| #6arctostaphylsOct 08, 2009 7:21:18 | Here's what Players Handbook One says about multi-classing:
XP FOR MULTICLASS CHARACTERS Developing and maintaining skills and abilities in more than one class is a demanding process. Depending on the character’s class levels and race, he or she might or might not suffer an XP penalty. Even Levels: If your multiclass character’s classes are nearly the same level (all within one class level of each other), then he or she can balance the needs of the multiple classes without penalty. For instance, a 4th-level wizard/3rd-level rogue takes no penalty, nor does a 2nd-level fighter/2nd-level wizard/3rd-level rogue. Uneven Levels: If any two of your multiclass character’s classes are two or more levels apart, the strain of developing and maintaining different skills at different levels takes its toll. Your multiclass character suffers a –20% penalty to XP for each class that is not within one level of his or her highest-level class. These penalties apply from the moment the character adds a class or raises a class’s level too high. For instance, a 4th-level wizard/3rd-level rogue gets no penalty, but if that character raises his wizard level to 5th, then he takes the –20% penalty from that point on until his levels were nearly even again. Races and Multiclass XP: A favored class (see the individual race entries in Chapter 2: Races) does not count against the character for purposes of the –20% penalty to XP. In such cases, calculate the XP penalty as if the character did not have that class. For instance, Bergwin is an 11th-level gnome character (a 9th-level rogue/2nd-level bard). He takes no penalty to his XP because he has only one nonfavored class. (Bard is favored for gnomes.) Suppose he then attains 12th level and adds 1st level as fighter to his classes, becoming a 9th-level rogue/2nd-level illusionist/1st-level fighter. He then takes a –20% XP penalty on future XP he earns because his fighter level is so much lower than his rogue level. Were he awarded 1,200 XP for an adventure, he would receive only 80% of that amount, or 960 XP. If he thereafter rose to 13th level and picked up a fourth class (by adding 1st-level cleric, for example), he would take a –40% XP penalty from then on. As a second example, consider a dwarf 7th-level fighter/2nd-level cleric. This character takes no penalty because his fighter class is favored for dwarves and thus not counted when determining whether his classes are even. Nor does he take any penalty for adding 1st-level rogue to the mix, since his cleric and rogue classes are only one level apart. In this case, cleric counts as the character’s highest class. A human’s or half-elf’s highest-level class is always considered his or her favored class. HOW MULTICLASSING WORKS Lidda, a 4th-level halfling rogue, decides to expand her repertoire by learning some wizardry. She locates a mentor who teaches her the ways of a wizard, and she spends a lot of time looking over the shoulder of Mialee, her party’s wizard, while the latter prepares her spells each morning. When Lidda amasses 10,000 XP, she becomes a 5th-level character. Instead of becoming a 5th-level rogue, however, she becomes a 4th-level rogue/1st-level wizard. Now, instead of gaining the benefits of attaining a new level as a rogue, she gains the benefits of becoming a 1st-level wizard. She gains a wizard’s Hit Die (d4), a 1st-level wizard’s +2 bonus on Will saves, and 4 skill points (2 for one wizard level and +2 for her Intelligence score of 14) that she can spend as a wizard. These benefits are added to the scores she already had as a rogue. Her base attack bonus, Reflex save bonus, and Fortitude save bonus do not increase because these numbers are +0 for a 1st-level wizard. She gains a 1st-level wizard’s beginning spellbook and spells per day. Her rogue skills and sneak attack capability, however, do not improve. She could spend some of her 4 skill points to improve her rogue skills, but, since they would be treated as cross-class skills for a wizard, these skill points would each buy only one-half rank. (The exceptions are any Craft or Profession skills she may have, since Craft and Profession are class skills for both the rogue and the wizard.) On reaching 15,000 XP, she becomes a 6th-level character. She decides she’d like to continue along the wizard path, so she increases her wizard level instead of her rogue level. Again she gains the wizard’s benefits for attaining a new level rather than the rogue’s. As a 2nd-level wizard, she gains another d4 Hit Die, her base attack bonus and Will save bonus each go up by +1, she gains 4 more skill points, and she can now prepare another 0-level spell and another 1st-level spell each day (as noted on Table 3–18: The Wizard). Additionally, as a 6th-level character overall she gets her third feat (as per Table 3–2: Experience and Level-Dependent Benefits, page 22). At this point, Lidda is a 6th-level character: a 4th-level rogue/2ndlevel wizard. She casts spells as a 2nd-level wizard does, and she sneak attacks as a 4th-level rogue does. Her combat skill is a little better than a 4th-level rogue’s would be, because she has learned something about fighting during her time as a wizard. (Her base attack bonus went up +1 when she became a 2nd-level wizard.) Her base Reflex save bonus is +4 (+4 from her rogue class and +0 from her wizard class), better than a 6th-level wizard’s but not as good as a 6th-level rogue’s. Her base Will save bonus is +4 (+1 from her rogue class and +3 from her wizard class), better than a 6th-level rogue’s but not as good as a 6th-level wizard’s. At each new level, Lidda must decide whether to increase her rogue level or her wizard level. Of course, if she really wants to have diverse abilities, she could even acquire a third class—maybe fighter.
I am multi-classing a Fighter with a Cleric in DnD 3.5 and what my DM and I did to avoid the penalties was since my Fighter was level 4, we made my Cleric side level 1. That way, my main class is always ahead in levels from my secondary class. That's the way we understand the rules anyway.
I looked in Players Handbooks 1 and 2 and in Complete Divine and didn't see the god you mentioned. Try doing a search for the god on a search engine like www.metacrawler.com, google or bing.com. You may have to put DnD or D&D or Dungeons and Dragons in the search with the name to find it.
Hope this helps.
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