you'd like, I'll keep it eh... high enough so that we can fly down on a ship. Give you a chance to fly it."
#193

captainshar

Apr 28, 2007 15:17:50
Sounds good. And if you wouldn't mind putting the Blade back in the water while you're at it. Should we wait for you, or are you going to get down another way?

Shar calls over her shoulder as she follows the pilot to the docks.
#194

orcy_the_green_wonder

Apr 28, 2007 15:29:31
"You can... go on ahead, I'll be down in a bit. Have a few things to take care of before I head on down to the island. I will see you when I get there I suppose. Good luck with the flying!"
Glenn waves and turns back to his house. Opening the door he steps in and turns, watching Shar and the warforged leave before closing it.
#195

turalisj

Apr 29, 2007 8:18:49
Zik landed with a slight 'Thud' on the roof of Glen's shop, hopping down down to his own shop. He unlocked it, dusting off the fine crystal. He set out a sign on front.

Psionic Items, now with 50% less energy burn!

#196

orcy_the_green_wonder

Apr 29, 2007 13:47:19
Zik may notice as he falls off the top of Glenn's old shop that it is no longer there. The place is closed up with a sign on the front saying "Moved to Glenndria."
#197

turalisj

Apr 29, 2007 13:49:35
How exactly did he manage to make a city?
#198

orcy_the_green_wonder

Apr 29, 2007 13:52:20
By using rules for a stronghold and changing the set up to be more citylike instead of an actual stronghold. All the components are there and priced and everything, with reductions from things such as the Lyre of Building and his own crafting prowess for the magical portions.
#199

turalisj

Apr 29, 2007 14:02:58
Ah, ok. I'll have to remember that... I wonder which would win, a floating island or a flying city? Merchant's Venture is about the size of a small town..
#200

orcy_the_green_wonder

May 03, 2007 14:02:30
Glenndria appears high above the city, barely visible above the clouds. It appears to be stationary and not moving at the moment, with no activity clearly visible from so far away down below.

(Orcy felt like he should give Glenn a location to be should people start needing to buy things again...)
#201

captainshar

May 19, 2007 19:24:46
The Noumenal Blade sails into port, with the Sally's Slip lashed to starboard. Shar looks at the city high overhead.

Just to rub it in... she mutters to herself.

She sets off to find the dockmaster.
#202

dyne

May 22, 2007 1:12:09
A pale Elf with long black hair and dark blue robes looks up at Glenndria floating past overhead. "I haven't seen any other flying cities in these parts, so that must be it." With the chanting of a spell, Anastrianna leaves the ground and flies up toward the merchant city above.

The sorceress lands at the airship dock, then looks around at the magical city.


Also, I declare Orcy's character to be the in-game guildmaster of the Merchants Guild. I plan on making a merchants guild character later, but not at this time.
#203

captainshar

May 22, 2007 19:35:41
Having seen to her ships, Shar steps onto one of the ferries and ascends once again to Glenndria. She looks around for Glenn.
#204

orcy_the_green_wonder

May 22, 2007 20:05:02
Both of the women, when they land on the docks, find themselves staring at a warforged and a giant bronze snake. The warforged bows and, with book in hand, approaches.
"Welcome to Glenndria! What is your business within the city and how might I be of assistance?"
Walking around the city beyond the warforged are people and constructs. Golems of different types and warforged wander with humans and orcs, and various other races that the city picked up in it's travels.
((Orcy is assuming that by this point some residents have moved into Glenndria))
#205

dyne

May 23, 2007 13:36:53
"I am looking for someone that can craft items of magical power," Anastrianna responds, looking around at all the constructs wandring the streets of the city.
#206

captainshar

May 23, 2007 18:48:30
Shar glances around the place, noting how quickly it's filled up.

Wonder if he reserved a spot for me or not... she says to herself. To the others: Hello! I'm looking for Glenn, want to catch up, may have an order or two as well, and thought he'd appreciate it if I didn't go poking about this time.

She smiles.
#207

zombiegleemax

May 23, 2007 21:39:18
Shar!
Shiny pops out of a window a floor above.
Hi, Shar! I got somethin' I wanna show you!
He retreats back into the building, and a rope ladder comes out.
#208

orcy_the_green_wonder

May 24, 2007 12:11:41
"Ah yes, of course! Well, sign your names here in the book and head to the left when you leave the docks. From there head straight ahead until you reach the next intersection and turn left, of course, its the only building on the right side so you should be able to see it easily from there. It is very hard to miss."
The Warforged sets the book down on a podium and opens it to a page, pointing to an open space on the page and setting an ink pen down beside it.
#209

sargatanas

May 24, 2007 14:57:28
From around the corner, past the docks. Singing can be heard, mournful and haunting. Most of the voices scratchy, barely able to croak out some of the notes.

"Yo, ho, haul together, hoist the
Colors high… heave ho, thieves
And beggars, never shall we die…

The king and his men stole the queen
From her bed and bound her in her
Bones……
The seas be ours and by the powers
Where we will well roam…

Yo, ho, haul together, hoist the
Colors high…heave ho, thieves
And beggars, never say we die

Some men have died and some are alive And others sail on the sea – with He keys to the cage…and the Devil to pay we lay to Fiddler's Green!

The bell has been raised from it's watery grave...do you hear it's sepulchral tone?
We are
A call to all, pay head the squall and turn your sail toward home! Yo ho, haul together
Raise the colors high! Heave ho thieves and beggars, never say we die."


A group of shambling corpses walks around the corner, in the center of them is an undead... thing, wearing a captains hat and long coat. Little flesh remains on it's face below the nose, but some still hangs down that low. Long braided hair comes from beneath the hat with many daggers woven into the bottom of them, clanking as he walks. He pauses coming around the corner and the rest of the procession stops as well. Clacking his exposed teeth together and taking a step forward he looks the two women over, particularly spending time examining the captain. Peeking over the edge of the dock he looks down at the ship and gives a quick nod.
"A captain... I presume... I'm assuming thats yer ship down there aye? Not bad... not bad. Say... ye ain't never been ta the Horehound jungles now have ye? No, I don't suppose ye would have, yer still livin!"
An icy blue orb stares out from an empty eye socket toward Shar, glacing toward the other woman as well. The other eye likely doing the same, but hidden behind a sickly green gem.
"Oh, by the way... names Sargatanas. Lord of... well, Captain Sargatanas at least."
#210

captainshar

May 24, 2007 20:35:07
Excitement! People, choices! Hmm, hang on a minute, Shiny; and, Glenn can see to the new customer first,

Shar nods at Anastrianna politely,

so, hello there, singing undead captain! I'm Captain Shar of the Noumenal Blade, and she's a right nice ship; got a new wingship being repaired as well. Tell me more about yourself, Sargatanas, and your own vessel. I hope living women can walk on it. Also, if you're interested in joining the Guild of Seafarers, there's plenty of work for all at the moment, and I'm the Guildmaster.

Shar skips up next to him and gives a dagger a flick.

Nice look. Maybe I should grow my hair out and try it. Though how do you get it to stay, since hair usually falls out after a while, and I doubt you're growing any?
#211

zombiegleemax

May 24, 2007 21:28:34
There's a small explosion from the room above.
Gotta tidy up a bit, anyway. Don't worry, that was just the mongoose experiment!
At the arrival of the undead, he jumps out of the window and begins prodding random undead, taking measurements, and moving joints, as if seeing how a machine moves.
Hi, I'm Shiny Lantern! Why're you all rotted?
#212

dyne

May 24, 2007 21:42:10
The dark-haired Elf woman signs her name in the book. When Sargatanas approaches, she looks him over with interest. "A practitioner of Necromantic magic, I assume? One of my specialties. I have a particular interest in undead, I would be interested in having a discussion with you. But I have forgotten my manners. I am Anastrianna Naïlo, the Dark Lady of Winter."
#213

captainshar

May 24, 2007 21:49:28
Oh, the book. Right.

Shar signs as well.
#214

sargatanas

May 25, 2007 1:00:40
Sargatanas clacks his jaw, waving over a skeleton that drops to it's hands and knees. He takes a seat on it's back and adjusts his lower jaw.
"Well. You may have heard my name before, or maybe not. People like to forget the things they fear. I am Sargatanas, Lord of the Damned. At least, I was. But an usurper has stolen my throne! A fool has dared to steal from me my Temple. He will pay dearly for it, I'll kill the bastard a second time! Instead of under my control, my armies of the dead run wild and slaughter across the countryside. Glorious death! But it should be ME that reaps the rewards! But no... they run rampant, killing anything they come across with no intention of putting their worthless bodies to use. Whats worse... they carry MY plague! The fool knows not what he toys with, he stole my designs, my works, he took my generators and has activated them! That is MY work, and only I should reap the rewards! But... I'm ranting, and you probably don't care much about that."
Shifting his cold orb towards the elf woman Sargatanas laughs.
"Necromancy, yes... I'm a skilled and powerful necromancer. I controlled mass hordes of the dead, armies so vast that the living shuddered at the mere sight of what they were to become. Tyrannor itself would have been mine for the taking if it were not for a greedy fiend."
#215

dyne

May 25, 2007 11:35:31
Anastrianna rubs her chin in thought. "Undead rampaging the countryside? No, we can not have that at all. But, perhaps we could be of aid to each other. I would be willing to help you regain control of your undead horde if you would in turn aid in furthering my own interests. Quite simply, the world is too warm for my liking. It would be far more interesting if it were covered by an unending snowfall, a blizzard of cold to sweep the land. I seek to cover all of Tyranor in one Eternal Winter, where the creatures of cold and those of undeath can thrive together."
#216

sargatanas

May 25, 2007 13:00:00
Sargatanas rubs his exposed jawbone and glances over his shoulder at the undead behind him. He leans on a zombie after it crouches beside him, resting the elbow on it's shoulder. With a nod he cackles briefly.
"Well, that might be an agreement I'd say. I could use some assistance, not that I NEED it, but it would simplify things. Since yer alive though, I'll be needin ta get some of my boys in there to borrow some masks. Special little things I had created when I was still on my throne. They protect you from the effects of the plauge. Otherwise... it isn't pretty, at least not for living creatures. It's damn beautiful ta me. But do what ye came here ta do, I'll get ahold of ya when we're ready."
#217

dyne

May 25, 2007 13:12:26
The Elf nods her agreement. "Also, my cold creatures would be vulnerable to the plague as well. I would not be very happy to see the disease afflicting my forests, so if you can I would appreciate you steering it away from my domains." She glances down at the belt pocket in which her wolf companion is sleeping soundly. "But alas, the particulars of our agreement can be worked out later. I need to see a particular magical artisan here who can craft particular items for me."
#218

captainshar

May 25, 2007 22:24:09
Cheerful pair, aren't you? Trying to keep anything new from happening ever again? Seems to me if everybody's dead and frozen, that'd be a bit boring. But then again, I do happen to like change quite a bit more than most, seeing as I make my home on a ship and not on a rock.

Shar stretches and steps out of the group of undead. She makes herself sparkle in a beam of sunlight.

Ah, much better. So, let me know when you guys are going to fight a massive battle with somebody else, and I'll be along to watch, all right?

What did you want to show me, Shiny?
#219

zombiegleemax

May 25, 2007 22:37:28
Oh yeah!
Shiny goes back up the ladder and rummages around the small room, before coming back out.
I managed to make my first talking head!
He drops down again and shows off what appears to be a metal skull, with eyes that glow with life.
I call him George. He's my first semi-successful sibling!
Hello.
He seems to turn towards the necromancers.
I would like to learn more about this animation of formerly living tissue. Would either of you happen to have a body I could borrow?
There were lots of those by the Guild of Ultimate Evil. Wonder if they're still there...
#220

captainshar

May 25, 2007 22:39:46
Hello, George. Good work, Shiny. Keep it up.

Shar finally starts meandering down in the direction Glenn's servants indicated.
#221

sargatanas

May 27, 2007 1:22:52
"Ah, well then enjoy ladies, the man does some good work. If it weren't for the armies of constructs wandering the city I might want him as one of my own. Oh well, some people you just can't kill and harvest their corpse."
Sargatanas laughs and stands up, heading to the dock with his undead escort and boarding a zepplin.
#222

orcy_the_green_wonder

May 29, 2007 13:28:01
The city has a number of guarians walking through the streets, as well a number of effigy creatures stand guard at various locations. Around the corner, Glenn's shop bears a statue of him standing infront of it. As well, Mongo stands with it's massive stone arms crossed infront of it's chest by the other side. At the moment there is much activity nearby in the park as people go about their daily business, and other rest in the park.

((Orcy is sorry for his slow response, he has had a busy weekend at work.))
#223

captainshar

May 29, 2007 18:03:59
Hello, Mongo.

Shar enters Glenn's shop.

Hello, Glenn? Anything interesting happen while I was away getting killed, falling through portals, and capturing a pirate?
#224

orcy_the_green_wonder

May 29, 2007 18:30:01
Glenn looks up and waves with an arm made of black metal. He flexes the arms, both of them from the same metal, and grins.
"I made new arms for one. Lets see... two, I had a visit from an old walking corpse I did some jobs for way back in the days of the last fighting and killing and fun stuff. I made some more friends, big snakes that have lots and lots of lightning. A few defenders of the me too. Plenty of fun things for me to use and enjoy."
Glenn grins widely and nods a few times clapping his metal hands together with a few loud clangs.
#225

captainshar

May 30, 2007 21:07:28
And what do the new arms do, then? No more daggers and cannons?

Also, I picked up a nice ship, but she's in pretty bad shape. Do you do normal repairs, or just magic stuff? And I'm looking to get something that lets me fly. Almost died again for the lack of it.

Oh, and by "make friends" do we mean get to know existing people, or making more semi-sentients?


Shar looks around for a comfortable place to perch.
#226

orcy_the_green_wonder

May 30, 2007 21:14:55
"Well, the arms have cannons and this one has a blade attatched to the wrist that flicks out like so."
Glenn whips his wrist forward and a blade thrusts out of the upper arm, swinging out and locking in place over the back of his hand. He presses a button to release it and flicks it back into position.
"My friends are... constructs, but they've got some wondrous abilities! Oh well. Lets see... I can do regular ol repairs yes. I can also make things that let you fly. Depends on what you need, how much you wanna spend and all that sorta thing."
Glenn nods toward a bench at the side of the room, noticing her looking for someplace to sit.
#227

captainshar

May 30, 2007 21:19:49
I'm currently looking at about 20,000 gold. The ship can wait if necessary. I was thinking maybe a magic carpet? Not the fastest, but it sure has style. I'm thinking no on the wings. If you aren't born with them, why use them? And besides, I've already got a magic coat.

Shar sits on the bench.

And I'm guessing you can't wait to tell me what your new lighting snakes do.
#228

orcy_the_green_wonder

May 30, 2007 21:32:52
"Well, you see, the serpents all have lots of electricity running throught heir bodies. They've made of bronze so they conduct it really really well. The lightning flows through it and when it fights things, it bites them and shocks them really hard! It's really strong, a good guard for the city! But, you wanted a carpet of flying right? You can get three types, varying weight limits. The first is 15,000 gold, the second is 26,250 gold, the third is way out of the twenty thousand limit you were thinking about. So, I'm guessing its the first probably right?"
#229

captainshar

May 30, 2007 21:43:18
Sounds good to me. I'm not planning to put on a lot of weight in the near future.

Electric bites, hm? But why a snake? Wouldn't something else be a bit faster in getting to where it needed to be?
#230

orcy_the_green_wonder

May 30, 2007 21:51:02
"It moves about two and a half times as fast as a man in full plate armor. So it really isn't that slow. Faster than Mongo, and me. Moves... about as fast as a heavy horse really. They're good for defense, very good."
#231

dyne

May 30, 2007 21:53:36
Anastrianna makes her way to Glenn's workshop, listening in on the conversation with Shar. When she gets the chance, she speaks up. "I have heard you are the best craftsman in these parts, Glenn. I am Anastrianna Naïlo, and I'm in need of certain items. I have prepared a list for you, of course, but it is only the first installment. I will need to come back to you later for the rest, once I figure out what else I need."
#232

orcy_the_green_wonder

May 30, 2007 21:57:17
"Of course miss Anastrianna. Just leave the list with me and I am sure I can make you what you need. You've heard right too, I'm very good!"
#233

dyne

May 31, 2007 15:22:23
She places a list on the counter, as well as a sack of gold coins. The list reads as follows:

+4 Twilight Mithral Breastplate (twilight is from PHB2) (25,000 gp for magic enhancements, +4,000 gp for mithral, 350 gp for masterwork breastplate)
Amulet of Natural Armor +3 (18,000 gp)
Blessed Book (12,500 gp)
Cloak of Charisma +4 (16,000 gp)
Headband of Intellect +6 (36,000 gp)
Ring of Protection +4 (32,000 gp)
Lyre of Building (13,000 gp) (paid with guild funds)
Robe of Bones (2,400 gp)
Belt of Hidden Pockets (5,000 gp) (CAdv)
Mask of Lies (17,000 gp) (CAdv)
Familiar's Belt (6,000 gp) (CM)
Ring of Mighty Summons (14,000 gp) (CM)
Survival Pouch (5,000 gp) (RotW)
Thistledown Suit for breastplate (250 gp) (RotW)
Night Caller (7,000 gp) (LM)
Blessed Vestments (12,000 gp)
Ring of Desecration, Lesser (4,395 gp)
Minions' Coffin (2,500 gp)
Rod of Undead Mastery (x) (LM)
Scepter of the Netherworld (x) (LM)


Total cost 164,546.25 gp, and 9,750 gp for Lyre of Building.
#234

captainshar

May 31, 2007 19:13:16
Shar shifts her weight and looks around the shop while Anastrianna is speaking to Glenn, smiling when she catches her eye. When she leaves, she resumes her conversation.

So you know this Sargatanas fellow? I just met him out there. Is he a sailor at heart, or something a bit more...sinister? There's been a good tradition of undead sailors I'm happy to uphold, but he seemed, well, creepier than most.
#235

turalisj

May 31, 2007 19:54:02
An elvin figure stepped into the workshop. He was garbed in the finest silk. Greetings. I am merely called Dancer. I have heard of your skill at itemscraft, and have quiet a list. [i]He said, smiling. It was obvious that he was a performer, but there also seemed to be a deeper, darker side to his smile./I] I am also interested in your floating city. You wouldn't happen to have need of a performer, would you? I am currently without a home.


The list:
  • Bracers of Armor (+4)
  • Monk's Belt
  • Hand of Glory
  • Ring of Protection (+3)
  • Force Shield
  • Ring of Water Walk
  • Boots of Springing and Striding
  • Courtblade (+2 Keen, Collision)
  • Cloak of the Gracefull dancer (price came out to 44,800 for this one)
#236

orcy_the_green_wonder

Jun 01, 2007 14:18:21
Glenn chuckles to himself and turns to look at Shar.
"Well... Sargatanas is a... creepy fellow alright. He was the Lord of the Damned, master of undeath in tyrannor. He and his associates ruled over the Temple of the Damned. I believe I mentioned him when I talked about the last war and all that sort of thing. Well, anyway, he isn't really a sailor, or wasn't up until now, but I suppose losing such an expensive and beautifully crafted building. My work by the way. I suppose that would leave an impression on you and make you have to choose something else. Had all sorts of plans for remaking the world in his undead image or something of the sort. I think the plan was that if you weren't with him, you'd be with him when you died. Something about world wide unity under the Temple of his. Guess some of his brain rotted away already. Oh well."
Glenn smiles and turns toward 'the dancer' as he enters. He listens and looks over the list, rubbing his helmet's chin with a metal hand."Sure, I can make it. But whats this force shield, would that be a ring of force shielding, or did you want me to make you a shield of force that floats around your body. That might work, but you wouldn't be able to touch anything, and I think you'd lose air after a while. Lets see... Cloak of the Graceful dancer? Never heard of it. What would that be?"
#237

captainshar

Jun 01, 2007 21:59:34
Did you save me a shop, or are they going too fast?
#238

orcy_the_green_wonder

Jun 01, 2007 22:08:44
"A shop? I believe there are still a few available yes. The usual setup involves you selling wares and a portion of the funds made going to me for the housing of the shop and all that. Oh, and the wonderful protection of wares the golems and effigies offer. Not many people go around trying to steal things when theres an army of constructs walking around the flying city without many good escape routes. Nope."
#239

turalisj

Jun 01, 2007 22:57:38
Glenn smiles and turns toward 'the dancer' as he enters. He listens and looks over the list, rubbing his helmet's chin with a metal hand."Sure, I can make it. But whats this force shield, would that be a ring of force shielding, or did you want me to make you a shield of force that floats around your body. That might work, but you wouldn't be able to touch anything, and I think you'd lose air after a while. Lets see... Cloak of the Graceful dancer? Never heard of it. What would that be?"

Ah, my mistake. It is hard to write things down when blind, so I must rely on hired help. And even then, the help does not compose to ones specifications. Dancer said. The cloak is an item made for those of my art, you can scratch that off there if you wish. The force shield? Yes, that would be a ring. And how much a month would it cost for lodgin in your floating city? I can get there myself easily enough. Hmm, here this should do for an editied list. He said, producing a second list from his pocket. It is good to ask aide from diffrent people, and using one's disabilities can go far.

  • +4 Bracer's of Armor
  • Monk's Belt
  • Hand of Glory
  • Ring of Protection +2
  • Ring of Force Shield
  • Ring of Water Walk
  • Boots of Striding and Springing
  • +1 Lightblade of Disruption
  • Type II Bag of Holding
#240

dyne

Jun 01, 2007 22:58:23
Anastrianna taps her fingers on the counter, waiting. "Do you have any idea when my order will be finished? Also, how much will all of it cost?"

Edited in my order above.
#241

orcy_the_green_wonder

Jun 02, 2007 1:12:42
"Well miss, it will cost you 172,796gp 2 sp, and 5cp. Thats without the rod and scepter, I don't do rods sad to say. Only thing that I never really learned to create so far. I'm very sorry about that, very sorry. But, that is how much it will cost for everything else."
#242

dyne

Jun 02, 2007 1:17:02
"I am afraid to hear that. Oh well, that sounds like a fair price anyway." She puts a sack of 172,796.25 gold coins on the counter. "I may need to return here for other items. Until we meet again." She does a short curtsy, then turns and walks outside.
#243

captainshar

Jun 02, 2007 8:45:34
I was thinking more imported specialties than custom-made items...think there'd be a market here?

(How would that work? If it would take too much space here, we can discuss in the metagame thread, or via PM or something. Would it just be another monthly "business" roll?)
#244

dyne

Jun 02, 2007 14:14:53
(How would that work? If it would take too much space here, we can discuss in the metagame thread, or via PM or something. Would it just be another monthly "business" roll?)

I believe so. Speaking of which, I should get to work on those Guild Income rules.

Anastrianna casts a spell on herself, gliding down from Glenndria. She flies down to Tyrannor, landing in the magic district, and walking into a rather shady-looking shop. The black paint is peeling off the walls, revealing the warped wood beneath it. It has no sign out front, but its wares appear to be items for the "Dark Arts". Anastrianna steps inside, approaching the counter and addressing the shopkeeper. "You said you have the items ready." The disfigured man nods, and he brings out two rods, a pouch, and a handful of black gems. The Elf woman takes the items from the man, who seems to be afflicted with some kind of disease, and inspects them. Satisfied, she produces a sack of gold from her pocket and pays the shopkeeper, heading outside with her purchase.

Some time later, she flies back up to Glenndria and into Glenn's Mechana. "I am here for the items I ordered earlier."


Purchased a Rod of Undead Mastery, Scepter of the Netherworld, 1,000 gp worth of powdered silver, and 3,200 gp worth of black onyx gems from an NPC shopkeeper (23,200 gp total purchase).
#245

orcy_the_green_wonder

Jun 02, 2007 14:25:06
"I think that you'd be able to sell just about anything here. The city is always moving, its one of the best places to be if you want to reach all sorts of areas. I'd say yes that you could find people who want to buy the things around here."

A little while later once Anastrianna comes back Glenn sets a sack full of items on the table and nods with a smile.
"Here are your items miss."
#246

dyne

Jun 02, 2007 15:59:35
Anastrianna accepts the items with a gracious bow. "Until we meet again." She then turns to leave Glenndria.
#247

dyne

Jun 02, 2007 16:23:28
Before she leaves the floating city, Anastrianna stops in her tracks. She then returns to Glenn's Mechana. "I remembered two other items I am in need of: +3 Bracers of Resistance and Boots of the Winterlands. Here is your payment." She puts 12,000 gp worth of platinum on the counter.
#248

orcy_the_green_wonder

Jun 02, 2007 17:42:13
Glenn collects the funds and heads into the back, setting something up and the sounds of crafting can be heard shortly after, echoning from behind him.
"They'll be ready in a little while, come back later and everything should be set."
#249

dyne

Jun 02, 2007 19:23:03
"Thank you for your service." She nods to Glenn, then leaves the merchant city. She has a fortress to build.
#250

captainshar

Jun 02, 2007 20:48:32
Shar watches Glenn about his work. After several minutes, she interrupts:

You seem pretty busy; should I wait, or come back later for my carpet? And do I need to sign something to get that shop?
#251

orcy_the_green_wonder

Jun 02, 2007 21:54:21
Glenn blinks and hops up, heading into the back and coming back out with the carpet.
"You know, I knew that was for someone and I just kept thinking to myself, wait where was this going. I'm such a forgetful man sometimes, oh well. Here it is, all set and ready for you. As for the shop, I'll need a bit of a down payment and you'll need to sign somethings... ah, here they are."
Glenn pulls out a pad of paper and sets it down on the counter.
"Just sign where the x's are and you'll be all set and ready. I think... lets say 100 gold should do it for renting the shop out. Once all this is taken care of I'll give you a key and you'll be all set!"
#252

captainshar

Jun 02, 2007 22:00:55
So 15,100 and...

Shar reads the document for the specific terms of the agreement.
#253

orcy_the_green_wonder

Jun 02, 2007 22:06:39
The document runs on for a bit about who the shopkeeper and who the owner is, refering to Glenn a few times as the shop owner and the signee being the shopkeeper. It goes on to discuss with itself in great length about why it wasn't just listed as the signee instead of the shopkeeper. Finally it gets closer to the bottom and indicates that any damage sustained to the city or the shop that results from things stored within the shop is the duty of the shopkeeper to pay for. Any damage to the shop because of something having to do with the city and/or constructs/'mad golems' (listed a number of times) is the duty of the Shop owner to pay for. It also states that one tenth of the shop's earnings will be paid as rent to the Shop owner.
#254

captainshar

Jun 03, 2007 10:24:19
Just wanted to be sure I wasn't signing my soul away or something.

Shar signs her name to the document and hands over the money.

Will the city go a bit lower on occasion so I can transfer wares from my ship, or can you bring the Blade up here like before?


(I think the easiest thing to do, for me, would be adding another bonus to my monthly Profession (Sailor) checks, for owning my own shop. Maybe a +2, because it's a well-protected shop in a prominent location? Does that seem good? But then I'm not sure how to calculate Glenn's cut. I suppose give him a tenth of whatever percentage that +2 adds to my Profession (Sailor) check?)
#255

turalisj

Jun 04, 2007 19:30:28
A figure entered the shop, glistening dragon wings on his back. Outside, a complaining voice could be heard. How long 'ya gonna take? We still have that village to hit in the desert.
Not too long. We'll pick some haflings up on the way, ok? I'll get you a hafling meal. The figure said, shaking his head as he turned towards Glenn. Excuse me my fine merchant, I am in need of some supplies. He handed a list over to Gleen, parts of it having some bite marks.

  • Perctoral of Manueverability, 12,00gp
  • +4 Bracer's of Armor- 16,000gp
  • x5 Drought of rebuking breath, 7,000gp
  • x2 Drought of deafening breath, 15,300gp
  • x6 Drought Breath Admixture (Acid)- 42,000gp
  • Ring of Protection +2- 8,000gp
  • Ring of Force Shield- 8,500gp
  • Amulet of Health +4- 16,000gp
  • Belt of Dexterity +4- 16,000gp
  • Orange Prism Iuon Stone- +30,000gp
  • +1 Shortspear- 2,302gp
  • Cloak of Resistance +4, 16,000gp

Total: 192,102gp
#256

orcy_the_green_wonder

Jun 05, 2007 1:31:12
Glenn collects the money from Shar and the documents as well once she has signed them. He puts them away under his desk, listening as she talks.
"Hmm... well, I don't know about lowering the city, we can't really get it too low. Waterproofing and all of that kind of thing, haven't really done that. But, we could load a zepplin without much of a problem to bring things up here, if all else fails theres effigies."

After he comes in, Glenn turns to look at the and smiles. He takes the list and looks it over, after a few moments he nods and sets it down.
"Yes, I believe I can do these things for you. Come back in a while and I'll have everything ready for you."

Orcy assumes the 'Amulet of Health +5' should be 'Amulet of Health +4' correct? Also... what are you playing? Orcy assumes some sort of dragon but theres little description other than a figure with dragon wings.
#257

turalisj

Jun 05, 2007 6:33:21
Elf dragonfiire adept. And yeah, the amulet should be +4. I finaly figured out a nice little trick. 35d6 damage for only 30hp, half of it which would be temp hp, plus what damage I get from admixture.... :D

The figure bowed. I thank you. My current name is KaThro, and it doesn't seem like it will change anytime soon. How much, amy I ask, wil it all cost? Sadly, dragons seem to take a heavy toll on ones wealth.
#258

orcy_the_green_wonder

Jun 05, 2007 15:19:30
Glenn heads into the back and sets things up. Doing all the prep work then setting his unseen servants to work before returning to the front and sitting down again behind the desk.
"Shouldn't be too long, theres plenty to see and do in the city if you would like."
#259

turalisj

Jun 05, 2007 15:25:45
That ok....ah crap. The elf said, his body shrinking down to the size of a child. SON OF AN ORC!!! The child screamed, his clothes having shrunk with him. You wouldn't happen to know of a very powerfull healer who can get rid of curses, would you?
#260

orcy_the_green_wonder

Jun 05, 2007 15:28:10
"Hmm... the halls of refuge might have someone of that sort there. Otherwise I could probably make a scroll of some powerful magic that removes curses and use it to remove the curse."
#261

turalisj

Jun 05, 2007 15:30:35
No mortal magic would be able to remove the curse. Trust me.... I for-erm.... asked the high priest of St.Cuthbert myself. Thank you anyways. Now, how much would I owe you for the items?
#262

orcy_the_green_wonder

Jun 05, 2007 15:43:43
"Lets see... overall that will cost you 141,826 gold and five silver for the whole lot of it. Unfortunate that only 'god magic' can remove your curse. How did you get cursed in the first place? I'm sure theres a story, always a story for that kind of thing."
#263

turalisj

Jun 05, 2007 15:56:17
Well, you know how these thwings hwappen. Big King want... hold on second. Mai'Lia said, closing his eyes and making a quick series of handsigns. He returned to the shape he first appeared in, and continued. As I was saying, you know how these things happen. King wants a temple cleared and hires a group of adventurers to clear it out. But could the idiotic king warn us about it beign cursed? Of course not. So we go in and clear out most of the lower levels. But as soon as we reach one of the upper levels, a trap opens up. Since the others couldn't fly, my friend and I mostly survived. A pit had opened up, dragging anyone within the effected area downwards.
I happend to land in a pool that turns you into a childike form of your original self. The others? I have no clue. I'm guessing they are dead.
The elf smiled a bit. But I'm sure, being a master craftsman, you could construct a pool to mimic those effects.
#264

orcy_the_green_wonder

Jun 05, 2007 16:02:54
"Hmm... it is possible. If I were to reverse the effects of certain magics so that they sped up time instead of slowing it down... Yes, I believe that would work. Hmm... it could age you at a rapid rate until you are your correct age again. Of course, if you were inside too long you would die of old age. Would take some timing, but I think it could be done perhaps. Might cost quite a bit thats some powerful magic we're talking about."
#265

turalisj

Jun 05, 2007 16:12:53
Oh, I'm sure you could think of some interesting ways to use it.
#266

captainshar

Jun 06, 2007 20:43:20
Shar wanders out, waving goodbye to Glenn, and sets her shop as "open for business." She spends a bit of time bringing some goods up via the zeppelins, leaves one of her people in charge, and finally sails off the city on her new carpet. The Noumenal Blade weighs anchor and sets sail for King's Pyre.
#267

dyne

Jun 07, 2007 1:08:15
I'm changing Anastrianna into a cleric (mostly because I don't feel like picking out individual spells for a spellbook), so I'll need to revise my list of magic items:

+1 Frost Keen Skillful Scythe (50,318 gp) (Skillful is from Complete Arcane)
+4 Breastplate (16,350)
Cloak of Charisma +4 (16,000 gp)
Headband of Wisdom +6 (36,000 gp)
Amulet of Natural Armor +3 (18,000 gp)
Ring of Protection +4 (32,000 gp)
+3 Bracers of Resistance (13,500 gp)
Boots of the Winterlands (2,500 gp)
Belt of Hidden Pockets (5,000 gp) (CAdv)
Mask of Lies (17,000 gp) (CAdv)
Night Caller (7,000 gp) (LM)
Blessed Vestments (12,000 gp)
Minions' Coffin x2 (5,000 gp)
Total: 230,668 gp, reduced to 173,001 gp with Glenn's discount

Paid with guild funds
Lyre of Building (13,000 gp, reduced to 9,750 gp with Glenn's discount)

Total amount paid to Glenn: 182,751 gp
#268

orcy_the_green_wonder

Jun 10, 2007 1:40:52
Glenn sets a sack of items on the counter and whistles for the dragon-kid-man-person.
"Your items are ready! Have a nice day!"

It will cost you 141,826gp and 5sp.
#269

master_of_flames

Jun 11, 2007 14:40:38
Li'ruak stepped into Glenn's shop, looking around. Well, it's good to see money doesn't go to people's head... He looked over at Glenn. G'day. I have need of a few items. I am in a bit of a hurry, so I'll need to know how much it will cost and how long it will take. He handed Glenn the list.


Show
  • Item Name (price bought at)
  • +4 Mithril Chainshirt (17,200gp)
  • Explorers Outfit (free)
  • Ring of Protection +2 (8,000gp)
  • Ring of Force Shielding (8,500gp) (sold)
  • Gloves of Ogre's Strength +2 (4,000gp)
  • Periapt of Wisdom +2 (4,000gp)
  • Vest of Charisma +6 (36,000gp)
  • Cloak of Reistance +5 (25,000gp)
  • Rod of Eldritch Might (28,000gp)
  • Greater Chausible of Fell Power (18,000gp)
  • Bag of Holding Type II (2,500gp)
  • x7 Fumblewinter spikes (6,5000gp)
  • [OVERLINE]Total Value of Bought Items[/OVERLINE]

196,700gp

#270

orcy_the_green_wonder

Jun 11, 2007 14:52:06
Are these items a repost of what your character had in the last games? If so, you don't need to re-buy them, you get to keep the stats and whatnot you had in the last version of the games.
#271

master_of_flames

Jun 11, 2007 14:54:32
I changed around a few things. I got rid of the +1 brilliant energy sword and added two cheaper things, and added the Fimbulewinter Spikes.
#272

sargatanas

Jun 11, 2007 15:00:16
Sargatanas' ship appears on the horizon and in short order docks down below in Tyrannor. Leaving William to guard the ship and watch over it, Sargatanas and Nhyris head up, the remnants of the snake man carrying the gear of the deceased centaur paladin. Signing his name in the book, he heads to Glenn's Mechana and walks in past the golems.
"Craftsman, I've things to sell and things to buy! Nhyris, put it on the counter."
The bones of the snake man, once leader of the Guild of Ultimate Evil, nod and drop the items on the counter infront of Glenn. Sargatanas looks over toward the other man and flicks one of the daggers hanging from his hair.
"You look familiar, have I offered you unlife before?"

Sendin ya what I want.
#273

orcy_the_green_wonder

Jun 11, 2007 15:04:08
"It will cost you 97,275 gold for all of the items except the rods. I'm not very good with rods... I really should work on learning to make those. But I just never really found much interest in them."
Glenn turns to look at Sargatanas and then at the pile of items. The gems over his eyes light up at the sight of magical equipment for sale. He nods quickly and brings it all back behind the counter.
"Of course, same as usual I suppose."
#274

master_of_flames

Jun 11, 2007 15:04:53
Which other man are you talking too Sargantas? Li'ruak?

Understood. I'll be back in a bit to pick them up. Li'ruak said, turning to Sargantas. Well, good to see a familiar face around here. I'll have my forces ready at the Guild. The current leader informed me of your plan.
#275

sargatanas

Jun 11, 2007 15:06:15
Only other man in the buildin that I can see.
#276

orcy_the_green_wonder

Jun 11, 2007 16:22:02
"Ah, a mistake, you've listed the individual price rather than the bulk price of all seven of those spikes, a bit of a modification and... your total cost will come to 126,525 gold. Preferably, next time please list the full price if you request a stack of items."
Glenn heads into the back room and brings the items out after a while of working, setting the bag of things on the counter. As well, he brings another bag and sets it infront of Sargatanas.
"Secretive as usual, all of it is there. Good luck to you both and tell your friends!"
#277

master_of_flames

Jun 11, 2007 17:50:06
Hopefully, this is the only time. I thank you for your services. Li'ruak said, bowing before, walking out of the shop and vanishing.
#278

orcy_the_green_wonder

Jun 26, 2007 18:45:04
A small wagon being pulled by a donkey rolls into town. Nothing special at first glance, but looking closer a large, well dressed orc rides beside a dark skinned drow woman in what appears to be sailor's gear.

Kaer-Thok nods to Salise as he guides the wagon through the city, the various knick-knacks and whatnot in the back of the cart jingling around the matress. He eyes those in the city as they pass, keeping a close watch for anything unusual. While he doesn't believe anything is going to happen, he would hate for it to do so now. The wagon makes it's way slowly toward the docks as the crowd allows.
#279

zombiegleemax

Jun 26, 2007 19:01:29
How did a wagon get onto a flying city?
#280

zombiegleemax

Jun 26, 2007 19:41:31
Merchants guild is what everyone uses for tyrannor, since ain't got a tyrannor thread, I'm guessin thats what they mean from their other thread.
#281

zombiegleemax

Jun 26, 2007 19:57:32
Oh. Makes sense.
#282

captainshar

Jun 27, 2007 15:33:22
Salise looks around her with interest, staring wistfully at any tailors, fabric-merchants, or dress-makers that they pass. As they get closer to the docks, she keeps an eye on the sailors and the ships, sizing them up. When she sees the newly-dubbed Sally's Slip sitting in dry-dock, she clenches her hands in fury. As they pass the guild house of the Seafarers, she spits on the nameplate.
#283

orcy_the_green_wonder

Jun 30, 2007 14:15:08
"I... didn't know that would be here. I appoligize for that. I have a considerable bit of credit with the merchant who owns the ehm... flying city up above us through the clouds there. Do you see any sort of ship you would like... other than... the obvious. Though I could perhaps speak to Captain Shar to see about it."
Kaer-Thok glances over toward the sally's slip and then to Salise, looking up at the city floating up above them.
#284

captainshar

Jun 30, 2007 17:08:48
Depends what I want it for. I'm not going to haul around stinky cattle for lazy merchants, or take on a bunch of uppity passengers, that's for sure. And you're not going to let me haul any kind of cargo unless it's legitimate, so I guess I don't need a big ship, then. Unless a fabric merchant needed a ship...but I doubt anyone here is rich enough to make it worth my while to work only for one person. I suppose we could check.

One of those pinnaces might be nice, if we're looking for a small crew but we want a decent ocean-going sailing ship.

But I miss the Salise. She's mine.


(pinnace: 30 by 10 ft. vessel, minimum crew 3 + 8 rowers, 4,500 gp)
#285

orcy_the_green_wonder

Jul 02, 2007 23:21:33
Kaer-Thok nods and brings the cart around to the dock. He settles it in and checks with someone to have the donkey rested and the cart put in safe keeping before turning toward Salise.
"Then would you like to see if we can find Shar? I will speak with her about the ship if you are willing to do so... and not react violently. Show her that you have changed, and see how shocked she is because of that. Besides, I'd wager it would make her angry if she couldn't get you mad."
Kaer-Thok grins and laughs lightly, smiling at Salise and looking up toward the flying city.
#286

captainshar

Jul 03, 2007 16:21:18
I know it'd make me angry if I couldn't get her mad, the situations being reversed...okay.

Salise grins devilishly.

Is she up there? That why you keep looking?
#287

orcy_the_green_wonder

Jul 03, 2007 16:34:35
"It is possible, as well, I simply do not want to be caught unaware if that... thing starts to fall. I have never seen a flying city before, and this one makes me at best... skeptical that it can remain flying forever. However, being that it seems to be Glenn's new home, Shar may be there. Do you see her ship anywhere?"
#288

captainshar

Jul 03, 2007 16:38:40
No, I didn't...and a black ship like that kind of sticks out. I think I would've remembered.

Who's Glenn, and why would Shar be with him? Can we go up there?
#289

orcy_the_green_wonder

Jul 03, 2007 16:51:22
Kaer-Thok nods and waves toward the zepplins and dirigibles, landing and taking off from a location labeled, 'to Glenndria' near the docks.
"We can travel up to the city there I believe, and Glenn? Glenn is a merchant and craftsman of great skill. Many of the things that you see carried by high ranking guildsmen were crafted by Glenn. Indeed, even my own blade and much of my gear was made by his hand. He is a... unique individual, but what he lacks in sanity he makes up for in skill. Would you like to go up there?"
#290

captainshar

Jul 03, 2007 16:55:43
Mhmm. I've never seen a flying city before, either.

Salise boards one of the aircraft.
#291

orcy_the_green_wonder

Jul 03, 2007 17:04:40
Kaer-Thok steps onto the aircraft beside Salise and nods to the warforged at the wheel. He steps to the side and motions for Salise to follow him before sitting down on one of the long benches that line the cabin. After a bit longer, the warforged starts the path up to the city above.
#292

captainshar

Jul 03, 2007 18:10:39
Salise sits next to Kaer-Thok, and hesitantly slides her arm through his.
#293

orcy_the_green_wonder

Jul 03, 2007 18:27:44
Kaer-Thok glances over to Salise and smiles, resting his hand gently on top of her arm. When the ship docks at the city, Kaer-Thok stands with Salise and steps out onto the docks, looking around at the open sky around him and her.
#294

captainshar

Jul 03, 2007 18:34:28
Salise shades her eyes with one hand and looks around as well, leaning over the edge to peer down at the city below, and then looking at the city and its inhabitants herself.

This is one fancy shop. Where's the merchant?
#295

orcy_the_green_wonder

Jul 03, 2007 19:09:56
"I am... not sure."
Kaer-Thok steps forward and approaches the podium at the end of the dock.


The warforged standing there bows to Kaer-Thok and Salise and holds out a book and quill pen, in it are many listed names, Shar's amongst them, but the ink appears to have been dry for a while now.
"Sign your names here, if you need help finding what you are looking for, there is a map just off the dock on the wall there that will show you the city."

Kaer-Thok looks the warforged over, wondering exactly how many constructs were in this city. He takes the quill and writes his name down stylishly in the book, passing the pen to Salise.
"I suppose that would answer the questions. The map should tell us where this merchan't shop is located here in the eh... city."
#296

captainshar

Jul 03, 2007 21:22:47
Salise signs her name slowly and carefully, trying to form the letters as she's been practicing them. She looks at the map.

That way.

She points.
#297

orcy_the_green_wonder

Jul 03, 2007 21:46:06
Kaer-Thok nods and heads down the large street with Salise beside him. When they reach the end of the first main road a huge building with statues and a golem standing outside of it is directly to their left. The words "Glenn's Mechana" written above the door, the languages of the sign shifting every minute. Straight ahead of them is a park with a large fountain, ornate benches wrapping around it's base.
#298

captainshar

Jul 03, 2007 21:50:23
Are you buying anything, or did we just come up here for the sights?

Salise tries to read the different languages in the sign.
#299

orcy_the_green_wonder

Jul 03, 2007 22:07:36
"I intended to see the sights primarily, but there is a thing or two I could purchase. Is there anything you would like while we are here?"
#300

captainshar

Jul 04, 2007 10:29:24
I don't have any money, even if you returned all the things in my chest. We were hard up, I'd spent everything on repairs before that last slaving run, and she still wasn't in good enough shape to avoid all the sandbars.

But I always like to look at the tailors' when I'm in port. Just, you know, to imagine what it'd be like to have a whole wardrobe of nice things.


She thinks for a moment.

If you always travel during the daytime, I might be able to keep a better eye out if I had dark glasses like yours.

Salise goes into the shop and looks around.

Wow, look at all these magical things! I've never seen so many fancy swords in one place. I don't think I know what half of this stuff is even supposed to do! Must be awfully rich folk that come in here...I bet some of this stuff is worth more than my ship is when it's in peak condition.
#301

orcy_the_green_wonder

Jul 09, 2007 23:40:35
Kaer-Thok steps into the shop beside Salise and smiles as she looks around, he nods to Glenn behind the counter and gives a short bow.

Glenn looks up and waves with one of this iron arms. He nods from behind his shinning white helmet and leans back in his chair.
"Helllooooo fancily dressed orc man in things I made who's name I can't remember and... dark skinned woman who could probably use a few new clothes. What can I build, make, carve, whittle, sew, or wizzikitywack for you today? Anything? Nothing? Something? Everything?"
#302

captainshar

Jul 13, 2007 12:38:17
Salise shrugs.

Everything sounds good, but he's the one with the money. Got captured, so now I got to do what he says.

She backs away from the counter area and turns her attention to some magical fabrics.
#303

orcy_the_green_wonder

Jul 16, 2007 13:51:15
"Captured you say, why thats not good, not good at all! I could set you free if you want me to, I'm quite the tough gent, and I could be all, wha, cha, wicha, whack! It would cost you something but I think I could manage, yes I do. Well it might be bad for business, but what do you say?"

Kaer-Thok sighs and shakes his head as he watches Glenn. He turns to look at Salise questioningly and smiles.
"I would hope she doesn't intend to take you up on that offer... and if you see something you would like I believe I might be able to get something for you. Perhaps some new clothing, that set is rather worn it would seem. As well Mr. Glenn... we are seeking Captain Shar... we would like to speak with her, have you seen her around?"
#304

captainshar

Jul 16, 2007 14:20:15
Like I said, I don't have any money, can't hire a champion.

Salise looks at Kaer-Thok pleadingly.

Do you want to make me beg? Sure, I'd like some new things. But I don't know what you're looking to spend here, and I'd look even more the fool to order something you don't want to pay for.
#305

orcy_the_green_wonder

Jul 16, 2007 14:45:58
"You needn't beg, simply tell me what you would like. I am offering, am I not? Perhaps something elaborate and golden... if you would care for such things. I am sure Glenn has the abilty to create any number of things. Simply tell me what you would like. I have a great deal of credit here."

Glenn nods and walks around behind his desk thinking, taking a rock and talking into it nodding slowly.
#306

captainshar

Jul 16, 2007 14:53:27
Salise's long ears perk a little at the mention of "elaborate" and "golden." She turns to Glenn again:

Do you have any books of patterns? It's been so long since I ordered anything nice...I really don't know what the fashion is this year.
#307

orcy_the_green_wonder

Jul 16, 2007 15:07:30
Glenn smiles and claps his metal hands together emitting a loud metal-on-metal bang. A couple of various femalles from different races walk out from the back, they look real but have no expressions (DC 20 spot check) and one with good enough eyes can tell they are effigies. They strut out in various outfits, a few tight, a few long and flowing gowns here and there, numerous fashions from different areas of Terrinor.
"Tell me what you like!"

Kaer-Thok meanwhile speaks into the rock that Glenn has since handed to him.
#308

captainshar

Jul 16, 2007 15:34:15
So many! How can I choose?

Salise watches them eagerly. Eventually, she points one out. It's a calf-length skirt, gathered at the empire-waist. It has short, lightly puffed sleeves and comes with a silken head-scarf.

Can you make that one in - yes, I actually think gold would be a nice color.
#309

orcy_the_green_wonder

Jul 16, 2007 21:08:23
"Why yes, gold would be easy to do, I could do gold, would you like gold? Now, would that be gold color or metallic gold, which actually might get a little annoying, I hear it doesn't adhere to the skin very well so it often shows too much. Wait... what... erm, anyway... golden cloth yes, silk, linen, cotton?"

Kaer-Thok steps up beside Salise and smiles, looking the clothing over then looking to her and nodding his approval.
#310

captainshar

Jul 16, 2007 21:18:10
I did like the feel of the silk you've got over there.

But - yes, make sure it doesn't show much on the right side. I've got a big ugly scar over most of my shoulder, and, well, yeah, the skirt should be long enough to hide it anyway.


She looks back at Kaer-Thok, hope on her face.

You got my ship back?
#311

orcy_the_green_wonder

Jul 17, 2007 14:26:35
Kaer-Thok smiles and nods slowly to Salise.
"Yes, Shar has agreed to return the ship with a small payment, I assume Glenn will be able to perform the appropriate repairs that we will require. After of course, hes made you your clothing. As well, I must compliment you on your choice of fabric... I too enjoy silk."


Glenn ushers the effigies back into the other room, heading in himself to get things started. A warforged with a book in his hands comes out front and sits down at the desk, flipping through it boredly and mutters to himself.
"Why he makes me stand back there I'll never know, it gets so boring sometimes... I need to find a new job.."
#312

captainshar

Jul 17, 2007 14:41:17
With Glenn gone, Salise says,

You took my life away. But then you cleaned it up and gave it back. So, so...Thank You. For everything. For tying me up instead of killing me. For talking quietly enough for me to hear. Yeah, for everything.

I'm not afraid of you any more.
#313

orcy_the_green_wonder

Jul 17, 2007 15:25:23
Kaer-Thok places a large hand on the side of Salise's face and smiles, nodding his head.
"I am glad you feel that way. In truth I had begun to wonder if you hated me for what I've done. But I am happy that you do not. Soon, we'll be out at sea, once all of the repairs are made and all is ready. We are almost home, it would seem."
#314

captainshar

Jul 17, 2007 15:55:49
I did hate you.

But giving me my ship back - that's more than I ever thought anyone would do for someone else.


She puts her hand against his, on her cheek, and brushes a strand of hair out of the way.

My hair's a really funny color.
#315

orcy_the_green_wonder

Jul 19, 2007 14:38:18
Kaer-Thok smiles then laughs at the hair comment, he shakes his head a little.
"Perhaps a little, but I like it. Red is a favorite of mine, if you could not tell by my clothing... I think it will look wonderful as well with your new attire from Glenn."


Glenn wanders out from the back room with a small device in hand, he holds it up and points it at Salise, nodding a few times before heading into the back room mumbling measurements.
#316

captainshar

Jul 20, 2007 12:59:07
Make it a little bigger...
Salise calls after Glenn.

I and my crew had been half-starving all through the autumn, and then I got very sick. I haven't weighed myself recently but I think I'm about fifteen pounds short of where I should be.

Turning back to Kaer-Thok,
but if you keep feeding me so much I'm going to go the other way and get fat!

She pauses, taking in the brightness of the shop again.
It's going to take a long time to repair my ship. Where are we going to stay? If the security is good enough, we might be able to go on board anyway, though my cabin is staved in a bit on the starboard. But that won't matter since it's in dry-dock, and the port cabin is still sound.
#317

orcy_the_green_wonder

Jul 25, 2007 21:43:08
A loud grunt and something crashing is heard from the back room.
"Sure thing!"

Kaer-Thok raises an eyebrow slightly and tilts his head to glance toward the back. Unable to see beyond a hanging curtain he shrugs and turns back to Salise.
"I will stay where you wish to. I believe it will be good for you to be back on your ship and sleeping in familiar rooms. A good nights rest would do us both well I believe."
#318

captainshar

Jul 25, 2007 21:50:44
Will it take him long? Perhaps we should come back later.

Salise makes a move to the door.
#319

orcy_the_green_wonder

Jul 25, 2007 22:19:53
"I am not sure, but we may as well return later. It will give me time to think of what we will need to purchase."
Kaer-Thok follows Salise towards the door, nodding over his shoulder to the warforged.
#320

captainshar

Jul 25, 2007 22:26:54
After walking a bit, Salise turns to him.

So really, you wanted to die because you couldn't get yourself beaten in a swordfight?
#321

orcy_the_green_wonder

Jul 25, 2007 22:36:44
Kaer-Thok pauses and nods slowly.
"I am a swordsman Salise. I have lived my life to fight and duel. The goal of all swordsmen is to improve themselves, to grow stronger and better their skills. When a swordsman can no longer better their skills, can no longer overcome their weaknesses... then we have no use. There is no point in our fighting. I sought to lose... to have a purpose again. Perhaps death as well... to free me from my wanderings. But, that has changed now."
#322

captainshar

Jul 25, 2007 23:59:03
The two leave the shop for a while. They come back in a half-hour later, hand in hand.

What are you going to get, Kaer?
#323

orcy_the_green_wonder

Jul 26, 2007 0:19:10
Kaer-Thok looks toward the warforged, who brings ot more effigies. They walk about and stand in a line, Kaer-Thok looking them over slowly, paying more attention to those with vests and some more elaborate styles than the more plain or 'dark and mysterious' ones. Finally he turns toward Salise.
"What would you choose? I see a few that I may be interested in, what do you think of these things?"
#324

captainshar

Jul 26, 2007 0:24:22
I like all the ones you're looking at. Except they're more formal than the dress I got. I got a day dress instead of an evening gown, and I'm sure the three-piece suits with all the buttons would look well on you, but I'd look very underdressed next to you. Still, I like that one.

She points at a three-piece suit with the tails, collars, and placket buttoned and creased elaborately.
#325

orcy_the_green_wonder

Jul 26, 2007 0:28:28
"A good choice... it would go well with your formal dress I believe. I am dressed fairly well as it is... so perhaps his will balance things. You already have formal wear... I have day wear. Yes, I believe it will work."
#326

captainshar

Jul 26, 2007 0:33:18
Don't get it the same color as my dress, please. You'd look like a watermelon.

Listening to the noises coming from the back, Salise sees how far she can get, glancing at the warforged to see if he will stop her.
#327

orcy_the_green_wonder

Jul 26, 2007 0:40:26
Kaer-Thok nods, ordering it from the warforged in black and red, apparently his favorite colors. He runs a finger over the gold-encrusted tusk turning back toward Salise to find shes moved. He watches her near the curtain and raises an eyebrow, approaching to follow.

The warforged waves a hand boredly. Saying very monotone and uncarring.
"No... wait... don't..."
#328

captainshar

Jul 26, 2007 0:44:00
Salise parts the curtain slightly and peeks her head through.
#329

orcy_the_green_wonder

Jul 27, 2007 1:00:13
Beyond the curtain Salise finds a huge room, much larger than it should be judging from the outside of the building. There are large parts of many metallic and stone beasts, even a wood, stone and leather head of what appears to be some sort of demon. Glenn stands to one side, looking over his work on an elegant but functional dress. He apparently does not notice anyone enter, pointing at parts of the dress which move as if of their own accord to change shape slightly, the design modifying on it's own. He nods or shakes his head, sometimes changing things back othertimes not until he finally rests his metal hands on his hips, grinning widely.

Meanwhile, Kaer-Thok comes up behind Salise and glances over her shoulder into the room as well, doing his best not to startle her as he does so.

(Would have posted sooner, but internet died before work.. so didn't have a chance)
#330

captainshar

Jul 27, 2007 8:36:28
Salise backs out of the curtained area once the dress is finished, assuming that Glenn will turn around soon. She does not wish to be caught snooping.

This movement brings her up against Kaer-Thok again, whom she apparently didn't notice behind her. An instinct moves her to quickly grab both of his hands to feel whether they contain weapons, then rational thought takes over and she lets her hands stay in his in more of a friendly gesture.
#331

orcy_the_green_wonder

Jul 27, 2007 12:50:28
Kaer-Thok smiles, bringing his large arms aroud Salise, her hands still in his. He turns to the side slightly and leans back against the wall, bringing her with him to move out of the way of the curtain. Resting against the wall he looks down and smiles at Salise, glancing up slightly as the curtain opens.

Glenn steps out from the back room carrying an elaborate box which he pauses, noticing Salise and Kaer-Thok. He blinks and glances around with a shrug, holding the box out in his iron arms toward Salise.
"Here you are miss, your dress is complete. I took the liberty of applying a bit of magic to the whole deal so that it will protect you from the elements no matter what it is... meaning you'll be able to wear it anywhere in any season! Great isn't it? I thought so. You'll be able to look great in your Glennwear all the time!"
#332

captainshar

Jul 27, 2007 15:43:10
Good, that's the only problem with silk, it spoils so easily when it gets wet.

She pushes against Kaer-Thok's arms so he'll let her go and she can take the box.
#333

orcy_the_green_wonder

Jul 28, 2007 11:11:57
Kaer-Thok smiles and lets her go enough to take the box from Glenn. Nodding toward the suit they'd picked out for Glenn to see what he would like him to work on. He then looks back to Salise and her box.
"Going to try it on, or are you going to save that for later?"
#334

captainshar

Jul 28, 2007 16:46:54
I'll put it on. There's only so many days available for wearing dresses. Glenn, is there a good place to try things on in here?

Salise lifts the dress carefully out of the box and holds it up.
#335

orcy_the_green_wonder

Jul 29, 2007 10:11:10
The dress is very well made, almost shimmering in the light of the shop. It feels magnificent to the touch, very smooth with few if any imperfections. Glenn grins widely and swings an arm around, pointing toward a side room just off the shop with another curtain hanging infront of it. He quickly spins and brings the eiffigies into the back room again, taking measurements of Kaer-Thok and going to work on his next piece.

Kaer-Thok looks over the dress and nods slightly, running a hand gently over the fabric he smiles softly.
"Ah... a wonderful job. I am very interested in seeing you in this... So let us see how well this craftsman has done his job."
#336

captainshar

Jul 29, 2007 14:32:16
Salise rushes into the changing area. A few minutes later, she comes out again wearing the dress. She's tied the head scarf around her waist instead to take up the slack in the dress. She stands there in shimmering gold and old black boots, holding her chain shirt and sword in one hand. She twirls around once, letting the skirt bell out.

How does it look?
#337

orcy_the_green_wonder

Jul 30, 2007 0:55:08
Kaer-Thok looks Salise over slowly, his eyes taking in everything with casual ease. His smile slowly widens as he looks her over. Settling his eyes on her boots he grins slightly.
"You look beautiful. But the boots... we will need to do something about your boots though... they have seen better days my dear. Perhaps something new..."
#338

captainshar

Jul 30, 2007 8:56:00
Salise smiles herself at the praise, then blushes and looks down at her boots.

Yeah, they looked okay with my long dress 'cause you couldn't really see them...I just never had the money to waste on a pair of shoes you couldn't wear every day.

She sits on a barrel and pulls off the boots; on her right calf the lower end of a scar shows, the same deep cut filled with puckered white flesh that starts on her right shoulder. When she stands again, barefoot, the skirt of the dress covers it. She runs barefoot across the shop to look at a display of shoes.

Are these regular shoes or are these the magic ones?
#339

orcy_the_green_wonder

Jul 30, 2007 18:23:27
"Magical, the boss is crazy. Never puts anything on display that isn't. Hes pretty... eccentric... and I don't know WHY I work for him. But yeah, they're magic, he makes em all himself so he could make them non-magical."

"Even with the boots you are still beautiful, a rare beauty that I was lucky to discover here on the surface. Did not expect it, but I am happy that it has happened."
Kaer-Thok leans against the wall watching Salise with a smile, glancing around the shop occasionally.
#340

captainshar

Jul 30, 2007 21:23:32
You're just saying that...sure I'm a beauty but nothing rare.

Besides, you've already told me you hate elves. I may hate the white-elves too but I still look more like them than like anyone else. And orcs hate drow.


She looks over at the warforged with a thoughtful expression.

One, where are the nonmagical shoes? And two, are you looking for a new job?
#341

orcy_the_green_wonder

Jul 31, 2007 9:33:42
Kaer-Thok steps forward taking Salise into his arms. He pulls her tightly to him and bends down to kiss the top of her head.
"Perhaps our races are very different, but it is not the skin and form alone I have fallen for. While I must admit that it is a part of my attraction, you are the primary reason. Not your body, but who you are Salise. You have a beautiful spirit, I see it in your eyes and I have heard it in your voice, in your words. Perhaps our peoples are not at all 'friendly' toward on another, but what do we care of that?"


The warforged blinks and nods to Salise.
"He might have some in the back... and maybe..."
#342

captainshar

Jul 31, 2007 9:55:27
True...compared to killing the acolyte I was sworn to protect... Salise's voice wavers ...kissing an orc is nothing. My people give me nothing and so I have nothing to lose.

But you have everything to lose. Money, a chance to return to your people, favor with the law now that you're harboring a pirate...I don't understand why you want someone who's only going to make life harder for you.


Salise swallows.

And, and I don't know what you see in me personally. I guess I like you enough I should warn you: I have a terrible temper, I enjoy bossing people around, and I, I always take revenge on those who deserve it, and many who don't, in the worst way possible. I mean, I guess I could try to change now that someone is being nice to me but I don't know if it'll work.

Salise pulls away enough to look him in the face.

What Shar said is true in a way. I have nothing to lose and everything to gain by making you like me.
#343

orcy_the_green_wonder

Jul 31, 2007 10:16:30
"It seems good then, that the only thing I fear losing is you. I care little for returning to my people, and I would gladly fight the 'law' to hold you. I've a temper myself at times, and as well I seek vengence upon those who deserve it. We will discover each other along the way, and I am sure that I will like what I find. If you have everything to gain by making me like you... then you've already gained everything."
Kaer-Thok leans forward pressing his lips to Salise's, his hands sliding down to rest just on her hips. He pulls her close to him, hands squeezing a little as he locks her into a kiss.
#344

captainshar

Jul 31, 2007 10:26:45
Salise attempts to smile broadly and kiss at the same time. Combined with Kaer-Thok's tusks, this produces a rather unique sensation.
#345

orcy_the_green_wonder

Aug 01, 2007 12:03:41
Glenn hops out of the back room carrying another box, which he brings to Kaer-Thok and smiles broadly, folding his metal arms over his chest. He looks Salise over carefully, examining the fit and look of the dress he'd made. He is however quiet, not to interrupt the two beyond what he already has.
#346

captainshar

Aug 01, 2007 13:38:58
Salise notices Glenn and pulls away, embarrassed.

Sorry, sorry. Um, I just wanted to know how much notice time your clerk has to give before leaving? And I think Kaer-Thok wanted to get me some shoes to go with the dress?

Salise's normal gray has blushed more of a dusky rose color, and she can't seem to take her eyes off Kaer-Thok even when she's talking to someone else. Her eyes betray an expression of mingled favor and nervousness.
#347

orcy_the_green_wonder

Aug 01, 2007 15:09:39
Kaer-Thok smiles at Salise, one hand resting on her side while he takes the box and gives Glenn a nod.
"Yes, we'll get her some shoes to go with the dress, I assume-"
Kaer-Thok is cut off as more effigies walk out wearing shoes. He sighs and nods.
"That is what I assumed."
#348

captainshar

Aug 01, 2007 15:18:13
Salise appears to be enjoying all the pomp and attention, just the same. She looks the shoes over.

I don't really know what kind are supposed to go with this style of dress. I guess anything that doesn't have those super-pointy toes.

She turns to Kaer-Thok.

Are you going to try your suit on, too? I promise I won't try to run away. She grins.
#349

orcy_the_green_wonder

Aug 04, 2007 1:32:53
Kaer-Thok smiles at Salise and nods, taking the box and heading toward the changing area. He pauses outside the door and looks over his shoulder.
"I am sure you will not."
He steps into the room and closes the curtain behind him.


Glenn turns toward Salise and tilts his helmed head to the side, shrugging his metal shoulders and looking over the shoes on his effigies. He points to a pair on one of them.
"Well that depends entirely on what you'd like to use them for. These kind here are fancier and have some nice buckles across them. Those over there have heals but they're probably too pointy for what you want. Oh these here have slight little heels on them and a nice round front. Not really all that dressy but they're leather, can make them nice and shiney maybe. Oooh! I could make it resistant to salt water too, yes... maybe even make it so they can float. But no wait, if your shoes floated then you'd flip over, that wouldn't be good at all. Unless I put some sort of breathing device on them that you could use. But why would that be on your shoes, maybe something seperate that goes with it..."
Glenn continues to ramble on for a while, apparently having completely ignored the question about the warforged. He continues for quite a bit then pauses and looks up to see if Salise is still listening.
#350

captainshar

Aug 04, 2007 14:18:36
Salise listens to everything he says.

Heels aren't a problem, I have good balance. No need for all that fancy stuff, I wasn't really planning to wear them on my ship; still got my old boots for that. So can I get that pair with high heels and an open toe? In my gray, I guess, so they'll match anything that matches me.

And - what's his name? - your clerk might prefer to become a sailor. I'd like to talk to him about that. I need a whole new crew.
#351

orcy_the_green_wonder

Aug 04, 2007 23:09:14
Glenn tilts his head to the side and looks over to the warforged. Glancing between the warforged and Salise in silence for a few moments he suddenly starts laughing loudly.
"No no, hes not going anywhere. He might complain... a lot. But he really does like it here. Besides, hes a craftsman too, if he left here he'd lose access to all the wonderful and wondrous things I have for use. No no,he wouldn't want to go anywhere. I can however maybe possibly for a price provide a crew to go with the ship once it's fixed, which isn't that much trouble for me in the least. They wouldn't be alive... per-say... but they'd be excellent... maybe, in doing the job! Oh right, the shoes, I'll set those up real quick-like. Shouldn't take long at all!"

As Glenn continues to ramble on, the curtain to the other room slides open. Kaer-Thok steps out fully clad in a fine three piece suit. He looks down at himself and nods slightly, realizing that on any other orc it would more than likely look rediculous. He looks up to Salise and smiles, shrugging his shoulders and waving a hand toward her.
"Well milady... what do you think?"
#352

captainshar

Aug 04, 2007 23:16:17
Salise turns toward the sound of Kaer-Thok's voice.

Oh!

You look really - nice.


She says this as if seeing him for the first time. She stares for a few moments and then looks down, shuffling her bare feet bashfully.
#353

orcy_the_green_wonder

Aug 05, 2007 11:29:25
Kaer-Thok smiles, walking over to Salise in his new clothing, his own boots looking slightly worn, but appear only to need a good cleaning. He takes Salise into his arms and spins her around, setting her back down after a rotation and laughs. He glances over toward Glenn, just long enough to give a quick nod and turn his attention back to Salise. Again he smiles warmly, looking her over with soft eyes.
#354

captainshar

Aug 05, 2007 13:09:17
Salise gives a shout of laughter when she flies up in the air, the first he's heard her laugh. It sounds a bit rusty. After he sets her down again...

Is that everything you wanted here? I want to go reclaim my ship.

There is a definite note of eagerness in her voice when speaking about the ship. Then she brings herself back to the moment.

You know, I never really trust anyone who doesn't have red eyes.
#355

orcy_the_green_wonder

Aug 07, 2007 15:42:29
Kaer-Thok nods, glancing toward Glenn and smiling.
"I've left you a list of things in the other room. I assume you'll be able to take care of everything there. I'll be back tomorrow or in a few days, depending on when I am eh... free to do so. Until then sir, safe days and we'll be back."
Kaer-Thok offers a crooked arm toward Salise, flashing her another smile.
"Shall we my dear? As well... my eyes do become red when I am angry or otherwise running on strong emotion, it is the way of orcs... some orcs rather."
#356

captainshar

Aug 07, 2007 20:50:44
Yes!

She bends down to pull her boots on again. She hesitates, seeming unsatisfied with the resulting "look," until she fetches her captain's hat and perches it on her head. She slides her arm through Kaer-Thok's.

I'm ready - dear.
#357

orcy_the_green_wonder

Aug 08, 2007 18:14:46
Kaer-Thok nods his head to Glenn once more and heads out of the shop leading Salise with him. Passing by the park and shops, as well as the many constructs walking the streets. A few people look at them strangely but Kaer-Thok appears not to care in the least. As they turn the corner heading to the docks a strange man in a thick black cloak walks past them. Red eyes shine beneath his hooded cloak, and he appears to pay little attention to the two of them. Kaer-Thok glances at the man, but otherwise does nothing more, continuing on toward the docks.
#358

captainshar

Aug 08, 2007 18:27:07
Salise gives the man a lingering look, trying to determine whether he's a Drow or not.

As they approach the edge of the flying city, Salise exclaims

Shar's back.
#359

orcy_the_green_wonder

Aug 08, 2007 18:40:45
Kaer-Thok nods, rubbing his chin with his free hand. A sly smile creeps across his face as he looks toward Salise.
"Shall we go be exceedingly and annoyingly polite to her?"
#360

captainshar

Aug 08, 2007 18:55:11
Salise gives him a long look.

You're not as good as I thought you were. Yes, let's.

She joins him in a smile, though hers curves toward the cruel. She starts for the airships.
#361

orcy_the_green_wonder

Aug 08, 2007 19:12:57
Kaer-Thok goes with her and laughs, shrugging his shoulders as they board the airship.
"Well, I'm plenty good... but she seems not to like you and we can't have that. So, if she won't come around we might as well be overly nice."
Kaer-Thok grins as he takes a seat on the zepplin.
#362

orcy_the_green_wonder

Aug 09, 2007 16:30:03
As we have no direct Tyrannor propper thread Orcy shall post this here. The following takes place in the city of Tyrannor...

The night is dark and a heaviness hangs in the air, the cold chill of the night reminds us that the fall season is fast approaching. It is late in the night, just before the turning point between days. Midnight comes quickly upon the city and only a few drunks walk the streets. As well, there are some who seem troubled, confused as to why they themselves are awake at such an hour. The tall tower on the palace of the source strikes the hour, a gift from Mechanus. The device tells the time on tyrannor flawlessly with it's many gears and moving bits. A deep chime rings out calling the hour and a hush falls over the city. All grows silent except for the sound of slow, labored hoofbeats riding quickly toward the city.

Through the gates comes the rider, a young man with hair that, were it not covered with blood and dirt would be a wonderful shade of blonde. He wears the clothing of a peasant, a farmer from the looks of his well worn breaches and the tone of his developing muscles. One arm has been tied off just below the shoulder, black veins visible beneath the leather tie, pulsing with a strange rythem. His horse is worn and ragged, it's breathing is labored and it's steps falter often. As they reach the central hub of the guild-section the horse collapses to the ground, sending the young man sprawling and lying flat on his back. His own breathing can be heard now, slow and shallow. In his good arm he clutches a leather satchel, staring up blindly at the cloudy night sky he gasps and reaches out a hand toward the heavens.
#363

captainshar

Aug 10, 2007 14:24:42
A magic carpet speeds toward the young man. Captain Shar jumps off and takes a look at him.

Okay, first we'll try this.

*CLW* 6

She puts a hand to his forehead, then helps him on to the carpet. She looks at him more closely to see whether he is able to speak.
#364

turalisj

Aug 10, 2007 14:55:38
Tibur flapped down next to Shar, Kamate and his shield already out. What happend Shar? He asked, reaching down towards the satchel.
#365

captainshar

Aug 10, 2007 15:09:37
I don't know.

But from the looks of this guy, whatever he's holding might be dangerous. I suggest we let him speak first, if he can.


Shar moves her boot to block Tibur from taking the bag.

Though, if you would be so kind as to walk his horse toward the docks, I think I can arrange for someone to look after it as well.

Shar starts guiding the carpet at a gentle pace back to the docks.
#366

orcy_the_green_wonder

Aug 10, 2007 15:45:58
The man's eyes roll back into his head, the healing spell closing up a few wounds on his body, but causing his arm to twitch uncontrollably. He screams in pain as the black veins creep further up across his arm, moving past the tie and across his shoulder. His entire body spasms and a thin line of black liquid runs down from his mouth. He groans, his eyes looking up but seeing nothing.
"Y... yo.... ou... must... s.. stop.... th..t...them... Kil..l..lllllling... k...k...kiill...ing m..my.... pe..people. R..runn...ing... w...w..."
He gasps for breath, a pulse from the twisted arm sending his body into another spasm as he writhes on the ground in pain. He pushes the satchel out toward those that have appeared, using what willpower he has to hold his body still enough to do so.
#367

zombiegleemax

Aug 11, 2007 23:32:01
Something unseen takes the bag. Shortly after, Davar appears, rifling through it to find anything of importance. The man gasps at him, coughing up more black liquid, which causes him to look over.
Don't mind me, continue dying in excruciating pain. And do try to not get your filthy blood on me.
#368

captainshar

Aug 12, 2007 15:24:45
Tibur, get the bag if you can.

Shar casts 'Heroism' on the man, drags him onto her carpet (without touching the possessed arm), and sets off at top speed for Glenndria.
#369

turalisj

Aug 12, 2007 15:36:01
Roger Captain! Tibur said with a mock salute. He turned towards Davar, Kamate resting on the man's hand. You can hand it over to me, or you can follow me to where Shar is going. Which one?
#370

orcy_the_green_wonder

Aug 12, 2007 15:57:36
The man's body twitches as hes dragged to the carpet, his eyes look at nothing and he appears to be fighting to stay awake. Davar has no problems taking the satchel, and inside he finds a small dagger, and a black folder with a number of parchment papers hurriedly stuck inside.
#371

zombiegleemax

Aug 12, 2007 21:12:07
Not even looking at Tibur, he eyes the two items.
I want
He pulls out the black folder
To find out what's killing my future subjects. Now, hurry along.
He waves Tibur away.
(If attacked, he will simply use the monk's abundant step ability.)
#372

orcy_the_green_wonder

Aug 14, 2007 0:38:43
(Can't exactly ready actions outside of combat, so Orcy would say you'd need to roll initiative if he makes a move, both of you. Not just vanish.)

The folder is marked with the symbol of the city. Upon doccumentation it marks that it is official. The notation beneath marks this particular folder as coming from a small settlement nearby the horechound jungle. The folder is sealed, though the papers are jammed inside with rushed haste it manages to hold them tightly. It does however supply a nice view of a single line written on one of the pages.
"In regards to our recent problems with the temple...."
The rest is cut off by the folder's thick sides.

On the carpet the young man groans, his eyes slowly closing and opening. He appears to be losing the battle between conciousness and unconciousness rather quickly. Despite the healing effects and the boosts placed upon him, his fatigue seems to be getting the best of him, coupled with whatever strange pulse creeps along his arm.
#373

zombiegleemax

Aug 14, 2007 0:44:54
Oh damn, not issues with the jungle again...
He begins walking off in the general direction of the jungles, pulling out the papers as he goes and reading each.
(Oh, yeah. If Tibur attacks then, we'll do so.)
#374

dragonstrife

Aug 14, 2007 8:23:14
A person with shoulder length dark red hair in a long dark trench coat walks in. Turning about she sees the writhing man. Walking quickly over she looks him right in the eyes. "Your name and rank if you have one." She holds him up by his shoulders but doesn't shake them. Not taking her eyes off him she asks "How did you find him and was he carrying anything? Do you know where he is from? Has he said or done anything unusual? She mutters something under her breath that sounds like a dispel curse spell. Only to be sent flying back cursing she returns to the man and watches his arm more carefully. Hears papers rustling, turns slightly, "Who are you?"
#375

zombiegleemax

Aug 14, 2007 12:58:45
The future conqueror of this plane. And you are?
(Hello, Dragonstrife, and welcome to the Guild House. The uncaring fellow I'm writing as is a LE tiefling monk/paladin of tyranny named Davar. Not to put a damper on your enthusiasm to help, but the man is currently being flown by carpet to a flying city. Sorry.)
#376

dragonstrife

Aug 14, 2007 14:04:31
(Hello, Dragonstrife, and welcome to the Guild House. The uncaring fellow I'm writing as is a LE tiefling monk/paladin of tyranny named Davar. Not to put a damper on your enthusiasm to help, but the man is currently being flown by carpet to a flying city. Sorry.)

Drat, of all my characters I play I'm using the one that can't fly. Ah well thanks for welcoming me. I'm inventive I'll just meet you guys at the city then :D

Riding a large horse a person canters toward the dock at the flying city. She goes up to the dock master her horse dancing. "Has anyone docked yet?"
The dockmaster shakes his head "Sorry Miss Turmblin no one yet." As her expression grows worrisome a small wind picks up and fog is swept in from out of thin air. Noticing this she calms down and clears the docks of fog and anything that would hinder an airship.
#377

captainshar

Aug 14, 2007 14:23:11
Shar steers the carpet over the heads of the crowds in Glenndria until just in front of Glenn's shop. Shar drops off the carpet and walks it, stretcher-like, into the front room.

Glenn! She shouts.

I need a way to lift the curse, or heal, or cure, this stranger without using healing magic! And quickly, he's fading fast! I have coin here!

She shakes the heavy bag she has just received from Kaer-Thok.
#378

dragonstrife

Aug 14, 2007 14:37:23
Seeing the carpet over head she mounts up and trots toward the city. asking passers by if they have seen the carpet. She finally makes her way to Glenn's shop after many false leads. Swinging down off her horse she quickly grabs her scrolls and her herbs.
#379

orcy_the_green_wonder

Aug 14, 2007 15:08:30
(Just some OOC notes: Glenn's shop is very easy to find, its huge and says Glenn's Mechana on the outside with golems standing all around it. Indeed, everyone in the city knows where it is as Glenn was the individual to create the city.)

Glenn wanders his way out of the back room looking at the young man on the carpet. He tilts his helmed head to the side and claps his metal arms together, walking up slowly and looking down at him. Leaning over Glenn examines the man thoughtfully before fishing around behind the counter and pulling out a large axe. He hefts the axe over his head and looks at the man, stopping and turning the gems of his helm's eyes toward Shar.
"Might want him off the carpet for this."
#380

captainshar

Aug 14, 2007 15:40:56
I can clean it, it's better for him than the floor.

You going to cut his arm off and regrow it? If that's the only way - go ahead.


Shar notices Lurania out of the corner of her eye and nods her in.
#381

orcy_the_green_wonder

Aug 14, 2007 18:46:18
Glenn shrugs, the weapon bursting into flames on the utterance of an arcane word. He swings hard down onto the man, cutting his arm clean from his body, the flames cauterizing the wound as the axe passes through him. The young man screams at the top of his lungs, his body spasming on the carpet. The carpet itself is sliced into nicely, a black mark scorching it's surface. Glenn nods and tosses the axe aside, rolling his metal shoulders.
"Well, that should take care of that. He won't die now. He'll need some rest and someone might want to heal him a little bit so he doesn't die from the shock and all that. Give him some rest... then all will be well! All but the arm, that arms gone, hey... its crawling... get back here!"
Glenn walks over and picks up the man's arm, which is indeed begining to crawl across the ground towards the exit. He looks it over and shakes it a little bit rubbing his helmet's chin plate and shrugging.
"Nasty little thing isn't it?"
#382

dragonstrife

Aug 14, 2007 19:33:40
Her head jerks up a bit as the ax bursts in to flames. Walking over she takes some powder from her belt pouch and mixes it in with some water."Here drink this, it will help with the pain." She says softly to the man while tilting his head up to help him drink. She casts "Regenerate" an him to regrow his severed arm.
#383

captainshar

Aug 15, 2007 8:18:37
Shar gives the man another small healing spell

*CLW* 6

and then casts Mending and Prestidigitation to fix the carpet; she casts Prestidigitation again to clean the man as well. She turns to the stranger.

Thank you for your kindness. I'm Captain Shar of the Noumenal Blade and Guildmaster of the Seafarers. And you are?

Then to Glenn, How much would it cost for you to analyze that creepy crawling arm? I have a feeling that whatever it is will be the clue to why this young man rode hard all day to get to the city.

Oh! Speaking of which...I must alert my people to keep an eye out for Davar. He took the man's satchel; with any luck, my kobold friend now has it, but just in case...


She waits for their answers but also looks toward the door, as though she wishes to leave very shortly.
#384

dragonstrife

Aug 15, 2007 10:25:42
She looks up "Me? If I'm the stranger your referring to I'm Capitan Lurania Turmblin of The Warhorse. I'm a cleric, but you have probably noticed that. The regenerate should be done before the sun rises tomorrow. Right now he needs some rest. The potion I gave him has painkillers in it along with some mint to make it taste better. I really didn't want to have to get into an argument with him. Thank you for you help, I'm a bit tired myself." She turns back and makes sure the arm is growing properly. Standing up she looks at Glenn and Captain Shar. "I think he is stable enough to be moved to a bed. By the way who is Davar?"
(The arm should regrow in one turn.)
#385

captainshar

Aug 15, 2007 13:39:38
Davar? Only the leader of the Guild of Ultimate Evil. I want to stop him from getting out of the city with that package, if possible. Though now that this fellow isn't about to die, he may be of just as much help.

I can give him a bunk on the Blade, I don't have any passengers currently. I think two is the maximum my carpet can handle well but I'll meet you down at the docks in a bit, then? I want to step out a moment to tell my man to send an alert to the Guild about Davar, and collect this poor man's horse...


She does so, notifying one of her followers who had been tending her shop. She returns to Glenn's Mechana.
#386

dragonstrife

Aug 15, 2007 14:13:09
She nods her head, pondering. "If his horse is fit enough I could probably ride it. He, on the other hand, will be riding my mare. Unless you think he'll do better on the your flying carpet. My mare, Annie, helped me out against a troll, I had broken my leg and she kept me from falling off as she went back to my town. He's just asleep. I have rope, all I need to do is tie him in place and go to the port. By the way I just came in with a shipload of cargo do you know a place I can put samples out so I can see how people like it?"
#387

captainshar

Aug 15, 2007 14:22:01
Shar eyes the horse. Unless she can fly, I suggest we take the carpet. And his horse pretty much collapsed in the town center down there. Might have been stolen already, actually.

Far as cargo goes - you can have a display in my shop for this month. I'll take 1/10 of the gross profits.
#388

dragonstrife

Aug 15, 2007 14:38:54
She laughs. "No she can't fly though I would try telling her that. She might take offense. I could cast "Wind Walk" but that might be a bit hard on him. If you fly low enough I can ride along beside the carpet." She picks him up and groans with the effort. Softly as possible places him on the carpet. "Meet you at the docks in 15 minutes?" she asks as she mounts Annie "I'm taking you up on your offer." She rides off toward Captain Shar's shop, then after putting the metal up for sale she canters back to the docks.

(This doesn't have anything in the post but what damage do you think lightning should do?)
#389

zombiegleemax

Aug 15, 2007 17:48:08
He reads the letter, and considers his options. He has no real guild, his sole remaining ally, Sargatanas, seems to have disappeared from the face of the earth, and he simply can't handle this by himself. So he does the only thing he can think of: Turn invisible and fly to the Blade, where he begins circling high above it.
#390

dragonstrife

Aug 15, 2007 18:23:01
She canters toward the dock many people getting out of her way. "Now if I was a evil guild leader where would I hide?" She casts detect evil, slows Annie down to a easy trot and scans the passersby.

A couple questions,
  • If you Invisible and someone cast Detect Evil, would they see your aura?
  • Where in the world is the Blade, because if it's up north Lurania probably knows about or has heard of it
#391

zombiegleemax

Aug 15, 2007 19:05:24
The Blade in question here is the Noumenal Blade, Captain Shar's ship. I just forgot the italics. As for seeing the aura, if he is in the area of the spell, you'd get an idea of general vicinity, at least. Other than that, I don't know for sure.
For sake of sounding fair, I'm flying around the ship at the height of the topmost portion of the sail, around the mast, so if you look up with it, you should pick him up. And I need to look up terminology in the future.
#392

dragonstrife

Aug 15, 2007 19:27:34
(Thanks!)
Taking a lift down she sets off at full gallop toward The Warhorse. She goes up to her ship and checks with the First Mate.
#393

captainshar

Aug 15, 2007 21:08:36
Well, get back to me on that, Glenn, OK?

Shar leaves the shop, absentmindedly steering the carpet out into the open, where she can hop on again.

How did that cleric girl miss that this part of the city is hundreds of feet up in the air? Oh well, I suppose she can look after herself.

Shar flies off the floating city and down to the Noumenal Blade, nodding at Lurania as she passes her.
#394

orcy_the_green_wonder

Aug 16, 2007 0:22:06
Glenn seems completely oblivious to all the conversation going on around him as he heads into the back room. The twitching arm clawing and slapping at his metal armor and limbs. He disappears behind the back curtain and the sounds of work can be heard rather quickly moving along.
#395

lady_rolindin

Aug 16, 2007 1:48:32
captain Fi'rua of the Raven’s Song and her two personal from the ship will go towards the city. Once e they find out about the merchant guild being in the sky, they will find the air ship that will take them there.

I don't know how long this will take, maybe past midday?
Or further into the evening. Once there they will ask around for glens shop, and go to the shop.

I guess the next step is going inside the shop then.

When the three get there, Glen would see a half elf female with black knee high boots. Black pants with a belt that has many pockets on it, her shirt is a dark royal blue. She wears her hair braided in elven style and an elven family hair broach in her hair. she has a rapier on her right side with her cloakhanging off her shoulders. Wearing an necklace with a silver eagle, with light blue eyes made of some kind of gems.
she has bracers on both arms.
#396

dragonstrife

Aug 16, 2007 10:54:02

How did that cleric girl miss that this part of the city is hundreds of feet up in the air? Oh well, I suppose she can look after herself.

:P Nope I took a lift down. Nice catch though!
#397

orcy_the_green_wonder

Aug 16, 2007 11:37:58
A warforged comes out of the back room, striding over and standing behind the counter as the woman enters. He looks over to her and nods slightly in greetings.
"Hello Miss... welcome to Glenn's Mechana. How may I help you today?"
#398

lady_rolindin

Aug 16, 2007 16:07:58
"Hello Iam Captain Fi'rua of the Raven’s Song, I do have a list for master crafter Glen. You see I have a small ship recovery company. Thes two with me are part of my crew." She give the war forged a slight bow.
" These are the items on my list.
The first thing on my list is two strong meduim cranes, able to hold at least the weight of ten or more heavy chests. The cranies would have to have some kind of pull system to enhance the weight capabilities also One on each side of the Raven's Song, my ship. With some magical abilities, maybe with commands words, to raise, lower, left right.

The next item on the list is floation bags, not the standard size. I would need bigger floation bags than is sold. How many lets say that depends on the price, I know that the regular floating bags costs 5 gp each. Their too small.

I will also need a bellow that makes water into air for the flaotoin bags.

The next item is nets, strong, with 1/2 inch or smaller squares to hold the items brought up from the deep. I would say maybe 2 such nets and and extra net. The size of the nets 20 foot by 20 foot. The nets would need to have the square hole so that when being pulled up by the crane,, that if a chest tiped side ways small items such as coins, jewery of differnet kinds would not fall through. The meduim cranes would pull the nets on to the ship then my crew would unload the nets . Then once unloaded they would be sent to the water serface again, for more items form the deep. It would be good to have some kind of floatation around the edges of the nets also, and the nets need to be strong and hold up to salt water and not wear out.
Regular nets wear out fast in salt water."

Fi'rua will then go hand the list to the warforged, " can I get some kind of time to make siad items and the cost for the items. If it not to ask too much."
#399

lady_rolindin

Aug 19, 2007 16:41:44
I do have a question Orcy.
About barrels, there is a spell to keep items fresh. Now about how much would it cost to have the spell put on a barrel or barrels?
THe barrels would be used to keep fruits and other kinds of food fresh while on vayoge.
Do you have the spell? and how much to have the spell put on a barrel or barrels?
If you don't have the spell I know about where to find it, or start looking to find it.
#400

sssargoth

Aug 21, 2007 1:33:13
A very fancy looking orc enters Glen's Mechana, and noticing the lady with her own list, waits his turn. He carries a very well made rapier and appears to be in his mid twenties, although you get the sense that he has a very old soul.
#401

orcy_the_green_wonder

Aug 21, 2007 16:13:21
Alright lets see about all of this... You'll need a character first off before you start buying up all these items for the character. Making the character and posting it without said items would be the best way to go about that. Once that is done Orcy will take a look over everything and try to work out some prices. It may take a little more time since these aren't just simple magic items like everyone else asks for but a lot of strange and modified things instead.
#402

lady_rolindin

Aug 22, 2007 2:29:15
Orcy my character is posted now, ok.
The items are needed for a ship's recovery company:
The water to air bellows; for instance to blow up the air bags to float up the items to the surface, and the meduim to large air bags also.
The cranes will be needed to lift the items on to the Raven's Songs deck.

The nets, would it be possible to have two net, I'll explain.
The top net would have the 1/2 inch squares or smaller.
The second net attached to the bottom of the larger hole net.
The reson to catch any small items from falling into the water again. The top net would have to have strenght to hold chests, and other items with out damaging the ropes (Top net).

All items are not uncommon for a ship recovery company.

Ern,Tr notices the orc enter and gives him a nod.
"Nice day is it not" she say to him.
#403

sssargoth

Aug 22, 2007 12:54:29
Ern,Tr notices the orc enter and gives him a nod.
"Nice day is it not" she say to him.

Oh yes, it is a lovely day.
#404

lady_rolindin

Aug 22, 2007 21:16:46
"While were waiting on Glen then, I am Ern'tr Fi'rua captain of the Raven's Song. I do like to meet others on Kel' Tryanor, If it is no trouble can I ask your your name. Are you from Kel' Tryanor?" she ask the orc thinking he looks like one of the orcs from the Emeriskan Empire.
#405

sssargoth

Aug 22, 2007 23:51:24
My name is Julias, and it is an honor to meet you. With that he bows with many an exagerated flourishes before continuing. I am not from this world, and have never encountered it, or the mists surrounding it before. The mists seem to have an adverse effect on the enchantments on my rapier, which I noticed only a few days ago, and I am here to have it re-echanted.
#406

orcy_the_green_wonder

Aug 23, 2007 1:06:07
The warforged at the desk looks the woman over and listens to her order, scribbling a few things down on the papers infront of him. He scratches a few things out and re-writes a few things and after a short time he looks back up.
"Ah, well let me see. The netting is rather mundane as are the cranes. I would suggest just going with the regular cranes unless you want to spend a lot of money, the pulley system Glenn can rig up will do the job with only one person cranking it, so it shouldn't need to be magically worked at all. The barrels we can do, though they require the permanent workings of certain spells so they'd be a little pricey but not too bad. So the total taking all of that into account would be... well dependant on how many of these things you wanted. The netting would cost you two hundred combined. The cranes would cost you one hundred and thirty each. The flotation bags would cost you five thousand four hundred and fifty eight gold for one set, and the barrels would cost you four thousand five hundred each."

Nets: 200gp (combined set)
Cranes: 130gp each (can lift 2,080lbs)
Flotation bags: 5,458gp (self-filling)
Barrels of freshness: 4,500gp (keeps organic material fresh)
#407

lady_rolindin

Aug 23, 2007 1:59:42
"Then if you excuse me Julius for a moment. Then the order would be for the nets, two cranes, 5 barrells, 4 sets of floation devices." she says to the war forged.
I believe the price in gold would be 43,932.

Captain then looks at one of the ships crew with her, "Mind you Juluis is not from the Emeriskan Empire, go both of you and go get the gold for the shop here, do bring some more with you to guard the gold. Get the sucurity help also to escort the gold here. Unless you wish to go to the Raven's Song and collect the gold your self (talking to the warfoged).
How much more to install the cranes midship, just over the ships line? one on each side.

Julius I would invite you to join me on the Raven's Song: so we could talk some more, when ever you get the chance.I do like to hear other stories of where their from. You might get some staires from my crew though, pay them no mind when you do visite.." She says

Now depending on glen weather or not he can get the gold, or does he wish to have the gold delivered to him?
If Glen does wish to have the gold brought here then the two will go fetch it for him, along with others from her crew.
#408

orcy_the_green_wonder

Aug 24, 2007 0:06:24
The warforged claps his hands together and a pair of erinyes effigies appear from the back room. He whispers a few things to them and they move to flank the woman's crewman.
"These two will accompany your man back to the ship, where you'll put the coin in one of their bags of holding or both if the need arises. As well, for added protection, Mongo will be going with you. He is Glenn's stone golem, the one outside the door. I'll pass the order along and I'm sure it will be done by tomorrow, perhaps even in a few hours. Glenn is quite good at what he does but no, I am not at liberty to say how he does these things in such a short time."
#409

sssargoth

Aug 24, 2007 0:22:42
"Julius I would invite you to join me on the Raven's Song: so we could talk some more, when ever you get the chance.I do like to hear other stories of where their from. You might get some staires from my crew though, pay them no mind when you do visite.." She says

I may just take you up on that offer, and to be honest, you get used to being stared at after five or six decades.
#410

orcy_the_green_wonder

Aug 24, 2007 0:24:25
The warforged looks toward Julius and nods his metal head toward him.
"How can I help you today sir?"
#411

sssargoth

Aug 24, 2007 0:30:53
Ah, yes. I require a few items for my journies in this world, and my rapier to be re-enchanted. With that, he removes a parchment from his inside vest pocket, and hands it, along with his rapier, to the warforged.

The list.<br /> <br /> Rapier: +1, Wounding<br /> Ring of Blinking<br /> Gloves of Dexterity +6<br /> Manual of Quickness of Action +3<br /> Bracers of Armor +7<br /> Ring of Protection +2<br /> Amulet of Natural Armor +1
#412

orcy_the_green_wonder

Aug 24, 2007 0:33:55
He takes the things with a nod of his head and sets them behind the counter. He turns back toward the orc and approaches again.
"Very well. I see nothing too extreme, it should all be ready by some time tomorrow, I'd suggest checking back then."
#413

lady_rolindin

Aug 24, 2007 7:02:09
Ern'tr says to Glen after he's finished with Julias, "I didn't relize you were Glen, I appolize for not knowing who you are.

I do have other questions about magic items when your through with Julias."
She then says this to Glen, "The offer of your men going to help is excepted, and I'll wait then for them to return. If you can't answer my questions about the nagical questions for the things I need I would apperacte directing me to who can make them then."She truns her attention to Julius then, "Julius if you would I would like to show you the Raven's Song, I too know how it feels to be looked at in that way. Some elfs of the Imperial Navy accept halfelfs, but others do not. It is harder being an halfelf amoung elfs than one thinks. I can tell you stories, and if you would I would like to hear some of your stories in turn.
I think you are striking in ways and have nothing to fear from me or my crew."

She'll wait for the two crew members to leave with your shop help and stay and wait till they return.
#414

orcy_the_green_wonder

Aug 24, 2007 8:12:24
The warforged tilts his head to the side looking toward Ern'tr. He rubs his metal chin with a finger and shakes his head.
"No, I am not Glenn. I'm... not sure what made you think that. Glenn is currently busy in the back room with some research on some rather... strange things. I am his representative at the moment and am quite capable of giving out prices and the like. He'll be doing the work himself though I assure you... well, most of it. Perhaps I'll tackle an item or two but he'll be the one doing most of it."

((If you would all like, we can do a time skip to the next day since we're a bit behind the seafarer's guild with whats going on.))
#415

captainshar

Aug 24, 2007 8:46:11
Yes, the undead are those the goddess rejects as sacrifices.

Salise enters the shop again. When she sees the other orc she does a double-take. She whispers to Kaer-Thok:

Do you have a brother, Kaer?
#416

lady_rolindin

Aug 24, 2007 14:15:18
"Then I appoligize then, could you tell me your name then, "
Ern'tr says.

Then will start again, "The other irems that intrest me are antimagic grenades, and alchemist balls. The alchemest ball sould be between 1 an 3 foot round, they are for my ships protection, the antimagic grendades for my self and my crew. And prices on ships magical enhacments, and prices.,"
Thinking that the warforged came form Eberron crystal sphere or one of the makers came to this world from Eberron crystal sphere.


{As far as a time jump that would be up to Sssargoth also, since his character had the same time warp also. If a time jumps agree to then I will have to post my crews reactions from my First mate Juskirk's reactions and the crews reaction and actions to said events.}

Ern'ta would notice the two coming into the shop and give a quick look at them. Having seen them before she would just smile at them, not haveing meet them but seen the two. The look back at the warforged and Julius also.
#417

orcy_the_green_wonder

Aug 24, 2007 18:45:30
((Well, since Salise and Kaer-Thok are here and they left a day later than things are taking place, we'll just go ahead and skip then.))

Kaer-Thok shakes his head looking the other Orc over. He enters just behind Salise and makes a thoughtful noise.
"No... but... he does seem familiar from somewhere."
#418

sssargoth

Aug 24, 2007 23:35:18
((Time warp works for me.))

Well now, me being familiar could mean any number of things. I did know a Kaer though, with the full name of Kaer-Thok mind you. Met him in the Dul-Grek valley in our home plane of Ogbanar when he was about eight. He was a rather eccentric lad with his obsession with bathing daily and prefrence for the rapier over the axe. I taught him how to use the rapier to be twice as effective as someone swinging a great axe by the way. However, the odds of Kaer-Thok of the Dul-Grek valley and Julias the wanderer of nowhere in particular meeting again in such an unusual place as this is one in a really big number. Julias just grins at Kaer-Thok with his body language of complete dumbfounded shock. (Or as I assume has happened to him.:D )
#419

orcy_the_green_wonder

Aug 24, 2007 23:51:42
Kaer-Thok raises his eyebrow looking Julius over. He makes a somewhat thloughtful noise and shakes his head slowly.
"I can't say I remember that in the least. While it is true that I much prefer the rapier over any brutish axe... but my skills are largely self taught. I remember no wanderer or anything of the sort that taught these skills to me. I do indeed come from Dul-Grek valley but as I've said... I was not taught by some wanderer. Why you would make such a claim I am not sure..."
#420

sssargoth

Aug 25, 2007 0:15:16
[i]As you said, largely self taught, but you had to learn the basics from someone. Also my wanderings tend to keep me in one location for several years at a time, and I distinctly recall being in Dul-Grek for some fifteen years some thirty to fourty years ago. And I'm sure that sash isn't for covering the effects of a certin something that someone like myself would have had to teach you about.[/i] It's about now that anyone paying attention to the exchange between the two orcs that Julias just doesn't seem to want to stop grining, with one side of his mouth slightly open.
#421

orcy_the_green_wonder

Aug 25, 2007 0:35:12
"While I will admit you have some strangely similar qualities, and apparently know quite a bit about my training long after I left the valley... I do not have a teacher of the likes that you speak. Though if you would like to test your skills against mine then I will gladly accept this challenge. If you would however prefer to stop taking claim for my abilities, then that will be acceptable as well. Perhaps we have met, and it would be possible that it was while I was still young. But as I've said, you were surely not teacher of mine."
#422

sssargoth

Aug 25, 2007 0:51:46
[i]Well, It would be quite pointless to see whose skills are better, since I'm sure we would be evenly matched, and as you pointed out, my memory is probably faulty. I wouldn't mind traveling with another swordsman for a time, if you don't mind my company, or my ramblings, and we aren't going someplace with undead.[/i]
#423

orcy_the_green_wonder

Aug 25, 2007 1:07:24
Kaer-Thok looks over toward Salise and shrugs his shoudlers.
"What do you think? Shall we take this rather... arrogant gentleman along as part of a new crew? Or shall I best him here and prove his claims of an even match false?"
#424

captainshar

Aug 25, 2007 16:17:28
Crew? Well...if he can take orders. We don't have anyone yet, and I can't say I've been too disappointed with my rapier-wielding orc.

So, orc, want to see if you can be a sailor?


Shar zooms into the shop as well.

Quite crowded, aren't we? I was wondering if you could let me see Glenn so he could lend me a hand...?

She says the word 'hand' quite pointedly.
#425

lady_rolindin

Aug 25, 2007 17:53:40
Ern' tra is still waiting on the warforged answer about if he has an name, and the prices of antimagical grendes.

She'll say this to Kaer' Thok andf Julies, "I do understand why one would test themselves against others, when you do just be careful. I would be disappointed Julies if you coulden't see my ship."she would notice Shar coming into the shop also.
#426

orcy_the_green_wonder

Aug 26, 2007 0:57:23
The warforged nods and hands a piece of parchment along with a sack of things to Julius. A few other warforged enter to inform him and Ern that the items had been delivered to the Raven's song once they were completed. Finally turning to the woman himself the warforged bows slightly.
"Sorry Ma'am, I've been called many different things in my time but at the moment I'm referred to as "Swiftforge" as my taking to Glenn's... ways of creation have been rather quick. As for these items you speak of, I have never heard of them. Nor do I believe has Glenn, though you might need to ask him yourself for that."
Swiftforge turns toward Shar and nods, motioning toward the curtain that leads to the back room.
"Speaking of which, he has been expecting you."


Kaer-Thok grins slightly, wrapping his arms around Salise's slender waist and chuckling lightly.
"Well I would hope you've not been disappointed, as I don't recall doing anything to bring such about. But yes, if he is willing to take orders and serve as a member of the crew, I believe it might be most beneficial to have an additional warrior aboard, once things are all fixed up and ready. Perhaps we'll find some others to take on as crew as well... it would certainly be useful to begin gathering others, unless you wish to give sailing the ship by ourselves a try."
#427

lady_rolindin

Aug 26, 2007 4:00:41
Ern' Tra says to the warforged after he's done with Shar, "Then it is good to meet you Swiftforge, when Mastercrafter Glen has time I would like to speak with him also, if he can spare the time to see me."

She will then trun her attention to Salise and Kaer-Thok, "I haven't really had the time to speak or introduce my self to both of you, I am Ern' Tra Fi'rua. Formelly of the Elven Imperial Navy, now captain of the Raven's Song", she thinks for a moment then.
#428

captainshar

Aug 26, 2007 20:42:30
Salise laughs, a clear ringing laugh this time.

You don't know a thing about sailing, do you? The biggest thing you can control properly with only two is a Launch! Well, we need at least five competent sailors to keep my ship going properly. I'm going to have to start teaching you or we'll need four others plus me while you start off as my cabin boy.

She pats his hands lightly.


Shar raises her eyebrows at Salise's wounded appearance, but takes no further action when she sees their displays of affection, turning instead to the half-elf.

Ah, I saw your name on our shipping register, Captain Fi'rua. Welcome. I am Captain Shar.

Now, I am delighted to see so many allies here, as there's been a bit of a disturbance down at the docks this morning, and I may shortly be calling on your aid. If you would all like to meet me in twenty minutes' time aboard the Blade...but, yet, you might wish to buy things here...


She deliberates a moment.

All right, anyone interested in repelling two kinds of undead at once? If you are, I'll invite you in to speak with Glenn as well, as I'm planning to discuss the operation with this excellent chap just now. Save time.

So, Swiftforge, can I go through to the back?
#429

orcy_the_green_wonder

Aug 26, 2007 20:58:05
Kaer-Thok grins and chuckles shaking his head.
"Indeed, which is why I say it. I'd thought we would in fact need a number of sailors to keep our ship running properly. It had been a joke, but my... humor is not the easiest to catch it would seem."



Swiftforge glances between Shar and the others in the room and shakes seems to be thinking carefully.
"No. But yes. You may go back there, but YOU cannot invite others to join you there. If you would like to bring others, you'll need to ask Glenn. But as I said, he has been awaiting you. So you, and you alone, are clear to enter."
#430

captainshar

Aug 26, 2007 21:32:39
Well, if all of you would be so kind as to wait, then;

Shar strides into the back room, opening eyes wide at her surroundings, but looking out for the metallic flash of Glenn.

Ho there, Glenn!


A joke? It might be that I'm not used to being able to take someone less than seriously.

Salise seems lost and sorrowful for a while, then shakes her head disapprovingly at herself and glances up at Kaer-Thok again.
#431

orcy_the_green_wonder

Aug 26, 2007 21:41:42
Glenn stands to one side of the room, the black, squirming arm nailed down to a table infront of him. He hums a tune, his helmet resting beside him on the table. When he hears the woman enter he turns around and bows his head for a moment. His lower face is currently covered by a strange metal mask with many holes in it.
"Hello there, I've been waiting for you. Taken a little bit but I think I've got it! Quite a nasty bit of work here you know, I mean the stuff that was inside that thing... ewww. But luckily I think I've managed to figure out what it was that was doing all that nasty necromancy work after some experimentation!"
#432

captainshar

Aug 26, 2007 21:57:23
Good, good! What is it!?

If it's a disease brought in by the breath, I'm fine.


She adds hastily, and taps the amulet around her neck.
#433

orcy_the_green_wonder

Aug 26, 2007 22:21:25
"Well thats part of it yes, so you'd be immune to part of the disease, the undead one thats the one that would take care of I think. But then theres something else in here, not breathed but some sort of strange effect on the mind, and another one thats really nasty and I won't even get in to yet. Suffice it to say that you'll need one of these if you plan to be going into that jungle."
Glenn points to the metallic mask over his lower face and his eyes and cheeks twist up into a smile.
#434

captainshar

Aug 26, 2007 22:26:55
And how much does one of those cost?

Shar gives a wry grin.

We're probably going to need quite a large order of them.

But speed is of the essence; I'm afraid I angered Sargatanas by not handing over the boy when he demanded him, and now I'm going to have to fight them, too. Haven't got any positive energy bombs that would neatly wipe his crew out while leaving my docks intact, by any chance?

But the main thing is to stop this plague from the villages around the forest. Ah...


She has an idea.

Have you got that far-speaking device with you? The paladins would be perfect for this sort of thing, they don't even get sick...
#435

orcy_the_green_wonder

Aug 26, 2007 22:50:54
"You seem to have the wrong idea bout this 'disease' completely! Not only is it magical but it isn't so much a disease as it is a curse. It acts like a disease quite a bit, oh yes QUITE a bit. However, it is not entirely a disease, since there aren't really many diseases that can bring the dead back to life as something else or as some sort of mock version of themselves, no not at all. Besides... I don't have all that many masks you know. They're not that easy to make and require quite a bit of the essence in this arm here. Not sure if I could make another, from this arm. If you were to bring me some more infectees who haven't succumbed to the full effect yet though... I could maybe make some more."
#436

sssargoth

Aug 27, 2007 2:08:08
So, orc, want to see if you can be a sailor?

[i]Well, it has been a while since I've run the rigging, but I'm rather sure I remember.[/i] Julias takes the pouch and parchment, and assuming the parchment is a bill of sale, he checks it.
#437

captainshar

Aug 27, 2007 8:48:04
Oh dear...

Well, this is sounding like less and less fun, but I suppose that's all the more reason to help the poor people around the jungle. All right; so we'll just have to fight the undead and hope none of us get killed by them, meanwhile sending back any who are partially cursed to you. Will clean air protect us from everything but actual death at their hands?

To start with, I think I'll need a different sword...this one is particularly good at stabbing people in the heart, but that doesn't mean much to the undead.

Before we go any further: I have only ten thousand readily available gold at the moment. Perhaps others can pay for some of this too, but how far are you willing to help us, since this looks to be an expensive operation?


Well, good then. How experienced are you? Can you do navigation? Or were you just a common sailor unfurling sails?
#438

orcy_the_green_wonder

Aug 27, 2007 14:48:35
Glenn stares at Shar blankly for a moment, looking around at the various constructs in the back room with him. He scratches at the mask on his face and sighs.
"Maybe I shouldn't have made it a mask. Would have prevented all these misconceptions about this thing. But nooo... I had to go along with the 'plauge' theme and make it all mask-like instead of making it obvious that its some twisted magical effect. I really should charge them for all this, I mean really, does nobody listen to me? Anyway, you won't have to pay for these, as long as you bring me some infectees. I've got four of these things at the moment but nothing to cure someone already infected so be careful not to remove them. I'm not sure how long you need to be exposed to it for things to work... but just keep it on. Honestly I'd like to get my hands on whatever is making that stuff too. Have any idea what that might be?"
#439

captainshar

Aug 27, 2007 15:52:45
Someone Sargatanas doesn't like, but not enough for him to be polite when asking for help defeating this guy, whoever he is. Sargatanas says he's going to try to reclaim his throne in the jungle from this person.

And the young man is fine physically now, though rather upset. It seems a bunch of organized undead came into his village and turned on some kind of machine that spreads this curse in the air.

OK; so, we'll take the masks for now. Thank you very much. And I think a cutlass would do better against these than my rapier; ideally I'd like it to be flaming and holy; how much would that be?

And, eh, do you mind if we cut off the infected bits and just bring you those? I don't like the thought of this stuff spreading in someone any further than it already has. It's got three parts, you said: the airborn part which kills you, the curse part which turns you into an undead, and the mind-control part that puts you under whoever's sitting on that throne?
#440

orcy_the_green_wonder

Aug 27, 2007 16:43:37
Glenn puts the masks in a bag, including the one he is currently wearing. He removes the mask and smiles, tossing it into the bag. After listening for a bit he smile and shakes his head.
"Nope, not at all. Not sure what it all does really, but theres apparently three types, one that effects the body, which might be airborne. Think that would be what makes the whole undead thing. Then theres one that seems to be mental... and some... other thing. Spiritual maybe? Won't be sure till I find one of them generator things you're talking about or until I get some other people with infections. And the whole thing would be better than just the parts, but if all you can get is the parts I suppose I can settle, though it will be hard to figure out a cure if I don't have the infected."
#441

captainshar

Aug 27, 2007 16:47:23
All right, thank you. You seem to be swamped with customers at the moment; but if you do think you could make me a sword, that would be great. Fi'rua is here, and Kaer-Thok and his elf, and another orc who looks just like him.

Shar bows her way out, holding the bag.

All right, folks. I hope you've had time to think about it. I can take a few of you with me now, if you're looking to fight some undead.


Salise looks up at Kaer-Thok, shrugging her shoulders.
#442

orcy_the_green_wonder

Aug 27, 2007 19:38:35
Kaer-Thok shrugs and glances toward Salise.
"If you would like to, I suppose we can go. Though I am not as useful as at most times. Perhaps we could if Salise would like to get a bit of adventure while the ship is being repaired. But, if there are others that can perhaps do more than we... I will step back and allow them to help instead. What do you think we should do?"
#443

captainshar

Aug 27, 2007 20:24:39
Yes, perhaps not in the first four. My rapier is as poor as yours against them, although I seem to find myself at the head of the operation. But if I can find others, I'll leave you to a much pleasanter couple of days together.

Well, I'll probably think of something else and be back, but for now I'm going back to the Blade to see if that boy has calmed down enough to tell us where to go. I can receive you on my ship just as easily as up here.


With that, Shar jumps on her carpet and plummets down to the docks.


When Shar is safely out of earshot, Salise whispers,

That half-blood is not so demanding as I thought she might be.

But can we get our things now?
#444

sssargoth

Aug 27, 2007 23:40:40
Well, good then. How experienced are you? Can you do navigation? Or were you just a common sailor unfurling sails?

[i]Well, it was a while ago, but I did mostly just unfurl sails, and defend the ship against pirates. Did a bit of navigation as well. Personally I wouldn't trust myself with much beyond the basics.[/i]

(What does the parchmant say, oh green and woderous one?)

((Sorry for not responding sooner, but my internet crashed this morning and I've been out of the house most of the day.))
#445

orcy_the_green_wonder

Aug 28, 2007 0:11:18
"You know, if you're having trouble with fighitng against undead, or with finding crewmen. Theres always the possibility of purchasing them. The effigies that work within the city are fine tools for basic tasks. Cost a little bit sometimes, but they can work wonders for your needs if you get the right kinds."
#446

sssargoth

Aug 28, 2007 0:44:47
Julias finishes scanning the parchment, and begins swiftly couting out a large amount of platinum and a small amount of gold from a sack of his own. Once he is satisfied with the amount, ad their arragement on the counter, he nods to the warforged. That should settle my account in full and I look forward to doing business here again.

After that he opens the sack and puts everything where it should be. His rapier going right back to his belt, then everythig else, and finally removing a book, before wrapping it in the sack it was in ad putting it in the sack that had all the coin.
#447

lady_rolindin

Aug 28, 2007 8:30:50
Ern'tr looks to the warforged the says to him, "Swiftforged can you tell me then how much it would cost to magicaly renforce my ship, if you don't mind. If you could swiftforged please do ask mastercrafter Glen if he would be kind enough to see me when he is done with Captain Shar. I do have other question about items also"

She'll wait for his answer then ask Kaer-Thok and Salise, "If it not to much trouble could I know your names and then tell me what Captain Shar was talking about. This happening at the docks?. Do wait Julias I would like to speak further with you."
#448

eglentyne

Aug 28, 2007 22:23:56
Brensas get to merchant guild like others, by air ships I read about then.
Brensas then go to find wizard shop, wizard shop who have.
He look and ask others where wizard shop is.
#449

redhase

Aug 28, 2007 23:45:38
a human male dressed as a fighter wearing leather armor and carrying a longsword come into Glens shop. He notice a the others in the shop, "I didn't know Glen was so busy, I'll wait till he's finished then."he'll wait till the warforged can assist him.
#450

orcy_the_green_wonder

Aug 29, 2007 0:26:19
Kaer-Thok turns his attention toward Ern'tra and nods his head slightly in greeting. He places a hand on Salise's shoulder and clears his throat.
"Greetings Captain Ern'tra. I am Kaer-Thok, master swordsman. This is Captain Salise Lothrall of The Salise, a pleasure to meet you.

To answer your question, yes, some things have apparently occured at the docks. A small band of undead made their way to Shar's ship and left after she shouted a few things about backup... using our names as well as a few others I believe. While we made our way here, a massive skeletal dragon pulled itself from beneath the waves and sat upon the docks watching the blade. To my knowledge, and by her pressence here, I would assume nothing occurred after that. Other than, perhaps, the undead leaving."


"Sargatanas."
Glenn's voice comes from behind the curtain before he steps out, his helm back in place upon his head. He strides toward Kaer-Thok and exchanges a box and sack of things for some gold, Salise's shoes amongst those things. Afterward he turns his helmed head toward Ern'Tra, the gems that serve as eyes in the helmet flashing with light for a brief moment.
"Sargatanas is the name of the undead. He is the captain of a greatship, and one of my richer customers in the past. Indeed, I outfitted the entire temple of the damned all by myself. Which means that it is a dangerous and well protected place. I would urge you to be careful if you want to fight him, I made a lot of his things and that means they're top quality. Theres also all the undead and the really creepy stuff he has with him and some other nasties. But anyway, what can I do ya for?"
#451

lady_rolindin

Aug 29, 2007 3:28:53
Ern' Tra then thinks for a moment taking in the things said, "There seems to be things going on I have no information on, maybe Kaer-Thok and Captain Salise, you can tell me what I don't know, if you wish to; after I have a meeting with Glen. I do thank you for the information, there does seem to be more going on that I know about; if you think me and my crew could help in some way. I am sure that my first officer Brownwell would have been prepaired in some ways though, if my ship's help was needed. It does seem that the threat has left for now. Mastercrafter Glen I would ask to have a word with you in private, if you would first."

She would notice the new person entering the shop and take a quick glance at them, then turn back to the others.
#452

orcy_the_green_wonder

Aug 29, 2007 14:40:59
Kaer-Thok shakes his head and smiles, looking through the bag. He closes it up and turns toward the door.
"No captain, I don't think I can. You see, I have just as little information on the subject as you yourself do. I only saw it happen, that is all."
He strides out the door, Salise walking beside him and shrugging glancing back over her shoulder and eyeing the competition on the seas one last time before leaving. Salise puts on her new shoes as they walk and smiles, hopping along beside Kaer-Thok to get them on. When they reach the city's docks they step off into the air and descend, walking down toward Tyrannor's docks below.


================

Glenn rubs the metal over his chin. He looks the woman over and shrugs, waving toward the back room and stepping through the curtains. As he does this, the warforged turns to the newcomer and nods.
"How may I help you today?"
#453

redhase

Aug 29, 2007 21:22:09
Kriteton says to the warforged , "I was told that your shop could help with the items I need. Yes I think you could help."

kriteton then would go up to the warforged and hand him the list he has.
Orcy if you need the items and where their from I can pm them to you. on the list is a many fang dagger, blast globes, sending rings.
#454

captainshar

Aug 29, 2007 21:34:38
Shar pops up.

A holy cutlass, and something with which to see in the jungle, would be very nice. I'm sailing away now, so if you could maybe fly it out to me when it's done?

She goes back to her ship.
#455

eglentyne

Aug 29, 2007 21:35:30
what shops guild have here? Who have shops here?
#456

orcy_the_green_wonder

Aug 29, 2007 22:01:18
((Orcy will need the item list and where they are from PMed to him as he doesn't recognize some of it from what you said here. As well, Eglentyne, The merchants guild is currently located in Glenndria, Glenn's flying city. The shops that it holds at the moment are Glenn's Mechana, and Shar's Imports shop.))
#457

eglentyne

Aug 29, 2007 23:41:43
Then brensas go to Shars imports, whne he go inside he look around for moment. He ask the owner if they have something that help to not make him get sick from dead things, like ones that visite the sea guild.
#458

lady_rolindin

Aug 30, 2007 1:58:19
Een' tra will go in the back with Glen then.

Once ther back ther she'll say to Glen," I know you don't know me, I have heard that your shop was a good place to shop from others. What I have in mind is something else, may hasp some kind of business deal between the two of us. I don't know what kind of raw ore's you can get or who supplies you but I do know where to find rare ore's, and other things that might hold some interest".
#459

captainshar

Aug 30, 2007 8:28:42
Sorry lad. We've got fabrics and spices and woods and guides to execution-worthy foreign blunders and odd plants, but the most magical thing we have is supposed to be this polar wyvern pelt, though that may be bogus.
#460

eglentyne

Aug 30, 2007 16:20:53
"That good to know, You can make shirts from the fabrics then for me. What you have?" Brensas say to merchant.

After he done he go find other shop to find if they make magic things then.
#461

lady_rolindin

Aug 31, 2007 16:27:22
The two crew members wouls ask around and find that Captain Fi' Rua went to glens shop. They would go in and then see the others in there. One of the crew members being a warforged, the other human crew memebr looks at Swiftforged, "looks like you one of your brothers came to Kel' Tryanor Bren." Bren the warforged is dressed in swashbuckler gear. (on my ship there are 4 warforged from Ebberon, in my crew.)
#462

orcy_the_green_wonder

Sep 03, 2007 0:40:27
Swiftforge looks up and nods to the two as they enter.
"Greetings, how can I help you today?"

Glenn taps his chin and shrugs his metal shoulders.
"Well, I suppose we might be able to work out some sort of deal. But I really do have acess to most of the things I need, another source doesn't hurt I suppose. What sort of thing were you thinking about hmm?"
#463

lady_rolindin

Sep 03, 2007 16:58:16
Captain Fi' Rua smiles abit, " I do know where some Starmetal, Adamtine, Pandemonic Silver, Thinaun and other rare kinds also. If your interested. Some other elven items also."


Bren says to swiftforged, "My good fellow we are here to see Captain Fi' Rua, Were part of her crew. When you get a chance could you inform her that we are here."
#464

eglentyne

Sep 06, 2007 2:42:38
Brensas then wait on shop in shar shop, for shop person to help him.
#465

redhase

Sep 17, 2007 15:31:40
Kriteton will wait, for the the answer to see if the items can be made.
#466

dragonstrife

Sep 24, 2007 15:57:57
A slim lady with shine black hair walks through the door, her cloak billows slightly even though no wind is around. A look of pure innocents is on her face. She stands off the side waiting for someone else to come. After a few side long glance toward her she goes up to the counter.
"Pardon me, I am Adrelial Resquint." She says smiling "I know that this may sound silly, but do you have any dresses. I'm looking for a light weight, full-length dress, maybe a dark blue or purple with silver trim." Looking nervously outside, she decides it's better to leave right now and look for a dress later
#467

captainshar

Sep 27, 2007 19:03:00
Shar flies up to Glenn's shop.

Hello, Glenn. Thought I'd drop by to pay for the fine goods you delivered to my ship a few days ago. What's the price?
#468

orcy_the_green_wonder

Sep 27, 2007 23:06:30
Glenn pokes his helmed head out of the curtains in the back room. He looks toward Shar and the strange woman as she exits. Tilting his head to the side slightly he makes a thoughtful noise.
"The little witch I talked to didn't pay for it after she signed did she? Lets see... I believe I mentioned the price before, so you can pay that and that should be good. Say, you seem awfully friendly compared to that woman."
#469

captainshar

Sep 28, 2007 0:05:42
(Can you give me the amount again?)

Shar walks up to him and hands over the money.

Well, I've just explained to Janine how rude it was for her to assume that you'd possibly have committed such an offense on purpose. I said to her, "a man who guards his own private workshop so particularly would never think of barging into a captain's private quarters." I'm sure she'll be quite agreeable to you now that that's been cleared up.

Shar gives him a smile assuring that all that has been put behind them.


Diplomacy: Diplomacy (1d20+18=29)
#470

orcy_the_green_wonder

Sep 28, 2007 14:22:10
Glenn shrugs metallic shoulders and steps out of the curtain. He wanders over to the books behind the counter and rifles through them, nodding and looking back toward Shar.
"Here it is, fifteen thousand nine hundred and eighty-six gold. But you know, my workshop and a normal room are far different. Mine is magical and contains all sorts of things that would do a great deal of harm to everything if played with. On top of that it has a reaaaaallllly funky effect on time, which just isn't good if you don't know what you're doing."

(15,986gp is right for a Holy Cutlass and the Goggles, can't remember if thats what was mentioned before or not, but Orcy beleives it must have been since its the price he comes up with)

Redhase, Orcy has PMed you about the items you requested, but he would also like to note that Blast Globes have been changed in the Magic Item Compendium, they no longer have a disintegration effect. He can send you the info on them if you would like.
#471

redhase

Sep 28, 2007 15:31:01
That's fine
#472

captainshar

Sep 28, 2007 16:02:40
And I've got several people who are infected. Perhaps one of the airships could be sent directly to the Noumenal Blade?

One of them has lost his mind completely; the others aren't too bad.
#473

lady_rolindin

Sep 29, 2007 3:34:08
Then Fi'rua would go to glen's shop and find Shar. Once inside she would look for he, asking if she is there.
#474

dragonstrife

Sep 29, 2007 7:10:54
Luriana enters the shop and walks up toward Shar and Glenn. "I hope I'm not interrupting anything, I just though you would want more of an update on the survivors." She tells them in detail all of the current injuries on the people down on The Noumenal Blade"I also asked for a few of the crew to chain the madman up and tho watch he as well." she turns to Shar,"I hope that's OK with you, I decided that chaining him to the mast would be a bad idea, and a very expensive one at that."
#475

captainshar

Sep 29, 2007 10:54:35
Were my arrangements not satisfactory? And I appreciate your concern for the people, but why were you on my ship when I clearly invited everyone to debark once we reached port?

I'm not suspecting you of any malicious intent - don't get me wrong - but the Noumenal Blade is not an inn, open to everyone at all times. If you wished to stay to look after the villagers, all you had to do was ask. As it is, this time I'll overlook it, for you meant well.


(Nothing against you personally; but do you really think Shar would leave her ship without making adequate arrangements for its protection? Of course she had the madman chained up!)
#476

dragonstrife

Sep 29, 2007 17:12:06
Luriana drops her head to stare at her boots and looks very embarrassed. "I'm sorry, I a bit worn thin right now I quite frankly had no reason to think otherwise" she mumbes and decided shutting up at this point would be a very good idea.
(Whoops lost my mind. Of course Shar would take care of everything. Sorry, just coming back into this character. My other one would most likely say something like that. Just need to set boundaries in my head. I'm Ok with playing more than one players at once as long as their scores are somewhat similar.)
#477

captainshar

Sep 29, 2007 21:30:13
Softening, Shar comes over and puts a hand on her shoulder.

Cheer up! You can help me herd them up here once I make the final arrangements with Glenn.
#478

lady_rolindin

Sep 30, 2007 3:01:11
Fi' rua waits for Shar, "Then when these arangements have been made, It would be good to know what way or how the villagers will be taken to where they are to go."
#479

dragonstrife

Sep 30, 2007 9:01:56
She raise her head and a ghost of a smile is seen, "I guess it can't be worse than herding cats"
#480

lady_rolindin

Oct 01, 2007 16:25:16
Fi'rua smiles at the remark, " Then where are the villagers going to go to once they are gathered up and brough to where? Are our crew going to be safe guarding them Shar, what every is effecting them won't be transmitted to the crew will it."
#481

dragonstrife

Oct 01, 2007 16:44:43
Lurania nods at the comment, "I am not totally sure it spreads like a cold, maybe something in the jungle was what was infecting them. But, I rather have precautions then everyone getting sick."
#482

orcy_the_green_wonder

Oct 02, 2007 0:38:12
Glenn glances back and forth between the women as they talk. He folds his metallic fingers together and listens quietly, finally he clears his throat and speaks.
"Ladies, if I might? I've already told you that something is causing it located in the jungle. I've already told you that something is making this plague, which is what I call it but not what it really is in reality. It sort of acts like a plague in that it destroys the body but it is wholely necromantic in origin. I've already told you that it effects the body and another type of the disease effects the mind, which appears to have been in use at this settlement since Shar has said one man has lost his mind completely. I would not put it past whoever or whatever is currently in control of the temple to have used more than one of these necromantic devices to cause differing sorts of this plague at that location. If you'd like I can call it a 'necromantic blight' but plague just seems so much easier to say. Finally, yes I believe we can bring a ship down to the blade to gather up the people and bring them here."

((Orcy has been a little sick lately and has found concetration slightly hard, so he hasn't been posting as much as he should, sorry about that.))
#483

captainshar

Oct 02, 2007 0:55:41
Good then. I assume you have adequate facilities here to contain a madman? Of course you do, what am I saying. He's pretty strong, just for your information.

I shall accompany the airship.


Shar leaves with the ship. Unless there are any complications, she comes back up again with all the people, accompanied by a few of her crew to guard the madman.

On the ship, Shar makes a few inquiries as to whether everyone - especially the kids - have a place to go after this. Since most of them are from the city guard, hopefully most of them do still have jobs here as well.
#484

redhase

Oct 02, 2007 3:38:12
Ok for the gm's; To clear up things, Trina went to the merchant guild with her cohort, but as one of her other personas. ( I will always have two or more there for such important missions, such as reteriving items order: even from glen). When she saw Shar, lets just say she got an ideal in her head. So she got more of her cloths, by getting to her place fast teleporting there. then tele just outside the sea giuld, then she went to the black ship. seems like shar to have such a ship in her view. How does she know how shar looks like, she even knows all the others who were in the shop when she was first there.
Lets just say others like her know how all of them look now, and a few others they have meet.



Kriteton will go ask the warforged if the items have been made as of yet or does he need to come back.
#485

lady_rolindin

Oct 02, 2007 6:11:22
"Then this necromatic blight is contanied to the jungle then Glen? Could the villagers possibably spread this blight? My ship crew will be allright then, and this blight won't effect them will it ? So Glen how can the one or more necromance devices be stopped then? If you don't mind my asking Glen. What about the villagers on my ship Glen, can the ship not return to the Raven's Song once it has come back from where ever the villagers are going too and get them also? " Fi' rua says to Glen.

She says to Shar, "why don't all of us get there by these air ships then, can you not wait for us to join you".
#486

captainshar

Oct 02, 2007 11:04:41
(Um, there aren't any of the villagers on your ship, Rolindin. It was nice of you to sail down to the jungle, but you never actually posted anything about helping any of the people (besides the healing spells which wouldn't have helped anyway). So they're all on my ship.)

(And I just realized that redhase is trying to pull a heist on my ship, so I'll give her a few rounds to talk to Janine before finishing up here. But redhase - you cannot assume that you have this network of Changelings to fall back on. That's something the GMs decide, not you.)

You two can come along if you'd like, of course.
#487

dragonstrife

Oct 02, 2007 13:45:59
Lurania nods and pets a newly appeared Bella (the gray cat)"I think that I still might be able to help, just let me know what I can do." Bella jumps down and bats at one of the tassels or other interesting things she might find. "Bella, please don't do that!"

Note- Bella is not magic in anyway she like any other cat just is really good at showing up places that they weren't a second ago. This is more for comic relief and will NOT be used in combat, unless one of the GMs (most likely Orcy) give it the Ok.
#488

lady_rolindin

Oct 02, 2007 20:02:23
If you go back and read the posts , My boat crews did say they were going to help. Guards were going to be posted on the boats to and some of the villagers were taken to the Raven's song. I did say they were going to help and take them to my ship also. the healing spells were for the ones on the ravens song, don'y you remember that shar siad the healing spells would not help them. page 7 post 209, I did have my boat crews help.
Unless the villagers were transfered to the blade (witch was not posted as to this action taking palce), some would still on the raven's song, gathered in the cargo hull to keep them in a group.
#489

eglentyne

Oct 02, 2007 22:04:11
Brensas when he come back to guild want to see what glen can do him for, he has things he like make for him.
#490

captainshar

Oct 02, 2007 22:28:38
(I see in that post you refer to taking people to "the ship." Perhaps it would be wise to designate which ship you are referring to, in the future.

But I'll let it rest for now; shouldn't really affect anything.)
#491

lady_rolindin

Oct 02, 2007 22:40:06
When is say ship, the ship refered to is the raven song. Juskirk would have used the smaller row boats to send them to the raven's song, he was under orders from Fi' rua to help. captainShar never ask him to send the villagers to the Blade, or tryed to discuess this with him. Juskirk would have worked with Shar, if she would have talked to him. Juskirk would have acted in place of Fi'rua, knowing how she would like to deal with the situation. I had 5 row boats from the raven's song there, one trip, then the 2nd trip would be for part of the crews, and villagers and a thrird for the last of the crews and any villagers left over.

Lets do let this rest, the raven's song does have villagers on her. Now lets try and get the villagers to where they need to go, and get them help.
#492

captainshar

Oct 02, 2007 23:39:08
Can I speak to you privately, Glenn?

Shar motions the other two to wait for her at the airship.
#493

orcy_the_green_wonder

Oct 02, 2007 23:42:04
Glenn scratches his helmet as the women talk, nodding to Shar when she adresses him, he moves toward one side of the room.
#494

captainshar

Oct 02, 2007 23:52:22
Moving to the side of the room as well,

I know you could really help us; you designed the Temple. I didn't ask earlier, because I know you want to protect your business interests. But when you see what these plagues have reduced these people to...I think it's moved beyond mercantile integrity. We need to stop this from becoming an epidemic over the whole country.
#495

orcy_the_green_wonder

Oct 02, 2007 23:57:32
"Oh I would have told you about it then if you'd asked. I never had any business with it's current owner, in fact at the moment it might as well have been stolen by him. It wasn't built for him after all. The individual it was built for is on his way to reclaim it at the moment. While I cannot say I enjoy what is happening to the people it is presenting a wonderful opportunity to study the magics that have been used against them. Quite unique and interesting I must say. To make it an epidemic over the whole country this individual would need a whole lot of parts and the like, which may be why hes expanded to villages... but anyway that isn't the point. I can tell you about the temple if you'd like. I know where it is located and I can tell you it is impossible to teleport into it, thanks to yours truely. In fact I could probably bring the entire city right over top of it but that wouldn't be a good thing for the citizens what with the plague and all that. Anyway... I'm rambling. What did you want to know?"
#496

captainshar

Oct 03, 2007 0:08:03
I want to know its coordinates. How to get in. How to bypass any traps or defenses you put in. What to expect. Whether there's any kind of doomsday device built into it that I shouldn't touch. Whether the throne itself gives power over the undead and the jungle and that darkness, or whether it's that guy's personal power. What Sargatanas is likely to do if he gets there first.
#497

orcy_the_green_wonder

Oct 03, 2007 0:16:39
"Lets see... it is located in the southern section of the Jungle about half way between the mountains and the sea. There does happen to be an old dock on the shore near one side but its likely overrun with undead and guarded... not sure why he wanted that put in over there but I don't ask questions I just build. Traps... just don't try and teleport in. Oh, and don't try to sneak into the throne room. In fact, if you had any plans of getting into the throne room at all unseen forget them. That was one of the big things he wanted... lets see lets see... I don't recall a doomsday device though one may have been installed since then. The throne itself was nothing fancy when I built it though it might have some extra properties now... don't know, haven't been. Not really a nice place to visit. Oh, and the darkness comes from a block in the floor, emenates out across the forest from that point. I'd suggest if you plan to go after it you bring only people with masks and those who can see through the darkness, which are evil people... or people with things like I've made you. Sargatanas... what might he do... hmm... cover the whole world in a darkness and night that is filled with the walking dead feasting on the flesh of the living and damning all souls to walk forever until freed from their necromantic bonds? Or bake a cake. I don't know, hard to tell with the undead, sometimes I wonder if his mind rotted or if he ever had one to begin with, strange fellow. Crazy I think."
#498

captainshar

Oct 03, 2007 0:27:30
All right. Thanks.

I'll see who wants to come with me this time; meanwhile, I'm going to get those people now. Come if you like.
#499

orcy_the_green_wonder

Oct 03, 2007 0:36:48
Glenn shrugs and nods, interested in seeing what she brought him to take a look at. He hums a tune as he makes his way toward the docks with Shar and takes one of the Zepplins for personal use, steering it down himself toward the Blade.
#500

lady_rolindin

Oct 03, 2007 10:41:47
Fi' rua wll go with Shar to the air ship, it is easer than walking back and faster.

Orcy have you thought about adding the lenes from the goggles of the ebon hunter to the masks? it would help.
#501

dragonstrife

Oct 03, 2007 13:46:13
Lurania shrugs and leads her mare onto the airship along with Bell, who looks very indigent.
"You know, I just don't like the idea of undead in jungles. Is there anything I should know that's different about this jungle?"
#502

redhase

Oct 04, 2007 20:57:25
He gets tired of waiting on the warforged to return with any news and he leaves.
#503

orcy_the_green_wonder

Oct 05, 2007 0:09:10
((Sorry about that Redhase, Orcy completely forgot your character was there... lotsa people talking at him at once.))
#504

gulien

Oct 05, 2007 23:16:37
As if exploding from the sun a large red dragon begins to descend towards Glenndria. The powerful wings beating and propelling it through the air with an almost eerie grace seemingly un-befitting a beast of its size. After several times around the floating city the dragon swoops low over a courtyard and a man clad in red armor gleaming almost as bright as the dragon itself and holding a greatsword in one hand jumps from the back and floats safely to the ground. Roaring loudly the dragon ascends again and when beyond the walls of the city dives to the ground far below. Seconds late a thump is heard and a moo of despair wafts through the city. The man who landed moments earlier removes his helmet and straps it to a belt at his hip then with ease hefts his sword and places it in the scabbard on his back. Shaking his head his sweat soaked brown hair falls about in a unkempt but neat manner. Green eyes squinting at the new level of light he looks around for an intelligent individual to speak too amongst the sea of constructs.
#505

orcy_the_green_wonder

Oct 06, 2007 23:17:38
As the man lands a warforged comes trotting up to him with a book in his hands. He stops infront of the rider and makes a sort of scraping sound that seems to be an attempt at imitiating the clearing of one's throat. Opening the book and extending it toward the man he speaks with a mannered and respectful tone.
"Greetings good sir, I'm terribly sorry to bother you but all who enter the city are required to leave their signature in this book. Most simply use the docks of course, but no matter, I've a pair of legs and the knowledge on how to use them."
Cure Critical, from NPC, X2 (3d8+3=13, 3d8+3=14)

captainshar

Oct 07, 2007 0:59:45
When they reach Glenndria again, Shar looks around for a man or woman sporting a sun pendant, and pays 180 gold to get herself and Janine healed.

Cure Critical, from NPC, X2 (3d8+3=13, 3d8+3=14)
#507

gulien

Oct 07, 2007 10:56:25
A broad smile covers the mans face as the warforged approaches him. Laughing aloud he immediately signs the book while saying.

"Beautiful, absolutely beautiful. The order in this city is.... breathtaking. I must meet your leader someday, he is a great man and should know of the all-mother's blessings. But that aside i must ask you if you could direct me to someone who has an intimate knowledge of this land. A cartographer or maybe someone who has traveled extensively and knows of the surrounding area very well."
#508

captainshar

Oct 07, 2007 18:17:14
A slight, deeply tanned woman with orange hair and eyes, wearing an indigo captain's coat and walking with the free swing of the sea, stops for a moment.

Might want to try the Guild of Seafarers, if you're looking for maps and travellers. I'm the GuildMaster; Captain Shar of the Noumenal Blade.

In fact, I might be able to answer your question right off: what do you want to know?


She takes in his brilliantly colored armor and proud gait at a glance.
#509

orcy_the_green_wonder

Oct 07, 2007 22:12:40
Glenn flys by overhead on the back of a massive purple worm, it's body and head bearing a striking similarity to the draconic features of the man's mount. He leaps off the back of the creature and twirls through the air, landing atop a stone golem and striking a pose on one leg before sliding down it's arm and landing before the man.
"Sir, I believe I was more dramatic!"
He folds his iron arms over his chest and nods a few times, tilting his helmed head toward Shar and clearing his throat.
"Wouldn't happen to be trying to pull customers away would you? In the middle of my city!? My lady this means war!"
Glenn reaches into his cloak and draws forth a quill pen, shaking it menacingly at Shar, growling with mock fierceness.
#510

gulien

Oct 07, 2007 22:22:12
Fel approaches the woman and begins to speak.

"Well met milady, I am Fel Drakensteed. Vanguard, law enforcer, eradicator of chaos. As vanguard i am here to ascertain an area for which my compatriots and I will be operating out off as a compensated lawbringing force... Mercenaries if you will. The area must be large, preferably in a mountain range, in which our companions will be comfortable to live. Ahh... here comes my partner now."

Over the edge of the city flies a large scaled beast gleaming in the sun, blood dripping from his maw. The dragon circles over head and lands lighter than a feather. Fel walks to it and places his head against the down stretched head of the dragon. Closing his eye a old language poors from his lip, as well from the dragons.

If you know draconic:"Blessed are the children of the all-mother, may she cleanse the world of chaos and those who would seek to affront her will."

Again he turns to Shar speaking in common.


"This is my partner, Daken. He is one of the companions for which i seek a place to reside as well as myself and several others like us."

Daken's long tongue slips from his mouth and licks the blood from it as he looks Shar over.
#511

captainshar

Oct 07, 2007 22:57:49
Shar laughs heartily at Glenn.

I let you be the maker of items, and you let me be the world traveler, all right? This fellow had a map question, is all. I'm not even making any money off him. And yes, you were more dramatic, until you got to the bit with the quill pen. I think I rather preferred how you looked earlier, all that extra muscle...

I really should do a performance sometime, I haven't told a good story in ages...well, perhaps once these people are settled and I don't feel quite so burnt.


And to Fel (She did not appear to understand his dragon).

That's an impressive dragon, mister - would he take me for a ride? - and if you're looking for mountains I'd go upriver about four days' journey, and head north when you see the foothills on your port.

But why do you have to "eradicate chaos"? What's so bad about chaos?


She gives him a merry grin and tosses a handful of fireworks out of her palm, and winks at him.

Shar is quite obviously flirting with both of them, and waits to see how they'll react.
#512

orcy_the_green_wonder

Oct 07, 2007 23:19:14
Glenn flexes his metal arms, having little effect them being made of metal and poses for Shar. He glances over at the dragon and tilts his head to the side with a shrug.
"Mountains are fun, lots of mountains. I've done some work in the mountains before, had a few places where I was doing work actually. The guild of ultimate evil wanted mines, they wanted to do them themselves though instead of letting me do things which would have been far faster but oh well. Other things too, quite a bit you know."
Glenn lifts his pen and swings it around through the air, a rapier forming from the shadows around it and extending forward.
"The pen is mightier than the sword they say! I like both, they seem to be a good combination together, fancier too!"
Glenn stabs forward and then releases the sword, replacing the weapon in his robe and shrugging.
"So, like the muscled look hmm?"
#513

captainshar

Oct 07, 2007 23:36:36
Oh, it depends. Some days I go for the fast, lithe fellows and others for the big strong ones. My first husband was thin and quick as a snake, some princeling who was so far back in line for the throne he knew he'd never make it, so he came with me instead. He thought he was a better fighter than he was, though, and got himself killed on one of my raids. I should never have let him come, but he could be so persuasive...I was heartbroken for weeks. And then my second...

Shar's brow darkens.

My second was the greatsword-swinging type.

And then of course there's the singers...nothing so nice as a man that can sing along with me. Or a fellow with a nice ride, some can be almost as nice as my ship.


She finishes with a light smile again.
#514

gulien

Oct 08, 2007 0:17:16
Watching the performance unfold Daken's attention snaps quickly to Fel.

In draconic: "Careful my brother, she holds knowledge we can use."

Fel looks to his partner and gives a nod then turns to Shar and Glenn smiling widely, his armor shining brightly in the sun, giving a chuckle.

To Glenn: "It is an honor to meet you my lord, this city of yours is as grand in scale and decour as it is in efficiency and the order I prize so highly, you truly have the all-mother's blessing. Before your magnificent entrance I was inquiring about locations a group may set up in this area. I am Vanguard to my bretheren and must find an area for which we can conduct business out of. We prefer it be mountainous and large so as to fit our partners' size for a comfortable stay while we operate about. Have you knowledge of anything i have described?"

To Shar: "Milady you are enchanting i have to admit. But i think we both can agree while chaos is at times... amusing, it is order that gives our lives meaning, just look around this grand city and you will surely agree. As for a ride, my partner would be more than willing to exhibit his expertise in the air to you. Then perhaps you could guide us to possible area's where my aforementioned party and I could settle in?"

With this he bows slightly and holds out a hand to Shar while Daken walks to his flank and lowers a shoulder so that she could more easily climb to the saddle on his scaled back.

"Accompany me and I may even be able to change your opinion of us greatsword swingers."
Sense Motive; does Fel intend harm? (1d20+4=22)

captainshar

Oct 08, 2007 0:32:31
Still smiling, Shar contemplates the bloody red beast for a moment.

Sense Motive; does Fel intend harm? (1d20+4=22)
#516

orcy_the_green_wonder

Oct 08, 2007 0:33:33
"Yes, wonderful place, simply wonderful isn't it? Built it myself you know, I'm good, very good! Now, places... places... I know quite a few places. I built quite a few places. There are the mines that were abandoned by the guild of ultimate evil, I once helped to enhance the defenses of a Keep in the mountains. Hmm... theres plenty of caves out in the mountains as well. But, that would be up to you to decide, plenty of places around here you know. Old, new, lots of them! Not quite as magnificent as my city of course."
Glenn nods a few times and rests his fists on his hips, looking around the city with an air of pride.
#517

gulien

Oct 08, 2007 0:41:37
Looking slightly confused at Shar's apprehension Fel stands and walks to her. Placing his fist above his heart he looks her in the eye and speaks.

"I assure you milady, while you are in my care and astride my partner i will allow no harm to come to you. My word is my bond, one i am unwilling to break. Shall we? I would very much like to see this area with a sharpened eye. Especially this keep of which Lord Glenn speaks."

I'm a pally. I cant lie. Fel will not harm you.
#518

captainshar

Oct 08, 2007 0:48:04
Well then. No time like the present! I don't want to be away more than a day or two at the most, though - lots of things to manage at my guild - but your dragon might be fast enough to make the trip anyway.

Shar orders her carpet to add itself to the saddle cushioning and then leaps lightly onto the dragon.

Next time, Glenn! I'm assuming you've got those villagers sorted out now?

She says more quietly to Fel:

Just don't hold onto my shoulders - I got a bit burnt by my fireball-wielding doppleganger this afternoon.

She allows the image of herself to swirl for a moment, revealing singed patches of skin and hair and clothes.
#519

gulien

Oct 08, 2007 1:04:33
With familiarity and experiance guiding his action Fel climbs to the saddle and while large enough to accomadate his movement during combat it is a tight fit as he settles in behind Shar. Looking down to Glenn he speaks.

"My lord, you spoke of a keep, if you would be so kind as to direct us? With your description and the lady's knowledge it should be a short trip if even a day."
#520

orcy_the_green_wonder

Oct 08, 2007 1:11:15
"Why yes I could do that but I'm sure it may be dangerous these days. Who knows if anybody is living there or what may have moved in since the Knights left it's walls. But if it is the keep that you seek head north by east and you'll find it eventually. A shining keep on the mountainside, though I doubt it is kept well any longer. Now, try not to fall off the dragon there, it could be dangerous. Oh well, enjoy lady and gentleman, and if you need anything of purchasing or whatnot you know where to come. As there is a terrible lack of merchants in the merchants guild, I'm all you've got!"
#521

gulien

Oct 08, 2007 1:44:20
"Thank you milord, the giving of this information will not be forgotten."

To Shar:"Shall we?"

Bading farewell to Glenn, Fel gives a hearty pat to the side of the dragon he sits upon. Reaching down he unstraps his helmet and again places it on his head. Once more the ancient language lets loose from his lips.

In draconic:"To the sky my brother! Our travels may soon be at an end!"

With another loud roar Daken charges down the street and leaps into the air leathery wings beating powerfully catching the wind lifting them all into the sky above Glenndria. A flicker of joy licks at Fel's mind and he places his arms around Shar's waist for what he assuredly knows is about to come. Daken's scales blazing like fire given life he performs several barrel rolls and flips in the air as they head north out of Glenndria.

To Shar: "Lead on milady."

Ride Check; to stay in the saddle, just in case. (1d20+32=44)
#522

captainshar

Oct 08, 2007 11:51:15
Shar waves back at Glenn for a moment before looking forward eagerly into the wind.

A small noise of pain turns into a shout of delight at the dragon's maneuvers, though when the flips are over she detaches Fel's arms.

What did I tell you about holding on to me? That would be a lot more comfortable if you wanted to finish healing me, paladin.

And for now, just follow the river.
#523

gulien

Oct 08, 2007 12:43:07
Fel removes his arms and directs his dragon to follow the river. Then reaching back he opens a saddle bag and pulls out a flask of liquid. Giving it to Shar he speaks loudly so she can hear him over the howl of the wind.

"Drink this, it will cause your wounds to heal."

Daken pumps his wings and brings them all up to just below the level of the clouds. The wind is lessened here and he makes more use of the updrafts to fly swiftly along.
#524

captainshar

Oct 08, 2007 12:51:07
Shar drinks it, and casts a few Mending spells to restore her coat and hair as well. Her image becomes completely clear again as she dismisses the magical illusion effects.

Thanks, Fel. Normally I'd put up with it until my own small skill was replenished, but I'm afraid I'm not used to riding, and those burns were not agreeing with the saddle sores I'm sure I'll get.

Though why did you waste a potion? Paladins have healing from the gods, don't they?


As her skin loses the raw red look, she settles more comfortably into the saddle.


(We should probably move this to the GOUE thread. Or start a new one for the northern mountains in the Legends subforum.)
#525

dragonstrife

Oct 09, 2007 13:55:56
Looking a bit worn Lurania walks through the door to Glenn's shop, "Sorry I'm late, I had something I had to take care of." Looking around she notices that Shar's absent, "uh, Glenn, I don't mean to be rude be were is Shar? I thought I was spouse to meet her here to help with the survivors." She looks a bit confused, then a smile grows on her face, "Have you cut them all up yet?"
#526

lady_rolindin

Oct 10, 2007 1:05:18
Juskirk arrives at the merchant guild and goes to glens shop.
once inside he will look to find glen.
#527

orcy_the_green_wonder

Oct 10, 2007 2:32:46
Glenn turns around and stops, just about to enter his back room. He sighs and looks toward Lunaria, about to answer as Juskirk enters and comes looking for him. He clears his throat and looks toward Lunaria."Nope, haven't cut them up yet, so many distractions. Men on dragons, women making suggesting comments and actions. Men and women making comments flying away on dragons. Constructs that need to be built, people that need to be cut up, so much to do. Now, did you need something from me? Same question posed to the other one too, from the... whatcha call it woman's ship. Did either of you need something before I get to hacking off bits and pieces of these people?"
#528

lady_rolindin

Oct 10, 2007 3:07:30
Juskirk just smiles at Glen, "Nothing really then, since captain Shar is gone it seems, but what you plan on doing sounds interesting. If you don't know my name, I am Juskirk first officer of the Raven's Song and Captian Fi'rua is the captain of the Raven's Song. If you don't mind me watching this cutting your about to do. It might help explain some things happening here, the masks, that place we went too and came back with the villagers, that have some strange sickness"
#529

gulien

Oct 11, 2007 10:54:57
Sun still beneath the horizon Fel and Daken again pass over the walls of Glenndria. Looping about twice Daken lands at the front of Glenn's shop with grace. Releasing Shar with one hand Fel removes his helmet and places it on top of one of the saddle bags. Shaking Shar slightly he speaks softly.

"Milady, wake up, we have arrived again in Glenndria."
#530

dragonstrife

Oct 11, 2007 14:52:17
lurania follows Glenn in to the back. "Let me know what I can do to help."
#531

captainshar

Oct 11, 2007 18:48:41
Shar comes awake instantly.

Right, thank you. I hope your friends find you soon. If you do want to help me with the undead, I'll be leaving tomorrow or the day after at the latest.

Do you have somewhere to stay for the night?
#532

gulien

Oct 11, 2007 19:06:13
Jumping down from the back of Daken. Fel holds up a hand to help down Shar.

"No, and from what I have seen none would have the proper rooming that Daken would need. It is unfortunate but not many places have the room needed to properly accomadate a dragon... unless you know of a temple of Tiamat in the city below?"
#533

captainshar

Oct 11, 2007 19:09:23
Shar shrugs.

Might be one. But he could stay at the docks if he won't set anything on fire. Dragons may be big but ships are bigger. And I've got a few passenger cabins that'll fit a human easily enough.
#534

gulien

Oct 11, 2007 19:31:55
Fel thinks on it and then climbs into the saddle again behind Shar.

"Lead the way."
#535

captainshar

Oct 11, 2007 20:30:53
Well, just -

She gestures to the edge of the flying city.
#536

gulien

Oct 11, 2007 20:42:34
With a groan Daken takes off into a run and dives over the edge of the city spreading his wings to catch the air. Remember that Shar is a captain Fel directs him to the docks of Tyrannor.

"Which ship is yours milady?"
#537

captainshar

Oct 11, 2007 21:21:26
Now pride fills her voice.

The Noumenal Blade, black-plated longship with the shallow draft.

And Daken can stay at the dry-dock; I figure he'd prefer that to the water. Just moved the Salise out of there this afternoon.


At the deck, Shar finally hops off the dragon, waving to the night watch, and stretching her legs with a groan.

All righty, just come belowdecks here and I'll show you to a cabin...
#538

captainshar

Oct 12, 2007 12:09:57
Glenn! Morning, Glenn! How are my passengers doing?
#539

gulien

Oct 12, 2007 12:17:15
Daken again lands with grace in the city of Glenndria. Jumping down from his back Fel follows Shar to Glenn's shop.

"Ah, Lord Glenn. Would you think it possible you and I talked once your business with Shar is complete?""
#540

orcy_the_green_wonder

Oct 12, 2007 12:44:22
Glenn looks up from a limb, still twitching on the table and sets down a set of pointed and shining tools. He attempts to wipe some of the blood from his helmet-less face with a metal hand but only manages to get more on it. He tilts his head slightly to the side a bit confused as to their appearance in his back room, looking over toward Lunaria and Juskirk should the two still be there.

The day before he had set to work on the people, handing a device to Lunaria to tend to those who's bits he would cut off, allowing her to have access to the regeneration spell at will. He then went about hacking at body parts while constructs held the less-willing people down. Gathering them all up in a bloody pile and setting most of them off into a box. The box still sat at the side of the room, keeping each part preserved and in a sort of stasis until Glenn was ready for it. In reality the actions taken by Glenn and the subsequent study time has taken well over a day and possibly a night as well. The time of his back room seeming to be off-base with the time in the world outside. Juskirk and Lunaria would have taken note of this easily as time passed inside the room but outside the day was still bright.

Clearing his throat he rolls his shoulders and leans back on his stool looking over Shar and Fel.

"Morning already? I'm going to have to adjust a few things back here then, not giving me enough time at all I'd say. Someome must have been playing with my settings! Oh thats not good, that warforged must be sleeping on the job again. That is to say, not doing his job right and being lazy since warforged don't need to sleep and all that. Anyway, your passengers are fine though I don't think most of them like me much after the other night. I sent them off to stay in one of the buildings down below. If you want to see them take the well of flying down, its next to the docks which I hear SOME people don't seem to want to use."
Glenn shifts an eye over toward Fel and looks him over, smirking slightly and waving a metal limb.
"But, if its business you're here for then I suppose I can make an exception! Just this once though. Find anything fun and interesting? I wouldn't think so, haven't been gone for very long. Unless of course your dragon is unnaturally fast, then I might have to give him a look over. See how he works, could make a fine effigy if hes a special breed you know. Might sell pretty well.... an army of exceptionally fast red dragons... hmm...."
#541

captainshar

Oct 12, 2007 13:37:13
I'm sure they'll be grateful in time, Glenn. For now, you'll have to accept my gratitude in theirs' stead. Make sure you're not overworking yourself, too...you may own a lot of effigies but you're a person.

I will check on them. But speaking of the docks, I have a bit of a plan.


She moves forward to speak to him privately.

I want to hire one of your airships so I can beat Sargatanas to the Temple. And, how many masks can I hope to have by what time? So I know how many allies to take with me?

She puts her small hand to his face, wiping the blood off and then magicking it off her own hand.

Sorry about last night. I should've thought whether everyone likes a little friendly teasing as much as I do.
#542

redhase

Oct 12, 2007 15:04:34
Artimas comes from a shadow, he would notice the dragon on the merchant city. Artimas just looks quick then asks one of the constructs where is glen's shop.

Once he finds out he then goes to Glen's shop. Goes inside and sees the others there, he pays them no mind.
He'll wait for one of glen constructs to see to his order, of course having shadow wraped around him.

He'll go hand a paper to to the one behind the desk, it's in common. then wait to be told how long it will take to make the items.
#543

gulien

Oct 12, 2007 21:22:57
Fel steps forward and bows a bit to Glenn when admonished for not using the well of flight.

"I apologize my lord, I knew not of the existence of the well, I would never intentionally disrespect the order of this place. I shall use the docks to land from now on. "

With a thought Fel asks Daken to wait for him at the docks. Almost immediately the noise of the dragon taking off can be heard. At the mention of Daken's speed Fel beams with pride.

"Indeed Daken is swift. He flies faster than most Young Reds due to the favor of the all mother and specialized training I took when I first started riding him. He is truly an amazing Dragon."

When Shar is finished with Glenn privately Fel looks to him and asks.

"My lord, the keep you spoke of we did not reach and Captain Shar will be occupied elsewhere while I continue my duties, would it be possible to purchase a map from you or one of your associates in this city?"
#544

lady_rolindin

Oct 13, 2007 3:42:29
Juskiek after see what Gel has been doning, will then say tell glen and the others there and go back to the seafearers guild.
#545

orcy_the_green_wonder

Oct 13, 2007 22:37:01
Glenn smiles slightly and shrugs a shoulder just a little, looking up at Shar.
"Well, I don't really mind... it's nice to hear someone acting like they're interested in me for anything more than my work. Even if there isn't actually any interest there. The thought of it is nice at least."
He clears his throat and looks over toward Fel as he speaks. Looking toward the celing and making a thoughtful noise he nods a few times.
"Yes, I believe I have plans somewhere around here for making a map that will show you the terrain you are currently in and for... a few miles I think around where you are. Changing and magical, always a good thing if you're looking for something."

Out front the warforged gentleman that is usually behind the counter is still there. He looks up and nods to the shadowy individual, looking over the list of items.

((Go ahead and send that to Orcy, he isn't sure if its the same as what you asked for before and quite honestly isn't sure if he still has that list))
#546

captainshar

Oct 13, 2007 22:47:54
You foolish man! I was apologizing because I thought I had perhaps caused you pain with my - flippancy. I never flirt with those it isn't fun to flirt with.

So - about those airships?


Shar gives him a wry smile, trying to both stay on ground he's comfortable with - his work - and yet move beyond it as well.
#547

gulien

Oct 13, 2007 23:11:52
"Fantastic that sounds like it would work perfectly for my duties. Perhaps we can speak in private as far as price is concerned after all your dealings are done here?"
#548

redhase

Oct 14, 2007 2:42:11
Ok I did resend the spells from the lords of darkness fr, for the items again.

About he only thing he would like to find out is the time to make the wands, then he can come back.


He will then look over at the others there then look back, though kind of hard to tell in some ways.

he'll wait to be told the time to make the items, from the warforged.
#549

dragonstrife

Oct 14, 2007 16:02:49
Coming back from the villagers lodging covered in blood and looking tired from her working through the night. Seeing Fel she looks confused for a second then shrugs. "I don't think we have meet. I am Lurania Trumblin, captain of the Warhorse." she turns to Glenn and hands him the magical devise." Thanks for letting me use this. I am going to have to get one for myself." Looking around the room she sees Shar. She smile and walks over to her, "I'm going to guess that you went somewhere that had to do with us going to the Horchhound."
#550

eglentyne

Oct 14, 2007 16:21:39
Brensas after he get up to city, then makes way to Glen shop. No having been there before, He go inside and see others.

Brensas see shadow in shop and look at Glen and others.
He go up to the shadow person in shop, " do shadow hurt, you have shadow all around you. " He then put his hand in shadow. then pull hand out.

"what you name, have you meet thasis form guild of evil, he part shadow too."
#551

captainshar

Oct 14, 2007 16:34:27
Shar smiles at Lurania.

Thank you for all your work. And I have a new ally now, though I don't know if he can join us in Horechound. Got to save a little time for fun or else what's the point of all the keeping the forces of evil out of your bay?

With another glance at Fel,

Or at least the forces of wanton destruction.
#552

redhase

Oct 14, 2007 16:49:17
Ok then he will trya grasp the nosie kender hand. 20 grapple check
http://invisiblecastle.com/find.py?id=1315974

If he does make it he takes the kenders hand back out then lets go.


In a whispery voice, "This thais I don't know, why don't you go find some one else and go bother them"

then he says to Glen, "I'll be back to check on the items." then will disappear through the shadows.
#553

dragonstrife

Oct 14, 2007 17:22:36
"True, but, right now I need to sleep. Don't go anywhere fun with out me, ya hear. Is there any place near by where I can sleep?" upon being directed she goes into her room changes into some clean clothes and sleep for a good 7 hours or until some one wakes her.
#554

eglentyne

Oct 16, 2007 8:29:48
here brensas roll
13 http://invisiblecastle.com/find.py?id=1318564
now you roll make
#555

redhase

Oct 16, 2007 8:41:17
Allright if this must happen now.
16
roll


Now that this is done and I go first, then pass into shadow is used. Follow if you can.
After the shadows disspates no one is there.
#556

orcy_the_green_wonder

Oct 16, 2007 13:17:27
Glenn tilts his head to the side apparently confused. She shrugs and makes a thoughtful noise, glancing toward the curtains that people seem to be looking through constantly these days.
"Well, lets see... I suppose I... could let you borrow a ship, though it isn't going to do a whole lot of good for you I'd guess. You could fly over the jungle but your ship is faster. Of course they could fly over the forest and drop you into it, but you'd really want to be able to see into the forest before you do that because landing on a tree might not be... plesant."
Glenn glances over toward Fel and nods.
"If you'd like."
#557

captainshar

Oct 16, 2007 13:32:05
You said the dock was overrun with undead.

She sighs in frustration, and mutters to herself.

Is it faster to sail, and be stuck fighting things, or to take the slow but safe airship?

Anyway, I need to know how many masks there are at this point.


Shar seems very anxious, every second of delay seeming to charge her with an energy she can't release.
#558

orcy_the_green_wonder

Oct 16, 2007 13:39:45
"Well, I guess so. I mean, I can't argue with that but if you've got people that can't see in there you're going to get them hurt dropping from an airship. But I can't argue with it being convenient to ignore a lot of the undead. If it's what you really want to do I can rent you one I suppose."
#559

captainshar

Oct 16, 2007 15:48:13
Glenn, if you need some rest, make sure you do that. And don't speed your life away in this room.

I'm going to go see who I can round up, and make sure those villagers all have places to go. Then I'll stop by here again to conclude arrangements.

See you around, Fel; see you soon, Glenn.


Shar rolls her carpet under her arm and strides out of the shop, a pensive expression on her face.
#560

eglentyne

Oct 16, 2007 21:21:27
Brensas then after see shadow creature go away, decides to wait. when he see Shar leave he go too. Brensas go back to sea guild.
#561

redhase

Oct 16, 2007 23:01:50
after Zern sees the two figures pass by, he goes to Glens shop.
Opening the door he'll go inside, with the shadow around him.
He goes up to the one behind the desk, still with shadow wrapped around him.

Orcy I'll send you a list of items for Zern, on the list should be the many fanged dagger first. The price you charge should help to determaied what kinds of shadow wands he can buy.
#562

orcy_the_green_wonder

Oct 17, 2007 22:16:38
Orcy will tell you now then. Every item Glenn sells is sold with a 25% price reduction. That means you take the price of the item and multiply it by .75 and you'll come up with the price that Glenn will charge you (rounded up to the nearest gold usually).

Glenn tilts his head to the side watching Shar as she leaves then, noticing Fel is still there he clears his throat."What can I do for you sir? Map right? Let me look through my tomes here to find the particular ingreedients for that sort of item... how soon would you be needing this? I could see if I have one somewhere at hand too... but that again is in the tomes... hmm... so to the books anyway!"
Glenn lifts his feet from the ground and looks over toward a number of large bookshelves, which his chair immediately begins to slide over to... no, not slide. The chair was walking by itself.

Out front the warforged looks up to the shadowy visitor and gives a slight nod.
"Greetings again, did you have more to request? Glenn is busy at the moment but the items will be ready as soon as he has time. He is currently assisting the woman who just left in some business."
#563

redhase

Oct 17, 2007 23:34:27
Zern answers the warforged thusly, " This is my first visite to the shop, there must be another besides me. This is my list. ".
(he's alittle nicer than artimas is)

He hands the warforged the list. on the list is this.
the many fanged dagger, 24,234gp (.75% of full price)
wand of shadow spray, spell compendium p.p. 186

after giving the warforged the list he says, "I'll wait then to see how long it will take."
#564

dragonstrife

Oct 21, 2007 18:54:40
Lurania wakes up felling much better after sleeping. Dressing in her armor, she comes into Glenn's main shop area.
"Morning, or afternoon. What happen while I slept Glenn? Or is it Sir Glenn? One can get confused some days. Anyways, I need to get going..."She leaves for the Seafarers Guild.
#565

redhase

Oct 22, 2007 7:31:40
Orcy once the warfoged tells him the time needed to make the items, he'll come back. I would think that some time during the night he would have been told and left by the shadows before morning came around.
By the gods sun light how awufel, just the thought of it, disgusting to him.
#566

orcy_the_green_wonder

Oct 27, 2007 22:46:25
The items will be done by now of course, Orcy has been a bit absent from the boards but it seems they've slowed to near a crawl. He hopes it isn't because of him but he has a distinct feeling that it is... The items are priced as Orcy noted before (75% of the normal price).
#567

redhase

Oct 28, 2007 15:48:03
The Zern comes back through the shadows, and goes to glens shop.
Zern goes inside and gives asks the warforged if the items are finished yet. Once he finds out he'll give the warforged a bag wiht the 32, 772 gp, of course he'll look over the dagger and the wand.

Then he'll thank the warforged and leave by the door and go in to the shadows once out side and leave.
#568

eglentyne

Oct 29, 2007 10:34:32
Andrilis after speaking to others in city make way to city in the sky, she goes up to the city.
When she get there she go into glen shop, and look around, then go to counter.
When she there she ask the one there at counter to speak to Glen.
#569

redhase

Oct 30, 2007 19:23:09
artimas then come back through a shadow outside the shop.
He will go inside the shop and go to the counter. wait for the new women there of course, after she's done he'll go to the warforged and ask for the wands.
Once the wands are brough up to him, he'll pay the 19,126 gp and of course ask for the words to use the wands. then leave.
#570

eglentyne

Oct 30, 2007 20:33:36
Orcy can answer you to Adrilis, I like to see what Glen say to her.
#571

captainshar

Oct 31, 2007 0:38:24
***Yeah, I know they're at the Seafarers, but it's confusing down there right now***

Shortly before midnight, as the newly repaired ship drifts gently at its moorings, Salise starts to writhe and breathe quickly in her sleep.
#572

orcy_the_green_wonder

Oct 31, 2007 0:44:30
Kaer-Thok, always a light sleeper shifts and glances over toward Salise. He frowns and gently places his arms around her sighing. He whispers to her softly, having seen this a few times before by now.
"Salise... its alright, its just a nightmare. Just a nightmare."
#573

captainshar

Oct 31, 2007 0:56:24
As she opens her eyes,

Kira! ... I mean Kaer.

I want to forget! I don't know why the dreams are coming back. I never dreamed. I didn't want to dream. I just want to forget everything...


She starts rubbing her eyes, hard, to take away the pictures.
#574

orcy_the_green_wonder

Oct 31, 2007 11:03:06
Kaer-Thok sighs slightly, running his hand through Salise's hair.
"It would be easier just to forget but it never does any good to forget where you have been. Unfortunately it seems... we're forced to accept the things in our past. Perhaps that will... help with the dreams. Otherwise, I suppose all I can offer is to be here for you when you wake."
#575

captainshar

Oct 31, 2007 11:45:39
No!

Don't say that. I can't listen to you if you say I have to be forced to accept...


She trails off, obviously still upset by her dream.

The cook of the Bloody Buckskin was coming after me with his ugly white face and his butcher's knife. I ran and ran but he cornered me at the bow of the ship. I couldn't do anything else so I grabbed the knife and stabbed him in the throat. But then his mask fell off and it was m-my sister...
#576

orcy_the_green_wonder

Oct 31, 2007 16:36:44
"It was a nightmare Salise, just a nightmare. You're safe here. Nothing is going to come to get you, I'm here..."
Kaer-Thok sighs slightly and gives Salise a gentle squeeze with his large arms.
#577

captainshar

Oct 31, 2007 20:08:10
She finds comfort in the touch for a few minutes, resting. She starts to play with his long hair.

Thanks, thanks. I think you're the problem; you make me care what happens to me, so I start to care about what used to happen to me. And it's all so frightening. I don't want to care because then I don't know what I'll do if I remember everything. But you also make me feel safe.

She pauses, thinking.

But you make me feel like a child. So tiny compared to you, so frightened, so ignorant of schooling and everything like that. And you're not even fifty!
#578

orcy_the_green_wonder

Oct 31, 2007 23:15:19
"Well I can't change things with me as the problem because I don't plan to go anywhere anytime soon. But the past is the past. Despite things that may have happened to you or things that you regret even the greatest of magics cannot send us through time to change things that have already happened. Remembering those things can be a terrible experience, but it is in the past, there is nothing we can do to change it now."
Kaer-Thok smiles and chuckles slightly at her last comment.
"We orcs rush ahead in life sometimes. Our lives can be relatively short, given our place in the world. We are not the longest lived of peoples, despite the High Councilor not many orcs are known to reach over 100 years. Though it has happened. We are forced to learn and grow faster... as well many of us carry a great thirst for battle and combat. Our society has always placed high regard on powerful warriors... leading many of my kind to fight so that they can be recognized and gain status."
#579

captainshar

Oct 31, 2007 23:23:11
She contemplates this, hugging herself to him.

No, I know of elves who learn great mysteries and far surpass the other races by the time they reach a hundred years. I think I'm just stupid and scared. I get up earlier and earlier to practice my writing. Because I'm afraid I'll never catch up, and because I'm afraid to go to sleep again. Only a child is afraid of sleep.
#580

orcy_the_green_wonder

Oct 31, 2007 23:45:30
Kaer-Thok shrugs, resting his arms around Salise and making a low, rumbling noise in thought.
"Perhaps, though it is more common for many elves to simply sit back and let the world go as it will, as long as their terrirtory is not threatened. Of course, this is during the old days before the war. Elves now live as nomads... and are at times more savage than my own people. But this is from a diffrent wo- er... land. Don't be so ashamed of fearing sleep. Though they will not admit it themselves, there are those Orcs even who fear sleep. or rather, death in their sleep. It is the dreams you fear not the sleep itself... and that is understandable. As I've said before, this is something new... and all things that are new and different have... parts to them. Some we enjoy some we do not."
#581

captainshar

Oct 31, 2007 23:51:19
No, tell me about the other world. You promised you would. It must be a nice place if even the orcs there are like you, not like the filthy men from this world. And then I can think about something else while I'm trying to go to sleep.

She settles herself in the crook of his arm and closes her eyes again.


(Night.)
#582

orcy_the_green_wonder

Nov 01, 2007 2:01:07
Kaer-Thok smiles to himself and leans back against the bedding, resting his head on the pillow. He holds Salise close and makes a thoughtful noise to himself.
"Well, I suppose I should start with the orcs. The world was once ruled by our people, a land that we called home and worked and built for many years. The elves were our enemies, claiming territory that was not theirs, calling it 'sacred ground' but in those days the elves claimed everything forested was sacred ground to them. They were a constant annoyance to our people, attacking our tribes and striking out at our settlements. Some time down the line it is said that a band of elves grew to revere the Ujek Banar, the black moon.

You see, in Ogbanar there are two moons, one silvery and bright like that which most people know. The other is black and dark, barely visible in the night sky it gives off an eerie glow, covering the landscape in a strange effect causing lighter colors to glow unnaturally. These elves became the dark elves, the Drow, who after warring with their own people were forced underground to hide and perform their worships away from the elven eye. At roughly the same time a new breed of being was coming into existance. None are really sure how they came to be though some of our people believe it was through elven magic and experiments on certain types of forest creatures. But these beings were called the Shierhuamenaar, the elves always did have a need to name things with far too much complexity. Eventually, because of the inability of the Shierhuamenaar to speak, or tolerate I personally believe, their name, it was shortened to 'human'. These beings broke away from elves and orcs alike, refusing to serve either, and they reproduced quickly.

During these ages the orcs were long lived, almost as long as elves. Times have changed much since then but our people grow longer lived as of late because of our re-awakened ties to the natural world. But, I'll cut this shorter... the humans and elves eventually worked together to drive our people into near extinction, until we became savages much like most believe orcs to be. The humans of course, turned on the elves afterward. They got what they desereved if you ask me of course...

But, after living as savages for a long time, it was roughtly fifty years ago that we finally came back to our roots. The great lord Dul-Grek, son of a tyrannical orcish warlord who's name shall not be spoken of, he was a wise man. He saw a future for the orcs with more civilized and intelligent pursuits. He sided with the humans during the Khi'Ujek Banar, or as it is known by most races the Black Moon Wars. Saving the young prince from certain death at the hands of the dark beings that attacked the continent, the dromkarians. Our people won their freedom and independant rule over our own land. The Dromkarians were defeated and driven back, I believe they have visited this world, but are known by their ancient name in the tounges of man, Skygge.

Since then our people have been at peace amongst ourselves. We have created a city in the mountainside of Dul-Grek Valley. The great buildings of stone are made in the style of our ancestors and some of our people have taken to more scholarly arts and learn well in their duties. Our people thrive in trade, we have returned to paying homage to the spirits of the world and the elements that compose it as well. It has produced some fine specimens of orc, intelligent with natural orcish trates of fierce loyalty to friend and family as well as a high sense of honor. We've come far as a race indeed..."

Kaer-Thok looks down toward Salise, seeing if she is still awake. Having his doubts of course that she'd heard more than perhaps half his story.
#583

captainshar

Nov 01, 2007 10:23:54
That sounds like this world to me. I thought the humans called our world Ogbanar...but that is a nice story. Some moon really made the drow? That's funny...

She says this sleepily as she's drifting off.
#584

orcy_the_green_wonder

Nov 01, 2007 14:33:11
Kaer-Thok smiles slightly and gives a nod of his head, saying nothing else for the moment. He keeps his arms around her and sighs softly and hopes that she has a better rest this time.
#585

captainshar

Nov 01, 2007 15:43:59
In the morning, Kaer-Thok wakes to see Salise wet and salty-smelling and trying to run a fine comb through her long faded-red tangles.
#586

orcy_the_green_wonder

Nov 02, 2007 10:31:31
Kaer-Thok tilts his head to the side slightly and yawns. Sitting up and stretching his arms out over his head.
"Good morning Salise... go for a swim?"
#587

captainshar

Nov 02, 2007 11:43:50
No...

She looks a bit consternated and stops working on her hair.

I was trying to take a bath. Well, the ocean is deep, so I was swimming, and I kind of went for a swim once I got used to the water, but I was trying to take a bath like you do. Did I do it wrong?
#588

orcy_the_green_wonder

Nov 02, 2007 14:17:47
Kaer-Thok can't suppress the smirk that comes to his face, which grows into a grin. He laughs shortly after and shakes his head smiling at Salise.
"No... no... we use clean water for bathing Salise. Salt water just manages to get you all salty and... well dear you smell like the ocean. Clean water is what you want, it makes you feel a lot better. Maybe we'll have to show you how its done right. Now, shall I give your hair a try?"
#589

captainshar

Nov 02, 2007 14:28:21
Salt isn't clean? I thought the idea was to get rid of mud and sweat and everything. Oh dear...

She hands him the comb back.

No use doing this if I have to wash it all over again. But you are not using our drinking water. Takes long enough to fill the barrels at the well anyway.
#590

orcy_the_green_wonder

Nov 02, 2007 17:41:35
Kaer-Thok chuckles slightly and shrugs, making a thoughtful noise.
"I'll have to talk to Glenn and see if he can make us something to keep fresh water coming. Perhaps something that can convert salt water into fresh water. That way we won't have to worry about runing out and I can maintain my faniciful indulgences."
#591

captainshar

Nov 02, 2007 19:50:08
She obviously thinks he is joking.

Oh yeah, and you can buy a net that fish automatically leap into, and we'll never starve again.

She runs a hand down her side, feeling the firm flesh underneath her garment.

This is the longest I've been on shore for a while. You can tell.
#592

orcy_the_green_wonder

Nov 03, 2007 11:29:17
"We have been here for some time now I suppose. Though we're not quite on shore anymore its close enough to it that it is becoming a little bothersome. Theres always some sort of explosion or something going on at the guild house just outside here. You'd think they had gnomes building the place. Well, I'll have to go out and see if I can't find some crew, or we can if you'd like. Theres bound to be someone around here willing to give us a hand."
#593

captainshar

Nov 03, 2007 11:52:35
Or who will become willing...

Salise shakes the worst of the wet out of her hair and straps on her chain mail and short sword.
#594

orcy_the_green_wonder

Nov 04, 2007 1:43:20
"Yes, I'm sure we'll find someone to help crew the ship. Have you any ideas in mind about who to ask or where we should start looking?"
Kaer-Thok climbs out of the bed and stretches, donning his clothing and strapping his rapier to his side after a bit of stretching like every morning.
#595

captainshar

Nov 04, 2007 11:54:50
Well, I usually like to find a group of people, some drow and some others, and hold 'em up. The others I kill or chain up, and the drow I offer to become part of my crew. They're usually so grateful for getting preferential treatment they join up right away.

Salise gives Kaer-Thok a sideways look.

But that's the sort of thing you aim to prevent me from doing, ain't it.
#596

eglentyne

Nov 04, 2007 16:22:17
Orcy I write merchant guild on sheet, would not Andrilis need to go speak to Glen first?

Or there is some place to resgister, a guild hall main bulding Maybe?
she still want talk to glen first, then if resgistier dhe do that.
#597

orcy_the_green_wonder

Nov 05, 2007 2:33:54
"Yes... that would be the sort of thing I think we should... avoid doing. Though, your contacts perhaps could come in handy if you do not think using them will put you in any danger with those you previously associated. My thoughts were purchasing slaves... who would be free after some time working the ship. A month's work or so for their freedom? If they wish they can of course stay with us, and as plesant and welcoming masters I'm sure they wouldn't mind doing so. If you gather what I am saying? We treat them well and it is possible they will continue to serve after we set them free. Yes, I know, strange to hear coming from me perhaps. But slavery has always been a large part of Orcish culture, I simply take a more civilized view of it."
#598

captainshar

Nov 05, 2007 12:42:14
Salise is about to reply when a wave of emotion hits her. You can see her head drop and her eyes lose their sparkle. She speaks in a low voice.

Just like me.

She pauses a long time, then speaks almost to herself, not looking at Kaer-Thok.

I found a master who's kind so I hardly remember that I'm not free.
#599

orcy_the_green_wonder

Nov 06, 2007 10:33:39
Kaer-Thok blinks and stares at Salise for a moment then frowns, shaking his head slowly. He slips closer and puts his arms around her with a sigh.
"You are not a slave Salise... I have told you this before. You are as free as I am, I could no more force you to stay or do something you do not wish. You've been free for a long time now Salise... I'm not sure why you still feel you are not."
#600

captainshar

Nov 06, 2007 17:09:56
You wouldn't really let me go, would you?

She runs her fingers along his arms with genuine affection; but, the question in her voice is no less genuine.
#601

orcy_the_green_wonder

Nov 07, 2007 9:45:00
Kaer-Thok sighs quietly, he takes a moment and answers slowly.
"If... you truely wished to leave me. Then I would not stop you. It would not be easy to see you leave, but I cannot hold you against your will. I do not wish to see you go because of my love for your Salise... but I do not wish to see you unhappy either."
#602

captainshar

Nov 07, 2007 10:36:14
Salise closes her eyes. Different emotions flicker across her face. After a long time, she looks at Kaer-Thok and smiles shyly.

If I'm free to be anywhere, I think I'll choose to be right here. I think... I think I would want you as my lover even if it wasn't so, so convenient for me to be yours. Even if you weren't paying for my ship and acting as my bodyguard and wanting my affection in return. I think I actually love you.
#603

demonfey02

Nov 07, 2007 11:13:49
In the distance, a dirigible is heading towards Glenndria. Specifically, a dirigible that has realized the business in transporting people from far away to the flying city. On it, with many others, is a tall man with spines growing out of his back, legs, and arms, standing while waiting to get off. Once the ship lands, he disembarks, and begins looking around at the wondrous city.
#604

orcy_the_green_wonder

Nov 08, 2007 15:59:35
Kaer-Thok smiles again, having stopped while Salise was thinking. He seems to be somewhat relieved and wraps his arms around her once more.
"It makes me happy to hear that."
#605

captainshar

Nov 08, 2007 23:02:06
You really aren't like anyone else. You let me go. It - it's like you love the, the book of me. A book that you can't touch the people but you can know what they're thinking. If I was written down you would love that.

She starts to smile more broadly and breaks into happy tears.

I don't really know, how, what -

This is a new emotion; gradually she is opening up beyond her range between rage, fear, and tiredness. As well, her sailors-and-slavers vocabulary seems completely deficient for what she's trying to say. It soon exhausts her.

But yes, slaves, I know where to find those.
#606

orcy_the_green_wonder

Nov 09, 2007 13:32:37
Kaer-Thok's smile remains, he hugs Salise tightly and stretches out after a bit.
"Well... then I suppose if we want a crew we should probably go see to that. Then maybe we can get out to sea again and away from all the problems in this city and apparently on these docks."
Kaer-Thok waves a hand toward the outside indicating the recent explosions that seem to have occured on the docks not too far away.
#607

captainshar

Nov 09, 2007 15:45:13
Salise guides him toward a certain ship and approaches the captain. She speaks to him a little apart from Kaer-Thok, but just loud enough that he can hear.

I'm in need of a new crew, and I've landed that rich guy, so I can do it the quick way and just buy 'em up. Got anyone good? Maybe some actual sailors if you captured a trade vessel?


The human captain glances at Kaer-Thok curiously during this speech, then jerks his head sideways toward the ship. The two head up the gangplank.
#608

orcy_the_green_wonder

Nov 10, 2007 22:55:38
Kaer-Thok raises an eyebrow with an imperious air when the man looks toward him. He steps quickly after them when they head up the plank as well. Striding with casual, fanciful steps the picture of a courtly gentleman.
#609

captainshar

Nov 10, 2007 23:17:47
The captain notes Kaer-Thok following them. He stops before they reach the deck of the ship.

I'm not sure if Sir wants to board my humble vessel, but if Sir wishes to you must give up your weapons. Can't have two armed strangers on my ship.


Salise shakes her head slightly at Kaer-Thok.
#610

orcy_the_green_wonder

Nov 10, 2007 23:43:49
Kaer-Thok tilts his ehad slightly to the side and looks down at his blade as if confused. He blinks and laughs shaking his head and speaks with soft and somewhat stuck up tones.
"Ah, sir. Nothing more than decoration. Note the fine pommel, the nicely designed sheath. Naught more than a bit of show, I've brought no true weapons... honestly, what orc would use such a sword?"

39 Bluff
#611

captainshar

Nov 10, 2007 23:58:44
(He can't beat that roll.)

Right, Sir, sorry, Sir. Got nothing against decorations and badges and such prettiful stuff.

He looks vaguely disappointed for some reason...and you can see that he's ogling Salise as they disappear into the hold.


Salise does not appear to notice. But perhaps she's just very good at hiding things.
#612

orcy_the_green_wonder

Nov 11, 2007 0:05:38
Kaer-Thok nods politely and follows behind them, stepping up a bit closer to Salise but falling in step behind instead of alongside for the moment. He looks around the ship with a sort of dull uninterested attitude as they pass through.
#613

captainshar

Nov 11, 2007 0:17:09
In the hold, the captain lights a lantern and then bows, showing them his "wares."

A row of cages lines either side of the narrow aisle. Ten men on one side, eleven women on the other. They're mostly young, look like sailors from an unlucky crew. A few good-looking ones seem like they've been kept that way for the market, among them a confused nobleman. Two men and one women have bloody backs and a defiant look in their eyes. Another woman's mouth is bloody. These four are manacled and hobbled. She spits toward the captain and more blood than water hits the dirty deck. The rest stare ahead vacantly, except for one formerly well-dressed mother holding her little girl.


Salise looks at all of them with a practiced eye. The red-mouthed woman catches her eye and the two start a stare-down, but human eyes can't match Salise's red unblinking gaze.
#614

orcy_the_green_wonder

Nov 11, 2007 0:41:32
Kaer-Thok walks up and down along the row of captives. His eyes scan each, a few of them bringing about an interested noise. He examines the defiant individuals closely, orcish eyes picking out their physical condition primarily before looking the rest of them over. He glances toward Salise when he is done and sighs with indecision. He sighs and turns, speaking in flawless undercommon to Salise.
"What do you think? How many do you believe we will need to run things and will any of these suit such needs well? The spirited ones seem a good idea... though defiance might be a bit of a problem... hmm... that can be solved."
#615

captainshar

Nov 11, 2007 0:48:20
Salise lights up when he speaks her tongue.

Three or four if all we want to do is sail; twice that if we want to keep a decent watch and be able to keep up a fighting force. I had twenty before but many were relatively unskilled. Any but those rich ones will do. I'll take women for the officers but either can do the grunt work.

Oh, and I'm good at breaking defiant people.


She flexes her fingers.


The captain looks on politely, winking at one of the girls, who spits more blood at him.
#616

orcy_the_green_wonder

Nov 11, 2007 0:57:01
Kaer-Thok nods and looks around, his eyes settling on the woman with the child for a moment before shifting toward the captain. He stretches his arms out over his head with a luxurious yawn of one who has just finished a gueling task.
"What exactly may I ask sir... is your going rate? One must of course know prices and the like before any decisions can be made. As well I may need to examine a few of these individuals physical condition. I note that a number have been bloodied and would hate to make a purchase only to find that a limb were not in good working order and whatnot. Fragile beings some of these you know, can't be too careful."
#617

captainshar

Nov 11, 2007 1:03:11
Twenty gold apiece is standard base-rate. Salise knows. The captain gives Salise a wink as well.

Salise nods slightly.

Tell me which ones ya wanna see and I'll bring 'em out. But I can tell ya the only thing that ain't working is that girl's tongue, and I'd say that's a bonus.
#618

orcy_the_green_wonder

Nov 11, 2007 20:48:11
Kaer-Thok makes a thoughtful noise, he makes a show of checking the backs of his nails for something that isn't there then looks toward Salise. He speaks again in her tongue."To be honest I can afford all of them, pick out what you'd like I'd say. Or just pick out what you don't like and we'll take the others. It depends entirely on how much of a crew you think we can use at the moment... after all I've never run a ship."
#619

captainshar

Nov 11, 2007 21:11:54
In Undercommon,

Then I'll take everyone except that pansy family and the half-orc.


It's good to see you back on the job, Salise. Heard you got scared when the rumor started going around ol' Mennerd was killed in his sleep by a wild beast with glowing red eyes in the dead of night.

Yeah, I'm just glad the new guys haven't wised up to previewing the wares as soon as they hit the docks. Better deal for me.

Well, if you was ever to bring those red eyes o' yours here, you can be sure I wouldn't be wasting the night with sleepin'.

Salise's tone grows icy.

I wouldn't think of depriving a human of his much-needed rest.
#620

orcy_the_green_wonder

Nov 11, 2007 21:44:46
Kaer-Thok clears his throat and flashes a smile at the man, running a finger over his ornately etched tusk. He speaks with civil tones laced with an ounce of venom in his voice.
"Ah now 'sir' that isn't entirely appropriate now is it? I don't like that sort of thing my dear man, and I ask that you do not say such things in the pressence of a lady again."
#621

captainshar

Nov 11, 2007 21:50:53
Ohhhh, she's your little lady, is she?

The captain looks back and forth between the two.

Well, well.


We'll take all except for the expensively-dressed ones and the half-orc.

Sure, sure.

He starts to unlock the cages and bring the people out.

Don't want your boyfriend eying one of his own kind, do we?


Salise's eyes flash and she says quickly: It doesn't matter, we can take her too.
#622

orcy_the_green_wonder

Nov 11, 2007 22:08:28
Kaer-Thok steps up and places a hand on the mans shoulder with a smile, while saying.
"Sir, I'd like to inform you that-"
His tone changes to his usual deeper voice and his eyes narrow.
"You are starting to **** me off."
#623

captainshar

Nov 11, 2007 22:15:54
In Undercommon:

Don't - he's one of the nice ones, we can finish the deal and get out of here, and he doesn't need a weapon to be dangerous.

In common:

Step lively, everyone, or else. Give him the money, dear.

Salise starts herding everyone to the ship's boats for a less obtrusive transfer.


He grins as Salise gets out of earshot.

Man to man, Sir, you wanna watch a little lady like that. If you marry her more likely a widow will be inheritin' than a son. Speakin' o' money, got the dough for me here?
#624

orcy_the_green_wonder

Nov 11, 2007 23:20:22
"I have the 'dough' for you yes. though I have to disagree with your statement. You may think you know things but I can assure you sir... that you know far less than you would believe. Here is your money."
Kaer-Thok hands him the coins for their purchase and heads out after Salise.


(How many was that total so I know how much to take off?)
#625

captainshar

Nov 11, 2007 23:29:42
(Eighteen, so 360 gp.)

The family left in the hold stares out after them forlornly.

One of the sailors comes with them to row the boats and irons back.


Now all of you were sailors before, and you're all going to be sailors now. Lucky for you I'm looking for a new crew, so the best will get to be officers. How's that for a reason to work hard? And of course if you don't you can always ask around for what I do to lazy bums.

Salise smiles wickedly.
#626

orcy_the_green_wonder

Nov 11, 2007 23:47:07
Kaer-Thok stops and looks back toward the family before he exits. He sighs and points toward them.
"Them too."
#627

captainshar

Nov 11, 2007 23:55:23
In Undercommon, as the captain lets the family out:

You're such a softy. Although I guess I shouldn't complain...but you are going to make a miserable pirate.

They reach the Salise and the slaver-ship sailor takes the boat and irons back. Salise puts the troublesome ones straight back in irons.
#628

orcy_the_green_wonder

Nov 12, 2007 0:19:19
Kaer-Thok shrugs and helps the family up onto the ship, once they are all on board he stretches out his arms and looks them over.
"Alright people... as the lady has said... we need a crew. You are going to be that crew... prove yourselves and you will win your freedom. A good thing to work toward I believe..."
#629

captainshar

Nov 12, 2007 0:36:40
And we're going to start right now. Anchors up! Sails unfurled! I'll take the helm and the First Mate here will keep an eye on all of you. Don't worry, we'll unchain your friends here when we're far out at sea.

Half of the people obey orders and the ship gets under weigh.
#630

orcy_the_green_wonder

Nov 13, 2007 1:24:25
Kaer-Thok watches as their new crew gets to work to get them underwary. He turns his attention toward the mother and her child and looks them over. Checking to see if she has taken any action yet and to get a sense for just how old the kid might be.
#631

captainshar

Nov 13, 2007 12:55:58
The young family with the aquiline father, human mother, and six-year-old girl, is dazedly huddled together under the mast.

Salise comes around once the ship is on course, speaking in Undercommon again:

What did you bring them for? You can see they've never done a lick of real work in their lives, and the kid is just going to be trouble. Never keep kids if they're under forty - or ten, as the case may be - I always say. Trouble to keep and don't fetch much. That's why Bryant is such a softy - can't bear to kill the kids. That and he doesn't let his crew at any of the prisoners if he knows they'd beat 'em up too bad.


***

Shar comes into Glenn's shop once again, followed by the other Seafarers. For once she has not hidden the injuries she's sustained.

Hello, Glenn. Change of plans. We've got trouble enough at our own doorstep before we think of setting out to Horechound again.
#632

gulien

Nov 13, 2007 13:11:08
Fel looks to Shar as she enters. Seeing her injuries he speaks up.

"What has happened, milady?"
#633

orcy_the_green_wonder

Nov 13, 2007 13:48:19
Kaer-Thok lets out a slight grunt as he watches the family. Turning to look toward Salise he sighs shrugging his shoulders."I couldn't just leave them in a cell for someone else to 'buy' up and do whatever they'd like with them. This way at least I know that they will be relatively safe. Maybe they can cook or something of the sort... I'm not sure. But a cage is no place for a child."

-------------------------------------------------

Glenn looks up from his work and tilts his head at Shar's injuries. He makes an inquisitive grunt and begins to speak, his voice coming as a muffled sound. He pauses and pats his face, finding that hes wearing a mask he removes it and clears his throat.
"Sorry about that, as I was saying before I was so rudely interrupted by this thingy here... what happened to you?"
#634

captainshar

Nov 13, 2007 16:03:31
I dealt with it.

Salise says brusquely and turns away.

Do whatever you want with them.


***

Well, let's see. After we left your shop this morning that shadow fellow followed me and sent some kind of ice-storm at me and my dock guard in a hit-and-run. Then an hour later someone, probably invisible because we didn't manage to catch him, set off bombs in two of my guildmembers' ships. So we're here to purchase some wards while our ships are being repaired.

Speaking about it, Shar becomes angry again.
#635

eglentyne

Nov 13, 2007 18:33:17
After asking around and going to see the artificers Andrilis decides to speak to Glen, she would make her way towards to the floating city. Andrilis would enquire the where abots of Glens shop.

Once she enters glens shop, seeing Shar and the other man she is talking too.
Andrilis goes to the the warfprged at the desk, "I would ask to speak to master crafter Glen." wondering to her self how the warforged got here, was they made here or came from ebrron.





Brensas going with shar listens to what Shar say to glen, looking glen over with interest.

I know shar ask brensas before if he plan on going after the shadow thing that attack them both. brensas is neutral like tigers are, why go hunt someting if maybe you see them again latter. then brensas do something.
#636

orcy_the_green_wonder

Nov 14, 2007 19:34:43
Kaer-Thok nods slightly and gives Salise a warm smile.
"I know, but you more than anyone know what has come from that. The memories, the dreams, all those things that we can and have prevented. A good thing, wouldn't you say my dear? We'll find something for them to do..."

-----------------------------------

"Ah, defenses defenses! Those I'm good with yes yes! I'm great with defenses, why I couldn't even sneak into a building I'd made defences for once. I could have of course just destroyed the building completely but that wouldn't have been sneaking in. Though I suppose I could have snuck into the rubble but what would the point of sneaking into a bunch of rubble be?"
#637

captainshar

Nov 14, 2007 20:03:14
Salise turns to face him again, marveling at his failure to make this obvious connection:

I don't care about her. She's human, or mostly. Time one of them had something real to cry about.


***

Well, the other ladies and I were thinking we want something with which to identify possible threats - perhaps an identifying force over the dock area? And we want a way to keep intruders off of ships; I've heard of magic lanterns which could be useful there. And finally, we need to either fireproof everything or get you to make some kind of aquatic effigy which can swim to and put out fires. Come to think of it, if it could keep Sargatanas' undead dragon away, that'd be good too.
#638

eglentyne

Nov 14, 2007 21:13:21
Brensas look glen over still, he looking at his metal body part and listen to what both say.

Brensaw says this to glen, " Glen you can make explosive disks, can you make bullits priest. how about acid bullit.
with all bullits hurting more and make them bigger, say so they fit in hand.
can you make healing tiles. Can you make alchemist balls too Glen.
the last thing I think about is lighting ballista, maybe make so it have wheels that lower to place on ground. then pull level of some kind so wheels can move lighting ballista.

if shar let me I place on shars ship then we can use when we go to temple of damed. maybe if way to roll down ship ramp so it go as far as can.


I need way to fight dead glen, sword no good. Maybe some kind of hammer that hurt dead.
alachemist balls help too glen."
#639

orcy_the_green_wonder

Nov 15, 2007 15:20:34
Apparently the connection was not that obvious, Kaer-Thok appears quite confused. Giving his head a scratch he clears his throat.
"I'm... not sure what it is I've missed here."


-----------------------------------------------

Glenn looks over toward the little kender and waves a metal arm around.
"Well of course I can make those things but not for someones ship when they haven't asked me to do it for them. You see, I could make it but where would you put it if she didn't want them on her ship? She asked about defenses not things to use for offenses. Quite different I assure you, though I do know somone who claims to enact 'static offense' in which he sits down and fights when the enemy comes or is driven to him or something of the sort. Strange man. Anyway, I can make all of those things yes, shouldn't be a problem but the question was on defenses. Indetifying forces seem a little... iffy. Not sure how well it would work making something that would tell you who someone as when they came through. Might be able to but I imagine some of the businesses down on the docks would take offense to such a thing. I can make it so that everyone who passes through an archway from each dock or to each dock would be made visible or I could do some research and see if I can do what you'd like me to."
#640

demonfey02

Nov 15, 2007 15:36:34
Undead?
A small metal form, almost forgotten, pops up from behind a window. Why it's there, no one knows.
Can I help? Pleaaaase? I promise to not light the area on fire by accident...

(Yeah, Shiny's back. And no, he's not going to begin making sense.)

*The port*
The skarns wander into town, looking for anyone who seems like they would be up on current events.
#641

eglentyne

Nov 15, 2007 15:41:14
Brensas say this to glen, "Lighting ballista only be at guild as long as I there, when I leave it go to Hidden coin.
My uncle Mervis find lighting ballasta, it for town use to defend against orcs and other things, it still work, but not move around it need to be fixed.
If shar no mind we use lighting ballasta on her ship and then take with us as far as can. we bring back and then when I leave ballasta go back to hidden coin with me.
Can you go to hidden coin and fix other lighting ballasta glen so kender no have to hold thing up, it broke in some ways.

He ask Shar this, Shar you no mind if lighting ballasta be on your ship, then maybe use at guild while I stay at guild. if need to use on things to proctect guild then can use to help guild.

if shar no want on her ship for now then, I ask other captain's to put on ship for now. We use at jungle dock and then take back to hidden coin when I done at temple of damed and go home. it can be used for guild defense till I go back and see how hidden coin is doing. then it go back with me and it say for kender to use.
If shar no mind lighting ballasta beiong on ship for now.

he ask glen this: can you make lighting crossbolt for me too."

#642

captainshar

Nov 15, 2007 19:57:46
If you think I want to play rescuer to a bunch of stinking humans, you can think again. I always got the most unpleasant jobs, the worst treatment - why? Because I wasn't human. Once, I -

She breaks off, choking on the words.

Just take care of them before I think of something nasty to do to them.


***

Oh, hi, Shiny.

She mutters to herself...Maybe if I take both of them they'll keep each other occupied...

And aloud,

I wouldn't mind having the ballista on my ship IF you relinquish it to my control while it's there. In other words, you can't play with it.

Oh, no, I wasn't talking about identifying people. Just the stuff they have on 'em. So that I can be aware if someone boards a ship with a blast disk again.
#643

orcy_the_green_wonder

Nov 15, 2007 21:30:28
Kaer-Thok sighs and shakes his head, putting his arms around Salise and speaking softly.
"Salise... I know you have had terrible things done to you. But these are not the ones that did it. We cannot hold everyone responsible for the things that have happened to us because they are the same race."


-----------------------------------------

"Thats a difficult one, well, not difficult, but expensive. I can make it if you'd like but because of the costly component that would be involved in the creation, though use of the spell that I'd need to harnass to make it and... well.. it'd just be expensive. Ballista I could do, crossbow... possibly. Most likely. Any other ideas?"
#644

captainshar

Nov 15, 2007 21:51:45
Salise still appears flustered. She extricates herself from the hug.

I'll thank you to save such behavior for your cabin, First Mate. I'm going to check on the ones I've got chained in the hold. When I get up here again I expect you to have put all the lazy ones to use.

She descends into the hold.


***

Expenses - I was afraid of that. Perhaps an invisibility lifting area will do for now. At any rate, we're going to be stuck here for about a week while our ships are repaired, so we've got some time.

Shar relaxes a bit and glances around her.

Perhaps you and Fel would like to come to dinner in our new inn tonight or tomorrow?
#645

orcy_the_green_wonder

Nov 15, 2007 22:08:51
"Very well... captain if that is your wish."
Kaer-Thok watches Salise as she heads down and shakes his head. Turning back toward the new crew he shouts for those who have stopped to get back to work before checking on what skills the family might possess.


-----------------------------

Glenn nods and rubs his chin with a metal hand making a long drawn out yawning noise.
"Alright, I can look things up, work out prices for the two different ideas and let ya know whats what and all that fun stuff huh?"
#646

demonfey02

Nov 15, 2007 22:39:24
Want me to help fix it, or just Glenn?
He jumps down from the window, and lands near the group.
#647

captainshar

Nov 15, 2007 23:01:15
I, I was supposed to be the ambassador from the aventi to Tyrannor...I can breathe in the air, you see, and they thought that would be useful. I guess that's a skill. That's a skill, right? This is my wife and our daughter, they're good at singing. Not, not bawdy singing.

The man smiles nervously.

Are you a gentleman? Perhaps you could take us to the city and we'll repay you many times what you paid to get us out of that filthy pirate's hands. Oh, I'm sorry, are you a pirate? Probably shouldn't have said that. Oops. Hope you and your lady friend make up soon. Oops.

His smile becomes yet more sheepish.


Salise brings the four injured sailors up on deck. In a rough way, she hands out new shirts and binds up any large cuts. She forces the woman who's lost her tongue to drink some salt water to eliminate any infection.

There. These lot are willing to give my ship a try.


***

Don't pretend you don't like calculating potential profits.

Shar smiles roguishly.

And if you want to be so generous again, Shiny, we've got three damaged ships down at the docks.
#648

demonfey02

Nov 15, 2007 23:57:21
Sure! After all, you're a friend.:D
I'd like to make a request...make sure he loses me.
For those not familiar with him, the second voice seems to be from the morningstar on his back, which he reaches for.
Oh no...
*FWOOM*
GAAAAGH! Not the holy infusions again!
#649

orcy_the_green_wonder

Nov 15, 2007 23:58:44
"May I suggest sir that you do not speak to Salise. You're likely to get yourself hurt with your 'oopses.' I will suggest we send you off at the next port in exchange for payment... very nice payment I would hope. Until then... none of you know how to cook or any other sort of work? Or should I assume you've never done a bit of work in your lives?"
Kaer-Thok glances over his shoulder and nods to Salise, glancing toward the other new crewmembers as well.
#650

eglentyne

Nov 16, 2007 3:05:36
Brensas say this to Shar, "Then I not play with ballasta Shar, but it for to use on dead. Glen I like explosive disks to do different things, some explode, some have lighting bolt that come out.

I throw them at feet of dead
", what else hum he thinks.
"I know can you make holy stones, to throw at dead.
I know how many I can explosive disks and holy stone , bullits when I know how much hammer cost, crossbow and ballasta.
Might need another bag , or others can use the stones and bullets to."

from book of heros of battle page 137 cost 15,000gp with take off cost 11,250 plus wheels mechanism to lower and raise.
I do not know how much lightning bolt cross bow small cost?
holy stone from same book page 137 cost 125gp, 94gp each
with at 75%.

Brensas is going to save some gold to maybe have glen take air ship to hidden coin when he leave or have wizard telelport him and ballasta there.
The ballasta is for the kender city defense.
Brebsas does have the gold and would like to be able to fight the dead and undead.


Andrilis is there also Orcy, I have decided how to deal with the house cannith upbringing she has. It might have something to do with why she would have left eberron and would like to experance new worlds and place for awhile.
Lets just say she knows what house cannith leadership tells her about the reganade artificers (witch house cannith leadership would consider glen in a way), but she has views of her own to.
#651

captainshar

Nov 16, 2007 10:53:09
I can be a governess.

The woman speaks up.

For a while it was uncertain whether I'd be marrying well or not; alliances can be tricky things. So if any of the crew want, I could teach them letters and arithmetic and poetry and things. And I'm sure Lucel could help with fishing, couldn't you, dear? You're such a good swimmer.


Salise's long ears prick for a moment.

***

(I can calculate the items if you want.)

Excellent, then! I accept the loan of the ballista and any help Shiny wants to give in the repairs.
#652

gulien

Nov 16, 2007 11:59:19
Fel nods at the mention of food placing a hand over his stomach. Then speaks.

"Food would be excellent, feels like ive been here for day... Ahem, anyways. While there we could maybe discuss this business of you being the target of attempted assassinations. Your safety is of utmost importance while you still seek to aid in my duties of Vanguard. Also... my self and a comrade in the area have "experiance" finding such people."
#653

dragonstrife

Nov 16, 2007 15:25:12
Lurania enters Glenn's shop seeming happy with herself. Her face darkens for a second when she sees Fel, but she recovers hoping no one had noticed. Trying to keep all ice out of her tone and keep an open mind she asks "Pardon me sir, I don't believe we've meet. Hi Glenn, I was wondering if you could fix my bow or remake one similar to it? It suffered some of the blast from the disk on my ship" She holds out a composite long bow lightly carved and broken in three places and scorched all over.

(Gulien, it's pretty oblivious that Fel's not exactly good orientated, right?)
#654

gulien

Nov 16, 2007 20:04:51
Haha.... as far as "Detect Good" goes, hell no. But for my outlook on his character go here and read on. But for those who want a yes or no. There is my original Hell No. However on looks alone he is standing here in red dragonscale armor. Helmet at his side and swords sheathed. Ofcourse a symbol of the All-Mother Tiamat is proudly adorning his chest.

Fel looks to the woman and gives her a nod.
#655

orcy_the_green_wonder

Nov 16, 2007 21:15:04
Kaer-Thok nods slowly, looking the woman over, who has obviously a bit more sense about her than her husband. He waves toward the husband and grunts slightly.
"You'll help fish then."
Turning toward the woman he makes a thoughtful noise and rubs his cloth covered chin.
"As for you, I think you will need to speak with Salise. Without him... I'd hate to think what he'd bring down upon himself."


--------------------------------
Glenn looks around and rubs his temples. He clears his throat and turns toward Shar.
"Yes, very well. I'll look into prices and creating all of these things and we'll see what we can come up with for you and for the litlte man here."
Turning toward Lunaria he nods and listens, shrugging and waving a hand."Of course I can, I can fix it, make a new one, make a better one or even make a giant one you'd never be able to use unless I made you giant arms with magical gloves that would allow you to weild it. Would you like any of these things or was it just an inquiry?"
He turns and looks toward Fel and continues speaking with nearly no pause.
"And you, I believe I owe you a map do I not?"
Finally he glances over and the newcoming woman (the craftswoman) and says nearly out of breath.
"Can I help you, the staring is getting creepy?"
#656

captainshar

Nov 16, 2007 22:00:04
Salise stares at him uncomfortably for a few moments, then comes over again. In Undercommon, she says:

I don't think it would do in front of the crew. I don't know. It's not exactly part of the red-eyed pirate's reputation to be hugging people.

Then in Common:

Yes, I think we could use something to establish spirit with the crew. Prepare something for this evening.


***

Well, I'll see you all in a few hours, then. We can discuss further business at the inn. And perhaps come up with a good name for the place.

Shar leaves the crowded shop and goes about preparing the inn - and keeping an ear out for clues to the arsonist.
#657

demonfey02

Nov 16, 2007 23:30:13
So many new peoples!
He goes into what could be described as Kender Shock, which is similar to Ferret Shock. Then his feet automatically follow after Shar, wondering about this inn.
#658

eglentyne

Nov 17, 2007 3:15:59
Andrilis then goes over to where Glen is, she would bow in respect, "Sir I am Lady Andrilis d' Cannith, I was told I could find you here, by the merchant guild hall. I would ask that I could work for your house. Sir what you perceive as staring is interest on my part, if my looking at you make you nervious then I appolizie.." SHe would then take out the scroll the man at the merchant guild made for her and hand it to Glen.



Brensas taps on glens shield, then look around shield, "Glen why you have shield, can I go look in back. how long it take to make things"
#659

dragonstrife

Nov 17, 2007 18:44:39
Lurania can't help but smile at Andrilis "Glenn, I was hoping for maybe an improved one given my bow looks to have taken a fair amount of damage." she thinks for a second "Could you create one so that an illusion is place so that I can loose an arrow, yet the bow only looks drawn. Thanks a ton Glenn" She hands Glen the charred pieces so he can get a good idea of what the carvings looked like then goes over to where the arrows are on display.
#660

gulien

Nov 18, 2007 22:42:02
"Yes lord, The map would be fantastic. How much?"
#661

dragonstrife

Nov 19, 2007 11:35:16
Lurania after a while goes over to look for an invisibility ring. She tries to look calm even though all her training is screaming for her to get out and away from Fel. Well, I think that Glenn's shop is neutral territory. I'm better of here then any where else. Plus he hasn't done anything yet, and I really need my bow...She thinks. Looking outside she see a notice after quickly reading i she heads over to Glenn. "Glenn, I'm going to be heading down to Tyrannor Proper. I'll be back in time for my new bow." With that she rushes out of the doors.
#662

orcy_the_green_wonder

Nov 19, 2007 16:30:30
Glenn hands the bow off to a figure that doesn't exist. It floats off and begins to work on the bow, all manner of tool moving about and working of it's own accord. Glenn hums a tune and sends off another group to work, presumably, on Shar and Brensas' equipment. He himself nods to those in the area and spins around, getting back to work while talking.
"Cannith eh? Sounds familiar, rings a bell, but not a very big one. Can't place the name but I know I've heard it, ah well. Come to work for me huh? What can ya do? Oh, scroll, that might explain a few things, well lets see..."
Glenn flicks a hand toward the scroll and it slips through the air toward him assuming Andrilis will allow it to be taken. It unrolls and he looks it over while his hands continue working.
#663

eglentyne

Nov 20, 2007 0:57:34
Andrilis says to glen, " Sir if you have been to Aundair my home nation, then you know that Aundair is on Eberron. House Cannith is the crafters of the nations of Eberron."




Brensas knocks on glens shield agian, he looks around shield, "Glen why you have metal body glen, does it hurt?
Glen can I help make things? Glen what do the other arms do, is it hard to use all arms at same time?"


Andrilis says to Brensas, "If you would not mind Sir, Mastermaker Glen is busy right now.
Can you wait till he is done, Sir glen I do hope that all halflings do not act in this manner."


Brensas says to her, "halfling I no halfling I Kender, cousin to Halfling. Brensas knocks on Glens shield and looks around at him, "Glen who is strange women, she have marks on her: why you have no marks glen.
Do the arms hurt glen when you use them, yes glen this all be fun things to use".


Brensas then looks at the strange women again, then he knocks on Glens shiled again and looks at Glen.


"Glen you make hammer with metal handle no wood, wood break easy. glen you want sword I have to make hammer."
."

Brensas still looks around glens shield at Glen.
#664

gulien

Nov 20, 2007 22:10:54
Fel sees that Glenn is occupied and decides to leave. Walking out of his shop he calls for Daken and asks his mighty companion to meet him at the air-docks. Affixing his helmet he waits for Daken to arive then when he does he climbs onto the dragon's back. Calling forward he speaks to Daken in Draconic.

"There have been attempts on the Captain Shar's life, we are to meet tonight at the Inn to discuss possible defenses against such attacks. I plan to perhaps offer hunting them down. Her information is invaluble in this strange land.""

Turning his head back to speak to Fel, Daken hisses his response.

"Yesssss, I agree. Her information is invaluble as well as if we apprehend the fugitive we shall call glory to the name of Our Lady."

Fel: "So you are with me, brother?"

Daken:"Always, brother."

With that Daken bounds to the skies and flies to the Seafarer's Guild.
#665

captainshar

Nov 22, 2007 21:12:25
Salise keeps talking to the lady late into the night, oblivious to human need for sleep. She asks question after question about "learning" - history, literature, math, and art - seeming much less intimidated and backward than she usually is with Kaer-Thok on these subjects.
#666

orcy_the_green_wonder

Nov 22, 2007 22:38:19
Glenn looks down at the kender and tilts his head to the side slightly.
"First of all how did you get back here, why is everyone just wandering about like they own the shop? I need to set up some sort of electrical field in the entryway so people can't just waltz back here. Next, why yes it hurts, but only to begin with. You know you can't just slap it on there, it has to attatch to the nerves. How do you know I don't have marks on, do you have some remarkable ability to see through metal without something I've made? Or did you go to the competition? Oh well, no matter. What did you want again? Keep it simple and don't go wandering around, if you 'find' anything in here I'm going to use you for spare parts."

===================================

Kaer-Thok meanwhile looks about the ship for another fencer or someone skilled with a light blade. It has been some time since he has had a good fight and asks around so as to put on a show for the crew as well as work a little practice in.
#667

eglentyne

Nov 22, 2007 23:12:19
Brensas look around glens shield , "easy I just go back here, you have nice things to make things with. Glen I see marks on strange women, I no see your marks.

You make hammer with metal handle no wood it break easy.
Glen who is strange women, why she here. You make things for her.
If you want then I no borrow things from you then, if you use me for spare parts then you give me metal parts like you have then?
What others make glen."



Andrilis looks at both of them, then looks around to see what Geln has to say about the scroll form the guild.
#668

captainshar

Nov 22, 2007 23:15:09
One of the men seems to have a devil-may-care attitude and agrees.

(Do you want a fight or just RP?)
#669

eglentyne

Nov 23, 2007 2:54:29
Andrilis looks to Glen to understand what the halfling "kender" is trying to do, halfling to her.

She says this to brensas, "I believe that mastermaker Glen is busy now and when he is not busy I would think he would be glad to answer any question you might have. If you would not mind for now could you please leave Sir Glen to his work. Come back when master maker Glen is not making items. That would be the good thing to do, I'm sure there are other places that can interest you."

Brensas look at the both of them then he knocs on glens shield agian and looks around the shield again, "Glen I go then other people I need talk too. If you use me for spare parts you give me metal arms and body like you have glen."

Brensas knock on glen shield again, he looks around the shield, "Glen I leave now you funny Glen, you always making things. You let me watch when I come back then."

With that Brensas leaves stops by the table and picks up a tool from the end, then looks at it and puts it back.

Andrilis watches brensas leave then floows him out to the front, then comes back.


"I am sorry sir Glen but you did ask why I was looking at you. if you don't mind my saying that the kender looks like a halfing, but acts like a young child in some ways. Sir Glen does all the kender act so, and what is this finding and borrowing the kender do? If you don't mind my asking. This was not the best way to conduct introductions I must amit, but I am new to Tryanor."
#670

captainshar

Nov 27, 2007 16:02:34
Shar dispatches an employee of the Guild with a message for Glenn:

The party is assembling and if you want any supper your presence should be down at the Inn.
#671

orcy_the_green_wonder

Nov 28, 2007 23:37:00
Glenn looks up from his work, rubbing his eyes and stretching a bit as the messanger enters. He appears confused and then nods.
"Oh yes, right, supper. I'll be down, yes..."
After the man leaves Glenn stands and stretches wearing muscles, looking around the room he takes up a staff and heads out into the entry way, holding it high and vanishing.
#672

eglentyne

Nov 29, 2007 6:04:38
Andrilis sees Glen leave with out finishing talking with her, so she decides to start on making the alchemist sphere's.
She goes to a table with a space then puts down her back pack and gets out her alchemist set first. she places it on the table and then she goes and finds glass beakers and places them by the set.

Next she goes finds metal working items, Andrilis will use a half sphere metal working leg and sets it up.

She choises two sizes not knowing what size the kender wants, 1 inch and 2 inch shperes.

She finds a metal working aprion and starts with a sheet of metal heating it up first, then going to the standing leg sphere places the metal over it and uses a hammer to bend to metal to to half sphere shape. after this she cuts away the excess and makes sure the half light metal sphere is the right thickness, she thinks it should be lighter and heats up the half sphere and stars to add other properties to the metal till she thinks the half sphere is about right.

After this she cools down the half sphere and cuts small metal lines. She then bends the small metal strips on ther half sphere leg. She looks places the small strips inside and judges as to how wide to place them.
After this she uses her ability to make the strips stick to the half sphere.

Then Andrilis goes and finds the glass, she looks over the glass then chooses a thickness that will match the groves.

After she brings the glass over she gets a glass cutter and cuts the glass to 1 inch and 2 inch sizes..

She checks the size of the 1 inch inside the half sphere and makes sure the glass fits groves she make allready. Then she places the glass down and opens her alchemist kit.
She starts to mix chemicamles together and makes a grayish substance. She then grabs a small wood stick and puts some of the grey substance on the edge of the glass. She closes the top to the subsatnce she make so it not get hard too fast.

after this she places the glass in the metal groves and lets the glass set .

After this she goes back to the metal sheet and cuts a strip, she goes over to the half sphere and measures the strip.

then she goes and adjust the strip by cutting away the extra length.
She then goes and heats the strip up and adds things to make it lighter. Then she heats the metal strip up and use a sphere leg to bend the strip into round shape. After this she heats up the metal and joins the two ends and joins them.


She goes and cools off the joinded round strip and places it next to the sphere half.

she then geos back to the metal sheet and uses part of the strip and heats it up and makes it round on the sphere leg.

She cuts away the extra pieces so it makes a top to the sphere. She places it by the round strip, next she pick ups the round strip and places it on the half sphere and places it on the half sphere.

She then takes the top off the grey substance and puts some on the glass edges before she places the strip on the half sphere. and make sure she places the lid on the grey substance also.

She then joins it to the half sphere. she looks over the almost finished sphere.

She placesd the cap to see how it fits, seeing it needs a little work she heats it up and fixs it. then cools it down,

After the top is cooled down she place it again on the top and places it by the almost finished sphere.

She then goes back to her alchemist set and starts to mix chemicales together. She use two different glass beakers. After she makes one beaker she makes the second mixture.
She goes and get funnel and then pours one of the mixtures on one side then the other on the other side. She then leaves enought room for air to make the chemicals explode.

She places the top on the sphere and then opens the top of the grey mixture and puts ome of it on the top of the glass, she then use her powers to meld it to the sphere. then she puts a mark on the sphere. she puts the top back on the grey substance, and places the stick beside the glass with grey substance in it.
Alchmist spark sphere.

So she starts on making a 2 inch alchemist spark sphere.

she also will make Acidic fire spheres, alchemist's frost spheres, alchemist fire spheres, then sparkstones.
#673

eglentyne

Dec 01, 2007 14:05:56
Orcy just what would you like Andrillis to make, she was close enough to hear what Brensas wanted.

That is why she made alchemist shpere's to see what kind the "kender" halfling wanted, still a halfling to her.
The list was:
1. lighting ballista, with wheels to lower to move.
2. lighting cross bow small
3. explosive disks- she can make all kinds.
4. hammer to hurt undead- best hammer to use in her view would be disrupting effect "heros of battle; page 134 cost +2 costs from the dmg, + master works costs.
5.bullit priest- that fit into hand
6. acid bullit- that fits into hand
a good way to make priest and acid bullits that fit into hand would be 1 to 2 inch glass spheres. Just an ideal that would work, but the glass has to thin enough to break when the glass ball hits a hard target.


What would Glen like her to work on, the hammer or the blast disks or the glass spheres? She has made the achemist spheres one of every kind for exsamples for the halfling "kender". and differnet sizes too.

Brensas is still a extra nosie halfling to her in some ways.
#674

demonfey02

Dec 03, 2007 14:14:20
The skarn wanders the flying city, not having been approached by anyone, and checks in multiple shops for anything of note (but not really finding anything). As he goes, he works at gathering information about the undead plague, and making new acquaintances in hopes they will be willing to tell him more.
Diplomacy: 31
Gather information (take 10): 13
#675

lady_rolindin

Dec 04, 2007 3:47:14
Kord after leaving the temple goes to the flaoting city, ask around for directions to Glenn's shop.

After he finds out he will go to the shop and go in. Kord will go to the desk and ask the warforged (if he is at the desk), if not he will wait for some one to come to the counter.
#676

captainshar

Dec 04, 2007 10:11:34
Arrows, arrows, I want some arrows!

Nedin sings a ditty, the above being the refrain.
#677

orcy_the_green_wonder

Dec 04, 2007 11:39:49
The warforged behind the counter sighs and looks up. He nods his head and leans back in the chair. He adresses everyone in the room at once not bothering to look individually around.
"How can I help you today?"
#678

captainshar

Dec 04, 2007 12:09:52
Actually, I guess I could just buy arrows at a normal shop, they're not very expensive...but we do need something to see in the dark with!

***

That night, aboard the Salise, Salise takes the precaution of putting everyone in irons again. As they reach the privacy of the Captain's Cabin, her professional demeanor cracks and she gets a wild look in her eye. She says nothing but quietly lies down to sleep.

(Do you stay up or go to sleep - or feign sleep?)
#679

demonfey02

Dec 04, 2007 13:39:58
I was sent here from the north to find out what the source of the increased undead population coming from this direction is, and possibly work to help destroy it.
#680

lady_rolindin

Dec 04, 2007 14:31:42
"Then If we need something to see in the dark Nedin, Then I would need a item to see in the dark also. I would ask to speak to the owner of the shop Glenn also." Kord says to the warforged.

Kord looks at the new paladin, "it is good to see others like mined who wish to help, We should all sit together and find out how we can help each other. I am Kord paladin of Celestial, this is Nedin who just came back from this jungle the sorce of the undead."
#681

orcy_the_green_wonder

Dec 04, 2007 15:22:51
Kaer-Thok raises an eyebrow and lies down. He stretches out and looks over to Salise and sighs slightly.
"Remember why we've bought these people Salise. For a crew, and so they themselves can get a better start. So they don't have to go through the same terrible things that you and others have."
Kaer-Thok sighs and lies back on the bed, closing his eyes and pretending to drift off to sleep.
#682

demonfey02

Dec 04, 2007 15:32:55
Mavak looks at Kord and Nedin.
Mavak Kelthin, Blade of the North. Now, what do you know of this jungle?
#683

captainshar

Dec 04, 2007 15:33:09
Salise fidgets for a while, then gets up and reaches for her weapons.

***

I just came from there. It's dark and evil and crawling with undead! Most of them just go pop, though.

The pixie flies up to his face.

I'm Nedin. And why're you here?
#684

demonfey02

Dec 04, 2007 15:46:52
Undead that have wandered out of there have gotten as far as the Northern Slopes, so I was sent to find the source. Now I have it.
#685

orcy_the_green_wonder

Dec 05, 2007 1:38:27
Kaer-Thok rolls over slightly and yawns, speaking sleepily with closed eyelids when she gets up and reaches for her weapons.
"Salise? So... *yawn* something wrong dear?"
#686

lady_rolindin

Dec 05, 2007 6:52:32
"Nedin these dead did they have some kind of bugs around them. I was told by some friends that they saw big undead cratures with bugs around them. Would you tell us what you know about these bugs by the dead creatures." Kord says to Nedin.

Kord also asks the warforged again if glen is there or not, and if Glen is not there where could glen be found.
#687

captainshar

Dec 05, 2007 10:21:31
Yep! Nasty biting bugs coming out of the pus on the giants, very gross, it would be handy to have a wizard along so he could flame them. Otherwise, I can just stay invisible and shoot the thing from far away.

Nedin pats his flaming holy bow.


***

A sliver of steel presses against Kaer-Thok's throat.

Stay here or I'll kill you.

Salise is very tense and seems on the edge of killing him anyway. The blade digs into his skin.
#688

lady_rolindin

Dec 05, 2007 15:34:18
Kord ask the warforged if they could add a wand of fireballs effect to his hammer.
dmg price 18,000 25% off, 13,500gp 8th level 50 charges

and kord asks for 4 sun rods

Orcy, Kord would like an answer from the warforged as to is glen there or not.

"Then welcome Melak Kelthen, I do believe that we need to find Glenn also. I have been told by others that Glenn made a few things for this temple of the damed. His help would be most helpful in finding ways to counter their effects. Maybe Nadin if you would tells us from the start when you and the other paladins arrived there and what you saw and such. If you don't mind." Kord says.
#689

orcy_the_green_wonder

Dec 05, 2007 17:40:41
Swiftforge looks Kord over and nods his head.
"Whatever the customer wishes. I could perhaps find a way to place a wand into the weapon, though it would not work in the way of activating the wand at the same times as striking with the weapon. Two very different things and the focusing of the energy does not work well with the swinging of a weapon. I regret to inform you that the master is not in at the moment, he stepped out just a short time ago."

=========================================================

Kaer-Thok opens his eyes slowly and looks Salise over, his hand twitching ever so slightly. He eyes his rapier nearby and looks back to Salise.
"My dear... what are you doing?"
Initiative (1d20+4=17)

captainshar

Dec 05, 2007 20:12:56
Well, me and my buddy Korraemus went into the jungle first, but we couldn't see anything, so I just let off a burst of holy energy at 'em and got out. Then we went in with a real shiny cleric of the Sun God, and we snuck through lots of little skellies until we came to a big one. We decided to attack it, and I did OK but the others got squished and poisoned by it and attacked by its bugs. So then we got invisible and left again to bury Korraemus.

Nedin wipes a single tear from his eye.


***

Salise follows his glance to his weapon.

Oh, no you don't.

She presses the blade into his throat (readied action), striking with the ease of habit. Yet, the blade seems to catch in his throat the way a sob does in hers.

Attack: Attack, short sword, +2 for height advantage (1d20+15=33)

(That should hit because of the -4 to AC from being prone.)

Damage (Sneak attack): Short sword damage (6d6+2=31)

Initiative: Initiative (1d20+4=17)
#691

orcy_the_green_wonder

Dec 05, 2007 20:52:22
Kaer-Thok grunts, growling he takes the moment she moves the blade away to slip out of the bed. Rolling forward and around to her side and taking the hilt of his sword into his hand. He spins back toward Salise, eyes narrowed.
"Why are you doing this? You aren't like this Salise, so why?"


Initiative: 30
Tumble 32 without rolling makes it.
#692

captainshar

Dec 05, 2007 21:04:36
No, no. I am like this. I'm not like you.

She suddenly turns the blade on herself, backing away from him.

I can't live like I used to, and I can't live this lie with you dressing me in gold and calling me a lady in front of the slavers and thinking I'll love those filthy humans now. And now I can't kill you, so I'm going to do what I should have done sixty years ago.


(All that talking takes her action.)
#693

demonfey02

Dec 05, 2007 23:22:34
I see. Most troubling...
He turns to Swiftforged.
Do you know anything about this item to deal with the jungle?
#694

orcy_the_green_wonder

Dec 05, 2007 23:39:36
"Salise... if you think everything up until now has been a lie, then I lost you a long time ago. We can work toward something... what do you want Salise? My death? That would solve nothing, nor would yours... it would be taking the easy way out. It lacks honor, admits some sort of defeat and you've suffered no defeat. I am not asking that you love humans, I'm not demanding anything of you. I can only try to guide you... if you'll listen. Yet... you seem to have made up your mind about this... course of action. Why? What in this life is so terrible?"
Kaer-Thok lowers his blade, watching Salise with a strange sort of sad anger in his eyes. Perhaps at his own apparent failures or that she would so quickly change.
#695

captainshar

Dec 05, 2007 23:52:39
You want to know what I was sneaking out to do? Kill them. So their happy little faces don't remind me of how many people I've made cry. And you'd rather that I died than them, right?

How can I tell you that I'm not who you think I am?!

I'm, I'm gonna do it. I'm going to take one more sneaking slaving evil drow out of the world.


Salise's eyes glitter dangerously.

Goodbye. I, I love you.


(If you're gonna do anything to stop her you'd better do it this round. No more six seconds of talking.)
#696

orcy_the_green_wonder

Dec 06, 2007 0:07:16
Kaer-Thok steps forward, his sword flashing quickly through the air. With a thrust underneath her weapon and a quick swing upward he attempts to disarm her and throw the weapon from her grasp.
"Then I can't let you go through with this. You've changed... it doesn't matter what you were only what you are now."

Disarm: 44
Salise gets an AOO before her opposed disarm roll.
#697

lady_rolindin

Dec 06, 2007 3:08:20
Kord says to the warforged, "Then if it is possible then place a wand in the hammer. If possible maybe place the fireball ability in the hammer, I do plan to aim the hammer at the bug swarm and burn them. The hammers others abilites are for hitting the dead." Kord give his hammer to the warforged.

Another hammer appears in his hand after that, "I think we all need to go to the sea feaerers guild and go talk to them. Captain Firua will be able to help us maybe, we will have to see. If not then Captain Shar can mybe. I will wait Melak Kelthen to see what the warforged can do for you. Alchemist sun rods can help with the darkness, unless some kind of dark seeing glasses can be made for all of us".

Kord did use his ability and call for a holy advenger war hammer, to see how it feels in his hands.
#698

captainshar

Dec 06, 2007 10:02:51
Torches aren't going to work. The darkness is evil.

***

Salise fails to react to his approach (Nat 1) and as she fumbles to swing at him, her weapon flies from her shaking hands, burying itself in the wall of the cabin.

Disarm (-4 for light weapon) (1d20+9=20)

Salise screams a long, feral scream of rage and digs her fingernails into her own flesh, giving herself ten bloody furrows.
#699

orcy_the_green_wonder

Dec 06, 2007 20:05:23
Kaer-Thok steps forward quickly and attempts to push Salise against the wall of the cabin. His eyes still narrowed he speaks more harshly than he has in quite a while.
"What the hell do you think you are doing? Tell me then, who are you if not who I think? Tell me why you feel a need to cut me, to try and kill yourself. Why?"
#700

lady_rolindin

Dec 06, 2007 21:44:29
Sun rods are aclcemist rods, so you are saying that the evil magic stops all alchemist reactions then?
#701

captainshar

Dec 06, 2007 22:46:59
I think so. I think only a really holy light could stop that blackness. Like from the sun god.

***

Salise screams again, and again, and again, pressing against him as he holds her against the wall. Eventually she screams herself hoarse and stands limply, eyes closed, the friction between him and the wall the only thing holding her upright.
#702

orcy_the_green_wonder

Dec 06, 2007 23:35:49
Kaer-Thok sighs and carries Salise over to the bed where he sets her down and makes sure to remove weapons from her reach. Taking a seat on the bed beside her he looks down and shakes his head. He speaks more to himself than to her, almost a whisper.
"Why?"
#703

captainshar

Dec 07, 2007 0:12:31
Salise starts talking in a parched whisper:

I hardly had time to watch my sister's body drop to the ground before they dragged me aboard their ship - the prize of life I'd won for killing her. At least that captain got me drunk so I don't remember much after that. Others weren't so kind.

She spits the word like a curse.

Kind. Hah. I spent three years with that ship before we came to a port near my home city. I ran away then, but my older brother wouldn't take me in. He'd denied the rest of his shameful family. And the priestesses wouldn't take me because I was a guard and I'd killed the one I was supposed to protect. So I went back to the docks.

That time I found a female captain. She was harsh but decent enough. We got captured by pirates again. Bunch of filthy humans this time. It was three days before they noticed I'd fainted, tied to the mast. When I'd revived they sold me off to some little noble somewhere, but I escaped from him pretty quick.

Next ship was a mistake. I made the mistake of asking what "One-Stroke Harry" stood for. I found out. Slit me with his whip like a fish about to be gutted, that's what this ugly scar is from.


Salise runs a finger down the discolored stripe on her side, her only movement so far.

That almost killed me, I lost so much blood. I set that whole ship on fire. Almost killed myself again in the burning, but I made it out on a solid wood chest.

I was picked up by another ship, and another. I got better at fighting and hiding and killing folk before they could hurt me. Sometimes I lost and I learned not to cry. Then I had a stroke of luck and picked this ship off an unsuspecting elf. I built myself a crew and started to turn the tables. I gave them the worst I could think of, killed their families, made them someone else's property. And sometimes when I was hurting them, I could forget how much they hurt me.


She pauses a while.

And now you're trying to pretend none of that ever happened. That's why. That's why I'm scarred like this. That's why you make me afraid. That's why I can't stand those *cursing* humans out there, having fun playing sailors. I know what nice sailors do to girls that aren't even human. That's why I need blood. So I can forget. It's theirs, or yours, or mine.

That's who I am. That's why.
#704

orcy_the_green_wonder

Dec 07, 2007 10:32:58
Kaer-Thok listens quietly, hanging his head slightly after she finishes he shakes it slowly.
"I don't ask you to pretend it never happened. I don't want you to forget where you've come from and what has happened to you. I ask that you don't let it rule your life, that you don't let it force you to be someone you don't want to be. You don't need to hurt others to feel better, there are other ways. But I can't know what to do for you, how to help you unless you're willing to tell me."
#705

captainshar

Dec 07, 2007 13:55:35
I don't know! If I knew how to fix it I would have fixed it before now.

Salise opens her eyes, traveling from his bloody neck to her bloody stomach to her bloody fingers. Her hands start to twitch.

Don't let me hurt anyone, Kaer. I, I want more blood. Hold onto my hands, Kaer, until I don't need it anymore.
#706

orcy_the_green_wonder

Dec 07, 2007 14:48:50
Kaer-Thok takes Salise's hands and holds them tightly in his. Looking down on her from his seated position. He sighs and frowns down at her but catches himself, attempting to put on a smile for her benefit.
#707

captainshar

Dec 07, 2007 17:47:46
Y-you know something funny, K-Kaer?

Salise tries to distract herself from the sight and smell of the blood, her wrists tensing and trembling.

That noblewoman said that some people get magical power from Dragon's Blood. At first I thought she was trying to deceive me, but then I thought the dragons must have had their blood blessed by Llolth. I mean, a dragon is so big, if they brought a sacrifice, the blood must have made a glorious offering, right? So great that it carries into their descendants and they can do magic even if they do not serve Llolth.
#708

orcy_the_green_wonder

Dec 07, 2007 18:16:20
"There are many different ideas about dragons and their blood. Some believe them to be the children of gods, some believe them to be infused with the powers of magic. They are legendary beings, quite powerful... it is possible that dragon's were blessed by lolth. The deep dragons in particular have a connection to some Drow."
#709

captainshar

Dec 07, 2007 18:41:33
She said I was being silly, though, and that magic doesn't come from Llolth. Do you think I should kill her anyway for blasphemy?

Salise seems to be having trouble getting off the subject of death.
#710

orcy_the_green_wonder

Dec 07, 2007 19:00:20
"No, I don't. There are many gods, not all worship the same ones. Some magic may come from Lolth, but there are other sources as well. The gods all hold power, and there are those who hold sway primarily over magic."
Kaer-Thok ties his bandana around his neck and quickly takes Salise's hands again. Smiling, he looks back down at her with gentle eyes.
#711

captainshar

Dec 07, 2007 19:11:48
She watches him, gentler tears filling her eyes now.

Will I be okay, Kaer? You make me forget sometimes, and sometimes you make me remember, and you don't know how many times I wake up and I want to kill you. I don't want you dead...but as soon as I wake up and see you there, I get so afraid.

The blood is starting to dry now. Salise stifles a yell and bites her own lip, hard. She licks the trickle of blood.

How can I ever be okay?
#712

orcy_the_green_wonder

Dec 07, 2007 20:01:25
"You will be alright. Don't worry, we'll figure this all out... we'll work something out. You just need to hang in there and be strong. We'll get through this."
Kaer-Thok squeezes her hand and sets himself into a more comfortable position.
#713

captainshar

Dec 07, 2007 20:16:40
Salise swallows several times to try to get the pain out of her throat.

You're always right, aren't you?

Salise gives him a half smile.

If you think I'll get better it must be true.

She draws her own hands behind her back so that his hands follow and his arms surround her.

Whatever you do, don't let me up. I think the worst has passed but it's usually worse in the morning. I don't think you'd do too well with another cut like that. You can be glad you have such a thick neck to start with. I, I'm sorry...

She blinks back more tears.
#714

orcy_the_green_wonder

Dec 07, 2007 21:32:04
"It is alright Salise, I wish I could say I fully understand but I cannot. I've never experienced what you have. But I can promise that I'll be here for you."
Kaer-Thok wraps his arms around Salise and hugs her close.
#715

captainshar

Dec 07, 2007 22:06:13
Salise stops being quite so tense but she never falls asleep before the morning light shines through the porthole.
#716

lady_rolindin

Dec 08, 2007 1:20:39
Kord suggest to Nedin and Mavak Kelthin that they should leave for the night and come back the next day.
If the two wants they can go else where and talk about the jungle further.
#717

captainshar

Dec 08, 2007 17:22:30
Nedin buys some more arrows before settling down for the night, invisible on a rooftop.

***

What now, Kaer? I'm so tired but I can't fall asleep. And the crew will get sour if we leave them in the hold, but I don't think I want to look at them today.
#718

orcy_the_green_wonder

Dec 09, 2007 0:44:22
"Do you think you'll be alright if I leave you here? I'm not sure I should leave you alone though, not like this. We'll have to figure something out.. Perhaps if I gave orders to one of the others to keep the ship in good shape. It may work... what do you think Salise? I believe you should get some rest today. I will stay with you if you need me or want me to."
#719

captainshar

Dec 09, 2007 0:54:06
The woman with the missing tongue. Put her in charge. She'll spend so much time running the ship she won't be able to do much else.

Salise looks at him, then sits up and sits on her hands.

Bring me a drink when you come back, okay?
#720

orcy_the_green_wonder

Dec 09, 2007 1:24:00
Kaer-Thok nods and stands up smiling reassuringly at Salise. He gathers up their weapons, including hers when he heads out the door, just in case. Once out he goes down to the hold and approaches the woman with the missing tongue.
"I am placing you in charge of the crew today. As I have told you all... you work for your freedom. I am no great lover of slavery, so do not think of yourselves as slaves. Think of yourselves as workers who are indebted to another. Prove yourselves to me, this is your first opportunity to do so, do not fail in it."
Kaer-Thok unlocks the woman's shackles and hands her the key, motioning her toward the others. He stops to whisper to the nobleman, informing the man to tell him should they try anything suspicious. After this he gathers up a bottle, whatever is on hand that he might know Salise enjoys, before returning to their cabin.
#721

captainshar

Dec 09, 2007 12:39:31
Salise has bit her lip again, but otherwise managed to control herself.

They sound all right for now. It would be better for me to be out there, but if I s-snapped I would lose them completely.

She holds her hands out again.
#722

orcy_the_green_wonder

Dec 09, 2007 22:50:58
Kaer-Thok steps in and sets the bottle down on the table near the bed. He sits down beside Salise, taking her hands again and nodding slowly.
"It is a good opportunity for them to prove themselves and their abilities anyway."
#723

captainshar

Dec 09, 2007 23:37:05
Let's get drunk and fall asleep and then maybe we'll feel better when we wake up.

Salise nods toward the bottle.

If that's your orc stuff a little of it should knock me out pretty well. Maybe I'll even sleep as long as you and everything will be okay when I open my eyes again.
#724

orcy_the_green_wonder

Dec 10, 2007 0:00:11
Kaer-Thok smiles at Salise and nods, uncorking the bottle and taking a sip. He hands the rather strong smelling brew to her after hes taken a sip.
"Yes... would seem to be some of the... stronger variety. Though I cannot say it tastes the best, it will do the job quite well. But I don't believe that getting ourselves drunk and passing out will be the best solution for everything."
#725

captainshar

Dec 10, 2007 0:15:08
Salise takes a longer drink from the bottle, hissing in pain as it passes through her cut lips. She looks at herself.

Well, I refuse to die from a gangrenous wound.

She pours a little of the alcohol on a corner of the blanket and rubs it across her stomach, gasping with the sting.

Oh! Oh. I think that's enough pain for now. Whew.

She looks up at him, the wildness finally chased back to its dark corners.

Yours is probably okay. I keep my sword clean.
#726

orcy_the_green_wonder

Dec 10, 2007 1:04:05
Kaer-Thok smiles, nodding and taking another swig from the bottle.
"I'm sure it will be fine. So my dear, does it at least feel good to be out at sea again? I suppose that is a foolish question given the circumstances."
#727

eglentyne

Dec 10, 2007 3:42:30
Andirlis not being an warforged after making one each of blast disks, exploding kind, lightbolt , cone of cold, fireball, flaming sphere, chain lighting. she will inquire where the quaterts are. once she finds out, she will then rest for the night waking up in the morning with the sun.
#728

captainshar

Dec 10, 2007 13:24:19
Mm hm.

She moves closer to him again, taking the bottle from his fingers and drinking from it more carefully this time. She's taken enough by now to make her more than tipsy in the next few minutes.

The land always feels so hard and stuck it makes me sick.
#729

orcy_the_green_wonder

Dec 11, 2007 0:49:33
Kaer-Thok nods and puts his arm around Salise. He takes the bottle and drinks some more with a shrug.
"I never really noticed before, I was always moving always traveling. Always doing something and dueling. There are some interesting areas in the worlds, many things to see and explore. Some on land, some at sea. This land has some... strange parts and beings, as well as some rather unique individuals. I've not seen many of the things that exist here before. Though, I am quite glad I came here..."
#730

captainshar

Dec 11, 2007 9:55:57
Tell me how you got here. I still don't understand about you coming from a different world that sounds so much like this one. And are you ever going to go back? Can we sail there?

The alcohol is making Salise very cuddly with Kaer-Thok - the way she gets when she can forget the intense caution she's developed.
#731

orcy_the_green_wonder

Dec 11, 2007 21:13:19
Kaer-Thok sets the bottle next to the bed and leans back, stretching out a bit. He rubs his chin with one finger and makes a thoughtful noise, attempting to figure out where to start.
"Well, this world and it are quite different. This world is Tyrannor... a place where there is a great power in the center and quite some strange people. It is a nexus of all sorts of beings and types of beliefs. Unique, but I suppose most worlds are unique in their own ways. The one I come from is a place that was once a world of peace, driven apart by a great war that it never quite recovered from. The people and kingdoms have rebuilt but the fragile peace is gone... Still, it has been good for we orcs. We have established ourselves as a more inteligent people than others thought we were. We live in a civilized manner, but of course our typical orcish pride still exits. We worship the spirits and the twin gods of war typically. There is much more I could tell you, but it depends on what you wish to know."
#732

captainshar

Dec 11, 2007 23:55:01
How did you get here?

Salise makes herself comfortable as well.
#733

orcy_the_green_wonder

Dec 12, 2007 0:27:33
"I traveled the world over seeking stronger opponents. Each time I found one I defeated them in combat. There were a few who I doubt I could have defeated, but they were important men and did not risk themselves in duels. I was offered a chance to travel to a land where it was said there were many champions. Many powerful warriors. I took the opportunity and came through the portal that was opened for me... and here I am. So far... I still have not found an enemy to best me in a duel."
#734

captainshar

Dec 12, 2007 0:51:36
And you found me instead.

Salise looks into his eyes.

A broken nasty woman you wanted to show something good for a change. And who is hopelessly in love with you!

She laughs.

You sure you still want something like me following you around?
#735

orcy_the_green_wonder

Dec 12, 2007 2:00:18
"I'm positive I want you around. You were far better to have found than someone to defeat me. You aren't nasty... nor do I believe you are broken. You are not the only one in love either."
#736

captainshar

Dec 12, 2007 10:13:51
It's a little dangerous. Or a lot dangerous.

She kisses the cut on his throat.

I just get so angry sometimes, I don't know what to do, even if I don't want to do what I'm doing.
#737

orcy_the_green_wonder

Dec 12, 2007 21:28:55
"I know well about uncontrolable rages my dear, I am still an orc and many of my people are known for their blood frenzys. When the blood rage takes over too often and they cannot control themselves our people remove themselves from battle. They take time to rest and seek counsel with the spirits of the world. Perhaps you would like me to show you how to do this some time, it may help."
#738

captainshar

Dec 12, 2007 21:58:14
Really? You know how to make it stop?

Salise looks hopeful for the first time all day.
#739

orcy_the_green_wonder

Dec 13, 2007 0:47:19
"There are ways that have sometimes worked for us in the past. It is no quick fix, but takes focus and concentration. It requires that you focus your strength inside and leave the outside world for others. I can show you how if you wish..."
#740

captainshar

Dec 13, 2007 10:07:46
You mean I have to leave my ship and my new crew and you?

Salise ponders for a moment.

Well, tell me how it works.
#741

orcy_the_green_wonder

Dec 13, 2007 12:08:36
"You wouldn't need to leave the ship and everyone entirely, at least not in body. As we do it... we find a quiet place and settle ourselves in. We focus ourselves inward, we look on all that we have done and all that we have seen. Sometimes it is difficult to see and admit, accept what has happened in our past. But we remember, that it is in our past. Holding onto the anger and hatreds of the past burns our blood and brings on the rage. So we sit focused inward, 'meditation' as some call it. Facing these things, accepting them, and knowing that we can change what we have doen strengthens us. I have known great and terrible warriors who loved to hear their victims scream... who have looked back in this way... and dedicated their lives to helping and saving others when they had seen what they had been. I will show you if you wish to continue."
#742

captainshar

Dec 13, 2007 21:32:29
Well, you're not going to let me deal with it the way I used to...so I'd better try your new way. If something like last night happens again...I think I might not wait for you to wake up and stop me.

She settles herself against him.
#743

orcy_the_green_wonder

Dec 13, 2007 22:06:56
Kaer-Thok nods and chuckles slightly.
"No, that would probably not be the best of things. When do you want to begin? Perhaps a bit later today or did you want to wait?"
#744

captainshar

Dec 13, 2007 22:09:18
Can you be ready to start when I wake up? I think I might be able to sleep now. But I don't want to wake up alone.
#745

orcy_the_green_wonder

Dec 13, 2007 22:19:21
Kaer-Thok nods with a soft smile.
"Absolutely."
#746

captainshar

Dec 13, 2007 22:23:08
Salise's glowing red eyes droop shut and she soon falls asleep just as she is.

(If you want to do anything during the interim, post it. Otherwise, assume she starts to stir awake in the afternoon.)
#747

orcy_the_green_wonder

Dec 13, 2007 22:56:59
Kaer-Thok stays at Salise's side. Taking an hour or two for himself to get some rest once she has drifted off to sleep. He'll make sure to wake early, being used to traveling and the need for short rests, before she awakens.
#748

captainshar

Dec 13, 2007 23:03:11
Salise wakes up and looks around. She feels that Kaer-Thok is awake too and gives him a hug.
#749

orcy_the_green_wonder

Dec 13, 2007 23:07:34
Kaer-Thok returns Salise's hug and yawns a little. Looking toward the door and tilting his head to the side slightly, wondering just what was going on out there. He shrugs and looks back to Salise, smiling.
"So my dear, do you wish to begin or shall I get us something to eat first?"
#750

captainshar

Dec 13, 2007 23:12:26
Oh, yes. We aren't far out so I suppose we could eat today and go back if we need more supplies. And we're fully stocked. Usually I don't eat for a few days after leaving port because I'm full from being on shore. Makes things last longer when you really need them.

She looks at the door and her face twitches.
#751

orcy_the_green_wonder

Dec 13, 2007 23:35:34
"Well, you'll need to eat beforehand, it can be very trying and difficult a task. So, I'll go grab us something to eat and then we'll set to giving this a try?"
#752

captainshar

Dec 13, 2007 23:39:30
All right.

When he gets back she's put a clean shirt over the blood, and is in the difficult process of getting her hair out of the matted tangles of salt water, wind, blood, and turmoil that have made up the past day.
#753

orcy_the_green_wonder

Dec 14, 2007 0:05:52
Kaer-Thok smiles, setting down the plate and taking his seat again. He eats a bit himself, waiting for Salise to finish before passing her the other plate.
"Whenever you are ready."
#754

captainshar

Dec 14, 2007 0:09:56
Salise eats slowly, enjoying the "day off." She puts the plate, licked clean, in the cupboard. She sits next to him again. She nods.
#755

orcy_the_green_wonder

Dec 14, 2007 0:30:59
Kaer-thok nods slowly and takes Salise's hands. He helps her take the appropriate cross-legged position sitting on the bed and sits likewise across from her. He speaks in a soothing, calm and deliberate tone.
"Close your eyes and breath deep. Concentrate on your inner self, feel the guidance of the waves. The rocking of the ship and the smell of the ocean air. Let the water spirits guide you and show you all that you seek. Let the world slip and fade away, hear only the waves, see only the truths within yourself. If you need help, feel my love, concentrate on it and let the rest of the world fade. Look deeper inward. See yourself. See all that you are, have been and can be and accept it. Confront it. You are stronger than it will ever be and you can overcome what you have been, you can overcome what you do not wish to be. Let the spirits help you, let them show you the way..."
Kaer-Thok sits holding Salise's hands still, attempting to bring her into the trance that is the basis of this process. Once she has slipped into it he moves away a bit, staying nearby but allowing her to confront her demons.
#756

captainshar

Dec 14, 2007 11:49:24
The calming works, but as soon as Salise begins her introspection she stiffens and stops.

I can't, Kaer. It's bad enough when I dream about it. I can't choose to think about it. I'll go insane, I just know it.
#757

orcy_the_green_wonder

Dec 14, 2007 19:54:20
"You must Salise. It is confront it now, or let it haunt you forever. You cannot live life hiding from your demons, we must all confront them some time. It will be better to do so now... do not be afraid. I am right here if you need me."
#758

captainshar

Dec 15, 2007 0:35:19
Real fear clouds her face as she tries to assume the pose of calm again. She takes Kaer-Thok's hand between hers tightly, takes a deep breath, and closes her eyes.

Almost immediately she starts screaming, her voice still hoarse from yesterday. Instead of trembling outwardly, though, all she does is press his hand tighter and tighter.

Screams give way to sobs, sometimes mingled with hiccuping laughs. Her crying becomes quieter and deeper as she continues. Hot tears have soaked her collar.

Eventually she just sits very quietly for a while.

She opens her eyes.

Kaer, the only good thing about me is that I didn't go insane earlier. Why? Why did all of this happen to me? Why did I think that giving other people bad memories would take away mine?

She shakes her head sadly.

I am a weak person of small account, notable only for hurting a few important people in my time.
#759

orcy_the_green_wonder

Dec 15, 2007 12:23:09
Kaer-Thok squeezes Salise's hands tightly in response.
"You are not weak at all, you have walked a path that was all you could, forced upon you. That or death was the only true choice. But you can change this if it is your wish. If you wish to change things, then now is the time. You've seen what has been... but what will you do from here?"
#760

captainshar

Dec 15, 2007 12:48:32
We could hunt pirates.

The idea comes out forcefully, and she looks a little surprised at herself.

None of this would have happened if there were no pirates.
#761

orcy_the_green_wonder

Dec 16, 2007 20:08:25
"That is a possibility. If it is what you wish to do then I will agree. A chance to strike back at the ones who have hurt you and others then? I believe that it may work out."
#762

captainshar

Dec 16, 2007 21:43:15
I don't know. I feel...cut loose.

Like my ship was grappled to another and I've just cut free, but I had to sacrifice a lot of my own rigging in the cuts.

I'm drifting. But, but it's kind of nice too. Free, like.


She stiffly shakes herself out of the meditative pose.
#763

orcy_the_green_wonder

Dec 17, 2007 11:33:43
Kaer-Thok smiles and runs his hand through Salise's hair.
"How does it feel? The freedom? I would hope pretty good."
#764

captainshar

Dec 17, 2007 11:41:39
You know how it is when you haven't eaten for a week, and you finally get to port and buy a nice little roll of soft bread? You just want to smell it for a minute before eating it.

She smiles at his touch.

I've never been free before. Even when I was little I had to serve guard duty so my sister could train for temple.

So I don't know what it tastes like. I think I want to hold on to it and smell it for a minute or two.
#765

orcy_the_green_wonder

Dec 17, 2007 23:51:19
Kaer-Thok smiles and nods silently. Sitting with Salise as long as she wants. He watches her with a notable smile, hoping that this time her nightmares might finally be over.
#766

captainshar

Dec 18, 2007 0:03:13
Salise looks at him solemnly for several minutes.

Let's see where the winds have taken us, shall we?

Salise stands for the first time in a while, dons her coat and hat, and notices the lightness of her scabbard. She looks at him inquiringly.
#767

orcy_the_green_wonder

Dec 18, 2007 0:16:14
Kaer-Thok nods, standing and stretching he dons his own gear. Taking Salise's sword from his belongings and holding it out for her to take.
"As you wish my dear Captain."
#768

captainshar

Dec 18, 2007 0:24:46
Salise takes her sword quickly. She stops herself for a moment and slides it slowly and firmly into her scabbard. She steps out into the hold, then climbs to the deck.

An island can be seen quite close.

We're at Dowerwin.


The noblewoman approaches.

Excuse me, Captain, but the sailors insisted on sailing here. But my husband and daughter and I really do need to get to Tyrannor. We'll hire a new crew for you, and pay our passage to get back to Tyrannor, and a handsome reward for rescuing us once we get safely there.


Salise's eyes narrow.

They think they're getting off here, do they?
#769

orcy_the_green_wonder

Dec 19, 2007 19:15:55
Kaer-Thok raises an eyebrow looking out toward the crew. He clears his throat and takes a step forward eyeing the crew around them.
"Perhaps one of you would like to explain why it is we've come to this island? I do not recall having any intention on landing anywhere, so I'm wondering just why we're here."
#770

captainshar

Dec 19, 2007 20:44:58
One of the men steps forward.

See, we don't want to work for you, begging your pardon. We're fair folk and we'll pay you back the money for buying us off that pirate. Most of us live here so we can get the money right away, see, and the gentlefolk have agreed to pay off the rest.


Oh? Your old captain's dead. You need a ship and I need a crew. You boys and girls are staying with us. What is it? Do I frighten you?

Well...

he looks uncomfortable,

All that screamin' and swearin' and us not knowing what was going on, we think the ship might have a bit 'o cursing on it.
#771

orcy_the_green_wonder

Dec 19, 2007 21:42:14
"On my honor I can assure you that there is no curse on this ship. Here, let me set things out for you from my view. We have purchased you from a slaver who may and would have sold you to far worse individuals. We have given you work, most of you, doing what you are used to doing. The things you have done for your lives as far as I can tell. We have even told you that you have the opportunity to earn your freedom. If you simply leave you are an 'escaped slave' and I dread to think of what punishments might befall you by the hands of the slave traders. I mean to make no threat but give you warning instead. So why not stay with us and see what comes?"
#772

captainshar

Dec 19, 2007 21:52:11
There's some whispering and muttering going on.

In Undercommon:

It's because we're an orc and a drow, that's why. Some of them might have heard of me, too. I don't exactly have the best reputation with human male sailors.
#773

orcy_the_green_wonder

Dec 19, 2007 22:23:19
Kaer-Thok responds in Undercommon.
"Perhaps that is why, but lets give them a chance, see what comes of things. If they have heard things, then let us change their opinons."
Switching back to common as he looks over the group before him he nods his head.
"Well, what say you?"
#774

captainshar

Dec 19, 2007 22:40:29
A ship this size doesn't need such a large crew. Some of us are happier staying than others. So how about it, masters?

All right. Anyone who wants to stay, put your hand in the air.

Two women, including the half-orc, and one man, raise their hands.

Salise goes to the hold and emerges with a length of rope with sharp bits in it, almost a whip. She swings it nonchalantly.

Now, I'm a drow, as I'm sure you've noticed, and I like a bit of sport. Any of you who can succeed in giving the half-orc thirty strokes with this, can go free. The more blood I see the quicker you'll be off this ship. Who wants to try? You can try together. The more of you there are the easier it will be.


Five men and two women work themselves out of the group. The half-orc starts backing away.

You seven? Good, very good. Now,

She hands the rope to the man who first spoke,

Go!


The seven lunge after the half-orc, swinging the rope like a lasso. The woman backs against the rail of the ship.

Salise winks at Kaer-Thok and snatches her sword out of its sheath.

She tosses it to the cowering woman, who catches it and turns the tide quite nicely on her assailants. She kills two of them and the rest break off, panting.
#775

orcy_the_green_wonder

Dec 19, 2007 23:15:28
Kaer-Thok smirks slightly, shaking his head at those who charge eager to whip their comrade. He folds his arms over his chest and eyes those who had leapt at the chance.
"You are so eager to whip and punish another for your own gains? You have taken more action to 'punish' your comrades than we have since you were taken from the slavers. You wish to purchase your freedom with coin instead of proving honor, and it would seem that is because you lack it. Foolish..."
#776

captainshar

Dec 19, 2007 23:21:05
The three who wanted to stay, will. So will the five who are still alive after that little skirmish.

So the rest of us...?

A woman speaks up.


The eleven of you who watched and did nothing will also stay. We have plenty of supplies, no need to make port. Turn her about!

Salise smiles with self-satisfaction.


The sailors, cowed, turn the ship about.

Salise says to Kaer-Thok,

I think we'll make for Tortuga.
#777

orcy_the_green_wonder

Dec 20, 2007 0:03:58
Kaer-Thok nods to Salise, looking out over the water. His eyes scan the shore as well, just in case they had attracted any sort of attention that might be troublesome.
#778

captainshar

Dec 20, 2007 0:05:39
A small patrol boat is rowing out from shore; possibly headed in their ship's direction, although it is too far to tell. It looks official.
#779

aramar_the_black

Dec 20, 2007 17:45:05
A pale messenger walks into Glenn's shop and up to the counter.
"Pardon me, but is Glenn here? I've got a message that suppose to go direct to him."
#780

orcy_the_green_wonder

Dec 20, 2007 23:48:10
Kaer-Thok watches the other ship as it approaches, taking careful measure of it's speed and direction. He notes if it is coming toward them and if it has the speed to catch up to them or not.

-------------------------------------------------------------------
Glenn steps out from behind the curtains with an eccentric flourish of his metal arms. He bows and stands up quickly making a confused grunt.
"Wait, who are you and why am I bowing? Oh, I don't know. Oh well, how can I help you person I am not sure if I've ever met before?"
#781

aramar_the_black

Dec 21, 2007 10:59:47
The messenger bows her head, and says "You needn't know me, mister, I am not important."
She looks up, and pulls a small roll of paper out a jacket pocket. She holds it toward Glenn.
"I have a message for you. This is what is important"


The Message

The parchment is small, the text on it cursive and small.

Greetings.

You know as well as I that our land and City cannot last much longer under the strain of imbalance, conflict, and rabble. Thus, I propose a meeting to discuss the future of Tyrannor.

Come to Vellum Hall in the Library of High Fenn, on the fifth chime one week from now. There, we shall diplomatically resolve our conflicts once and for all.

- Tongsen

#782

captainshar

Dec 21, 2007 12:20:33
Officials. We can outrun them easily. Stupid of me to come here in the day, though.

It is an Elven Wingship, remember.
#783

orcy_the_green_wonder

Dec 22, 2007 19:49:18
Kaer-Thok nods, eyeing the ship in the distance.
"We'll easily outrun them if that is what we must do. I could perhaps speak with them but officials tend to be rather... annoying and refuse to listen. As well, it was not your choice to come here. They decided to sail in this direction..."
He waves his hand toward the sailors on deck.

---------------------------------------------------

Glenn notes the day and time down in his calender and goes back to work. He has finished most of his recent requests and they are ready for pickup.
#784

captainshar

Dec 22, 2007 21:21:46
And they don't really want to know that I'm going to Tortuga, anyway.

Salise smiles sweetly at the ship, then orders,

Full sails!


The crew seems rather subdued after the last episode, and obeys them for the rest of the day. At night, Salise locks up the five - chaining them to pieces of their dead comrades.
#785

orcy_the_green_wonder

Dec 22, 2007 23:13:15
Kaer-Thok eyes Salise when she chains them up with the remnants of their friends.
"A little much don't you think dear?"
#786

lady_rolindin

Dec 23, 2007 14:33:45
Kord having made his way from the city goes to Glen's Shop.
Kord will go to the warforged and ask to se his hammer and to also speak with Glen.
#787

captainshar

Dec 23, 2007 15:14:24
She looks at him, baffled. She speaks in Undercommon:

I'm not even hurting them, for goodness' sake! If all my captains had done was tie me up to the corpse of a fool, I woulda laughed myself to sleep.

She looks from him to the sailors and back, trying to read their expressions.
#788

orcy_the_green_wonder

Dec 23, 2007 20:34:53
Kaer-Thok nods slightly, switching to undercommon he seems somewhat thoughtful.
"I suppose it is... more appropriate than harming them yes. It is simply, I suppose, unusual to me. My people hold a very close bond to one another and those we love. The idea of chaining the dead to their still living comrades is simply... very unusual for me. Better however, than the alternative."
#789

captainshar

Dec 23, 2007 21:19:11
Well...maybe I could make 'em give 'em a proper burial, instead. I'll stay up a bit and supervise; you go get some sleep. I'll take first watch.

Salise unchains the grisly remains and shouts out orders for the five to conduct a burial service for their fallen comrades.
#790

orcy_the_green_wonder

Dec 23, 2007 21:56:05
Kaer-Thok smiles and nods to Salise, stretching his muscles and yawning. He gives Salise's hand a squeeze out of sight of the crew before heading on his way toward the cabin to rest. After the long night before he was quite tired and ready for some rest.
#791

captainshar

Dec 23, 2007 22:06:41
As he drifts off, he can hear a long chanting service start above...eventually some dull splashes as the bodies hit the water, then silence for half the night.

In the wee hours Salise comes in quietly, for once not soaked or bloody or smelling of fear and guilt. She slips in beside him and pulls one of his arms over her with the blankets.
#792

orcy_the_green_wonder

Dec 23, 2007 22:36:46
The only movement Kaer-Thok makes is to wrap his arms around her. He pulls her close and yawns lightly before slipping back to sleep.
#793

captainshar

Dec 23, 2007 22:45:27
Salise sleeps peacefully for the rest of the night; in fact, she's still resting in his arms when sunlight hits the porthole.
#794

orcy_the_green_wonder

Dec 23, 2007 23:26:17
Kaer-Thok shifts his position and gives Salise a squeeze, hugging her a bit closer. He doesn't bother to try and wake her but simply lays with her until she does wake up.
#795

captainshar

Dec 24, 2007 11:34:02
Salise starts to breathe at her waking rate. She opens her eyes and is not surprised to see Kaer-Thok's face.

I'm all right, Kaer, I'm all right!
#796

orcy_the_green_wonder

Dec 25, 2007 0:31:06
Kaer-Thok smiles at Salise and nods as best he can lying down. He gives her a kiss on the forehead quickly and says softly.
"Yes you are. How does it feel?"
#797

captainshar

Dec 25, 2007 12:49:17
I dunno...like, like when we were walking through the air, and we were so high up, but I just knew you weren't going to drop me, ever.

She springs up suddenly and laughs, dressing quickly.

I'm going up to the crow's nest.
#798

captainshar

Dec 25, 2007 21:42:07
At the top they can see the noble family in the water, swimming and laughing and wishing each other happy holidays. The sailors, despite everything, seem to be wishing each other good luck in the morning brightness.

Up in the crow's nest, Salise watches them, her expression inscrutable.

Do you celebrate feast days, Kaer-Thok? I forgot it was coming and I have nothing for you.
#799

orcy_the_green_wonder

Dec 26, 2007 1:27:13
Kaer-Thok catches a present as it falls, another landing at Salise's feet and each of the crew have apparently opened one each as well. Kaer-Thok opens his present curiously and finds a set of three Goats carved of Ivory. Salise upon opening her present finds a mask with a wide, fang filled mouth (A Fanged Mask). With a bit of a chuckle Kaer-Thok looks toward Salise.
"Well, not typically but this seems rather enjoyable, strange men in sleighs flying around and passing out gifts... My people do not often celebrate in the same way as others. During the celebrations that revolve around the coming of winter my people pay tribute to the spirits that will soon grow dormant, many of those plant spirits of the earth and land. There are of course, the great wrestling matches that take place to honor the strength of the spirits as well... and finally at year's end we have the great feast. It is then that we feast and eat the bounty that fading season has given us. A bit of a long winded explination I suppose for your question. But the giving of gifts is new for me in the season... I hope that doesn't disappoint you."
#800

captainshar

Dec 26, 2007 9:26:57
Salise shakes her head.

No, there is only one year I ever celebrated it, and that was the first year I had this ship. I didn't have an all-drow crew yet, and the others introduced me to the feast.

She tries the mask on.


(Sorry, don't know what it does.)
#801

lady_rolindin

Dec 27, 2007 3:52:19
Kord will leave having no one here.
#802

orcy_the_green_wonder

Dec 28, 2007 20:44:32
The mask attatches painlessly to Salise's face. She can feel it's mental instructions, telling her that she can command it to function (standard action) and it will allow her to use the mask for offensive purposes.

Kaer-Thok nods and watches Salise try on the mask, smiling slightly at the frightening appearance that it gives with the somewhat demonic features of the mask.

"Quite intimidating my dear. Well, we shall let the crew celebrate in their own ways, no sense in denying them that. They'll simply hate us for it most likely if we do."
#803

captainshar

Dec 28, 2007 21:47:43
If you think that will help - I would like to not be hated.

Salise removes the mask.

I'm tired of being scared and scary.

Salise takes the helm, allowing the crew to enjoy their day.
#804

eglentyne

Dec 30, 2007 15:04:40
After the night with the shoal halfling crew celebrating, brensas and idey go to glenn's shop.
Brensas goes up to a warforged and knocks on his body, "you see glenn?"
#805

orcy_the_green_wonder

Dec 30, 2007 23:42:59
Kaer-Thok spends the day with Salise, and offering swordsmanship leassons to any of the crew who would like them. Teaching them how to weild a blade properly instead of just as some brute hacking away with it.
#806

captainshar

Dec 31, 2007 16:16:32
Kaer-Thok's strategy seems to be winning over the more combative of the crew; also, they appear to be relieved by the celebration of the holiday. Kaer-Thok and Salise are "human" enough.

One more day to Tortuga.

Salise says as the sun sets in the west.

What are we going to do? We can't take on everyone at once. But I'm tired of going places and just doing nothing.
#807

orcy_the_green_wonder

Jan 01, 2008 18:55:45
"One powerful force behind some of these people I imagine... is reputatuion. So perhaps we should give them a chance to improve their reputations. It would give me a chance for a few challenges... it has been a bit since I've fought a duel. We shall see when we arrive I suppose..."
#808

captainshar

Jan 02, 2008 10:53:11
Maybe...

but if you shame them like you shamed me, they'll probably just hate you. Like I did.
#809

eglentyne

Jan 02, 2008 16:21:08
Orcy why are your warforged not paying brensas no attention?
#810

orcy_the_green_wonder

Jan 02, 2008 22:56:45
The warforged looks down and shrugs his shoulders.
"I've seen him a few times... at the moment however I do not, nor do I believe he is in. Who knows with him, always busy with something. If it is about an order then it is most likely complete. There are a number of orders that were placed but never picked up. Simply tell me what the order was and I should be able to locate it for you."

-----------------------------

Kaer-Thok shakes his head, leaning back and making a thoughtful noise.
"I am glad that things have changed indeed. But the duel I speak of would not be in the same manner, but to the death. If these pirates and brigands would so fancy themselves powerful swordsmen. I suppose we shall see when the time comes, unless you have an idea you would like to try."
#811

eglentyne

Jan 03, 2008 3:13:20
Then brensas pulls out his book and shows the warforged what he ordered. He does keep records of his travels , this would be part of the preperation for the jungle.

1. lighting ballista, with wheels to lower to move.
2. lighting cross bow small
3. explosive disks- different kinds.
4. hammer to hurt undead- best hammer to use in her view would be disrupting effect "heros of battle; page 134 cost +2 costs from the dmg, + master works costs. He did give up his +2 swort sword to glenn to make the all metal hammer.
5.bullit priest- that fit into hand
6. acid bullit- that fits into hand
7. alchemist spheres, one of every kind you can make.
8. holy stones 98gp with 25% off each.

"This is list, tell how much cost. Then can I tell you how much more of alchmesist spheres and blast disks I want, can you make healing tiles too?" Brensas say to the warforged.

If you not know how to price healing tiles
complete arcane, same price as potion from dmg. better than potion, potion bag can be cut and is no good. with healing tiles, if break even by accedent or other it give you the effect. no waste.
#812

captainshar

Jan 03, 2008 10:55:06
Salise laughs.

Pirates don't fight fair, Kaer. You'd have to be sure you can deal with the whole crew if you're just dealing with the captain. And if you challenge one who's allied with another at the moment, that doubles the opponents.

She runs her eyes over his gear and clothing.

You're wearing more wealth than most will see in ten years. Why fight a duel when they can just kill you in the night and then retire?
#813

lady_rolindin

Jan 03, 2008 23:50:14
Fi'rua goes to glenn's floating merchnat city, then to glenn's shop.

She goes up to the counter and asks swiftforged if they can make healing tiles and asks about what kind of alchemist sphere they have .
#814

orcy_the_green_wonder

Jan 04, 2008 0:15:41
Orcy has to ask this, yet again, because he does not recall being informed yet just what the heck an "alchemist sphere" is. What book is it from, where can he find infromation on it. It is difficult to price and inform one of the ability to make something one knows nothing about.
#815

orcy_the_green_wonder

Jan 09, 2008 18:17:43
((Until Orcy gets the information he needs he can't give you the prices. He has not heard of Holy stones or Alchemist Spheres, he needs to know where these things are from so he can find out prices and whatnot. So until he gets that he can't finish that order for you, hes not going to wait any longer and make others wait for you.))

"Perhaps. But what then do you propose? It is quite possible I could defeat a few captains and their crews, but my luck cannot last forever."
Kaer-Thok looks over to Salise and shrugs his shoulders, about out of ideas.
#816

captainshar

Jan 09, 2008 18:38:06
If we can catch them unawares, that's the thing...perhaps we can lure them out, pretend the ship is damaged and under a great weight from cargo...only appear to a single ship off shore...

Or your plan might work if you did it not on Tortuga but announced the competition and held it elsewhere.


Salise looks sad.

You can't be stuck too! I need you to know what to do.
#817

captainshar

Jan 13, 2008 17:45:29
Salise's eyes suddenly widen.

No, let's not go! You'd be killed, I just know it, and I can't lose you. I just can't.
#818

orcy_the_green_wonder

Jan 13, 2008 18:24:16
"It is difficult to strike a blow against these pirates and whatnot without placing oneself at least in some sort of danger. Perhaps were I to offer a challenge in say... a weeks time. For those who wish to do battle against me... for a reward I suppose. But we will be gone from there as soon as we have made such an announcement to prevent any sort of organized attempts against us. Disorganized I can handle, but if they prove the least bit intelligent they may have a better chance. I think we will manage fine however my dear."
#819

captainshar

Jan 13, 2008 18:37:10
I can go ashore in the boat, but I don't want them to see you.

She comes up to him and embraces him.

Do you have any idea how valuable you are? Even without your armor and weapons you'd make a paragon slave or gladiator, and no one cares about an orc, least of all pirates.

Besides, I want you for myself.
#820

orcy_the_green_wonder

Jan 13, 2008 23:30:16
Kaer-Thok nods and looks up toward the sky. He smiles and looks back to Salise, putting his hands on her hips.
"Then.. what do you say we take this ship back to Tyrannor. We settle down in a nice expensive home. Put the fighting and stuff off to the side for a nice long while and enjoy living a nice life. What do you say?"
#821

captainshar

Jan 13, 2008 23:37:15
Salise pauses and then nods, suddenly collapsing her weight against him as enormous tension leaves her.

She laughs.

I could really be a lady? Just like that woman we picked up? And know things? And people would think I was nice all the time, and we'd go to balls, and I could have a whole wardrobe of nice dresses, and not have to give any children up to the city, and eat plenty of food every day, and learn how to ride horses, and -

She babbles on until she runs out of vocabulary for her very limited idea of what noble life is like.
#822

orcy_the_green_wonder

Jan 13, 2008 23:55:18
Kaer-Thok smiles and laughs, hugging Salise closely.
"Yes, you'll be able to do all those things. Everything you'd like, we'll do. You can be a real lady, you can eat fine meals prepared by experienced cooks. All of these things."
#823

captainshar

Jan 14, 2008 0:09:33
Salise turns the ship to the east once more, then appoints a night watch and turns her attention back to Kaer-Thok.

And when we do sail again I'll have time to teach you what's what on a ship.
#824

orcy_the_green_wonder

Jan 15, 2008 0:18:31
Kaer-Thok smiles and nods, heading into their cabin to get off his feet.
"Yes, when the time comes for us to sail again I'll be looking forward to learning a few things about a ship."
#825

captainshar

Jan 15, 2008 10:05:46
Salise sighs.

I wish you didn't have to sleep so much. I'm not tired yet at all. I like finding you awake in the morning better than I like a great green lump in the middle of the night, so I guess I'll stay out here a while and sleep when I'm tired.

She doesn't look too happy about either option.
#826

captainshar

Jan 26, 2008 19:59:42
Once they reach the floating city of Glenndria, Salise looks excited.

Where should we go first? I don't really know where to start! I mean, usually when I'm buying things, it's like crates of food and stuff. But we'll have markets here.
#827

orcy_the_green_wonder

Jan 26, 2008 20:20:31
"Well we can look over some furniture and stop by Glenn's to check on the price of an instrument like the one I mentioned before. We could look into some magical objects and the like to place in the underground section. We could as well find some nice clothing."
#828

captainshar

Jan 26, 2008 20:28:44
We'd better do clothes last. I spent years planning what I'd buy when I had enough money before I could afford my red dress, and I was kind of in shock when we were picking out my gold one.

She twirls around, illustrating her last words with a billow of sparkling silk.
#829

orcy_the_green_wonder

Jan 26, 2008 20:39:53
"Alright, so should we go looking for furniture or for something to cover and decorate the furniture that is already in the house? Shouldn't be a problem either way to find something."
#830

captainshar

Jan 26, 2008 23:22:33
Yes. We will want a bed, and a table with two chairs for eating at...oh, and a wardrobe for all the beautiful clothes you're going to get me!

She pauses a moment, thinking.

What should we put in the other rooms?

She walks into a cabinet-maker's.
#831

orcy_the_green_wonder

Jan 27, 2008 15:38:39
Kaer-Thok follows after her as she speaks, moving into the cabinet-makers just behind Salise.
"Perhaps we could set up a guest room in case we should have visitors. Or perhaps a training room where we could keep up with sparring and whatnot. Maybe a fountain or well of some sort for the underground, keep a supply of water nearby so we don't need to find anything in the city."
#832

captainshar

Jan 27, 2008 16:20:58
Oh, that's a good idea. A room for guests.

Once I was sold to a rich man, and he had rooms and rooms for all his slaves, and they were pretty rooms, but I don't want anything like that.


Salise shivers.

But rooms for people we invite would be different.

In the middle of the store, she turns around and around looking at all the samples on display.

Ha! They really do have fountains! That one's big enough you could even swim in it.
#833

orcy_the_green_wonder

Jan 27, 2008 23:53:55
Kaer-Thok waves his arm around at their surroundings. Doing a quick circle around Salise with his arm stretched out away from here.
"This is Glenndria my dear, I'm sure we could find almost anything here. Glenn has people made of stone and wood even, I imagine that there is nearly anything one can imagine here. But I agree, a room for those we might invite to our home would be good to have."Kaer-Thok smiles and examines a desk, running his hand over the smooth wood and nodding slightly at the touch.
#834

captainshar

Jan 28, 2008 0:02:56
Salise and Kaer-Thok pick out some pleasant furnishings for their new home. They go on to Glenn's shop itself, where Salise runs up to Glenn and says,

Hello! We're back, sorry for the scene we caused before, but now everything is happy.
#835

orcy_the_green_wonder

Jan 29, 2008 0:28:16
Glenn steps out from his back room, stretching and yawning. He gives a smile to Salise but is quite obviously tired. He claps metal hands together and bows to the two.
"So what can I do for you two fine folks? You seem excited, thats good thats good, means you've got something in mind, means you've got an idea, I like it. What is it? maybe you want a kitten that creates yogurt. Or maybe an effigy man... or woman that can act like a butler... I wonder if I could make one that thinks. I should look into that... I could make a nice big effigy band to play at my concert hall. Hmm..."
#836

captainshar

Jan 29, 2008 9:42:58
Salise whispers to Kaer-Thok:

Do rich people usually own kittens who make yogurt? I like yogurt. My dad used to have this nice garden with all kinds of mushrooms and yeasts and things.
#837

orcy_the_green_wonder

Jan 30, 2008 1:12:16
Kaer-Thok shakes his head slowly.
"No... I've never heard of a... kitten that... makes yogurt. But it seems there are... many strange things possible here. Well Glenn, what we are seeking is something that would be able to dig underground without a problem. I had heard tell that you created much of this city with a magical instrument and was looking for something similar. We are also seeking other objects for our home, perhaps you might have some suggestions? Anything you can think to add dear?"
#838

captainshar

Jan 30, 2008 11:26:47
Umm, mm, oh! We need to add the shrine. I forgot that houses don't always have those here.

Salise starts wandering around the shop, entranced by some magical mirrors, and looking longingly at a case of sparkling rings and necklaces.
#839

orcy_the_green_wonder

Jan 31, 2008 23:37:46
"A shrine? What sort of shrine would you like to add to the house? I don't believe I've had one in my home before, though it has been some time since I've settled."
#840

captainshar

Feb 01, 2008 13:49:13
So Lolth will acknowledge our household.

An implied "of course."
#841

orcy_the_green_wonder

Feb 01, 2008 15:17:26
"Ah... Lolth is your goddes correct? I forget on occasion. My people worship the spirits of the world as well as the twin gods of war. Indeed, in my world Lolth does not exist, at least under that name. The drow there worship the goddess known only as Contagion. Perhaps another incarnation of Lolth in a different world, I would not know. If you wish to have a shrine however, I would not be opposed."
#842

captainshar

Feb 01, 2008 15:27:26
I - I should do something right for once. I'm a very bad daughter of the goddess.

Salise looks slightly ashamed, but not devastated.
#843

orcy_the_green_wonder

Feb 01, 2008 15:39:43
"Do not worry my dear, I am sure the goddess will forgive you for such things. You will have plenty of time to pay tribute to your goddess when our home is set and complete."
#844

captainshar

Feb 01, 2008 15:57:20
Really? She doesn't forgive people very often, and she's usually in a better mood after we've killed someone on the high altars...

but you're usually right about things, so maybe I'll be all right.


Salise brightens considerably.

What kinds of magic things do you want to get? There's so many, and there's pretty ones and not just weapons and things.
#845

orcy_the_green_wonder

Feb 05, 2008 12:52:33
"I'm not quite sure. Perhaps a mirror or two that would help us identify guests... or something of the sort. I've heard of sheets that help one recover at night in their sleep. Perhaps some servant constructs that would be able to bring us food or clean the house. We could even see if Mr. Glenn here can create something thats a skilled cook."
#846

captainshar

Feb 05, 2008 18:13:51
Salise nods.

Yes, that's a good idea, about the sheets. I don't think it will be too bad, because this is a big city and mostly has the trade diseases, but I'd rather not fall sick all the time if I can help it.

Something strikes Salise, and she comes over to whisper again to Kaer-Thok.

Does it make you uncomfortable that we haven't exactly regularized our situation? Nobody thinks ill of a woman keeping an escort, but you might be looked down on by the matriarchs.
#847

orcy_the_green_wonder

Feb 05, 2008 19:13:08
"The... Matriarchs? Those are the rulers of your people? Here it is different, among my people it is different at many times. But, I would be more than happy to regularize things between us."
#848

captainshar

Feb 05, 2008 19:21:30
Certainly.

Salise nods importantly.

I will spend my half of the reward from the ambassador on a suitable present. Is there anything you want, or is typical as a wedding gift for your people?
#849

orcy_the_green_wonder

Feb 05, 2008 19:46:56
"I'm not sure what sort of wedding gift is common amongst your people. Indeed, amongst mine there is no real gift giving on the part of the two who are to be joined. Rather it is others that give gifts. Often weaponry, a father will give his son his armor or one of his weapons. Friends and family might bring objects for their home. How is it done in your people's society?"
#850

captainshar

Feb 05, 2008 21:24:27
Generally the woman will give the groom a garment, to symbolize her acceptance of him into her web of protection.

Salise shrugs.

But then, since that doesn't cost very much, the woman will usually get him a nice present of anything he wants.
#851

orcy_the_green_wonder

Feb 05, 2008 21:38:25
"Ah, I see. It depends on what you wish to do. I am not quite sure what it will cost for the house, so it may be best to save that money for it. But I won't turn down a gift if you want to give one."
Kaer-Thok smirks and chuckles a little bit.
#852

captainshar

Feb 05, 2008 22:01:09
What's so funny?

Salise thinks for a moment.

You think it's funny because orc men just take their women, instead of the way it is with us drow, don't you.
#853

orcy_the_green_wonder

Feb 05, 2008 23:11:52
"Not in my lands. My people are far different than the orcs of these other lands. I just found it funny that I was telling you that you could give me a gift if you'd like. That is all..."
#854

captainshar

Feb 05, 2008 23:16:24
If we're ready to order here, can we go to the tailor's?
#855

orcy_the_green_wonder

Feb 06, 2008 21:06:56
Kaer-Thok nods, writing down a few objects for purchase and handing the paper to Glenn. He turns back to Salise and offers her his arm.
"Of course we can."
#856

captainshar

Feb 06, 2008 21:27:59
Salise is careful to order something for Kaer-Thok first.

Then she happily starts looking at her own choices, and overloads after ordering three.


**They go back to their home, and prepare for the upcoming wedding.**
#857

gulien

Feb 13, 2008 11:02:16
Flying through the skies high above the city Daken and Fel make their way to the airdocks of Glenndria. Landing lightly they make their way to Glenn's shop to visit the eccentric lord. Stepping into the shop Fel makes his way to the counter and waits for assistance.
#858

orcy_the_green_wonder

Feb 13, 2008 15:23:11
"Hello customer who's name I can't remember but who I recall having a large dragon and landing in the middle of my city the last time he was here. How are you? What can I do for you today, perhaps some armor for your dragon, maybe something shiney... pink? Purple maybe? Those are chromaty. Maybe you've come to get a fluffy saddle that will keep your bum from getting so blistered and hurt riding on the back of the big guy. I'm getting ahead of myself... what did you want?"
#859

gulien

Feb 16, 2008 12:34:55
A pair of riding boots my lord. I have heard of them and thought it a folly not to own them when one has a profession such as mine.

Riding Boots: Magic Item Compendium
#860

gulien

Feb 19, 2008 9:44:53
As if stucken Fel turns his head to the closest window and watches it vibrate. The sudden sonic boom seems to have caught his attention quite verily.

"Thank you my lord, I shall return soon to claim them."

He leaves the store quickly and finds Daken already waiting. Quickly he mounts and Daken bounds to the sky. Flying downward they find the tallest spire in tyrannor and Daken lands on it.
#861

khat_dup

Mar 21, 2008 15:08:35
Oscura lands gently in front of Glenn's shop. she pushes the door open and walks in. "Pardon me, I'm looking for someone that can make me light weight armor."
#862

orcy_the_green_wonder

Mar 21, 2008 17:55:39
"Light weight, heavy weight, lotsa weight, no weight, frilly pink flowers, I can make armor in any variety. You know you look a little scaley, I might be able to make some cream for that, but it could also turn you into a newt. Don't worry though, if I do turn you into a newt I'm sure you'll get better... maybe... nah, you will... I think."
Glen speaks from behind his helmet and behind the counter at his shop. He waves his metallic arms as he speaks. Finally he pauses and tilts his head to the side.
"Did I forget to say hello and welcome to my shop... somewhere in there 'how can I help you' should have shown up too."
#863

khat_dup

Mar 22, 2008 7:46:13
Oscura smiles and laughs quietly at Glenn "Thank you, I was looking for armor that wouldn't slow me down, covers my wings and still offers good protection. I was wondering if you might have anything to use as a weapon, that I can of course use. Something that goes over my claws is fine, and thank you again." she waits for his response but is looking around at everything in loosely contained joy and awe.
#864

orcy_the_green_wonder

Mar 22, 2008 13:22:05
"Why yes, I can do that. Lets see... mithril, leather, wood, leaves and flowers... hmm... I think I have coral back there somewhere but thats not really good for flying in I don't think. Lets see... silk, oh, I even have paint on armor, fun stuff. It all depends on what kind of armor exactly you were looking for. Weapons.... lets see... lets see... Theres a whole slew of beholder style weapons, but those are used with the mouth not with the claws. Strange things too, like giant mouth scissors. Really disturbing to see a giant eye floating toward you with giant mouth scissors. But I believe I have some claws for dragons and the like... Theres also some big metal jaws that well... go around the jaws. Oh, and some tail bands, yep... but you seem a little young for using tail bands, those are for the bigger dragons."
#865

khat_dup

Mar 22, 2008 17:07:12
"For armor I'm looking for something that won't interfere with my fling, I am a cleric so the arcane armor restrictions do not matter. I would like it to be as light as possible while still offering protections from swords, arrows and the like. The claws are fine, I don't thing that I would do well with jaw stuff, thank you for offering though. Is there anything I can help with?"
#866

orcy_the_green_wonder

Mar 24, 2008 10:24:49
"Well lets see... lets see... Mithral is always a good choice, very lightweight metal. Be about... fifteen pounds for some nice mithral armor in what would be considered an equivalent protection of a breastplate. By comparison a set of full plate-style armor would have us looking at around... twenty five pounds, made from Mithril of course. Those are probably the lightest you'll be looking at, unless you would go for less protection. That of course weighs a lot less... I've got a nice Ivy that grows into a fairly protective suit of armor about as effective as a shirt of chains, without as much restriction in movement."
#867

captainshar

Mar 24, 2008 10:39:54
From above, Tyrannor is looking like an anthill with the ants swarming toward the center. Faint shouts drift up through the air.
#868

gulien

Jul 02, 2008 16:38:20
Gorad
A large man with grey mottled skin walks into the merchants guild. About him he has a large cloak and the hood is up so as to cover his face while he walks around searching. Finally he comes to a shop that specializes in selling rods and enters. Looking around he approaches the shop keeper and looks down upon him as his gravely voice resonates out of the blackness inside the hood.

"Sir, I come looking for a rod I heard of in my travels once. The Rod of Undead Mastery. Have you one? Or perhaps know of one's location?"

Fel
Flying high into the air Fel and Daken realize that Glenndria has moven from its usual location above the city. Looking about they can clearly see the marks of battle upon the ground and begin to follow the trial on a hunch. After a long while the city looms on the horizon and the two finally make their way to it. Landing on the air docks so as to not upset the lord of the city they separate and move to Glenn's shop to check on the status of the boots Fel had ordered a while back. Approaching the counter Fel waits until addressed by who ever is attending the shop.
#869

orcy_the_green_wonder

Jul 04, 2008 0:47:11
Fel travels for a long time, flying over the landscape for a day before he locates Glenndria. Flying above the wet, boggy landscape of the Malg Swamps where the path has come to an end. Within the city, constructs walk armed and gathered in combat patrols. Winged creatures and constructs fly from the city and search down below, sweeping over the swamps and flying search patterns from above. Glenn's shop is at the moment, lacking it's usual mass of constructed guardians. Within a warforged stands behind the counter, greeting Fel as he enters.
"Greetings Sir, I am suprised you've found us out here but if your need is that great... what can I do for you?"
#870

gulien

Jul 05, 2008 3:16:26
Fel looks to the warforged behind the counter and smiles.

"If I could be called anything persistent is it. Well met, I ordered a pair of boots from here and was wondering if they have been completed yet? I am Fel Drakensteed if that helps any."

Ordered Rider's Boots a bit back.
#871

orcy_the_green_wonder

Jul 09, 2008 15:43:41
"Ah yes, Mr. Drakensteed. Well, I believe we have your order here."
The warforged reaches into a small opening in the back side of the desk, pulling out the boots. He places them on the table and smiles.
"Here they are. Lord Glenn didn't know what color you wished them to be so... they change colors..."

Gorad finds himself in a dark, shady looking shop. A fat man behind the counter, eating something rather piggishly. He looks up and smiles widely.
"Hellloooo there shhir! A rod like that... yesh... yesh I think I can get one of thoshe for yaz. In fact, I might have one around here shomewhere. Shhhooooooo..... how mutch yaz got?"
#872

gulien

Jul 10, 2008 20:26:22
Fel

Fel eyes the boots over and checks their craftsmenship. After a moment he holds one of them in his gauntleted hand and wills them to match it in color. A broad smile crosses his face when they match his armor almost perfectly to the red of the scales. He leaves the shop and then returns minutes later with a farely large sack bulging with coin. Setting it on the counter he looks to the warforged.

"I believe the accepted price for these is around twelve thousand gold however in the mind of efficiency I have counted out twelve hundred platinum. If you find this sufficient I shall take my new boots and leave you with the payment, my thanks, and a promise to look nowhere else when I am in need of equipment. Does that rest well with you?"

Gorad

Eyeing the man behind the counter with a little disgust in how he eats Gorad puts one hand up to his chin and the other on the counter.Rubbing his chin and clacking his massive finger on the counter he speaks to the piggish man.

"Hmmm, payment. Yes, I believe that a sufficient sum would be nine thousand gold and a far more valuable word to our new soveriegn of how well I was served in your... establishment."

Reaching into his robe he pulls forth a sack filled with gold and places it on the counter in front of the man.

"Do we have an accord?"

Diplomacy Check: Lower Price for Rod (1d20 7=13)
#873

orcy_the_green_wonder

Jul 12, 2008 11:59:37
The warforged tilts his head slightly to a side. He shakes it after a moment and flips through a book on the counter infront of him.
"No sir, I would wager that you haven't shoped here before. Lord Glenn is a very skilled craftsman, because of this and because of the support of Tyrannor and it's many adventurous types, he can offer items at a much lower rate. In fact, those boots are priced at Nine Thousand gold rather than the 'standard' twelve thousand."


"Shorry friend... don't know ya... an ah don't know this new shovrine. Sho hows ahm I gonna give ya a dishcount like that when ya could be lyin ta me face? Gonna be 'bout ten thoushand."
#874

gulien

Jul 12, 2008 12:39:45
Fel

Looking down to the bag Fel goes to counting out the platinum he over payed with and places it in a purse at his side.

"Thank you, this is truly a nice little surprise. Be sure to thank Lord Glenn for me, these boots will surely help."

With that Fel leaves the shop and finds a bench to put his boots on. Once he is done he finds Daken and prepares to leave.

Fel:"Nice city, wonderful place."

Daken:"Aye, Its nice to be in a place where I don't feel the urge to eat everyone. Besides, warforged give me splinters in my gums."

The two rocket into the air and in minutes they are well on their way back to tyrannor.

Gorad

Gorad glares at the man behind the counter and wishes to rip his throat out and gorge on his greasy blood but doesnt. He knows the sensitive nature of his new lord and the people who he governs over. Taking out his bag-o-coin he counts out the money he needs and places it down.

"The rod?"
#875

orcy_the_green_wonder

Jul 12, 2008 13:48:50
The man grins broadly, reaching beneath his counter top he takes a whistle and blows it. Shouting in the back.
"Rods!"
A small young girl, skinny and clad in rags comes out from the back. She carries a box as best she can and sets it down infront of the flabby man. He shuffles through the box and pulls out a rod carved with skulls. Setting the rod on the counter he shoves the box back into the girls arms and collects the gold.
"Here you are shir."
#876

gulien

Jul 15, 2008 11:16:17
Grabbing his new rod from the counter Gorad steps back and feels the magic of it begin to course throughout his body. Turning sharply he begins to walk from the store but when he moves to the outside there is no longer a man standing but a Large wolf. Deepest stone grey and fur sleek and shimmering it bolts and heads for the castle with amazing speed.
#877

captainshar

Jul 28, 2008 21:43:46
Shar's crew fly her body up to Glenndria and go to Glenn's shop.

You can emulate any spell, yes, Glenn? Janine asks.

Shar has fallen and we wish to restore her.
#878

orcy_the_green_wonder

Jul 28, 2008 23:20:18
Glenn is not found at the shop, but it takes only a little searching from the direction of his constructs to find him down below in the bowels of the city. He rests upon a comfortable, padded chair or throne of sorts guiding the city's movements as it travels. He turns to listen to Janine's request and seems struck by the news of Shar's death. He nods quickly and begins his way back toward his shop.
"Yes! At once, I'll set to work right away. The captain has been a loyal customer and a friend as well. Come up to the shop, I'll take care of things there."
#879

captainshar

Jul 29, 2008 22:03:44
One last request: can you ascertain where she's... gone? There's been quite a bit of betting amongst the crew as to what plane accepted her spirit, since she always did refuse to pick a god.

And any price will be paid for the best possible resurrection.
#880

orcy_the_green_wonder

Aug 04, 2008 11:40:10
Glenn reappears from within his back room carrying a scroll in one hand. He looks up to Janine and shakes his head.
"Sorry, nothing I can do in regards to that, not a priest. I can fake it, but gods get kinda annoyed if that happens too much... they're really picky."
Extending his arm, a staff slides from some space within the metallic limb. He waves the staff over her body, the crystalline top flashing a few times. When he sets the metal butt to the floor Shar's body is cleaned and her clothing mended. Hefting the staff it vanishes from his grasp and he unrolls the scroll, begining to read and speak words that, even to a spellcaster make no sense. It sounds more like principals and mathematic equations. When he finishes however, a bright light shines around Shar's body. The wounds that ended her life seal and soon... her conciousness returns.
#881

captainshar

Aug 05, 2008 11:06:39
Shar's tongue licks her lips, and she slowly, lazily asks,

Why should I come back? What's the point? I've been here so long now, and there's nothing to worry about, here.

She suddenly opens her eyes, and in them are pools of gray and whispers of ghosts.


Will this be enough for your service, Glenn?

Janine offers the Ring of Lockpicking Shar won from the sneaking Trina, plus Shar's studded leather armor with the +3 bonus and Ring of Chameleon Power.

She startles when she hears Shar's reply.

I - is that supposed to happen? That doesn't sound like Shar at all.
#882

orcy_the_green_wonder

Aug 05, 2008 17:10:24
"Why yes that would be fi... huh... thats new."
Glenn kneels down beside Shar, removing his helmet. The man's hair is begining to grey early... though only a small streak has turned. Leaning down infront of Shar he peers into her eyes, in true Glenn fashion getting uncomfortably close to her face.
"Hmm... interesting... very interesting... This... this is...." He pauses. "I have no idea what this is actually. Thats scary. Let me think... let me think."
Glenn places a metal hand to his chin, still peering into the gray pools of Shar's eyes.

Glenn searches through the knowledge in his mind.... 43 knowledge the planes. 33 for Arcana.
#883

captainshar

Aug 05, 2008 19:18:17
Glenn quickly remembers that gray ghosts tend to float around in the Underworld on Hades, and that this plane also has a tendency to suck the willpower from its most vital sojourners, if they stay there many weeks, as Shar unfortunately has. He also remembers two useful tidbits: the Underworld is guarded by a ferocious three-headed dog, and individual souls are often collected by ravenous ghosts trying to hold onto some scrap of their own individualism.
#884

orcy_the_green_wonder

Aug 06, 2008 15:29:37
When the Zepplin docks, a wolf steps from it's confines, walking along on the docks. Sardal, in the form of a wolf looks around, gazing upward at the sky. She turns back towards the zepplin and awaits her master.
#885

bookmen

Aug 06, 2008 16:26:24
Deep into the city Val lands in front of Glenn's workshop. Brushing himself off he straightens his clothing after the flight east. Thinking to himself he feels that this floating city should be far enough away that he wont run into any of Sargantanas's forces or at least he hopes he wont run into any anytime soon. After cleaning himself up a bit he heads into Glenn's shop hoping to spend some of the gold he has been keeping hidden. When he enters and sees the corpse and the unusual nature there of he, with his new understanding of his arrogance, decides it would be best to take up a spot in a out of the way corner of the room.

(OOC: Orcy what is the price system with Glenn? I mean he is cheaper then Market price isn't he or am I just miss remembering stuff?

CaptianShar I have a 29 to my Knowledge Arcana and the Planes skills. Would I know the Hades stuff as well?)
#886

demonfey02

Aug 06, 2008 21:06:20
Davar steps out, and stretches a bit.
So this is Glenndria, huh? Very nice.
He looks around, and wonders where to begin his plan.
#887

aramar_the_black

Aug 07, 2008 1:12:46
A shaven, pale-armored orc steps onto Glenndria, and looks around a bit to get his bearings.
"Hgg, he said it'd be easy ta find.." he mumbles as he beings to walk around.
Finally locating Glenn's shop, he walks inside.
Seeing, like the others who are here, the corpse of Shar and it's strange condition, he tilts his head and mumbles again.
"That's new....


OOC: Dory will be statted soon. Figured I'd get him in on things now.
#888

captainshar

Aug 07, 2008 10:04:17
OOC: Y'all aren't allowed to barge into the workroom, you know. Shar's body is not just lying out in the middle of the main shop.
#889

orcy_the_green_wonder

Aug 07, 2008 10:35:33
A massive bird flys lazily over the city, flapping it's wings and gliding on currents of air. It eyes Gix as he spins round and round the city, shaking it's head and starting to spiral downward toward the docks.

In the shop, Glenn hefts his metal arms and starts waving them furiously around, ushering people from the back of his shop to the common area angrily.
"Barging in here like they own the place, don't they know they could get caught in a temporal paradox and destroy us all! Or at least themselves... and possibly someplace called London, I hear its vulnerable to those sorts of things. But London isn't the point! Those of you who wanna buy somethin, ask the nice metal man behind the counter. Those of you who want to gawk at my glory, stare at this effigy."
Glenn claps his metallic hands with a loud clang and a figure resembling himself walks into the room and stands before the others in a glorious pose. Spinning on his heel, the craftsman returns to his workshop.
#890

aramar_the_black

Aug 08, 2008 16:32:06
Having been pushed back with the rest of crowd in the shop, Dory continues to stare, seemingly blankly, at what he had glimpsed in the back room. His hands remeber why he came here, though, and start digging through his belt pouches.
Drawing out a slip of paper, he comes to and walks towards the counter. Deciding that he seems to be the first in line, he places the paper on the counter in front of the warforged.
Roughly scrawled on the paper is a short list of items: Blindhelm, Guantletz of Throwing, Guantletz of Lasitude. He used two finger to point at the last two items and says questioningly "Both magics in one pair?"[i]
#891

demonfey02

Aug 08, 2008 18:37:39
Deciding not to wait for Gorad to get off the ship, Davar walks off and disappears, looking for a merchant that's especially greedy, or those who seem to be parts of gangs.
#892

lady_rolindin

Aug 08, 2008 18:49:37
Kord returns to glen's shop after being called else where.
He makes his way to the shop and goes up to the counter.
Kord says to the warforged, "When you get a chance could you be kind enough to see if my hammer is ready."
If the counter has the warforged there then he'll wait his replie.
#893

gulien

Aug 09, 2008 0:36:24
From out of his coffin Gorad raises in the super creepy vampire way that you always see in the movies. Except it is tottally creepier cause he is a freaking giant. Stepping as if on air he descends to zepplin dock. Looking to the wolf he nods and makes his way into the city of Glenndria. Finding the shop he sees the turmoil within and waits. For his time is never ending. His time does not end like all these strange beings, even he could one day outlive one of these dragons.
#894

bookmen

Aug 09, 2008 9:51:56
(OOC: Lady Rolindin if you are going to post IC please color your text so we can tell easily.)
#895

gulien

Aug 09, 2008 19:21:35
When the turn becomes his to speak Gorad slides the paper to the warforged behind the desk.

"This is a special order for Lord Glenn, straight from he the most high, King of Tyrannor, Lord of the Damned, My lord Sargatanas."

Sweeping his arm back at a un-natural angle he beckons to Sardal.

"And ofcourse, my young friend here would also wish to place an order if I am correct."

OOC: Rolindin! Welcome back! Heck yes, people are coming back. Also, bookie, you have a question waiting for you in the "rescue from the underworld" thread.
#896

bookmen

Aug 09, 2008 19:56:19
Closer to the front of the store Val speaks with Fel and his companions.
#897

orcy_the_green_wonder

Aug 09, 2008 21:14:41
Sardal, once again in a human-like form steps forward. She bows slightly to the warforged and delivers a slip with her own order listed on it. Turning toward her master she smiles faintly.
#898

lady_rolindin

Aug 09, 2008 21:46:25
Kord will wait on the war forged, till he can answer his question.
glancing at the others, some he would know. While others he wuld not.
#899

demonfey02

Aug 18, 2008 1:20:43
While walking around, Davar pulls out a piece of parchment and, plucking and blackening a few feathers in a nearby lamp post, begins writing down ideas for the undead army.
-Mummies
-Ghouls
-Shadows
-Leftover skulls-combine with cloudkill spells and incorporate reanimation of slain in area of first spell?
-golems
-hands-animate, rig to explode in negative energy?
-need more casters...
(OOC: Just writing the ideas down somewhere. Will probably add on to this)
#900

orcy_the_green_wonder

Aug 18, 2008 11:34:21
As the number of people in his shop quickly lessens, Glenn turns back to business. He takes the information from Sardal and Gorad. He nods to them and enters the back room for a moment, returning carrying shar in his iron arms. He looks toward Janine.
"She'll have to stay out here for the time being. I've accelerated time in my lab... don't want he aging unnaturally while they're trying to save her. As for you giant man and pale yet strangely attractive woman, your things will be ready in a little bit. My loyal servants are at work making your requests become reality!"
#901

captainshar

Aug 18, 2008 22:22:43
Yes, ah, should I take her back to the ship? Or would you mind keeping her here? Business is booming with everyone wanting to leave Tyrannor, and Shar would hate to miss such a business opportunity.
#902

orcy_the_green_wonder

Aug 18, 2008 22:46:38
"Well I'm not quite sure how this works. If they rescue her from this place I don't know if shes goin right back to the body or if maybe we need to do somtehing else. Quite unusual. But really she isn't mine to decide what to do with."
#903

captainshar

Aug 18, 2008 23:40:24
How long do you think it will take for them to find her?
#904

orcy_the_green_wonder

Aug 18, 2008 23:51:55
"Well my dear, I do believe that depends on them. But with that many of them, and the dragons and whatnot, I am not sure it will take too long. It depends entirely on how difficult the challenge and how troublesome the fiend that holds her in bondage. I will keep her here if you wish so she may thank her rescuers, but if you would prefer to take her back then you may of course do that. After all, you are her closest are you not...? I think the decision would be up to you."
#905

captainshar

Aug 19, 2008 13:45:03
She'll stay here, then. I don't want to be far from port when her soul returns to the body.

Janine snaps, the other sailors follow, and she leaves.

Soon, the Noumenal Blade can be seen accepting passengers and leaving port.
#906

thefriendlysmile_dup

Aug 19, 2008 20:33:02
After walking around Glenndria for a day browsing through the shops, Leja walks to the dock and asks for passage down to the swamps. Before Sithis, her former trainer, past on she remembers him telling her she could always seek kindred spirits with Shadows Breath. She intends to find the sanctuary and speak with the leader of the guild.

OOC: Orcy, I would like to start RP with Shadows Breath, I'm not to sure where to post and such. Send me a message and let me know whats up please.
#907

orcy_the_green_wonder

Aug 22, 2008 9:57:09
When Leja makes her way to the docks she finds that there are a fair number of people coming and going from the city at all times. While most do not travel to the swamps, there does appear to be a zepplin preparing to drop downward to the swampland below. Standing upon the docks for this particular zepplin is a man clad in black leathers, a heavy cloak over his body. The hood from this cloak covers the man's face and head. Upon his breast resides the symbol attributed to the Shadow's Breath.
#908

thefriendlysmile_dup

Aug 22, 2008 13:05:38
Noticing the symbol before the man, Leja runs her hand across the Shadows Breath emblem and smiles. She looks up at the man, barely able to see his face, excited that she is so close to what she wants.

"I didn't think it would be this easy. Would you mind doing me a favor by guiding me to your sanctuary. I wish to speak with Lady Morgaine. "
#909

orcy_the_green_wonder

Aug 22, 2008 14:36:48
The man peers at Leja, looking her over. He circles around the woman slowly, examining her closely before finally coming back around to face her. A smirk spreads across his thin lips, the only thing visible beneath his hood.
"I'ma take ya weapons when we get down there. Then ya can talk ta her, maybe eh? Though if ya got anything hidden I may need ta do a bit more... thourough examination..."
#910

thefriendlysmile_dup

Aug 23, 2008 16:42:26
Leja amused by the mans words grins and nods her head towards the dock.

"Let us be on our way. When we get down I will give you my weapons but if you touch me I will kill you. Since we will be traveling together may I ask your name?"
#911

orcy_the_green_wonder

Aug 23, 2008 17:27:25
"Harsh my dear, you'll come around. We can head on down there but ya ain't makin no rules here deary. You wanna meet the lady, then ya gonna do what I say. Fer the name.... nah. Ya can call me sir."
#912

thefriendlysmile_dup

Aug 24, 2008 21:22:14
Leja looks over the man with a bemused smirk on her face. As she watches him she makes sure to take note of how he moves and where his armor is weakest, just in case. With a dry laugh she flourishes her rapier and hand it to him pommel first, however she is not without her wits as she attempts to hide her dagger in a hidden pouch on her body. When all is said and done she gives a slight curtsy and smiles widely.

"Lead the way.... Sir."

Sleight of Hand: 1d20+26 = 39
#913

orcy_the_green_wonder

Aug 25, 2008 9:27:32
"Just one weapon eh? Well, come aboard then... we'll go see the Lady."
The man waves her forward, moving towards the ship only after she has begun her own way toward it. He watches her as she walks, rubbing his chin thoughtfully. When they've reached the ship he gives the order and the zepplin pulls away from Glenndria, turning towards the swamp it begins it's descent.
#914

orcy_the_green_wonder

Aug 30, 2008 14:50:45
Sardal is given a package with her order, one of Glenn's warforged delivering the small box while Glenn stares into a looking glass.
"Oh, a river... sounds like... sad people. I bet thats the river sticks, but I thought it would have more pieces of wood in it being called sticks and all. Oh well..."
Turning toward Sardal and Gorad, Glenn smiles boradly. He extends a hand with a pair of coin-sized items made of stone, bearing a carving of a large swirling circle on each.
"Oh! Take these and tell your master that they'll do what he wants for his order, just make sure he places them where he wants it."
#915

demonfey02

Aug 30, 2008 15:51:34
Davar wanders back to the port, his searching uneventful and without reward.
Hope the corpses don't wander around too long looking for me. That would be a bother.
He then walks of a pier and flies back to Tyrannor, missing everything that was happening there.
#916

gulien

Aug 30, 2008 19:56:37
His work done Gorad collects the trinkets for his master and thanks the eccentric lord of Glenndria. Nodding to Sardal he leaves the shop and makes way for the zepplins. Upon arriving at the docks he waits for one that will return to Tyrannor and boards it.

"The stench of defiance is in the air. Let us make haste in our return."
#917

demonfey02

Sep 01, 2008 0:25:35
The skarn, having spent a fair amount of time in the city of Glenndria once the undead had stopped, boarded one of the zeppelins headed for Tyrannor. They seemed to be suffering from an overabundance of shambling corpses, if one could believe the gossip off the street.
#918

lady_rolindin

Sep 15, 2008 14:45:12
first kill the spirt thing then go to the shop.
#919

captainshar

Sep 15, 2008 14:50:25
You have to wait for your next turn. You are in initiative.
#920

lady_rolindin

Sep 16, 2008 6:22:07
alchemist spheres are common names for these orcy:
from the seafarers handbook, and other books too. these are from the seafearers handbook.

bomb acid;
unlike most of its kind this bomb of a smooth globe. inside the globe ia alarge amount of acid, witch is released when the bomb launched from a catapult strikes a hard surface. the bomb has a blast radiusa of 10 feet and deals 4d6 pionts of acid damage. those caught within the blast radius must make a successful reflex save dc 20 or take full damage from the bomb. A successful save allows those in the radius to take half damage. the bomb also deals half damage to the section of the hull or deck covered by the blast radius.
250gp 200/100ft

bomb sharapnel
this horrid creation is designed to not only cause sigificant damage to an opposing ship, but also a great amount of collateral damage to anyone in the blast area. the bomb deals 2d6 points of damage within it's 30 foot blast radius. those caught in the blast radius may make a reflex save dc 20 for half damage. half of the damage is fire damage and the other half id piercing damage.
200gp 200/100 feet

bomb fire
this bomb functions like an acid bomb but features alchemist fire instead of acid. see phb on acchemist fire.
300gp 4d6 damage 200/100feet.

Is it now possibile to make some for Fi'rua, as she asked before.

there is also:
blasting pelets from the races of stone book.
dither bomb races of the dragon
fire bomb storm wrack
smoke bomb school of illusion
sparkler flair school of illusion
throwing rockets school of illusion

thayen bombard unapproabily east
stinking cloud
cloud kill
death bomb
fireball bomb
snowball swarm



acid stone hereos of battle
dragon blight bomb dragons of faerun
spark stones arms and equipment guide


edit I have more from other books do you want to them also?

this also came to me form the dragon riders here: how about making some kind of release decive for the bombs. say 3 to 4 per side of the dragon saddle and the dragon rider can pull on a rope for one or ropes for more bombs released.
just an ideal for dragon boming, maybe.
#921

thefriendlysmile_dup

Oct 01, 2008 0:59:38
When Leja arrives in Glenndria she walks the streets looking from shop to shop in search of a map of the greater lands of Tyrannor.
#922

orcy_the_green_wonder

Oct 02, 2008 9:21:34
Leja has no trouble in finding a cartographer in Glenndria. It's own travels have lended to such a profession, allowing one a 'birds eye veiw' of the world below. Inside the shop, there are many maps lining the walls. Maps of Terrinor proper, Maps of Terrinor as a whole, and even maps of the smaller towns and cities of Terrinor.
#923

captainshar

Oct 07, 2008 12:55:04
The Noumenal Blade arrives at Glenndria. Or below it, rather. Janine and the Second Mate come up to see if Shar is back.
#924

thefriendlysmile_dup

Oct 08, 2008 1:00:50
Leja looks about the shop and finds several maps that perk her interest. Those most notably are one of the whole of Tyrannor, Tyrannor Proper, the Malg Swamps, and the Deep Groves. She goes to the counter once she has chosen them and pays the normal price. Leaving the shop she walks the streets of Glenndria ever cloaked in the shadowy darkness cast by her lantern. For those that look upon her it is as if she is a part of the shadows themselves and the lantern moves of its own accord, propelled by a unseen malevolent force. She finds the airship docks again and descends to the swamps below. Ready for her test she makes way for the Deep Groves.

Orcy I will pay the gold and all just let me know how much. Thanks!
#925

captainshar

Oct 08, 2008 18:44:41
Janine doesn't seem to be doing anything on her own initiative, so the blue-skinned Alec propels her into Glenn's shop.

Is Shar back? He asks, hopefully.
#926

captainshar

Oct 21, 2008 21:16:42
A lost-looking ghost drifts out of the portal and into Glenn's workshop.
#927

NightScreamer20

Nov 11, 2008 14:46:37
A dark mist encroaches on the city of Glenndria slowly moving amongst the city's streets and alleyways, the mist seems to crawl and grow upon entering the city leaving a thick slimy resiude upon the buildings above and below.

The mist passes quickly but the slime and mold remains clinging to the doors and windows of homes, collecting outside chimneys and rooftops, attaching to golems and statues alike.

A single voice seems to resonate from the fungus...

"The master of rot comes to cleanse the world of the unnatural workings of men."
#928

captainshar

Nov 14, 2008 20:41:34
Looking through the portal, Janine is still listless. But the blue-skinned second mate says, "I see something! I see something!"
#929

NightScreamer20

Nov 15, 2008 1:45:19
Mach and Gix rocket out of the portal and into the room again landing next to Glenn and the corpse of Shar. Gix takes out the box and holds it aloft.

"Well, here it is. One soul in a box!"
#930

captainshar

Nov 15, 2008 16:48:21
Oh, thank you! How can we ever repay you?

The blue mage looks over at Janine.

Janine! Janine, Shar's back!

What is up with her? Maybe she's sick. I'll be damned if those undead didn't do something to her.

Anyway, Glenn, can we complete the Resurrection?


XP will be forthcoming.

As far as treasure goes... perhaps you didn't notice, but you were sitting on an entire lakeful of an incredibly potent poison. As in, several thousand gp a bottle poison. I'm sure Mach is fast enough he could go fill some bottles before the rest of the people get back.
#931

bookmen

Nov 15, 2008 18:09:21
(OOC: That would be awesome as I have lost quite a bit in this adventure.)
#932

lady_rolindin

Nov 16, 2008 2:50:12
Kord going through the portal will wait for a few minutes for the others.
#933

orcy_the_green_wonder

Nov 16, 2008 19:51:25
As the others arrive in the shop from the portal Glenn takes the box and walks over to Shar's body. He fiddles with the box for a bit before finally releasing shar's soul from within it. He weaves a web of magic and guides her soul back into her body before nodding to himself. However... when the three headed dog enters the room with the others he stops and stares.
"Wha.... y... what.... ..... ........."
"YOU TOOK THE GUARDIAN OF HELL FROM HIS VIGIL!? Even I'm not that crazy."
#934

captainshar

Nov 16, 2008 20:00:03
As the mist of purple and gold settles down on Shar's slender, wasted body, the hollows of her cheeks fill in. The dried blood seals over with warm tanned flesh. Bruises lose their bluish color and finally, the warm dawn breaks through the gray of her eyes. Shar takes a deep breath.

Mach, stop! I...

She looks around.

Hi Glenn, did I get knocked out?
#935

orcy_the_green_wonder

Nov 16, 2008 21:07:16
"Yep, knocked out big time, knocked clean out of your body really. It probably wasn't fun, must be repressed memories. I've never been knocked out of my body but I've lost parts of it and thats no fun, no fun at all. Why, I be it was quite dreadful actually."
#936

captainshar

Nov 16, 2008 21:23:42
Oh... oh man! I thought I was doing penance for always having dreams about gorgeous men and secluded beaches by having one whopper of a nightmare.

Shar leaps off the table as if nothing had happened. She hugs Janine and all the other sailors in the room, and Glenn and Mach and everyone else there for good measure.

Dead, eh? That was awful! I didn't even get to be tortured in interesting ways! I was sure if I didn't get snatched up by some god of pure jollity, I'd at least get some entertaining hellish scenery.

So... all that about being eaten by a ghost was real?

Heh, I should be shuddering but I just can't. I'm back!
#937

orcy_the_green_wonder

Nov 16, 2008 21:44:29
"Yes, but theres problems, some horribly rude person has covered my city in moss and stinkiness. I'm going to have to burn the whole thing clean at this rate. But oh well, welcome back. Lets see lets see... The city was taken over by Sargatanas and he became the Lord of the Damned and King of Tyrannor up until his recent random vanishing and now it is un-ruled because the dead left after setting things ablaze and the town was saved by some fancy people and theres some guy in a fantastic hat. I think thats everything."
#938

captainshar

Nov 16, 2008 21:50:08
Oh yes?

Well, let's go! What are we waiting for? I want to see the man in the hat!
#939

lady_rolindin

Nov 17, 2008 3:09:55
" I,m glad to see your back Captain Shar, the mission succeded. Then till we meet again" Kord will use his boots to teleport to the temple of Fharlanghn in the city.
#940

demonfey02

Nov 17, 2008 9:57:33
A man enters the city by zeppelin. Nothing truly noteworthy about him, except maybe the ruby in one eye socket. At least, not at first glance. But a closer look shows that where he steps, the fungus rots away. The man looks down, and observes the effect
"Hm, judging by the rate of spread from my body, the next infusion will need to be...three weeks from now. How bothersome."
He heads further into the city, and comes to Glenn's shop. Clearing away the moss on the door with a few taps, he enters and looks confusedly about at the sheer number of dragons. And was that a three headed dog?
As Cerberus moves to sniff him, he clears his throat.
"Um...hello. My name is Vladimir. I was told a Mr. Glenn worked here and was the man to come to for quality items?"
For any spirits that have drifted through, he seems to radiate an aura of energy that reinvigorates them.
#941

captainshar

Nov 17, 2008 18:25:26
Janine, snap out of it. Let's get going.

Glenn, I'm sure you can deal with the fungus just fine here. So unless it's rotted your flying ships, I'm going to leave the city and get back to Tyrannor.
#942

orcy_the_green_wonder

Nov 18, 2008 12:43:26
Glenn nods a few times, rolling his metallic arms around a bit and spreading them out as though stretching. He looks towards the portal and erects a barrier infront of it with his staff, closing it to keep the ghosts from leaving.
"You know... hell really needs that guardian, don't want the dead walking the world now do we?"
He looks back over toward shar and smiles, dipping his head and bowing in an akward flourish, metal scraping when he does so.
"Good luck with your trip, and its nice to have you back."
#943

gulien

Nov 18, 2008 15:03:15
As Fel and Daken enter what must be a very cramped shop he hears Glenn's objections. Thinking a bit Fel answers the Lord of Glenndria.

"We couldn't just leave him there. He was so lonely just sitting there waiting for the souls to try and escape. Besides, he didnt have a food or water dish anywhere to be seen!"

In the end he turns serious.

"What do we care for walking dead? Val Takk is one and he seems stronger for it. Besides, we went to hell, fought their monsters and came out triumphant, to the victors go the spoils. Cerberus will prove to be a valuable member of the Dogs of War in the coming times."
#944

orcy_the_green_wonder

Nov 18, 2008 15:12:09
"He is the GUARDIAN of HELL. Without him, all those you dogs slay will just come back. No enemy will ever be gone for good. If you kill someone, then by what you say you've only made them stronger and given them the chance to return with all other foes you have ever slain! On top of that I don't need more ghosts around here running around my shop, they're so boring and sad. I really do think you should return him. I mean if you don't I just cant see it right giving you anything else for a reward for saving shar here. I have some things that I could give you but if you're going to unleash hell on Tyrannor, I just can't. Up to you."
#945

gulien

Nov 18, 2008 15:35:01
Fel listens as Glenn explains the situation and the repercussions. Looking to Cerberus and the rest of the dogs he speaks.

"I would not make this decision on my own. Dogs of War, what say you?"
#946

bookmen

Nov 18, 2008 19:47:53
Val Takk stays near his body and looks toward the constructs of Lord Glenn with a thoughtful expression.
#947

orcy_the_green_wonder

Nov 20, 2008 18:01:07
"The guardian of hell might need to be in his place Fel. He is there for a purpose, and who are we to deny one their purpose."
Jacob speaks slowly, the wounds he suffered in the Underworld still heavy on his body. As he speaks however his body shifts and changes to a female form.
"Then again, he is like... so cute. He's also like, really strong. But like... uhm... I dunno if it'd be like, a good idea to keep him if like... hells going to like... flow over and ya know, like that."
#948

demonfey02

Nov 20, 2008 20:27:53

Vladimir absentmindedly pats one of the three heads sniffing him, as he listens to the crowded shop.
"Wait. All of you went to Hades, got out with Cerberus, and now the underworld lacks a vital guardian. You aren't sure whether to put him back or not, because on the one hand, he's a powerful being, but on the other, said underworld has no guardian. What if you found a suitable replacement, or made one, and presented it to the lord of that realm in exchange?"
#949

captainshar

Nov 21, 2008 15:22:12
Shar looks at Cerberus, laughs, and leaves, after blowing a kiss to Glenn. The ghosts that had made it into Glenn's shop trail after her, perhaps clinging to the hope that they could be raised, too.

Shar makes her way to the flying ships to see if they're in working order to bring her back to the Noumenal Blade.
#950

gulien

Nov 22, 2008 0:53:17
Gorad can see Glenndria far before they arrive and a sense of providence fills him as he sits stoicly aboard the airship. When it comes to a stop at the docks of the flying city he disembarks and looks about. His eyes come to rest on a woman clad in bright clothing and he cannot help but notice something odd about her. Moving with a grace almost un-known to creatures his size he approaches her, The Golden Staff of Sargatanas clinking against the ground with each step he takes. Putting on his best mortal act he bows slightly to the woman.

"Excuse me milady, I have a question that if I did not ask it I would regret it. You see, I possess excellent senses being a fairly experienced hunter and I could not help but notice. You Stink. You stink of death, milady, and take no offense for I mean none by it. I wish merely to speak of it with you as I may have a proposition which one of such odor could find beneficial."
#951

captainshar

Nov 24, 2008 11:55:09
Apparently I was just dead for... I didn't ask how long? How long was it?

Her aquatic elven crewman answers.

I've been dead for a month! But I'm back now.

Shar smiles broadly.

Why do you ask?

She glances at his staff. It looks vaguely familiar to her.
#952

orcy_the_green_wonder

Nov 27, 2008 10:07:32
Glenn tilts his head looking at the Dogs of War. He turns and moves towards the back room looking it over for a moment, checking a few things around the entrance to ensure that it's magical effect on time had not begun to leak out, he then turns back towards them and scratches his head.
#953

bookmen

Nov 27, 2008 19:31:05
Val Takk hears all that is said and, though he says nothing, you can tell he agrees with Vladimir. He also seems to be absorbed in deep thoughts.
#954

gulien

Dec 01, 2008 23:40:18
Fel

Fel anxiously awaits the opinions of the other Dogs of War while a bud of an idea sprouts in his head.

Gorad

Gorad smiles at the interest of the recently revivified captain. He speaks to her in as gentle a manner as he can muster.

"I ask because recently I have found myself at the head of an organization who could use a person such as you as a kind of poster child for our cause. We seek to unify the nations of this plane in a single cohesive group. Both living and.... those who have transcended the mortal coil. You have died and now you live again, and perhaps I could offer a solution which would place you in place where you would never fear the gentle caress of lady death again. But I shall introduce myself first, I am Gorad Daywalker. Ruler of the Temple of the Damned and Displaced No-Life King of Tyrannor."
#955

thefriendlysmile_dup

Dec 01, 2008 23:47:48
Playing gleefully with one of Cerberus's heads Avorio frowns at the idea of having to return her new pet to the boring life it led before she so valiantly freed it. A frown crosses her face and her bottom lip juts out.

But... But... I like him! He's so strong and majestic! It would trouble me greatly to have to leave him back in hell! No one ever walked him or changed the water in his dish! Couldn't we work out a way to get both? The reward and Cerberus? Kosj'gix! You're smarter and good with that force magic stuff that keeps those ghosts all trapped up! Can't you make a magic that is one way maybe? Mr.Glenn couldn't you help him? I'd be willing to give up my reward to keep my Doggy! We would take care of him and long after we die he will still be alive! You could look at this as a way to strengthen him for later generations of bad guys trying to break out! Oh please Mr. Glenn!
#956

orcy_the_green_wonder

Dec 05, 2008 10:45:14
"So whats the decision? I don't have much that can do what you want for keeping the dead in. The guardian was there for a purpose, and being taken away from that purpose means that his existence doesn't have meaning. There needs to be a 'living' guardian of the gates."
#957

captainshar

Dec 05, 2008 12:44:01
Cerberus, unable to follow the ins and outs of the conversation, lies down and slobbers on the floor, making a goofy face when Avorio pets him.

Whoa, slow down. The displaced No-Life King of Tyrannor? Maybe you'd better tell me what happened while I was away before I decide whether I want to be your... poster child.

I would be interested to hear how I could prevent another sojourn in THAT land of the dead, at least. I was hoping for something sparkly or at least an eternal battlefield.
#958

orcy_the_green_wonder

Dec 12, 2008 11:15:35
Gix and Mach fade back into existance.

"Holy cow!"

"Did we just...?"

"I think we did!"

"So that's what happens when you go too fast?"

"Apparently! I mean..."

"Ya. Wow."

"Can we not do that again?"

"I do feel a little sick..."

"Ya. Ya. Let's take a break."

"I'm a tid bit hungry, I'm gunna go rustle us something to snack on."

"Ya, of course!"

"You want anything inparticular?"

"No. No. Just something meaty."

"Chicken or pork?"

"No beef?"

"Ya I bet I can pull up some beef somewhere."

"Beef sounds good."

"Alright, be back in a moment. Oh and I think Fel wants you."

"Oh? Oh! Hey. No no. Put it back."

"Kobold says put it back, woman says keep it, the uh... transformer says I dunno. Well thats certainly a tie breaker right there huh? Guess that puts it on you red."
#959

captainshar

Dec 24, 2008 16:07:40
I have been away from my guild too long. Perhaps we will meet again.

And with that, Shar sets sail for Tyrannor.
#960

bookmen

Dec 25, 2008 10:08:12
As the gifts fall from the sky Val reflexively grabs for one and find that to his surprise his ghostly hands can still touch this gift. He smiles and before opening it calls out.
"Merry Winter's Feast to all!"
#961

gulien

Jan 01, 2009 1:04:47
Fel is faced with a dilemma. Thinking long..... very very long, he comes to a decision. Looking up about to speak he is all of a sudden distracted by the falling gifts! Bending down he picks it up, in his heart of hearts he prays for a new lance!

"If I must be the one to decide then... Cerberus, return whence you came, I apologize for the trouble, atleast you got a slight vacation out of it! Heh, on with the rewards!!!"

GORAD!!!!

Gorad shakes his head and his consciousness comes back to him in time to see the gifts falling. Bending down he picks one up and proceeds to Glenn's shop. When he arrives he opens his gift and awaits the Lord's return, his conversation with Shar strangely forgotten.
#962

thefriendlysmile_dup

Jan 01, 2009 1:11:44
About to start yelling at he insolent husband Avorio's attention is taken by wonderful falling gifts! She picks it up and waves it in Essux's face, she wasnt special enough to get anything! Ha! Tearing it open voraciously she looks upon her gift!
#963

orcy_the_green_wonder

Jan 01, 2009 2:36:01
A raven flys down from the sky, a package gripped in it's talons. It lands outside of the shop and begins to rip the paper of the package, opening it to take a look inside. As it does so, the bird's form shifts and changes until Jacob sits upon the steps before the gift.
#964

gulien

Jan 15, 2009 18:23:58
Gorad

Once again the Goliath stretches. His consciousness has been all to flighty these days. The drums of a far away worlds almost drowning out all other thoughts. Shaking his head he enters Glenn's shop and waits to be attended too.

Fel

Fel waits for a response from the eccentric lord. He eyes the large Goliath as it enters the shop, but he cannot seem to focus on him. Within a moment the being's prescense is forgotten and he speaks up.

"My lord, you spoke of reward should we turn away our new companion? I do not wish to appear dis-respectful in your domain, but we should be moving along, I feel as though we have been here for WEEKS."
#965

demonfey02

Jan 17, 2009 18:32:51
"What reward would you ask for, though?"
#966

orcy_the_green_wonder

Jan 18, 2009 21:02:25
"Ah yes, rewards, of course."
Glenn tilts his head and stares at them for a few more moments before shifting his weight and reaching behind a counter. From there he pulls a bag and from the bag he pulls a small box. He hands the small box to Fel and then walks along giving one small box to each of those that assaulted the underworld.
"There you go. Rewards."
The boxes themselves are small with a hinge, apparently opening nearly at the middle and covered in a fabric.
#967

captainshar

Jan 18, 2009 21:48:43
A ball, a ball, there's going to be a ball!

Twinkle shows up at the floating Merchants' city, looking for finery for her and Snowball.
#968

gulien

Jan 21, 2009 2:24:56
Fel opens his box and looks inside.
#969

orcy_the_green_wonder

Jan 21, 2009 17:19:23
Inside the small box Fel finds that there is a gaudy gold ring with a large jeweled G and a plain band.
#970

bookmen

Jan 22, 2009 15:34:27
Val Takk opens his box.
#971

orcy_the_green_wonder

Jan 22, 2009 18:28:37
Val Takk finds a similar ring, in fact, all those who open their boxes find rings of the same design.
#972

captainshar

Jan 23, 2009 21:50:11
Twinkle wanders into Glenn's shop.

Hello, hello, are you coming to the ball?

She asks everybody.
#973

orcy_the_green_wonder

Jan 23, 2009 22:15:52
"I think I may, I think I might... a ball... yes, why not! I may even bring a set of dancing effigies I've been working on. They do something I call the can can... I'm not sure where I came up with that, but it could be because I made them out of cans to begin with. Cans of... dancing. If you play music they bounce around and roll about, its great fun! Yes, a ball is just what I need, so many orders, so much to make, speaking of which..."
Glenn turns toward the tall pale man with his finger hanging in the air for the past month or so.
"How can I help you my dear fleshy statue? You know, I can make those, they're really golems but I can order them to stand still like this."
Glenn raises his arms and strikes a pose, holding it for a few minutes.
"Its really quite hard to do if you have to breath though... everything cramps up, my arms more than anything!"
Glenn rubs at his metallic arms and shakes his head with a sigh.
#974

captainshar

Jan 23, 2009 22:33:19
Twinkle goes up to the only one there her size - Gix.

Hi, I'm Twinkle. What's your name? Are you going to the ball?
#975

bookmen

Jan 24, 2009 11:47:02
Val Takk suddenly yawns, his ghostly mouth spreading impossibly wide.
"I feel so tired. . ."
Val Takk takes the ring from the box, places it on his corpse, and begins fading away.
"I think I need to sleep now. Sorry to leave so abruptly. . ."

(OOC: Well everyone I just got my shipping orders to head out for my Combat Medic Job training. I report in on Monday and will be gone until some time in June. Obviously this means I wont be able to post in the Guild House until I get back.)
#976

gulien

Jan 25, 2009 18:53:00
Gorad approaches Glenn and prepares to speak but looks around in the crowded room and thinks better of it. Leaning in he speaks quietly to the Artificier.

"I wish to propose a business arangement my lord. However I would hope to perhaps discuss it in privacy."

Fel

Before Gorad draws his attention away Fel asks a question of Glenn.

"We thank you for these kind gifts my lord. I would inquire as to their function though, I would find it hard to believe they are completely mundane."
#977

orcy_the_green_wonder

Jan 26, 2009 11:10:35
Glenn nods to the large pale man.
"Of course, a moment."
He shifts his attention back toward Fel as he speaks and grins widely.
"Mundane!? Do I look like the kind of person that doesn't own a flying city? The only thing that is mundane here is the wate.... no thats not normal either... uhm... the stuff I haven't touched yet! As to what it does, I forget... but it has a big G on it so that has to do something. Put it on and push it, maybe thats what I did, its hard to remember somtimes. Did I ever tell you about my exploding mice?"
#978

lady_rolindin

Jan 31, 2009 21:05:42
Fi'rua having left Shar's party afew days earler comes to the flying city.

When she gets to Glenn's shop she goes inside if Glenn is still in the front of the shop with Gorad and Fel.
She will wait for Glenn to finish his talk with them first.
#979

captainshar

Jan 31, 2009 23:15:18
Twinkle looks up as if she's been sharply tugged.

My old master - he's been raised! Come on, Snowball!

And she blinks out of sight, leaving her Apparatus of Kwalish just outside Glenn's shop.
#980

gulien

Feb 10, 2009 21:33:42
Fel dons his new ring and gives it a look over. Without hesitation he pushes the button and awaits the magical effects held within to become apparent.
#981

gulien

Mar 28, 2009 5:02:36
Fel
With his question sated and the effects of the ring apparent Fel nods curtly to Glenn.

"Thank you for this gift Mi'lord. It will most assuredly be of much use in times to come. Now I must be off, we have been away from the keep for far to long and I would go to my people."

Fel leaves the shop with a quick bow and mounts Daken.

Fel:"Let us go home my friend, there is much planning to be done."

Daken:"FINALLY! Ugh, it felt as if you were in that little shop for months!

With a quick jump Fel mounts Daken and the two take off towards Ghashmal Keep.

Gorad
When Glenn has a moment to spare Gorad speaks to him in private and awaits his answer.

OOC: Orcy I'm gonna PM you his request.
#982

demonfey02

Apr 01, 2009 21:54:56
Vlad, noticing the vapors of Hades, wanders in, unnoticed by Glenn or the others, slowly wandering out of sight.
______________________
Outside, a tall figure, draped in a large cloak, pokes at the Apparatus of Kwalish curiously with a quarterstaff, an occasional click coming from it. Eventually, the cloaked figure walks in. A chitin covered hand comes out from under the cloak, holding a small, ratty book.
Ksc ks ka!
Apparently clearing its throat, it flips through the book, and after studying several pages, looks up.
"I look for...how you say...maker of pinkie's bright shell...maker of shell and claws...*flips a page*Ah! Armorsmith, with issue few. Where can I find one? Have metal disks for trading."
#983

orcy_the_green_wonder

Apr 01, 2009 22:02:26
Glenn looks up and rolls his metallic shoulders, hopping out from behind the counter.
"Why, I'm a maker of pinkie's bright shell and or a maker of shell and claws! I do all sorts of stuff, plenty of things, a lotta things and stuff indeed. Just the other day I made a monkey with a metal eye that lets it see through time and space. Did you know that in the future people will actively hunt ghosts and put it on a box with moving pictures... I think I might make one. I think I'll call it... a Glenn Box... maybe a Glox... or a GBox... maybe just a GB. OOH! A Glennvision!"
#984

demonfey02

Apr 01, 2009 22:18:06
"Hm...Add i in there, maybe? Glenn-i-vision?"
Two more chitinous claws, tan with mottled spots, come out from the cloak, and pull back the hood. The mantid face of a thri kreen looks keenly at Glenn, one antennae missing. He-she? Few people could tell with them- looks at the book again.
"In need of shell and claws. Claws your people use.
He looks over Glenn, a small chittering noise leaving his mandibles as he examines the eccentric merchant.
"Need shell that cover all. Like this, but with strengthening. And what you use as claws."
He taps a suit of mithral full plate with a lower off hand, while picking up a hammer and sword with the upper pair.
"You can help, yes?"
#985

orcy_the_green_wonder

Apr 01, 2009 22:46:18
"Of course I can help, I can make all sorts of things. I can even make it LOOK like a shell if you want, it'll be fun, a metal shell over a real one... The claws, you want them to be a hammer and sword?"
Glenn points to each item as he speaks.
#986

demonfey02

Apr 01, 2009 22:56:45
"Ham...mer...swooord..."
The thri kreen turns them over, muttering the names.
"Krn...Yes...hammer and sword. For shell, can look like mine. But problem is..."*flip* Mango... whiskey...body! Body not like you body. Different. Need made for my body."
The mantid puts the weapons back before undoing the clasp, letting the cloak drop.
"Can work with? Many say no, they can not."
#987

orcy_the_green_wonder

Apr 01, 2009 23:56:07
"Of course I can, this isn't the first time I'll have worked for a Thri-Kreen before. I've done a bit in that neighborhood a time or two. In fact, if I can make armor for this thing..."
Glenn holds up a strange parchment and glass with an image on in depicting a massive, hideous tentacled creature, he throws it behind him and it shatters.
"... then I can make armor for anything!"
#988

demonfey02

Apr 02, 2009 7:07:03
"You made for that? Wow. Okay, then, I trade with you. Need anything from me? To...hm...see how big?"
A slight chitter, and he tries again, speaking in dwarven.
"Sorry, I find this language easier. How well do you speak the underdweller language? Need to measure anything?"
He looks closely at Glenn's arms, and a look of curiosity comes to its face as it begins looking at them closely.
"And are metal arms optional for humans?"
(OOC: Zkeksn is now up on the PC thread, in the bump. I'll change format to GH if needed.)
#989

gulien

Apr 03, 2009 6:57:46
Once Gorad has spoken to Glenn in private and the fine details have been agreed upon he enters Glenn's backroom. Almost as soon as the door has shut it opens once again and out steps Gorad's massive bulk. To the keen of eye his skin has drawn closer to its frame and his gum's have receded a bit making his teeth all the more noticeable. A look has overtaken him and he lays a bag of coin onto the counter of the shop. Looking at the Lord of Glenndria he nods but immediately averts his eyes off the man, for his life... his life is so delicious, his blood must be, so Sweet. In a guttural growl almost indistinguishable from that of a animal he speaks.

"I thank you my lord.... the coin is in measure.... I leave now, before.... I do something regrettable..."

With that he leaves the shop and a moment later a giant bat is seen streaking across the sky towards Tyrannor.

On his return to trip should any traveler be so unfortunate as to be visible from the sky Gorad will fall upon it with a bestial ferocity and devour it.
#990

demonfey02

Apr 04, 2009 0:58:50
The thri-kreen, curious about the many wonders in the store, begins wandering about, picking up items and turning them over while chittering excitedly. A bastard sword, warhammer, and large shield make their way to a nearby counter, apparently having some physical trait or another that the bug found enticing. As it goes further into the lanes, it finds more random devices. One such item being a rod that, when three protrusions were poked, had a blade of force spring out of one end, causing the bug to startle and fumble it before experimenting more, bringing out a wide variety of weapons. Satisfied with it, Zkeksn returns to the counter where it had been piling up other things that looked interesting.
"Think this it, save for shell."
(List:
+5 blueshine mithral heavy shield ( 27,670 gp), +2 keen bastard sword (18,335 gp), +2 wounding warhammer (32,312 gp), 2 lesser energy assault crystals (acid and electricity) (3000 each, 6000 together), rod of surprises (6000 gp), Heward's Handy Haversack (2000 gp), greater crystal of aquatic action (3000 gp), boots of striding and springing (5000 gp), antimagic torc (25,000 gp), ring of sustenance (2500 gp), total would normally be 127,817 gp.)
#991

orcy_the_green_wonder

Apr 04, 2009 17:46:04
Glenn watches the thri-kreen wander and smirks at his choices and trouble with the blade. He looks to his arms when the Thri-Kreen returns and flexes them. He clears his throat and speaks in perfect dwarven.
"Ah the metal arms... you asked about them a little earlier. They aren't really an... option for most people. You see, I lost my arms a few years ago in a horrible accident in my lab. I had been working on an effigy at the time and when I lost the arms I had to have one of my homoculi attatch the effigy limb to my body. I then made another limb from stone and I used those for years. Not too long ago I created a new set of iron limbs, these ones here. They're quite handy, pack quite a punch, and can hide all sorts of nice things inside them. I've got a few blades that come out of the wrists... ooh! One shoots stuff too! Cool items, though not really as cool as time monkey."
#992

demonfey02

Apr 04, 2009 19:42:54
"Ah. Am being owing you an apology, then."
Bug regards them more closely.
"Still, much impressiveness, even before betterment. Can be added to others, though?"
#993

orcy_the_green_wonder

Apr 04, 2009 21:18:57
"Why of course they can be. It might be a little painful what with the loss of a limb and the attatching of another. I suppose I could use some Glennestesia to knock you out for the process if you wanted it. Its a lot of work, but it gives you some big metal limbs. Very intimidating!"
#994

demonfey02

Apr 04, 2009 21:37:48
"Hrm...will be seeing how many disks are left after armor. If enough, maybe."
#995

orcy_the_green_wonder

Apr 09, 2009 9:27:48
"Lets see lets see... the total for all those items would come out to 95,683 gold. Those little shiney disks there. I can have that started right away too if you'd like!"
#996

demonfey02

Apr 09, 2009 10:01:21
"Many thanks, Sir Glenn. Would be working nicely."
He pulls the lone bag off his belt, and puts the desired amount on the counter. Another hand extends towards one of Glenn's, to shake it.
"For armoring, am wanting it toughened by magic, with perhaps same hue as shield? For how much would that and an arm of steel be too?"
#997

demonfey02

Apr 16, 2009 13:20:02
With a chitter and a whirring of mandibles, Bug's head cocks back.
"There's one other thing I seek, after armor and perhaps arms like yours. Have you heard of anything that requires a sword hand? Any project of your own, or a call for aid, perhaps?"
#998

orcy_the_green_wonder

Apr 16, 2009 15:32:26
"Well lets see... the armor would vary in cost depending on what kind of armor you'd like. Not sure what you want I don't recall you telling me what kind of armor you want. The arm however... oh well thats a fancy piece. Normally it would run you about... fourty thousand. Might be able to work it up for thirty though. Theres lots of fun stuff to do with them too, like blades that come out of the wrists, or you can even shoot things out of a hole in the hand or wrist or wherever I put the little hole to do the shooting. I can also plate your body in metal pieces to reinforce your flesh. It's some tough stuff, not the prettiest looking things... but they work well!"
#999

demonfey02

Apr 16, 2009 16:16:50
"Hm...would the plates be as tough as your own armor?"
He looks around before picking up a suit of full plate, the same tint as the shield.
"This is what I believe I am looking for, in terms of toughness."
(He picked up a +5 mithral blueshine fullplate, to clarify that.
There are a couple of things I would like clarified: For the effigy arms, what are the other pros and cons besides modification (ex: bonus to strength, permanent -n to hitpoints or dexterity, risk of insanity and becoming a construct on a failed will save, etc)? Also, would the metal plates be a natural armor bonus, built in armor (meaning AC), or just a different name for a warforged graft?)
#1000

orcy_the_green_wonder

Apr 19, 2009 1:59:27
(To note, so you don't have to wait for Orcy (hes been busy the past few days), Glenn's discount is 25% off. So take whatever you wish to buy from him and multiply by .75 and you'll have your price. The plates are a natural armor bonus and grant light fortification, the arms are not effigy arms (At least the ones glenn has)... of course, Orcy isn't sure why he is typing this out when he can do this...)

*Copy*
*Paste*
Construct Grafts
A construct graft, unlike typical grafts, may be created with the Craft Construct feat or the appropriate Graft Feat. Each of these grafts can be created with a successful craft weaponsmithing or armorsmithing check.

Effigy Arm:
An effigy arm is just what it sounds to be, the arm of an effigy creature. This arm grants the grafted creature a slam attack of the appropriate value (see table). It also gives the grafted creature a +2 inherant bonus to strength score. If the effigy creatue the limb originates from had a natural attack, then the creature gains this attack instead of the slam attack. The creature may be grafted with a limb up to one size larger than himself, however he takes a -2 to all attack rolls and reflex saves, and a -4 penalty to balance checks.
Graft Flesh or Craft Construct, Bull's Strength; Price 25,000gp

Arm of Clay:
This graft grants the creature it is attatched to a +4 inherant bonus to it's strength score. If using a slam attack or some other type of weapon, the wounds inflicted refuse to heal naturally and can only be healed by magic with a successful caster level check (DC 10+ grafted creature's HD), if the check is failed the spell fails and is lost.
Graft Flesh or Craft Construct, animate object; 40,000gp

Arm of Stone:
An Arm of stone is an arm carved from any type of stone. Many varieties exist but have the same purpose. An arm of Stone grants the grafted creature a +4 inherant bonus to it's strength score. In addition, the arm can be used three times per day to deliver a slow effect as the effect lasts for 1 round er two hit die of the grafted creature.
Graft Flesh or Craft Construct, Fist of Stone; 30,000gp

Arm of Iron:
This arm made of a thick Iron comes in many shapes and sizes. Typically it appears too large for the grafted creature's body. This arm allows the grafted creature to make a powerful slam attack. In addition, the creature gains resistance 10 to fire and is able to make an additional slam attack for one round per con modifier if exposed to a fire attack. However, the creature takes double damage from attacks with the elextricity element.
Graft Flesh or Craft Construct, limited wish; 40,000gp

Jaw of Iron:
This is a jaw attached to the head of a creature. It is shaped in various forms but has the same power in any form. The creature may make a breath attack three times a day that poisons those who breath it in. The poisons initial damage is 1d4 con and it's secondary dmage is 3d4 con, the creature is entitled to a fortitude save to resist (DC 10+ 1/2 creatures HD+ con mod). This ability requires a 1d4+1 round wait period between uses. Enough of this gas is expelled to fill a ten foot square.
Graft Flesh or Craft Construct, Cloudkill; 25,000gp

Wrist Blade:
This is a wickedly curved blade grafted into the arm of a creature. If used for an off hand attack it is treated as a light weapon. This blade can also be enhanced as a masterworked weapon, if used with a two handed weapon it may be used to make a single additional attack in a round in which the creature makes a full attack at a -5 penalty.
Graft Flesh or Craft Construct, Craft Magic Arms and Armor; 2000gp

Damage Table:
[b]Effigy Clay Stone Iron[/b]<br /> [b]Fine[/b] - 1d2 1d3 1d3<br /> [b]Diminutive[/b] - 1d3 1d4 1d4<br /> [b]Tiny[/b] 1d2 1d4 1d6 1d6<br /> [b]Small[/b] 1d3 1d6 1d8 1d8<br /> [b]Medium[/b] 1d4 1d8 1d10 2d6<br /> [b]Large[/b] 1d6 2d6 2d6 2d8<br /> [b]Huge[/b] 2d6 2d8 2d8 4d6<br /> [b]Gargantuan[/b] 3d6 4d6 2d10 4d8<br /> [b]Colossal[/b] 4d6 4d8 4d6 8d6
#1001

demonfey02

Apr 19, 2009 9:26:53
"Oh, yes, these seem good. Quite good. The plating, a pair of stone arms to replace my lower ones, and a wrist blade in one and an arm cannon in the other would do quite nicely..."
(According to Glenn prices, that would be 45,000 (1 arm and stone plating) +27863 (armor) +2625 (wrist blade and arm cannon combo) +22500 (second stone arm)+10 gp (2 bags of spikers)=97,988 gp. That means Glenn's gotten a total of 193,681 gp from Bug.)
He puts the money on the counter, and Glenn leads the bug to the back, talking of a time he made robotic legs and laser beam eyes for a shark. An undetermined time later, Bug walks out somewhat nauseous from the Glennesthesia, a new pair of impressively carved pewter arms replacing his smaller ones, and platelets of marble covering spots his own exoskeleton didn't.
"Blegggh..."*
Shaking his head, he gathers the stuff he bought before, and turns back.
"Am being thankful of you. Hoping you are to be having a good day."
He looks out.
"Night. Whatever is being."
Sitting and putting on most of the new equipment, Bug eventually gets up, pulls his cloak on, and wanders off into the night.