Making a GSL-compatable Game. Where/How do I start.

Post/Author/DateTimePost
#1

DavidFoxfire

Sep 04, 2011 23:01:42
Right now I have some ideas running in my head and on a couple documents, on making my own D&D adventures, both using the Red Box as well as with my own campaign world.  I ultimately want these adventures--with the additional races, classes, locations, and items to be 4ED GSL compatable.

The main question is, where do I start with creating the documents/maps/guidebooks/et al that will get this licence, and when should I fill out the Statement of Acceptance?

Also, is there a place where I can get my ideas checked so that the product is well within the GSL?  I'd like to make sure that the errors are taken care of asap.

For those interested in what I'm making, I have a DeviantARTS group where I'm posting my thoughts, notes, drawings, and what have you:  dnd-hubworld.deviantart.com/


Thanks in advance for your assistance.    
#2

ManosFate

Sep 05, 2011 11:43:19
Right now I have some ideas running in my head and on a couple documents, on making my own D&D adventures, both using the Red Box as well as with my own campaign world.  I ultimately want these adventures--with the additional races, classes, locations, and items to be 4ED GSL compatable.

The main question is, where do I start with creating the documents/maps/guidebooks/et al that will get this licence, and when should I fill out the Statement of Acceptance?

Also, is there a place where I can get my ideas checked so that the product is well within the GSL?  I'd like to make sure that the errors are taken care of asap.

For those interested in what I'm making, I have a DeviantARTS group where I'm posting my thoughts, notes, drawings, and what have you:  dnd-hubworld.deviantart.com/


Thanks in advance for your assistance.    

David,

I'd start by checking out the GSL website (wizards.com/default.asp?x=d20/welcome)

My (non-lawyer) recommendation would be:


  • read the GSL license - it gives you an overview of what types of materials you can and cannot publish (eg., only books and pdfs, no websites, character creaters, etc.)

  • read the SRD - it will tell you all the terms that will be licensable once you write your adventure. Certain things are allowed from certain books, but other books are not covered (e.g., PHB3 and MM3 were never included)

  • Write your adventure! Keep in mind everything you learned in the first two bullets

  • Once you get close to publishing, fill out the SOA and send it in. From what I've read/experienced, WotC never responds to these but keeps them on file and yuo're considered "accepted" if you haven't heard back in 2 weeks

  • Publish your book/pdf using the GSL logo (in the acceptable ways/colors/positions as described in the GSL)

  • Sit back in a big leather chair with a smoking jacket and a glass of sherry saying, "Ah... I am an author..."

#3

fightingfish18

Sep 23, 2011 23:22:24
    

David,

I'd start by checking out the GSL website (wizards.com/default.asp?x=d20/welcome)

My (non-lawyer) recommendation would be:


  • read the GSL license - it gives you an overview of what types of materials you can and cannot publish (eg., only books and pdfs, no websites, character creaters, etc.)

  • read the SRD - it will tell you all the terms that will be licensable once you write your adventure. Certain things are allowed from certain books, but other books are not covered (e.g., PHB3 and MM3 were never included)

  • Write your adventure! Keep in mind everything you learned in the first two bullets

  • Once you get close to publishing, fill out the SOA and send it in. From what I've read/experienced, WotC never responds to these but keeps them on file and yuo're considered "accepted" if you haven't heard back in 2 weeks

  • Publish your book/pdf using the GSL logo (in the acceptable ways/colors/positions as described in the GSL)

  • Sit back in a big leather chair with a smoking jacket and a glass of sherry saying, "Ah... I am an author..."




Is this really all it takes to publish your own adventure?  I was wondering the same thing myself.  I think it would be awesome to write an  adventure.  If the legal stuff really is this easy, I better get started.