Custom Fighter Build

Post/Author/DateTimePost
#1

KoboldMonk

Sep 15, 2015 21:32:44

I started work on a Brawler Archetype for fighters in 5e, cause I love that type of character. I've been working with my GM to create some neat things they'll gain as they progress. Bonus unarmed damage, limited so as not to step on the Monk's toes; a neat Grudge feature that the GM and I are really happy with that functions in a similar fashion to the 4e Ranger; the ability to more effectively grapple larger opponents; the ability to use a grapple, shove, or disarm as a bonus action on a successful unarmed strike.

 

At 15th level they get a second use of Second Wind per day, a feature I don't think is OP but I'm not sure I like. I want to give them something cool at 18th level that will fit the bar-fighter/Fight Club/self-taught feel. I was thinking maybe just giving them the Rogue's Uncanny Dodge.

 

I had an idea to give them some kind of ability that gives them a bonus against Oppurtunity Attacks when moving through threatened squares since they're built for picking a foe and fighting just them for awhile. I don't think that's powerful enough to be the 18th level ability and I don't think of the other stuff as good enough to bump up. I mean, maybe the Improved Second Wind ability could be 18th and this Free Range ability could be 15th?