Does D&D Become Lame Over Time?

Post/Author/DateTimePost
#1

young_jay_z

Apr 04, 2009 17:02:11
Hey guys, I'm writing to pose a question. Does D&D become really boring the longer you play it?

Par example, when I was in high school, the game was seriously the most fun/awesome thing ever. Over time, though, I find myself increasingly bored during every session I play through. I'm not sure if our DM is just becoming incredibly stale and lame, or if the game in general becomes less magical the older one becomes.

I will admit that our DM has been planning things incredibly lamely, lately. He likes to make incredibly difficult battles that take damn near 4 hours to complete. But even besides that, I'm pretty bored with battles that are shorter and easier as well. Is there a golden formula that needs to be achieved to make battle fun, and my DM's always suck and miss the mark, or does role playing become stale after about 7 years? I want to experience those magical sessions I remember from high school, but I instead find my weekly sessions to be horrible yawn fests. If it weren't for social pressure, i.e. the stigma from ditching one's friends, I'd probably just not play at all.

By the way, before you guys think I'm being kind of a whiney dude whose complaining, that's not it at all. I'm not trying to get the internet to solve my issues, I'm just curious as to whether other people have experienced a similar trend.
#2

prator_the_golden

Apr 04, 2009 17:20:37
Anything becomes uninteresting if you get too much of it. Perhaps you've been doing this for too long and need to move on.

Then again, from what I'm reading here, I have no clue what is actually going on in your game sessions. I don't know what experiences you've had, what you'd like to do, or if there's some aspect of gaming that you find particularly satisifying and are not getting anymore.

IMO, the best way to keep D&D (and just about anything else) from getting stale is to change it up periodically. Play different games in different worlds with different people with different levels of technological development. If you're tired of fantasy, play some d20 Star Wars, or Call of Cthulhu, or just about anything, really; let your roleplaying experience expand over a wide enough area, and you should find something to interest you.

If you're doing it right, you should grow bored with D&D at about the same time as when you become tired of life.
#3

jwalker

Apr 04, 2009 18:13:30
Take a break? Moderation is key. If you're getting bored with a leisure activity, there's really no reason to torture yourself.

...If it weren't for social pressure, i.e. the stigma from ditching one's friends, I'd probably just not play at all...

If they're your friends, they'll understand.
#4

Alter_Boy

Apr 04, 2009 18:26:11
Trying switching DMs. Everyone has their strengths and weaknesses as a DM, but too much DMing and too much playing under one DM can make the game a little stale.

Better yet, why don't you offer to run the game for a month? You'll get a new perspective of the game, plus you'll be using different parts of your brain when you play. I can't say if it will turn out well, but you won't be bored.
#5

d1tremere

Apr 04, 2009 18:43:09
Hey guys, I'm writing to pose a question. Does D&D become really boring the longer you play it?

Par example, when I was in high school, the game was seriously the most fun/awesome thing ever. Over time, though, I find myself increasingly bored during every session I play through. I'm not sure if our DM is just becoming incredibly stale and lame, or if the game in general becomes less magical the older one becomes.

I will admit that our DM has been planning things incredibly lamely, lately. He likes to make incredibly difficult battles that take damn near 4 hours to complete. But even besides that, I'm pretty bored with battles that are shorter and easier as well. Is there a golden formula that needs to be achieved to make battle fun, and my DM's always suck and miss the mark, or does role playing become stale after about 7 years? I want to experience those magical sessions I remember from high school, but I instead find my weekly sessions to be horrible yawn fests. If it weren't for social pressure, i.e. the stigma from ditching one's friends, I'd probably just not play at all.

By the way, before you guys think I'm being kind of a whiney dude whose complaining, that's not it at all. I'm not trying to get the internet to solve my issues, I'm just curious as to whether other people have experienced a similar trend.

I find it telling that you ask about role playing becoming stale but you only talk about battles, perhaps thats your problem...
Create a character thats fun to play, not just good at fighting but that brings you humor and excitement to play.
If you arn't playing a dynamic character that the game shapes around to some degree then your just playing a tactical minis game, and while fun they can become stale if they drag on....
#6

Dwalon

Apr 04, 2009 19:00:10
Create a character thats fun to play, not just good at fighting but that brings you humor and excitement to play.
If you arn't playing a dynamic character that the game shapes around to some degree then your just playing a tactical minis game, and while fun they can become stale if they drag on....

To me, D1Tremere hit it right on. For instance, I personally find 4E limiting as everything is now "balanced". One stinky feat is pretty much as bad as the next; stinky powers don't really get any better as you advance, well, perhaps a tiny bit less stinky. So, to really have fun, play the character. In one campaign, I play a kobold wizard whose party let him keep a book of summoning Orcus. Yap Bootlicker continually rubs his hands over and over in twisted glee, muttering to himself about "plans within plans" ... if only the game allowed such to actually happen. Ah well. When the other characters spout off of who they worship, when it comes to Yap's turn, he starts with "I worship Orcu... er, Kurtulmak". That always turns several heads.

In a second campaign, my fighter with low intel always pays for the group stuff. Eating at a tavern or enjoy a drink? My fighter buys. While he has absolutely no charisma, his comrades love him.

Bring your characters to life. Not only will the fellow players enjoy it more, you will as well.
#7

unsocialentity

Apr 04, 2009 19:34:30
Pretty much everything gets boring if you get too much of it. Take a break from D&D, and try another system. Or maybe take a break from RPG's in general. In a year or two if you're fiending for D&D you can jump back into it happy.

If you're really dreading the sessions that much you should reconsider dropping the group even if they are friends. You can hang out with them outside of D&D.
#8

arcana_man

Apr 04, 2009 19:58:40
Im going to post somthing i said in another thread called Getting Cought In A Character Rut
"Not neccasarilly ... but i sometimes find myself in a rut at times..."character rut" increasingly more-so these days i actually clicked this link for some advise for myself...

But .. hm So im going to explain something about my dm and our friends ... its sad and pathetic but we never manage to get to our 4th sessions we usualy do 1 or 2 then move on to another campaign ... its a mother... but our record is 5 sessions of 1... i dont know why but i stated this fact to help explain my rut...

Rut Explanation; LOL... so Everytime i play dnd i try to play a different character.... i try to be as open minded as i can playing... ive been playing for 7 years now and ive played all of the classes many times and alot of the bonus classes and of course i have a couple classes i like the most... im an extremist and can never find balance in my life and its reflected in my dnd sessions ... although these arent the characters i always play, these 2 are my favorites.... The Wizard... Smart as can be... And the Barbarian Slightly smarter than a brick and Strong as an OX... I always try being somthing ive never been before these days... and its at the point where im not having to much fun... i know a huge part of it is our incredibly short campaigns.... but the only people i know who play dnd our my close personal friends... they still enjoy it but not i. I find myself getting bored of all my characters probly cause i feel no connection.. I dont have enough play time to build relationships with other characters ... explore my owns mind and i dont have the satisfaction of start at 1 and devolping my character into a powerful one ...

one problem specificly is that ive already made all the characters im going to enjoy a few times already and they are all resulted in short lived campaigns...now i wander aimlessly alongside my friends in dnd bored... eating my my cheetos and drinking my soda... thinking ... i wanna go play Xbox

I need a talented DM to breath life back into the game for me... mayby thats what you need as well... I hope this helped you"

We have some remarcable similarities...we both have been playing dnd for 7 years... for me from 9th grade to now... and both of our highlights of enjoyment came from highschool.... and i felt like making a thread like this to express the staleness that has come over me.... but i disagree with what some of the people said... ive dm'ed nothing fun came of it... ive quite untill i got the yurning to play again and ... it wasnt fun... the dm i had in high school and the dm i have now are two different people... but thats not to say the dm i have now has never entertained me... just not anymore....mayby you can gather somthing from all ive said... i sure cant ... but i do know... i like dnd and its fun... i dont want to quite... and i do know im not having fun with my current group.... this is what i do know.... it seems the only answer i have is to find a different dnd group... enfortunatly i dont exactly know where to find one... and chat room dnd sessions.. lose out on the face to face experience. one time i went to meetup.com and found some dnd groups in my area... it didnt work out well for unrelated reasons but mayby you will have better luck... just ask yourself if you enjoy dnd in general if the answer is yes then you need to find yourself a talented dm to breath like back into the game for you.
#9

dirtyfrank

Apr 04, 2009 20:38:50
With certain people it becomes boring and with certain people it becomes boring quick. I've played in groups where I was always looking forward to the next weekend and in others where I quit going because of how boring the game got because of DM restrictions and gaming habits. I think you should try switching the DM in your group or finding another group to game with on the side. This way you can play in a different group that likely has a different style. This may liven things back up for you, for at least a little while.
#10

Nyarlathotep

Apr 04, 2009 20:48:26
EVERYTHING becomes lame and stale over time. That's why I never run any campaign longer than three months at a time. We'll play D&D for a while, then play Shadowrun for a while, then Deadlands, etc. By the time we get back to any given game, we are looking forward to it.

And that, children, is how my current gaming group has lasted for 20 years.;)
#11

diabolical_harmony

Apr 04, 2009 21:09:01
Also, personalizing the campaign as much as possible around your players characters as a DM can really bring some spice and pizzaz into the game.

I like to get my players very involved in the campaign, completely modeling the adventures around the characters.

Making things personal rather than just randomly being hired (yet again) in a dingy tavern to go and dungeon delve is certainly the key in my experience.
Evoking real emotion from the players is crucial to a gaming experience that doesn't become stale over a period of time.

Having the players personally, emotionally and even financially involved in a town, group or region and having attacks or disasters happen to these things can lead to amazing personal quests that the players will talk about for years afterwards, reminiscing fondly about the time that they had to stop such and such from wiping out so and so place where they lived.

Tracking down a lost comrade who had fought valiantly along side them for a campaign or two (say a retired player character whom the entire party enjoyed gaming with) across the world and being ever more drawn into unexpected and twisted plots that the comrade had been caught up in along the way.

These sorts of things when well planned out can breathe much needed life back into a group of players.

So take my tip DM's and players alike "Make things personal!"
#12

MrCustomer

Apr 04, 2009 21:10:52
Your taste can change over time, especially if it is always the "same old", you probably have matured beyond the typical playstyle you were used to and are looking for something else to satisfy your new tastes.Trying a different group or try DMing yourself for a different style (getting away from 4 hour tactical battles for example) or a different game entirely, such as Star Wars d20 or Vampire.
#13

wizarddog

Apr 05, 2009 13:45:33
Ultimately it depends on your DM and other players. I became quite bored in playing way back. I would recommend a campaign that is not your standard dungeon delve. I find those boring and don't DM or play them. I create campaigns that are more theme driven like rogues in a city.

You could try Savage Tide adventure path. It would give you different types of game challenges. But this only works if your DM is up to it. ;)
#14

liquid150

Apr 05, 2009 15:37:37
playing entirely combat-centric campaigns can get old, fast.

try and breathe new life into the game by bringing non-combat roleplaying (actual roleplaying) into it.
#15

Kerrus

Apr 05, 2009 17:19:28
I come from a different side. What I wouldn't give for a proper dungeon delve.

Our DM is a big roleplaying guy. All his campaigns are long, carefully thoughtout masterpieces, and are often designed to play off the characters alignments. We have to save the town from zombies. We have to save the inn. We have to save those kids. We have to do long, complex, and inordinately comprehensive roleplaying.


The campaign's been going for about three months now. We've just finished saving the town. And the DM REFUSES to send us on a proper dungeon delve.

Too much hack and slash might get boring, but NONE gets boring even faster.
#16

thakowsaizmu

Apr 05, 2009 17:47:29
I don't know what else to say that hasn't been said. All I know is that I've been playing for over a decade and am still going strong. I suppose a good group is one of the keys, as would be getting into character as has been suggested.

But if you are feeling in a rut, try another game. There are hundreds of games out there, not all of them are d20 either. Try something else. Maybe modern horror or something futuristic. Or maybe you should just find something else to do if you seriously just aren't feeling it anymore.
#17

etarnon

Apr 07, 2009 4:05:20
I've been playing and DMing D&D since 1979, and it's still fresh and new.

Go outside of the battles and play your character, and encourage the DM to add depth and believability to the world, where choices matter, and every place you go, every thing you do if magic was real...could happen.

Best of luck.
#18

umcorian

Apr 07, 2009 5:34:51
Hey guys, I'm writing to pose a question. Does D&D become really boring the longer you play it?

Par example, when I was in high school, the game was seriously the most fun/awesome thing ever. Over time, though, I find myself increasingly bored during every session I play through. I'm not sure if our DM is just becoming incredibly stale and lame, or if the game in general becomes less magical the older one becomes.

I will admit that our DM has been planning things incredibly lamely, lately. He likes to make incredibly difficult battles that take damn near 4 hours to complete. But even besides that, I'm pretty bored with battles that are shorter and easier as well. Is there a golden formula that needs to be achieved to make battle fun, and my DM's always suck and miss the mark, or does role playing become stale after about 7 years? I want to experience those magical sessions I remember from high school, but I instead find my weekly sessions to be horrible yawn fests. If it weren't for social pressure, i.e. the stigma from ditching one's friends, I'd probably just not play at all.

By the way, before you guys think I'm being kind of a whiney dude whose complaining, that's not it at all. I'm not trying to get the internet to solve my issues, I'm just curious as to whether other people have experienced a similar trend.

That, in my opinion, is your problem. I've been playing D&D on and off for 15-16 years... and it definitely has its ups and downs, and that's all depending on your DM. Some DMs just make me raise my hands in 45 minutes, declare: "DONE!" and walk away, hating D&D for a few hours after... while some keep me coming back to their game for years.

And when things get dull as a player, I run my own game to shake things up.
#19

Stuntman

Apr 07, 2009 12:06:51
I find that too much of any hobby can get boring. The major hobbies I have over the past 15-20 years or so have been D&D, Magic, Battlefleet Gothic, poker and hockey. The first 4 can have sessions that lasts up to several hours. In the past, I have engaged in these hobbies about once a week and after some time, I started to feel burnt out. I found that for me, playing every other week is often enough to satisfy my craving to play and not burn me out. Perhaps you need to cut back on the frequency in which you play and do something else.
#20

Psikerlord

Apr 08, 2009 6:43:01
Have a break for a while. Or weekly games might be too much right now, try once every fortnight or three weeks. My group only plays once a month these days, but I really look forward to it, and we've been playing (on and off, other systems too) for near 20 years.
#21

voska66

Apr 08, 2009 9:51:16
I think D&D can become boring over time. For me though the game grew with me. Back when I first started playing we didn't roleplay at all and there was no story. Basically it was go to dungeon, kill monster, collect loot and level up then repeat. Now that was fun at the time as I was 12. But as I got older we started adding more description to the game some purpose for being in the dungeon, the beginnings of a story. Then we started building characters based on concepts and began roleplaying. Next we moved into more of puzzle solving style and then moved to deep stories. As time went on we worked more on story and creating interesting situations to explore. We stopped going for optimization and played character with flaws. We played games to see what happens when average people are put in tough circumstances. This all kept D&D fun.

We also play other games too. We switch most often between World Of Darkness and D&D. Sometime we play Shadowrun or Traveller. All of it really depends on the genre. If we want fantasy it's D&D, modern it's World of Darkness, Cyber Punk is Shadowrun, and Sci Fi is Traveller or Living Steel.
#22

Darkwolf_Bloodsbane

Apr 08, 2009 12:54:54
Anything enjoyable becomes boring after long enough without significant variation.
#23

m-bark

Apr 09, 2009 7:31:05
If you don't take it in moderation and if the DM is not being original and you just keep using the same material over and over then yes, it becomes lame overtime.

However, if you play once every one or two weeks with a DM who comes up with an original storyline (as in that he didn't steal the whole idea outright) and you use new material from time to time, trying out new classes and feats and equipment or even character concepts, then you'll be much more ensured of a fun time.

Heck, this is why homebrew stuff is so awesome.
#24

defender_of_odintyr

Apr 09, 2009 8:09:32
mix it up. Try DMing, or something. The different angle may be a very nice change of pace. I've been playing D&D for more than 10 years, I'm not bored with it. In fact i don't think I ever can be, or at least not in the way you've described.
#25

mcthorin

Apr 09, 2009 8:46:56
Have you guys changed editions?

If so, maybe it's the change. If not, maybe it's the lack of change.
#26

oxybe

Apr 09, 2009 10:43:36
i would suggest a few things:

1- talk to your DM and group and find out what they think of the current "state of affairs". a good round table will allow everyone to voice what they would like to see more of in the game. i'm guessing the DM is doing the battles because he thinks you want them. telling him you like them but you would like to have more variety with your sessions will cause a shift in style and revitalize your campaign (and maybe save those hard fights for the "boss" or end of story arc villain).

2- try another system. we're currently playing 2 D&D games and a third one started up. all 3 games are using 3 different versions (1st, 3rd & 4th). the first ed game is the Temple of Elemental Evil module and once that's done we're planning on starting up our GURPS game (the GM finally has a steady schedule... and my work now decided to mix up mine ). we tried our hand at White Wolf a little while ago.

3- try your hand at GMing. being on the other side of the screen is a whole different experience and can help revitalize your interest. my groups is mixed with a bunch of people who don't mind/refuse/love GM'ing, heck we're swapping GM seats in the 4th ed game (i started, then the ranger took over and the warlord will take over next)

4- take a sabbatical from gaming for a while. you might just be burning out, it happens. i burned out from GMing and took a sabbatical and only played instead of GMing for a long time and only a few months ago GMed again. sometimes you just need a break.
#27

sblaxman

Apr 09, 2009 15:11:00
All depends... One of the guys I DM has a character he's been playing since 1982 (not in my game, but in another)... Another guy in my game has been playing since ~1985. I started around 1989/1990ish.. played for maybe 8 years, then stopped for about 10, then started back playing 1e again last year and am way back into it.

Certainly, interest will wax and wane with time. As with anything. Variaty helps, and so does breaks.
#28

mvincent

Apr 10, 2009 18:01:39
Does D&D become really boring the longer you play it?

Nope. The players or the DM can become really boring though.

You probably probably don't have any direct control over the DM, but one single excited, enthusiastic player can make others excited. And an excited, fun group can make even a poorly run adventure fun (and even inspire a bored DM).

Everyone has different things that inspire them. Some things to try:
1) Play a comedic relief type character (halfling rogue, gnome alchemist, etc.) and ham it up.
2) Level faster, so that you always have new powers to try out.
3) Face more challenging opponents (requiring you to try harder and/or lose occasionally)
4) Rotate DM's, so everyone gets a taste.
#29

Mechalibur

Apr 10, 2009 18:16:33
Have you switched editions since high school?

That really could be a reason why. Some people just think 4e has boring battles.

[Read: SOME PEOPLE.]
#30

mock26

Apr 10, 2009 19:44:41
Yes. No. Maybe.

It really depends on the person and persons involved. I am still playing 2nd edition AD&D and enjoying it just as much now as I ever did in the past. You also have to remember that with D&D you get out of it exactly what you put into the game. If you put boredom into it you get boredom out of it. You put stupidity into it you get stupidity out of it. You put excitement and energy into it you get excitement and energy out of it.
#31

Enlightened1

Apr 11, 2009 21:13:09
I've been RPing pretty steadily since 1976...yep, those three little books...with a few months-long breaks scattered along the way. And a fairly stable gaming group (though not always the same one) all the time.

The biggest thing to stave off lameness is variety. In my group, we always have multiple GMs running multiple campaigns, which we rotate through - one runs a few weeks, then another, then another. Different games as well as different campaigns with the same system; I didn't play any D&D on a regular basis between the original version and 4e. We've also tried various ways to co-GM, and some players who have GMed just a single session, because they had something they wanted to try. It's great for easing the pressure on the GM, and adds to the variety and scope of all the players - with different games, you get different ideas, and with so many who have GMed, you get a better perspective on how the table works in general.

It's not that D&D, or roleplaying, gets stale - it's the trap of falling into a rut, doing the same thing over and over. That can spoil anything.
#32

amo_angelus

Apr 13, 2009 11:56:53
I've been roleplaying since I was like 13. Not always D&D, but along the same lines and I find that so long as you have breaks now and then and have a variety of games rather than just the one GM doing the same thing.
#33

mock26

Apr 13, 2009 12:57:51
As has been stated, playing other games can go a long way to ensuring that you do not get burned out playing the same game. People can and do play only one game for decades and it does not get lame, but that is not true of everyone. Even if it is true I suggest that you branch out and try other games. There are quite a few games out there that are a blast to play, either short term or long term. So, branch out and try some new games.

Also, roleplaying games are not the only option. There are many awesome board games (such as Ticket to Ride) and card games (such as Illuminati, Bang!, and Munchkin). Card and board games are also great for when you do not have enough players show up to run the adventure.