| Post/Author/DateTime | Post |
|---|---|
| #1mpcrawfSep 29, 2009 12:39:09 |
So,Okay, so I've just started my first D&D experience with someone who is decidely an old-hat at tabletop games as our DM. We will be playing based on the d&d 3.5 ruleset, but my major issue is one involving our campaign.
So, given that we are generally a good-aligned party, I feel the urge to investigate these matters further before immediately handing over the egg. Our current plans involve checking with more locals about the mayor and surrounding area, and to talk with the priest specifically about the cleric's involvement with the mayor and any rumors/information about the cave.
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| #2KruskSep 29, 2009 13:14:23 | Whatever you want. Honestly, you can do anything. You feel your characters should do X, Y and Z, based on their backgrounds and alignments, so those are good places to start. I would probably start with the talking to the mayor quest, because that sounds like the most likely to start a long multi-session plot and is more interesting to me than "go get ___ things from ___ and bring them back" which I always find lame. But thats just how I would probably do it. In the end there is no right or wrong choice at this point, it is totally however you feel like you want to proceed.* *Unless your DM is pretty heavy handed, and he is showing signs that would lead me to believe he is, from your posts. |
| #3mpcrawfSep 29, 2009 13:22:45 |
My worries are given what we know of the mayor that A) we should not meet him while carrying the egg and B) that our lowly level 1 characters may not escape the estate in one piece. So what I would really like to do is to not rush headlong into something that may end our session earlier than anticipated. Oh, I also have a bad feeling about the following conversation at character rollup time The fighter - "I want a 10-inch magic p3nis" The DM - "Okay, you think it's magical" O.o I don't want to know how this is going to play into the story, but you can see what I have to work with for party members... heh, member. |
| #4mb_webguySep 29, 2009 13:54:54 | The fighter - "I want a 10-inch magic p3nis" It would have been funnier if the DM had granted that it was magical... but that he only thought it was 10 inches. ![]() |
| #5mpcrawfSep 29, 2009 13:57:50 | we had a lot of good discussion about it, one of which was me saying that he had a 10 inch magical penis, and that he also had a ruler measuring a foot (when the actual length I gestured was about 3 inches). |
| #6KruskSep 29, 2009 21:37:44 | My worries are given what we know of the mayor that A) we should not meet him while carrying the egg and B) that our lowly level 1 characters may not escape the estate in one piece. So what I would really like to do is to not rush headlong into something that may end our session earlier than anticipated. So pawn the egg to that mage, hatch it, eat it, bury it, hide it, or whatever you want with it. It is totally up to you. As for it being too high level for you right now, there are two schools of thought when it comes to DMing. 1- I will scale all encounters to fit whichever plothook my PCs decided to follow. 2- My PCs have to use setting clues to know which fights are waaaay out of their league and which ones they are supposed to fight in order. Both have their detractors, both have their followers, and both even have their people who say "I don't do either" but in reality do 1 or 2. This is a good time to find out which your DM is, early in the game. Group 1 will try to hide the fact that they do it to you, to keep up the illusion of "Terribly powerful foes" and Group 2 will laugh a bit, and then slaughter you. Both groups will warn you "This is going to be hard" but usually group 2 is the one that offers "So out of game you might not want to try this quest". Just keep in mind your PC has no idea of the concept of "Levels" and respond in game as you think they would. |
| #7mpcrawfSep 29, 2009 22:43:57 | Yes, and I realize that. The problem lies in the fact that my character's motivations are such that he would not be rash enough to defy the mayor this early, nor would he want to leave the rumored 'experiments' operating. |
| #8tedronaiSep 30, 2009 0:31:56 | I recommend frying that egg into a nice tasty omlette. Just to see the look on your DM's face. It should be quite entertaining. As for the mayor, I concur with the assessment of 'level 1s shouldn't mess with the big-bad'. Put it on your to-do list, and move on to something more manegeable. With that supposedly-religious site, I'd suggest: A) finding out whether it's ACTUALLY a religious site, B) finding out what these little leather shield-things are, and C) finding out whether 'recovering' them would be likely to bite you in the ass with some divine retribution |
| #9tigereye504Sep 30, 2009 9:05:10 | the wizard shop wants to pay you 1k for the stupid egg. Do some research on what the egg is, and sell it to the wiz shop if it's not that important. Oh, and see If you can barter the price up to 2k, so one of you can get a +1 weapon... at FIRST LEVEL. |
| #10sanityfaerieOct 01, 2009 15:36:21 | Karma thoughts: - first, hitting +100 karma is likely to be interesting, and will probably be good. - second, hitting -100 karma is likely to be interesting, and really could go either way on whether it's good or not. - third, selling the egg for money is almost certainly a -karma act. You promised to do a thing (help deliver the egg) and are defaulting on it for purposes of greed. - asking the local priests what they think of the mayor and/or the "shields" is probably a good idea. - delivering the egg to the mayor won't kill you, and it is not likely to be a -karma act (you are doing as you promised to do) but it could be interesting, and you may wind up having to kill whatever comes out of the egg later. - your DM is very clearly setting you up in a fairly open-ended game. There are goign to be relatively few game-ending answers, theough there are likley to be a number of them that are good or bad depending. |
| #11zeonicwolfOct 01, 2009 16:15:14 |
Ah 2, my favorite method of dming :D. I agree with the egg delivery. Simply make sure the Dm knows you are doing exactly as your promised you would and that rumors are not enough evidence to support not giving the guy an "egg" If it really is 1k gold worth of an item, the Mayor deserves it if he isn't using it for evil purposes anyway. As a Dm, I enjoy messing with players heads, and making them think one guys bad etc. Maybe the mayor needs it to fight a demon in his home. Also, investigate these "shields of leather" before doing anything with them. Stealing from religious sites can turn out really bad. |
| #12sanityfaerieOct 02, 2009 12:02:20 | A thought... - Now would be an excellent time for you to build (or at least start building) a consistent moral structure for your character - to identify the things he cares about and does not care about, and what he will and will not do. Likewise with the other players, though they don't have to be the same (and, indeed, it can be more fun if they are not). It sounds like your DM is tryign to put together a game with real moral choices and real moral consequences, and your character will be more fun to play, and will fit into the world better, if you build morality in as a significant and complex character aspect. (note that, in general, "conforming to the game that the DM wants to run" is often a good idea, both in terms of in-game effectiveness and in terms of out-of-game enjoyment.) |
| #13death_isthe_beginingOct 03, 2009 8:29:35 | Anything that goes for 1,000gp at 1st level has got me thinking that it's worth much much more. I think that it sounds either like a sphere of anhilation(merchant maybe lying to get better price), or dragon egg(probally black considering color). If SoA bury in the middle of nowhere and never look back, if dragon egg hatch it your self then sell it to someone or keep it(you could also give it to the mayor then find it's mama to tell her where it's egg went but that is risky at best). Also maybe you should ask the church what they thought the driver was delivering. |
| #14dragonsbloodOct 03, 2009 16:42:42 | I'm pretty sure you can't carry around a sphere of annihilation... |
| #15death_isthe_beginingOct 03, 2009 17:34:18 | Normally, no you can't, I think it maybe experimental man-made version or an attempt. No matter how you look at it I don't think it's good news if you give it away. |
| #16mpcrawfOct 06, 2009 14:56:52 | So, our second session has come and gone, and some rather interesting developments came about. First, we had a new person join us to fulfill the role the npc rogue was playing. So all four of the PCs are completely new to D&D, I think that's why our DM is being so lenient so far. |