| Post/Author/DateTime | Post |
|---|---|
| #1plotinusApr 23, 2010 10:19:29 | We've all done it. We've used our characters' At-Wills, Daily Powers, Utility Powers, Cantrips, whatever it may be, to perform feats that were either not intended for in their design, or in the case of cantrips and the like worked so amazingly well that it practically qualifies as an alternate use. 1) Use the Assassin's Executioner's Noose to web-swing over obstacles and across rooms. 2) Cast Ghost Sound on your axe while everyone but the person scheming against you is asleep and have a hushed conversation with it, thus convincing him that it's an artifact of elder evil... and that you by association should not be messed with. |
| #2nikitadarkstarApr 23, 2010 10:37:33 | Lets just say my DM is careful about placing torches anywhere near my character nowadays. (we play 3.5) So far she's torched a pirate ship, an undead and exploded a monster made of gas. (We run a homebrew setting.) And was trying to use a sunrod to stab a vampire-like creature with to make it abit more managable. |
| #3ungulatemanApr 23, 2010 20:13:56 | Prestidigitation is great fun with a willing DM. Try removing a pound of your enemies' brain some time. It can also screw up rituals and similar by changing the colours of necessary components. One party I've heard about stopped a demon summoning using it. Twin Strike, a handle and a long rope gives you a very awesome flying fox. Iron Spike of Dis has been used to reinforce a door before. No one wants to get close to the big metal spike on it. |
| #4plotinusApr 23, 2010 21:37:36 | Cold element dragonborn breath makes a handy fire extenguisher. |
| #5DanTrackerApr 23, 2010 22:17:12 | how's using ghost sound to transmit a conversation from one room to another in an interrogation. (prisoner wouldn't speak to anyone in party except druid and wizard, others in the room would make prisoner clam up). use mage hand to catch a fireball and cause it to burst far from the party. prestidigitation to make a vampire become sparkly. skittering sneak and speak with nature combined for impressive effect. oath of enmity on a door to better destroy it. (questionable in some rulings) chilling cloud to put out a growing forest fire. magic missile to break a boat oar. |
| #6pluisjenApr 24, 2010 3:31:38 | The Rogue in our party uses Prestidigitation to make goblin made soup taste edible, and to mess with the other goblins. |
| #7requiemofbladesApr 24, 2010 3:34:23 | I temporarily distracted a dragon by throwing 1 pound slabs of meat to it using prestidigitation I think it was. |
| #8princess_artemisApr 24, 2010 9:57:55 | Reaper's Touch Eldritch Blast was good for breaking the bad guy's weapons. Avernian Erruption to cook dinner. Cooked a bunch of fish while they were still in a river and made a good head-start on a dire boar. |
| #9nikitadarkstarApr 24, 2010 10:09:49 | Called shot to groin can be an amazing way to incapacitate someone for a round or two. |
| #10requiemofbladesApr 25, 2010 4:02:53 | Ive been using "Dragon tail" as my bard's half elf dilletante power. the first time I used it I said this phrase "I learned this from an old man in funny robes...he called it Monkey grabs the peaches" The entire table busted up laughing. |
| #11araxissApr 27, 2010 9:50:53 | prestidigitation to make a vampire become sparkly. I hope the vampire was upset with this. |
| #12vampire_batApr 27, 2010 23:15:51 | it was indeed. it even began to sing |
| #13kenlarMay 04, 2010 4:11:37 | Using the Barbarian's rage to pave a way through the town. 16 Wizards (NPC and PC)+1 Arena=Mage Hand boxing tournament ![]() Lay on Hands, Prestidigitation or other At-Will powers in town to gain a bunch of worshippers. Mage Hand to knock the cat out of the tree. Empowering Lightning to do the same. Barbarian's charge to knock the tree over. |
| #14caleb_101May 16, 2010 13:25:46 | Thunderwave is a great way to settle disputes and seperate the people involved... ![]() |
| #15TequilasaurusMay 16, 2010 14:55:14 | I was in a homebrew campaign that was missing several books, my rogue had a power that allowed him to manipulate small objects from far away, intended to let me pick locks at a distance. Instead I used it to induce vomiting among enemies, as I used it to tug on their uvulas. |
| #16kenlarMay 17, 2010 2:40:44 | (Some may belong to the 1001 creative uses for cantrips instead) Mage hand the guard a wedgie (Given the right magic item. A wand of Mage Hand or something like that) Summon a bunch of Mage Hands to play poker, do the laundry, set up the tents, start a campfire, make drawing magic circles faster, catch and prepare fish or even dress you up in the morning (can't be bothered to do it yourself). Have Mage Hands hold a weapon each (either to just make it dangerous for the enemy to go somewhere, or so you can just take the weapon from a Mage Hand instead of drawing it (or it can give you the weapon). If you have to torture someone: Lay on hands or other healing power to heal them, then torture them, while frequently healing them, just before they pass out (They can't talk if they're unconcious). For Shapeshifters: Change your looks to someone with high status in town (preferably a corrupt official) the day before doing this (Don't remember if it's a daily power or not), steal something from a bunch of different stores, and blend into the crowd by changing shape to a peasant. |
| #17cazraMay 17, 2010 16:41:19 | In one game I used the shardmind's telepathy ability to detect the presence of thinking beings within range. |
| #18magniloquentMay 17, 2010 21:27:15 | Player: Can I fey step out of my clothes? DM: what!??! Player: Like, could I dissapear, and reappear 5 squares away, only my clothing is still all in my original square? DM: *pause* I guess but... Player: That's all I wanted to know. DM: What are you going to do? Player: Don't worry you will see. DM: Somehow, I get the feeling I am about to regret this ruling. |
| #19useless_mancerMay 17, 2010 21:59:19 |
![]() in other news, i play 3.5 alot so some of these are a bit old.... i forcecaged my straw hat so it wouldn't light on fire in battle i used bestow curse to make it so my party's paladin didn't mess with me again by making their pants/armor fall off in battle.... i used fireball to clear a path through a forest. i used summon natures ally to harass other party members with the badger dance.... i used polymorph to cause a town to worship badgers i used baleful polymorph to clear a path through the woods. i used sepia snake sigil to make people not ever read anything again i used teleport to escape a torture event. i used teleport to put a party member in the bathroom while someone else was in it..... i used teleport to anger a crowd of angry gnomes by landing on them. i used prestiditation to make people taste purple XD i used flesh to stone to ruin dinner for the mayor for about 2 weeks. |
| #20kenlarMay 18, 2010 1:54:00 | Some stuff we've done (though the DM regret letting us do it afterwards): Cast Eldritch Blast on a commoner to make him get out of the way Used Magic Missile in an archery contest Used Mage Hand to hand to pick up the all kinds of handheld items (including weapons) Used Thievery to disable and take some Magic Crossbow Turrets and then Thievery to mount the Magic Crossbow Turrets... on a Tenser's Floating Disk/Hava's Magical Surfboard (see explanation below). From now on, every time we summon a Floating Disk, it has two Magic Crossbow Turrets mounted on the edge. Used Tenser's Floating Disk to cross some water. The three others used the same disk (DM let them) and I (a Deva Wizard named Hava) used one myself. In the game world the DM had let me have it remodeled at a Blacksmith, to make it longer, yet more streamlined. This eventually led to me later having the choice between summoning a Floating Disk or a Magic Surfboard. When used to summon the surfboard (which, by the way, could also hover) the ritual was refered to as Hava's Magic Surfboard. (Houserule) |
| #21TV_CasualtyMay 18, 2010 12:59:10 | I forget the exact name of the power, but there is a Shaman daily around fifth level (I think?) that called "Spirit of the Desert Wind" or something similar. Basically deals fire damage and blows enemies around. Had a shaman use it to keep a hot-air baloon from crash landing. Pretty clever. |
| #22kenlarMay 23, 2010 17:50:35 | Someone's standing in the way? The Wizard's "Twist of Space" (level 7 encounter power) can come in handy. Need to hire an army, but short on cash? Just go up to them and cast Memory to Mist on them, then let your bluff-experts fool the army into thinking they just accepted joining your army for free. Not really an Everyday Power, but still: Got money? Want to level up? Kill something, then drag it to the local temple, have it revived (through Raise Dead), just to slay it again. Do this as many times as the DM allows it (or as many times as you have money to revive the bugger. |
| #23DanTrackerMay 23, 2010 20:10:52 | Not really an Everyday Power, but still: Got money? Want to level up? Kill something, then drag it to the local temple, have it revived (through Raise Dead), just to slay it again. Do this as many times as the DM allows it (or as many times as you have money to revive the bugger. yeeeaaah. I'd actually take away XP for that sort of shenanigans. I'd probably take away levels for that. Or that is what I'd do if I didn't outright uninvite the player from joining the table again. |
| #24jokullJul 17, 2010 17:11:11 | Having my Warlock concentrate Hellish Rebuke down to a small point and using it as a welder. Iron door? No problem! *Cuts out an opening* |
| #25balogthefierceJul 17, 2010 17:37:35 | Not really an Everyday Power, but still: Got money? Want to level up? Kill something, then drag it to the local temple, have it revived (through Raise Dead), just to slay it again. Do this as many times as the DM allows it (or as many times as you have money to revive the bugger. I'd totally let my party do something like this. And each time they do it they get exponentially more evil and exponentially less xp if any. About the only thing they're learning this way is how to butcher that kind of foe (Doctors do this kind of thing, as do morticians, taxadermists and others, so you can make the arguement for an xp gain.) But it is undoubtably an evil act. In fact, depending on which temple you brought the creature to to be ressurected the priests, clerics and paladins of that particular diety may either welcome you with open arms, or banish you from the town. |
| #26adun_irvingJul 19, 2010 3:41:18 | Not really an Everyday Power, but still: Got money? Want to level up? Kill something, then drag it to the local temple, have it revived (through Raise Dead), just to slay it again. Do this as many times as the DM allows it (or as many times as you have money to revive the bugger. That's almost not just a tiny bit of an extremely moronic response. You're the DM, so you get to make rules calls that don't consist of being a total jerk. Like, oh, I dunno... having the monster be unwilling to be brought back and slain after the first or second revival, and maybe giving them half xp the first time for ingenuity, but none the second time because they're not learning anything. Plus, what's stopping the temple from just saying no? Even if they revive the monster once, unless the temple is outright evil, they won't be doing it more than a few times (and if it is outright evil, then the PCs should get attacked by assassins to keep them from using this idea to get stronger further down the road). Now look at that, all sorts of plot points and perfectly rational in-character explanations for why that might not work, and no jerkishness or uninviting required. |
| #27EyeHunterJul 28, 2010 8:03:12 | Not really an Everyday Power, but still: Got money? Want to level up? Kill something, then drag it to the local temple, have it revived (through Raise Dead), just to slay it again. Do this as many times as the DM allows it (or as many times as you have money to revive the bugger. In 3.5, this doesn't work. Subjects must be willing to be raised. I don't remember if this rule is in 4e, but it should be. 47) light on an enemy's helmet. |
| #28plemmonsJul 29, 2010 15:49:49 |
Even better if the enemy's invisible. You have to find it first, but that's why you keep a handful of sand ready to toss. |
| #29magniloquentJul 29, 2010 16:11:15 | Our barbarian was listening to some gaurds in another room, and what he heard was, "I hate these rations, they taste terrible, and there is nothing to drink, I wish we had some ale." At which point he uses Stonebreaker to pop through a wall and does his best koolaid man impression. |
| #30RoguemagusJul 31, 2010 22:02:10 | My party's Warden used Thorn Strike to grab a scroll case off a pedestal and avoid traps. |
| #31BRJNAug 07, 2010 22:51:32 | Back in 3.5, my Bard/Wiz was along to plunder salvage a recently-sunken ship. Once we got there, I decided to cast Tenser's Floating Disk and use it as an underwater elevator. Too bad the DM made me make a Skill check which I blew. If I'd've thought of it, I should have tried Unseen Servant instead and had it tie ropes around all the good stuff to be hauled to the surface. |
| #32emeralis00Aug 23, 2010 20:45:18 | does your wizard need to hunt but doesn't have a crossbow? simple, use magic missile. |
| #33damixmastermikeAug 24, 2010 9:02:50 | 47) light on an enemy's helmet. Don't you have to touch the object your casting light on? (52) [3.5ed.] Use Hold Portal to seal a door that an enemy is trying to escape through |
| #34kenlarAug 25, 2010 15:01:20 | 47) light on an enemy's helmet. In 3.5 (as far as I've learned from Neverwinter Nights 2) yes, but not in 4.0, because they increased the range to 4 or 5 squares rather than "melee touch". Then again... Who's to say he wouldn't use Invisibility on himself and then move up close to the enemy and cast Light? Otherwise, to avoid confusion, it may be a good idea to write [3.5] or [4.0] in front of any further additions to the list if the powers exist in both versions, but work differently. |
| #35Pashalik_MonsAug 25, 2010 16:41:49 |
Cleric: Ugh, we are not imploring the gods to bring your umber hulk back to life. Now if you would please leave, you're getting blood on the carpets. |