| Post/Author/DateTime | Post |
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| #1krownhunter07Feb 25, 2009 22:37:47 | I saw Scott's thread about splitting up party members and it got me to thinking about this... So, have you ever killed (intentionally or otherwise) a member of your party? I'll go first;
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| #2jimthegrayFeb 25, 2009 23:23:12 | I saw Scott's thread about splitting up party members and it got me to thinking about this... several times, heck a couple of years ago I Our group did an evil game where 90% of it was My hobgoblin cleric and my buddy kevins human wizard "Don't call me a necromancer" " Playing off the other players against each other with out directly trying each other & pretending to like each other. We manipulated, killed, slept with and otherwise did bad things to the other players over the 4 monthes of that campaign. |
| #3LFKFeb 25, 2009 23:31:30 | My players had their first 4e fatality when the Tiefling Swordmage was caught in the Wizard's fireball. Conversation is roughly like this SM: okay, uh, I'm at -3, you're gonna want to pull out the big guns on these guys. , Scorching Burst, AP, Fireball. W: but I'll catch you in my fireball if I do that. SM: that's fine, I've got my Fire Resist, remember. Besides you'd have to crit me. I'll probably be more hurting than I am now, but goes right after you and he'll LoH right after. W: hmmmmmm. Okay. I guess. W: okay, I'm done. SM: oh, wait, you haven't rolled to see if you hit me yet. W: oh, right. W: Uuuuhhhhhhhhh... Lots of adding and subtracting later it puts the Swordmage at exactly his negative bloodied value. He burnt his initiative card (in the fireplace) in tribute. |
| #4NovacatFeb 25, 2009 23:47:37 | In an old 3.5 game, the DM convinced everyone in the party that one of the characters was possessed by his sword, and we needed to steal it away from him to save him. Turns out the NPC that gave us that information was actually just trying to steal the sword for himself, and in the confusion/combat following his disarmament, the guy's sword was stolen by the NPC, and our companion was killed by our own hands. After we found out the truth, we rezzed him, apologized profusely, and swore to help him get his ancestral sword back. |
| #5avatar28Feb 25, 2009 23:58:12 | We manipulated, killed, slept with and otherwise did bad things to the other players over the 4 monthes of that campaign. You killed and slept with (hopefully NOT in that order) the other players? Wow! That's some pretty serious D&D when it breaks into the real world! ;) |
| #6Johnny_AngelFeb 26, 2009 0:07:59 | The full story is pretty long, but I'll try to keep it short. I was playing a sorcerer/druid hybrid of some sort in a 3E game (I honestly forget how I did it, but IIRC I had nearly the full casting power of both classes. Not that it matters; just saying.) The other player I killed was a wizard. Our PCs already didn't get along anyway due to his PC flaunting the superiorness of being a 'trained wizard' over a lowly 'sorcerer.' During a battle he became dominated which caused him to launch a spell at my PC; the spell missed. My character's reaction was the following series of spells over the next few rounds: flesh to stone ---> rock to mud ---> mud to rock ---> stone to flesh I also had a 3E bard character who used bardic music to brainwash two characters he didn't like into killing each other, but that's a different story. |
| #7volcanon2Feb 26, 2009 0:17:17 | Many times. Half for fun in silly one-ofs, half because they were asking for it, such as a 10/50HP ranger who attacked my full health fighter at melee range. I've never done it without provocation in a game that's not silly. |
| #8jimthegrayFeb 26, 2009 0:51:11 | You killed and slept with (hopefully NOT in that order) the other players? Wow! That's some pretty serious D&D when it breaks into the real world! ;) Well yes to the slept with the players part but you know I mean the characters in that bit :P |
| #9caradriusFeb 26, 2009 1:06:28 | I was playing a mercenary fighter in an epic 3.5 game, his background was "he'll do anything for money" and he was working for some shadowy patron he didn't really know anything about. So, in the middle of an adventure to save the universe, my character gets an order: kill your party cleric. So, he knows he can't take the guy in a straight up fight, 2 or 3 buffs and it would be lights out for my fighter, and it's a good party, so they would side with him, not me. So, I continue on like normal, universe is saved, and I announce "I'm buying the ale!" then I slip a note to the DM. "I pretend to drink heavily, when the cleric gets drunk, I help him to his room." All goes as planned, once we are alone I say "I grapple the cleric." I have weapon supremacy, so I can use my weapon in a grapple, and my grapple check is higher than his. I pin him, then saw his head off with a spiked chain. The rest of the party finds the body next morning, I'm gone, they contact me with a sending saying "we will hunt you down and avenge our cleric!" and I respond "Come drunk." |
| #10DralenanFeb 26, 2009 3:59:21 | One of the characters revealed that she had a long standing grudge with the family of another character, which lead to an argument, and her attacking my fighter. So they ended up in an epic duel, with my fighter down to three HP, when I scored a critical that dealt like 20 damage, enough to kill her. Needless to say, the argument ended quickly... |
| #11BluenoseFeb 26, 2009 4:18:57 | My character once killed the whole of my party in a fairly high level 2e game, though not deliberately. We were climbing a mountain for some reason I can't remember, roped together for safety with my Ranger (mountaineering NWP in the lead followed by a Dwarf Cleric, our Halfling Thief, and two more characters who I think were both human, a Fighter and some sort of Specialist Wizard. Armour and most other gear was safely stashed in a bag of holding, so we weren't noticeably encumbered. When we reached the cave we were heading for I said that I'd try to move stealthily to see whether there was anything we'd need to fight before everyone else came up - there was a ledge a little further down where we could have equipped if necessary. It turned out there was a mummy. It turned out that my Ranger would roll low on his save against fear. It turned out that running away would take him off the edge of the cliff. And then it turned out that everyone else would fail their strength checks to hang on, after the DM pointed out I hadn't mentioned untying myself from the rope. It also turned out that we couldn't survive an 800' fall. One of the other players still likes to remind me of this OOC every time we go climbing in any game. |
| #12Hocus-SmokusFeb 26, 2009 6:02:10 | Back in 2E, I was playing a human barbarian with extremely low INT (I think was 5), and who was very superstitious of magic. He wouldn't admit it out loud, but magic actually scared him...a lot. The party had just killed a powerful mage and his underlings, and we were rooting through his stuff. My barbarian found a small golden box. This box had a lid, but would not open. He showed it to the party's wizard, who tried Detect Magic on it. It gave off a feint glow, but was otherwise unknown to him. So, naturally, the barbarian tried to open it. The lid was stuck fast. He tried everything he could think of, including trying to pry it open with his sword...which broke. At the same time his sword broke, the box electrocuted him quite badly and began shaking. The rest of the party knew what was about to happen, but only the thief was able to get away before the barbarian's great-axe came crashing down with a vicious yell from me. After the smoke cleared from the explosion, three of the party was dead (myself included), one was near-death, and the thief who ran away was fine. I never did find out what was in that box, or if there was any purpose to me finding it aside from what happened. |
| #13Cpt_MichaFeb 26, 2009 6:54:24 | I saw Scott's thread about splitting up party members and it got me to thinking about this... Yep, done it once. Actually more than once.... technically. Our paladin got cursed with unsightly body hair, (think wookie) and was bleeding apparently. I gave him a hair removal potion and apparently the pain caused enough hp damage to kill him. Same character, but when the paladin died a Hellknight rose from his corpse. During this campaign I killed no less than four Hellknights. |
| #14ChandrakFeb 26, 2009 7:37:07 | We had a character contract lycanthropy, and the same night as his first change he was killed by vampire spawn and raised as a vampire. He came back as a villain later in the campaign and the party was forced to fight him and kill him. |
| #15AcedonteFeb 26, 2009 8:34:43 | I almost did once (well, really I did, because I lost my own character) because another PC actually did kill another PC, in my group's longest running 3e campaign. We were trying to infiltrate a Kobold (Goblin?) keep, but my DM threw a repeating Con-damage trap at the small scouting task force that was sent to check it out. It killed my Monk/Wizard and the young Frost Giant, and almost killed the Soulblade. Well, back in town they rezzed the two dead chars, but because my Monk/Wizard was a strict atheist, I couldn't accept the rez. I decided to make a Paladin to replace him. We go back with the full party, Cleric, Warmage and Warlock now added on, and clear the keep. Immediately after killing the last boss, the Soulblade and the Frost Giant go after each other (can't really recall why), with the Soulblade dying both from the FG and the Warmage's spinning blades spell still being up. Well, my Paladin sees, from what he can tell, a cold-blooded murder occur in front of him, and charges the Frost Giant. One shot almost killed him. Half the party had gotten up and gone elsewhere in the apartment, thinking combat was over. Then the Cleric and Warlock realize what's going on, and come to the aid of the Frost Giant. My Paladin gets hit with Hold Person, and the Frost Giant gets a nice big heal. Here's where it goes downhill: As the FG is taunting him as he lies held by the spell, my Paladin casts detect evil, and the murderer isn't evil. He ends up going crazy, thinking his god abandoned him... and becomes the main antagonist for the rest of the campaign, and I roll up my fourth character of the campaign for the next week. |
| #16saint_matthewFeb 26, 2009 9:38:17 | Nope. I prefer to torture other PC's with practical jokes. I remember once we had a new player join our group. I had been playing the groups primary spellcaster; a sorcerer. The new player decided to play a wizard & spent most of his time telling me how sorcerers weren't real spellcasters. So one night as he slept (courtesy of a sleeping draught), i shaved of his hair (including his eyebrows), sovereign glued his bed room furniture on the roof (but identical to the way it was) & used a cantrip to turn him blue. Not before sticking his spell book to the "floor" of the roof. Then when he woke up, he discovered what had happened & i could only say "Wow. its a shame you dropped you book up there. I suppose a real wizard like yourself can fly... right?" A CG wizard can do terrible, terrible things. Never annoy him for he has many abilities & enough toys to make life less fun. :evillaugh -M |
| #17dralnuFeb 26, 2009 12:44:49 | In 3.5 we did a one shot. One of the party members was a frenzied berserker, and I was playing a half-minotaur, fighter/barbarian. The berserker couldn't make her will saves to stop rampaging so after she killed an NPC, I charged her with pounce and power attacked all the way, hit her 2-3 times I can't remember, dealing about 350 damage instagibbing her. I chopped off her figner so we could res her later. |
| #18Arbitrary_AardvarkFeb 26, 2009 13:18:34 | My character, V___, is a swashbuckler/rogue. Alignment is a non-psychopathic CN. She's also a playwrite. J___ is an actor, currently working as a fighter. He has delusions of also being a playwrite, but has absolutely no skill at it. We were fighting a Sorcerer, who cast dominate on V____ and told her to kill the fighter attacking him (J____.) J____ heard this and immediately ran off into the darkness. V____ failed her saving throw and followed J____ (she had a magic item which gave her darkvision.) Me to GM: I think that dominate gives you another saving throw if you are ordered to do something which is against your nature. GM: So, is killing A____ against V____'s nature? Me: No, he's an [dripping with loathing] actor [\dripping with loathing]. Scratch A____ (he got better though.) |
| #19georgefharrisFeb 26, 2009 13:21:27 | My players had their first 4e fatality when the Tiefling Swordmage was caught in the Wizard's fireball. So why didn't he do subdual damage to you? GH |
| #20avatar28Feb 26, 2009 13:44:03 | Well yes to the slept with the players part but you know I mean the characters in that bit :P Yeah, but the idea of boning the other players and/or the DM to further your character's advancement is more fun (and seriously hardcore). |
| #21serok42Feb 26, 2009 13:52:20 | I haven't killed a PC before but I have killed my horse. The party was in Ravenloft (we were from Waterdeep in the forgotten realms and the DM liked to have the mists swallow us every now and then) wandering around and came upon a black mist in the woods that started sucking us through. As we were going through I decided to slit my horse's throat so he would nut suffer the hellish torment we were about to receive on the other side of this mist. We wind up in the woods outside of Waterdeep unscathed. With the exception of 2 horses (another party member followed suit) |
| #22jimthegrayFeb 26, 2009 14:06:50 | Yeah, but the idea of boning the other players and/or the DM to further your character's advancement is more fun (and seriously hardcore). lol while i have slept with fellow players i am not hardcore enough to use that against them :P |
| #23Alter_BoyFeb 26, 2009 21:38:56 | Killed a fellow PC in my last 3.5 campaign. Set up a Wall of Fire to keep a pack of Owlbears from attacking us in the middle of the night. Our Vampire Rogue, who won initiative, was the only PC on the other side of the Wall. To avoid the Owlbears, he jumps up a tree and over the Wall. And of course, he rolls a Nat 1 on his Jump check. What with his low HD and Wall of Fire's double damage on Undead, he's burnt to a crisp. I don't blame myself at all for his death. First, half of our party were asleep and disrobed from their magical armour, so they were going to die unless I did this. Second, even if I delayed, the Owlbears would attack the party before he could get back to us, thus making Wall of Fire useless. Lastly, I can't understand why he didn't bring his coffin with him or use one of the many tricks Vampires have to avoid making jump checks. |
| #24dawormFeb 26, 2009 21:40:03 | In a 3.5 campaign that I wouldn't mind getting back to and resolving the status of my Wizard... I had aquired a high-leveled magical item from one of the DMs own play characters that he sometimes brings it to ensure the story gets going in the right direction he wants it to go. She's got a bottomless bag and oddles of goodies. My character was a bit of a cheeky one, not evil, but oft-times naughty and I nagged the DMs character to no end about her adventures and any "wondrous" items she had. One of them was a Rod of Wonder... and I loved to wave things around. Needless to say I waved it once or twice and it had some humourous effects on the party for a bit. At one point I waved it while in Baldurs Gate I believe... unfortunately in that one it had two effects first off was a blinding flash which I (and two party members nearby) failed the save on and were stunned and knocked down. In the process I "waved" the wand again (I roled a d20 to see if I did do a wave action and I did) and subsequently called a rather damaging meteorite spell. Another player character was able to detect what spell was going off and myself and the other stunned character next to me were his two closest bodies and all he could grab. He had a ring that allowed him to teleport to a destination that he "tunes" it to once every 5 days... and then do a return teleport to where he left anytime within 24 hours. He took it off NPC we had killed (as characters we didn't know). Needless to say I destroyed half of the religious sector, numerous deaths as well of civilians and some clergy folk of various religions. Despite taking out a small evil cult headquarters at the same time (and it's leaders) I was branded with a curse of one of the gods by the religious leaders for the wilful destruction I caused... I had to travel and find some pixie queen to redeem myself (but never got that far yet). They wern't able to resurrect the body of the other player as he was kind of pulverised amongst rubble and other dead persons so no-way to identify which body part was his... ![]() That was also the last spell in the rod I discovered when "waving" it again later that same day. ![]() |
| #25dawormFeb 26, 2009 21:44:18 | Nope. I prefer to torture other PC's with practical jokes. omg I can't stop laughing at this one... I think I'll save this for my own campaign one day ![]() |
| #26LFKFeb 26, 2009 22:08:05 | So why didn't he do subdual damage to you? I'm the DM. |
| #27ForgemberFeb 26, 2009 22:18:21 | Two times of note that I believe where in the same 3.5 campaign, I started out as a Dwarven Sorcerer. Character was great, had a lot of fun blowing stuff up and then one day he had a little to much fun blowing stuff up, namely the party. I had this spell that did crazy damage in a huge area when you died, no save, forget what the spell was called but I would also Maximize it so the damage was maxed out and for added effect I would share the spell with my Toad familiar. One day we where having a battle with an evil wizard and his goons and we where all rather clumped up beating on the mage. The mage had the same spell as mine and it went off killing me, mine then killed several members of our party and just when the one member of our party to survive thought it was safe my Toad went off killing him as well. The only party member to survive was off in the woods when the nuke went off. After that I rolled up a new char, a Dwarven Crossbow Ranger who ended up getting dominated and told to attack a party member. I shot him down to negatives and kept right on shooting, man he was upset. Was the same guy who had survived the nuke. So not only have I killed a fellow party member but I have killed the entire party :evillaugh |
| #28JetstreamFeb 26, 2009 23:04:52 | Two times of note that I believe where in the same 3.5 campaign, I started out as a Dwarven Sorcerer. Character was great, had a lot of fun blowing stuff up and then one day he had a little to much fun blowing stuff up, namely the party. I'm having hella fun with idea of someone's toad going off, lemme tell you. |
| #29ForgemberFeb 27, 2009 5:34:06 | Yeah I toyed around with the idea of using him as a grenade fairly often. ![]() |
| #30akumadaimyoFeb 27, 2009 5:41:29 | I dont think I've ever killed another PC in ANY RPG ever. I did shoot another PC in the butt in Deadlands though! I have in a Vampire LARP but that's different. We tend to not play in or allow antagonistic D&D games or PCs. |
| #31lormadorFeb 27, 2009 7:39:05 | Let this serve as my confession. RIP, fellas. 1. Kaibosh, steppe barbarian turned heroic paladin-king. You died in a cunning ambush I laid for you just as you routed an orcish siege and saved the dwarves: you never even knew it was I who killed you until years later. You were unaware that I had been transformed into a Pit Fiend and escaped from Ravenloft. However, there is no shame in being killed by a 30th level 2nd edition Cleric in the form of a Pit Fiend wielding a Sword+10. It took us over three years of play to advance that far. 2. Bastion, wayward human Sembian mercenary. Ye tortured and killed my companion and fled down the road, a foolish act because I had a horse, a much higher Strength, and a two handed magical greataxe. Thou didst boast of killing my companion and didst successfully demoralize me in melee combat (as part of your taunting confession), directly before I rolled the 20 which removed your head from your shoulders. 'Twas justice. |
| #32umcorianFeb 27, 2009 9:53:11 | I once played a Blackguard that actually slayed 2 members of the party before in one campaign. Not the proudest time of my life, but pretty much every other player and the DM agreed that PvP action was acceptable in these particular situations. 1: The Idiot Wizard First time was a party's irresponsible wizard. They were fighting a purple worm, with my blackguard in melee. The wizard unloads a fireball, deliberately nailing both of them. After the fight, the blackguard grapples him, punches him with a metal gauntlet and throws him into a nearby pond. He says: "If you ever hit me with one of your spells again, I'll kill you." Sure enough, next fight, the wizard sends a flaming sphere rolling at a group of orcs - not caring my blackguard was in the way. He gets nailed from behind - throws his blade down and says: "That's it..." He grapples the wizard, and then rejoins the front, using the wizard as a human shield, yelling "How do you like it?!". He then throws the wizard into a group of ogres, and the AoOs finished him off. 2. The Cowardly Deserter Second time was a bit more straight forward - a hydra ambushed the party and the party cleric was incapacitated by a series of hits. The blackguard rushes into melee to hold it off while the sorcerer helps me and the ranger tries to stabilize the cleric, but his heal skill sucks and he has 2 bad rolls. She, unfortunately, dies. There's a 5th member, a bard, who simply runs off, rather than, oh... heal the cleric to stabalize her. Afterwards, the blackguard tracks down the bard who ran away, leaving the cleric to bleed out... and swings at him, taking half his life in one hit. He starts to run, and would have probably gotten away, if it wasn't for the sorcerer (Neutral Good mind you. lol) casting Hold Person on the bard... needless to say, the blackguard took his time catching up. |
| #33jamfalcon_the_gnomeFeb 27, 2009 11:48:56 | I can only think of one time... Sir Bartlebe Puddington III, a 3.5 PH2 knight. At level two, he challenged the party rogue to a friendly duel. The party did not have a cleric. I dropped the rogue into the negatives, and none of us could heal him. We were in a big city so I rushed to the hospital (It's a slightly more advanced than normal D&D city) to try and get him healed. They wouldn't heal him because he wasn't a local. So he died. |
| #34SamthereFeb 27, 2009 12:24:45 | As my dwarf cleric, I set up an explosive tar barrel (left over without exploding from a previous fight) on a tenser's floating disk and rode it into the next battle room. I was going to have the disk fly into a wall of fire and blast the wizard behind it, but a fireball was launched by the enemy halfway through its movement, and it completed a chain of explosive barrels that immediately brought down a member of my party :D |
| #35chaosturtleFeb 27, 2009 16:04:55 | I almost did once (well, really I did, because I lost my own character) because another PC actually did kill another PC, in my group's longest running 3e campaign. Just out of curiosity, why wouldn't your atheist char accept a rez...it's not like he's worshiping any god by being brought back from Kelemvors depressing realm of being on a wall. |
| #36sallaFeb 27, 2009 16:21:09 | Not intentionally, at least since I got out of that high-school twinkery stage that everybody goes through. Several times, before we started using battlemats, the DM would poorly state the situation and I would wind up area-blasting a teammate because the DM couldn't keep track of where a dozen combatants were at the same time. Since battlemats became standard, never. |
| #37viktor_von_doomFeb 27, 2009 17:31:16 | Twice Situation 1: We had found a group of Orcs and Half Orcs that were migrating to the Many Arrows Camp due to Elven/Dwarven attacks, the party was protecting them seeing how we were all heading the same way, but it was against the protest of the Dwarven Cleric/Warblade in the party who wanted to just leave them be. A few days later during the night we got attacked by some Elf raiders who pretty much killed most of the refugees, the party got sperated a bit due to fireball spell blowing us in different directions, I ended up near the dwarf in out party but he didn't know it and I saw him kill a female Orc who was injured and do the same to her children, all in the name of Mordain, angered my Halfling Swordsage/Rogue (It was Gestalt) struck him down then and there. Situation 2: In a star wars campaign one of the players decided it would be a good idea to toss a grenade down in the midst of us to scatter these bug things that were swarming us, he thought it would be a good idea because he had evasion and the rest of us had decent HP levels, his plan worked and we got out relatively unscathed, but nonetheless my character was ****** and told him if he did anything that stupid again that endangered the group I'd shoot him out an airlock. Later on our ship was under attack and he thought it would be a good idea to blow a hole in the ship to suck out the attackers when he was one of two character that environmental suits but the other persons was damaged so he wouldn't last long out int he vacuum anyway, and said player failed his check to grab onto something and got sucked out along with the attackers (Thankfully we were able to save him barely. So I decided to make good on my promise, I knocked him down the condition track ripped off his helmet and shot him out the airlock, much to the satisfaction of the other players. |
| #38korgoththepristFeb 27, 2009 19:37:32 | I Have this one player who i dont allways get along with very well and is allways treatning to kill off my PC (Useoly i play a paladin or other good guy type character like an Exalted Fighter or Cleric and such) I Try my best not to kill off a PC, Why? Becouse if all the player characters Die in the game (Or a few at least) That takes away from there experiance and It will adventurely kill that game off. Even when people IC Treaten to kill my character off I Dont bother to do a thing. Intell this one time the person acouly TRYED to kill off my PC. Then my character turned around killed him and continued playing like nothing happin and it upseted the guy a bit that his character got killed. Background : It was a Drow Campain back in 3.5 I Was playing a Male Fighter Drow. I Didnt care the DM stated that i had to respect the female characters or that I was a low ball member. I Didnt give a damn realy. The one Player who allways complains about trying to kill my PC (That i mentioned above but so far hasnt done anything about it) Was talking smack about all these differnt things. And i disagreed with him saying my fighter was help supporting the party and was just fine and wasnt nearly has bad as he thought (He was ranting agest fighters and complained why was i playing a fighter) You know the whole arguement people have agest fighters (Even though its not true but hey w/e im not going to start something hear) Anyways. He was playing the Rouge and such and i figured in this game he might just try and kill my character off not only was he Role playing his character and treatning me but he was allso more agreesive then normal. The other 3 characters in the group (Female Cleric, Male Wizard, Male Monk) I Was kinda talking IC with the monk character, When i walk away I Was being attacked, By Who however surprized me. It was the Wizard of our group attacking me in the middle of public around the other characters who was in the Inn still doing there thing. I Had come out side to go back to the Drow House when he attacked me out of the blue, I Was surprized mostly coz the person playing him is this silent dude. that seems nice calm and polite. Well Unknowlying to him i had planed on the rouge attacking me useing Sneaky Tastics and such and i was planed on takeing him out if he ambushed me By useing my own Sneaky tastics. So I Decided to defend my character i would use the same Tactics i had planed But use them agest the Wizard. Becouse of that My Fighter kinda Became all Kongfo Ninja like in what he did. To make the long story short Me and the wizard droped from the sky and the fall damage killed him And i was able to stay alive. He tryed dominating me (Or something on that effect all i know is the Pot of Good i dranked help protect me agest his spells he casted on me) Along with other effects, And he was surprize how well my Will defence was and how Many attacks i could get off (I had two weapon fighting feats and such but up intell now i was useing a Big Sword that my feats where not even helping me with at all That and i had some Range combat abilitys which i never used intell now). The Wizard ended up dead. And i was Alive (With 10 hp left) I Paniced however thinking the rouge guy was going to attack while i was week (What i would have done) And used a Pot of invis to get my ass out of there get to a safe place and heal up. Ever sence then the Wizard/Rouge guy kinda stoped complaining as much about the fighter (I only figured out the wizard guy complained about the fighter behind eveyones back and with the rouge player) This is the one and only time did i kill another PC Off, I Guess i could have given more infomation about the battle But hey w/e This post is getting large allready. To this day the same Player who played the rouge treatens my character andall but at least the other player characters step in now reminding him about what happined last time someone tryed attacking me. |
| #39TovecFeb 27, 2009 19:41:57 | To original question: Yes. Once, me a low leveled Mystic Theurge (one level in the prestige) who happened to be NG found out we had a NE Sorcerer in our group. Long story short he kept pushing his luck and eventually I was forced to kill him but only After his shield guardian killed me. (Sustained Damage.) In another game, with a very different character I nearly killed 3 players in our group. I was playing a N Human (who thought he was an orc) Druid-Barbarian. The first time I nearly killed our ranger because he stepped on and killed a squirrel. The next time (again counting himself an orc) I nearly killed the Drow And half-elf for existing. With my last character and favourite. Again didn't kill this time. This was my NE Halfling Rogue turned Assassin. He was hired by one of the other players in our group to kill a very annoying member of the group. I was about a half second away from saying to our DM "I roll an attack of.." when the hiree told me to stop. An order which as the player I was annoyed at, as the character I was fine with. Oh, just remembered another! I was a CG elven ranger and we had a cat that kept casting magic missiles. Anyway this cat kept bothering me and I nearly shot her because I told her to leave me alone. The player was angry with me and my character but from my point of view the cat started it (tried to attack me). Out of character the "cat" was a tibbit warmage. |
| #40ErrabalFeb 27, 2009 19:42:50 | Back in the days of 2E my group was playing an evil campaign. We were all drow that were forced to flee our city as it was beseiged. Everyone save for myself was playing males. Being the only female drow and a specialty priestess of Lolth I naturally took control of the group. At one point during combat one the other PCs made some kind of mistake (it escapes me at this time as to what it was.) That evening I gathered the rest of the group. We all jumped him while he rested. They held him down. I sacrificed him to Lolth for his incompitance. He made a new character (a Minotaur). I got another head on my snake whip :D |
| #41cezyouFeb 27, 2009 20:24:04 | -snip- -snip- To both of you: Speeling iz tek. To Tovec: How is a cat casting spells? ![]() |
| #42moonslayerFeb 27, 2009 20:33:55 | Once back in 2nd Ed days I killed off the entire party (3 other people). I was playing a CN thief, just a pretty mediocre Human. There were 2 Fighters and a Druid (I think) as the rest of the group. While wandering around the woods surrounding an abandoned village the DM kept trying to screw with my character, wanting to freak him out. After a lot of "weird noises that you can't find a source for" my character stumbles across skeleton tangled in vines that randomly starts moving. At this I decided to give the DM the wigged out character he wanted in spades. I grabbed the thigh bone from the skeleton and returned to town. When I found the first of my companions I went charging at them swinging the thigh bone as a weapon. I rolled a '20' and then using the critical hit table from the Best of Dragon, I rolled a '00'. This translated into "Skull crushed, immediate death". When the next party memebr came to investigate the noise I whacked them with the newly dubbed "Holy Thigh Bone" (holy to what I have no idea, it just sounded funny). My first attack was also '20', '00'. Another 1 shot, 1 kill. The third member walked on scene just as the 2nd player went down. They fled and I chased them. My first attack on them was a '20', this one only caused triple damage though. Over the course of about 4 more rounds I managed to kill the last party member. Nothing like wiping out the whole party and derailing the enitre game in one fell swoop. |
| #43AcedonteFeb 27, 2009 23:23:47 | Just out of curiosity, why wouldn't your atheist char accept a rez...it's not like he's worshiping any god by being brought back from Kelemvors depressing realm of being on a wall. Eh, it was how I interpreted the character at the time. Playing the same character today, he probably would have accepted. That and I was really ticked at the DM for throwing an OP repeating Con-trap at us. I'll never forget seeing him roll the 12 on the 2d6, and just throwing my character sheet across the table. Total fun having my 10 con character go from unscathed to dead in one shot. |
| #44Mad_JackFeb 28, 2009 1:24:37 | Yes, I have. And I can honestly say the guy brought it on himself. In a one-shot 3.5 game, there was a total munchkin playing a charging-smite-leap-attack-yadda-yadda-whatever paladin. A build straight off the CO boards. And he made sure that everybody in the party knew he was the head asskicker. He kept rattling off numbers about his massive damage, and how he could take down anything in one shot...I was playing a version of Mephistopheles Foolsdark, my spiked-chain rogue/swashbuckler/fighter. He fights with the spiked chain solely because it's an elegant and tactical finesse weapon, and Meph considers combat to be like a game of chess. This other player constantly kept telling me my character was complete crap because I wasn't using the optimum daring outlaw build, or wasn't trying to go the machine-gun-tripper route, or a billion other things. Meph referred (often and loudly) to the pally as Lord O'Leaping, and would quietly hum a certain Christmas carol under his breath when he was nearby... :D I finally got tired of the guy shooting his mouth off (both IC and OOC) about how his character could wipe the floor with everyone else's, so Mephistopheles told the pally if he thought he could take him he was welcome to try. He rolled for initiative. And lost. I went full-tactical on his ass, and began systematically taking him apart. He thought he was badass jumping around and charging? I showed him how to dance with Spring Attack. I kept him from charging by standing just out of his melee range. He spent most of the fight chasing me around, although he got in some really good hits. Without his precious charge, though, we were almost evenly matched across the board - my AC and to-hit were almost even with his, and I had the advantages of reach and a maxed-out tumble skill to avoid AoOs... Still, he would probably have won the war of attrition except for my secret weapon. I dropped a house on his ass. Daern's Instant Fortress... (No matter which of my rogues I'm playing, if they can get one, they will.) It makes a hell of a hand grenade. :D The pally spent a whole lotta time flying through the air ass over elbows - his Reflex save sucked bigtime. I nailed him with it three times during the fight, and always managed to pick it back up again when I wasn't running circles around it. He finally managed to box me into a corner and charge, though, and he hit me for some really nasty damage - we were both down to less than 30 HP. So he laughs at me and and starts talking smack about how he's got me right where he wants me, I'm dead next turn, yadda yadda. He asks me if I've got any last words. (such a freakin' drama queen...) I said, "Yeah. Grenade duel." :D I easily made the DC to tumble through his space, and spoke the command word as I dropped the Fortress at his feet... |
| #45trailfootFeb 28, 2009 2:00:00 | I wiped my whole party out in a Star Wars d20 game, but we were ending that game to switch back over to D&D anyway. I was a noble, everyone else was various forms of jedi and force adepts. They were doing bad things. We were on a space transport. I had a thermal detonator and an escape pod. Boom! |
| #46terraneauxFeb 28, 2009 2:35:26 | Only once, and only when I was killed first. I was playing an evil character Eldritch Knight, and the offending party member in question was a Radiant Servant of Pelor. The campaign we were playing in involved an apocalyptic event we were trying to stop (Age of Worms) and we had agreed to work together to save the world, basically. As soon as the BBEG goes down, I get blindsided with a mass heal spell (I was using a spell to reverse my positive/negative energy healing and damage), botch my save, and faceplant. The cleric then uses Word of Recall to get out of there, but one of the other party members used a philosopher's stone to resurrect me, and I tracked her down and got my revenge in a violent and painful manner. The unfortunate part of all this was that, while I didn't take his 'betrayal' at all personally (though my character did) the player really took it harshly. We haven't spoken since, really. That's the thing about RPG characters, people get their emotions tied up in them so you have to be careful tramping on other people's ideas. |
| #47cole_caecusFeb 28, 2009 18:23:08 | Oh yes, i have killed many pcs in my time. Most of the time they did something that upset my character, but sometimes it was for money. My dm has a penchant for trying to hire someone in our group to kill the others. Most of the time he picks me, as i like picking a NE Rogue character. And usually he picks a character for me to kill that is a character that has either tried to pick fights with me earlier, or someone who did something my character strongly disagrees with. So yes, i admit i have killed my fair share of pcs, but all for reasons, maybe not good ones, but they all had reasons, and i only did it if it wouldnt ruin the game. |
| #48sci_fi_messiahFeb 28, 2009 18:40:33 | Last weekend I was playing some D&D with a new guy who decided to play Chaotic Stupid and bring the adventure to a screeching halt at every turn. After an hour or so of his crap we were all tired of it and frankly fhe ruined the entire game for the rest of us. The DM summoned a demon to fight him as consequence for the player's idiotic actions and after it had wore him down my friend and I knocked him down to the negatives. While my friend was happy with leaving him unconcious I decided to use a coup de grace and finished him. Then I pushed in my chair and left the game table. |
| #49rikijiFeb 28, 2009 18:59:37 | I've played Paranoia. If you know anything about that game, then you know my answer to this question. ![]() Probably the most amusing incident wasn't intentional though. My character had aquired a variable-ammo rocket launcher in the game. The group was attacked by some kind of giant robot. My character runs up to the robot, pulls out the rocket launcher and shoots it at point-blank range. I then rolled randomly to determine the ammo fired and got a tac-nuke... Needless to say, we were all down a clone on that one. |
| #50TovecFeb 28, 2009 20:41:15 | To Tovec: Um.. Tibbit + Warmage + Wild Spell + Non-Verbal Spell. It was a well crafted character sheet that allowed the player to cast spells while in cat form. She attacked me, I retaliated because she attacked me and I acted in character. Stopped myself short of shooting at the Tibbit in disguise.. Player ended up leaving the game because of this. |
| #51lurk3rFeb 28, 2009 21:31:05 | I must regrettably say yes, on 2 different occasions. The first was with the other player's consent as he was trying to retire his char. Ergo I got to be one out to assassinate him. The second case was not quite so...actually it was more a vindictive thing, and I probably metagamed slightly in the process. Basically this guy killed off another player at random, something I don't like very much, ergo I had my killer gnome wiz go psycho on him. We were playing at 21st level, so you can imagine it was a pretty one-sided in my favor. I still have somewhat ambivalent feelings about it, but eh, I try not to dwell. |
| #52kuros81Mar 01, 2009 14:13:03 | No. That's barbaric. If you've done it twice unprovoked, you should be ashamed of yourself. ![]() |
| #53variaMar 01, 2009 17:30:57 | I've killed one (well, our group killed one) but he was clearly warned- he kept doing, well, evil things. We told him repeatedly "you go chaotic evil, we're gonna kill you". Not long after he finally finished crossing the line and went chaotic evil, so we chased him down and killed him. So that was ethically clean. And I had solid plans to eventually kill 1 more, and was strongly leaning towards killing 2 others, although due to campaign endings it never came to that point. The first guy tried to kill me in my sleep in an extra-sleezy way due to RL differences. We were a group exiled onto a foreign world in the bodies of other characters in a "last chance to fix our mistake on our real world" kinda thing, so there was just us, no replacement characters available etc, so if one of us died that was it folks. We had, among other things, 2 druids as our only healing, and 1 wizard as our only arcane caster, in a lvl 6 party. One of the druids died in a normal encounter, leaving me (the other druid) as the only healing. During a long overland trip to our initial destination we kept being attacked by groups of gnolls ambushing us and yelling "surrender or die". Naturally some of us didnt feel like being captured and would bolt off into the undergrowth to escape and then free the party later. This kept happening. Now obviously in retrospect this was a DM railroad attempt and he wanted us to be captured to advance to the next story segment, but I was sorta dense and just didnt twig, so I just kept bolting for the bushes whenever this happened, and its not easy to stop a druid when he does that so, and to the DM's credit given that he was trying to railroad, I kept succeeding. Several others bolted also at first, but it eventually thinned down to just me and the party rogue, who happened to be the wizard players girlfriend, escaping each time. He assured me, without explaining how, that he could enable us to escape anytime, so I should stop running away, but without explaining that the DM obviously wanted this to happen, which might have fixed the problem. I didnt have faith in his ability to let us escape anytime, since it basically just entailed getting his hands free so he could untie us, but that wouldnt exactly get us away from the middle of our captors. It just seemed silly to equate untied to escaped. So I kept running. So he got the genius idea of trying to kill me, the parties only healer, in my sleep, and worse (the sleezy part), he did this on a day when his girlfriend couldnt show up and used her character, who had always fled with me, to help, and I was too disoriented by his petty stupidity to protest that to the DM. But he wasted his surprise round fireballing my menagerie of animal friends rather than me, giving me time to flee into the undergrowth and hide in a tree. I wasnt gonna repeat his stupidity and further weaken the party by killing him from afar (I loves me some 1.0 call lightning), but I shadowed the party for the rest of the campaign so I could help them if needed, and so I could kill him once our quest was done. The other two I was thinking I would have to kill was due to the maxim of "A multitude of rulers is not a good thing. Let there be one ruler, one king." The DM set our three characters up as rulers of a devasted wilderness proto-civilisation, rather than one person being properly in charge, and of the other two characters, one was a brainless posturing bullying thug archer/nature champion, and the other was an amiable but clueless catspaw/puppet wanna-be "shadow-ninja" of an "ancient vast ninja organisation", both without character social or leadership skills, and worshipping gods that were diametrically opposed to each other. It was a complete political trainwreck waiting to happen, and I wasnt happy about the idea of my character wasting his life to restore an empire on such a shoddy foundation that would guarantee its fall, and sooner rather than later, especially given the the empire we proposed to rebuild had fallen due to split leadership in the first place. It was just so amazingly, abysmally imbecillic and no way to talk either of them or the DM out of it that I was giving serious consideration to just blowing the everloving snot out of the pair of them to resolve the issue. Ugh. |
| #54The_StrayMar 02, 2009 4:15:58 | I have two tales. One technically was not a PC PK. The character in question was a former PC whose player had left and who had become a villain with his blessing. He killed the character of a player who had just joined our group with a very lucky critical that maxed out the extra crit dice in addition to the normal maxed out damage. Funnily enough, the same player almost got his new character killed by the exact same former PC--controlled by the player who had left (and has since rejoined our game). He managed to escape death, but only barely. The other one was all my fault. I was playing a 3.5 Shadowcaster and we were in trouble. The group's ranger had been grabbed by this slimy Wyste. Another Wyste was playing tug-of-war with the first one, so it wasn't pretty. They were all in range of my big AOE spell. I tried to figure out a way to hit the wystes without hitting the Ranger, but there wasn't enough room, so I just fired, trusting the ranger to make his saving throw. You can probably guess how well that worked out. I helped pay for the rez to make up for it. |
| #55brosktMar 02, 2009 5:09:55 | In our group it's happened once so far. The group is in town after a quest and our Human Fighter steps out side and asks F "who do I see?" DM "Well, there's villagers going about town and there's a young women walking down the street" F "Okay, I go up and punch her" DM "?!" F Goes back into the shop like nothing happens and talks to the rest of the group. Six hours later and we have two dead guardsman, one goup member in prison, the Human Fighter and our Elf Fighter deemed outlaws and our chaotic Ranger who killed the girl in secret. The Ranger meets up with the Human Fighter in the woods and the Ranger throws the head of the girl at the Fighter saying "Here, I finished what you started" the fighter then pulled out his Hammer and tried to kill the Ranger. But alas the Elf was too fast and kited him into an open field, and with a run speed of 10 opposed to 7 the ranger dropped the fighter and ran off. We asked him later why he punched the girl and it was because another character who couldn't play that night offered him 50 gold to punch the first person he saw. |
| #56dudeamisgriffMar 02, 2009 6:52:23 | I haven't, but one of our former players (moved out of state) would've had no problem killing a fellow PC if it aided him in any way. Our current DM once turned in the entire party to the law during a rolemaster game. |
| #57boj0Mar 02, 2009 9:11:40 | The first time I killed a party member was unintentional, and hilarious! My 3.5 Artificer was at odds with the Psion, we would make snide coments and such to each other (in character). Well, after he nuked a summon I used to help us in battle, I knew things would end bad for him Against the double BBEG boss fight, I managed to crit with a disintegrate for over 150 damage, one-shotting the first boss. Then the other boss hits with a vorpal sword, killing me. Well I now need to start making rolls to see if my max HD Stone Golem goes berserk. My Psion "friend" thought he would match my Crowning Moment of Awesome with a power of his own to kill the other boss, well he AoE's the golem who turns around and punches him once, killing him. The boss had PR and laughed it off.The second time I did it, I pulled a TPK in our 4e campaign, we fought a dragon and the BBEG at the same time (double boss fights are our shtick). After we take them all down, my dragonborn barbarian decides to use the artifact the BBEG was using to kill the dragon and take its power. To get to the artifact, I had to get through my party (who were hired to destroy said artifact). I attack one, kill him, charge as a reaction and use Howling Strike on the next person, killing her; then move and burn an action point to kill the last member of our band. I then use the evil dagger to rip out a dragon's heart and become a dragon myself. Thankfully the DM had already said that session would be the last one of that campaign :D |
| #58gebaltraxMar 02, 2009 11:36:58 | Yes, I have twice, playing the hackmaster (a take off on 2ed) system. In that system you roll for character flaws in order to get more bonuses to your characater. I was playing a lawful good cleric/mage who was self-absorbed and who was also clingy to our female party leader. We were fighting a demon that was several levels higher than us and our fearless leader was polymorphed into a platypus. Being clingy, I immediately rushed over to her and picked her up to keep her out of danger. It soon became apparent that the fight was hopeless. Being the only party member capable of speaking demonic, I opened negotiations, saying, "I have the information you want, demoness. Let the rest of these imbeciles go and I will tell you everything you want." Surprisingly, she agreed. She picked me up and was about to teleport me off when the player of the platypus said, "Hey, you're still holding me. Put me down, please, please, oh god please." The DM ruled that since I was self-absorbed and clingy, the rest of the party would have to make Int checks to see if they remembered to tell me to put the platypus down. They all failed. I then had to make a wisdom check to see if I remembered to put the platypus down. Remarkably, I failed that one too." So, the DM ruled that I was so absorbed in the conversation, I simply forgot to put the platypus down. We were both teleported to the demonic plains to be tortured and killed. My second party kill was on the same player. This time I was a rogue and he was a big, hulking barbarian. It had been a bad session in which we repeatedly charged then fled, with all the retreats being led by the brave hulking barbarian. The rest of the party was razzing him quite a bit, clucking like chickens and calling him a coward. On our final retreat he made it out the tunnel ahead of the rest of the party with myself being close behind him. The rest of the party members stayed behind to try to staunch the bleeding on a fellow party member who had been badly wounded. When we got to the top of the tunnel, it was completely dark, so he was stumbling around quite a bit. Being an elf this didn't bother me, so I hid in the shadows to wait for everyone else. The barbarian decided he hated the rest of the party and picked up a huge statue and put it on the trap door leading out of the tunnel. He then started grabbing several barrels of oil to try to burn the rest of the party in the tunnel. Seeing this I slipped up behind him and put my dagger to his throat. I then asked him what the hell he was doing. He offered to split the loot with me, saying we didn't need the rest of those idiots. I tried to slit his throat and missed. (really bad dice roll there.) He then took off running down the hall. He only had one hit point left so I just stood still and threw my dagger into his back. That was the end of our giant cowardly barbarian. Hopefully this player doesn't hate me too much as I have now accounted for his last two characters demises. He's rolling up a new one for this week. |
| #59thatguydannMar 02, 2009 12:53:19 | I'm not a big fan of it but sometimes it does happen. 1. An ongoing campaign, we had a new guy. He knew I was a ranger who hunted undead, so he makes a shadowdancer. HE doesn't warn us, nothing. We're dealing with the lord who had been supplanted by some doppleganger type thing. Suddenly the keep lord starts acting wierd, and so I make a spot check to see if I notice anything out of sorts (Was thinking hidden spellcaster.) Instead I see the shadows moving along the ground in the background, where they ought not be. My character's leap was to think that the shadows were controlling the keep lord (Because undead were behind all of life's problems, after all) and I destroy them. The rogue, enraged, tried to attack the ranger. Face to face. You can guess how well that went. 2. The character's name I can't put here due to the CoC. (yes, it was that bad.) He was a bard who in a past life had been like a twenty something level fighter who was reincarnated, etc. I'm playing a wizard rogue. After repeatedly offending my character (CN) the paladin (second edition so you know the alignment) and the cleric of Hoar (LN, and not a good idea to ever **** off the god of ironic bloody justice) by trying to get us killed by monsters, (literally he'd go draw their attention, then run past us, while we were dealing with them, he'd go get more, so that he could loot the bodies of the first group while we were fending off the second.) Finally we're up at a pit trap, and he sees a shiney sword down there, and trusts the rogue with the rope. The cleric of hoar distracted the paladin and the rope accidentally slipped. The DM actually thanked us for that one. 3. Now this was actually a great game, but I did twice kill characters in it. I'm playing a drow sorceror, chaotic evil, but exceedingly smart. The other party members were a N wizard (who slipped to NE eventually) and a LN fighter. We're starting in sunless cit. As opposed to killing the kobolds and goblins, my drow decides to redeem them, putting them to a positive use for society. (IE, they became slaves that would work the mine.) We only killed the dragon, the one Kobold Sorceror (She was outraged the kobold wielded more magical power than her) and the guys in the lower level. The fighter is not... at all amused, tries to attack, misses first attack, two rounds later has a strength of one, can't move due to armor being too heavy, and is slowly killed. We continue on, several levels later, The wizard and the sorceror are playing a game of chess, but my sorceror finds out that there's something more to the wizard, and that he's plotting her demise. So she invites him to dinner, both of them have minions, all hell breaks loose, the sorc. wins. Now this was my same Drow who would start rumors of drow living in the woods, set traps for the ones who would come after the sorc, and kill them to get gold, supplies, and use their hands to create magic items. |
| #60zylo_drizztMar 02, 2009 14:16:32 | 3.5 edition. First time playing, ever. Me Half-Orc Barbarian (always had a knack for picking good combanations)(almost made him entirely by myself, called him Rengore Smashem I still use that name for characters) my int was 4(we rolled). Everybody else, vetrans. One player was just a complete hole about his powerful wizard named Magus (apparently he has made dozens of variations of this same character). For whatever reason he put me in an area of effect spell (I think it was a fireball) would have killed me if I wasn't raging. Battle over, or was it. roll init he won. Him use charm. Me fail save. Me still raging. I read and reread charm. It says that he cannot control all my actions, I am free to interpret (after all even close friends fight sometimes). He tells me to drop my weapon. I do, I thew it at him. I then move next to him (improved unarmed strike feat) He begins his spell, I hit him (he didn't realize I had that feat) actually I grabbed him (Improved grapple also didn't realize) the rest is history. haven't killed any PC's in 4th edition yet. |
| #61KerrusMar 02, 2009 14:50:09 | TPK. 3.5. I was running a Paladin/Barbarian of sorts (boy, that took work to pull off- lots of roleplaying for the alignment shift) We're wandering through a dungeon, and end up fighting a monster way the heck above our level- but one that we need to beat to get to the next part. My character realizes that something's fishy about this, and having previously encountered something similar, attempts to disbelieve. The monster vanishes. As does the floor. Some of us survive the drop. Unfortunately, my Palabarbarian flies into a rage and, well, everyone else dies. |
| #62voska66Mar 02, 2009 15:33:00 | Yeah I have killed a party member. It's not common thing but it usually is justified. I've seen some player be real tools and just beg to be killed. I give them lots of fair warning then they get the axe. You have to pretty annoying to get that. I mean if you are in a group and you are playing a slaver and you keep trying to enslave the party you are asking for an axe to meet neck. |
| #63MrCustomerMar 03, 2009 0:37:58 | oh lots and lots of times. Mind you this is in serious games and circumstances where it is called for and the other players expect it and don't mind it happening to them and are generally trying to do the same to myself or others. I don't think it belongs in most games and would never do except under very strict conditions. |
| #64entropy_judgeMar 03, 2009 8:13:00 | Never intentionally, no. But a couple of times, fighting indoors, I'd forget how big Fireballs could get (and that's a reason I've like Lightning Bolts - it's easier to tell who's in the crossfire) and cooked the party. I don't *usually* die from them, but it'd happened often enough that no one complained overloud about my killing their characters. Eventually I just stopped being a Magic-User. |
| #65treiMar 03, 2009 16:19:14 | Sweet, a thread all about me. My favorite class is the assassin. It's not IF I've killed, it's HOW MANY. I estimate that I kill 1 player character every other campaign. And I wind up killing, on average, two very important ally NPCs per campaign. I will probably add to this thread as each story surfaces to my mind, but three will do for now: While I was away at college, my group had rolled a party of mostly rogues, assassins, and one powerful cleric and one new warrior. The rogues, being jealous of the cleric's loot and power, plotted to kill him. The cleric was wary of the rogues' antics, and knew they coveted his possessions. A well-planned nighttime assassination attempt failed, resulting in the decapitation of one rogue and the other one running off into the night screaming like a little girl, never to be seen again. This is when I joined while I break, and quickly took the spotlight, as my rogue proved valuable to the party enough for the cleric to accept me. I, too, desired the cleric's possessions, but knew better than to assault him alone. I asked for the support of the other rogues, but they refused, having a plan of their own. Privately, they exposed my plot to the cleric, hoping to gain his favor. The cleric was not overly shocked or frightened about this, which greatly enraged the warrior, who was sick, by now, of the murderous plots prevalent in the group. The warrior mentioned assassinating me, in front of me. The other rogues agreed, still eager to find the favor of the cleric. I set fire to the building and made my escape into the city at night. I blended into the darkness, and became but a whisper of a shadow of a thought, slipping between alleys and creeping along the rooftops. As they scoured the city looking for me, I was merciless, and my blades sang against the obsidian night as they sought the soft flesh of my predators. Unfortunately, break ended and I had to go back to college, so the DM threw a ghost into the machine for the rest of the party, and they finally managed to capture me and beat me to death -- but at great loss to themselves and the city. ---------------------------------- I was, again, an assassin, and my evil nature angered an honorable barbarian in the party, who demanded we settle our differences in mortal combat. I pointed out that we could settle differences once we were out of the dungeon, but until then we needed each others' help. He replied with, "Fine, but as soon as you're out of here, I will kill you." I responded, "You must know by now the only thing I've ever been good at is killing people. Don't ever threaten me. I am an assassin, and I will slit your throat in your sleep." He said, "You are weak, and I will easily crush you before you get the chance." I got the chance. I wasn't crushed. In fact, he never woke up that night, or ever again. -------------------------------------------------- For some time now, my mercenary rogue was being lied to and manipulated by another player with a superiority complex. It was great RP, even if it was slowing down the game considerably. However, my rogue caught this player in a lie, but didn't let on to it. Instead, my rogue partially decapitated the other character in his sleep. The character woke up bleeding and choking, and their head was hanging on by but a flap of skin. They manage to choke out, "You... bastard..." My words: "As pleasurable as your suffering is to me, I can not claim this kill as my own. You did this, with your lies." When the others awoke in the morning and questioned the death of the character, mine responded only with "Suicide, obviously, and a tragic one of that." Another character asked, "How can you call this suicide?" I answered, "Lying to an assassin is almost as effective as jumping off a cliff." ----------------------------------------- |
| #66KerrusMar 03, 2009 17:02:26 | I recall a campaign about a year or so back where I out rogued the rogue. Sort of. Throughout the campaign he'd been antagonizing my character because my LG character kept getting annoyed when the Chaotic Dick Rogue would steal things, kill people, and generally do self interested actions rather then helping the party. Eventually things came to a head, and during a bit before combat the rogue and I got into a little spat. He attempted to trip my character, and my character tripped him instead- then while he was down, stunned him, AND, specifically, hit him with quivering palm. About three sessions later, getting through about a day IC a session, the Rogue decided that I was cramping his style, and in the middle of combat, decided to sneak attack me. Asking the DM if I could make a free action- which I could- I triggered the Quivering palm. And the Rogue died. The player behind the rogue sputtered for a good five minutes, because we didn't tell him that I'd QPed his character. Maybe not the best approach to the situation, but it worked. |
| #671_ton_ghostMar 06, 2009 10:36:56 | Nothing so remarkable or self-indulgent: -Me (FrnzdBrsrkr), g/f (cleric), another friend (rogue) working up on a series of ogres. Eventually, yes, I get hit, let the fury come and bring the pain double quick...a little too fast in fact. Addressing the table after sumarizing the tactical situation, "You guys might want to pull back, I'm confindent I can put this last ogre down easilly enough w/out much adversity or risk." No, g/f just has to get a few good hits in despite ample warning. This proves to be a fatal mistake when, as predicted, she misses and is now adjacent to me, I more or less eviscerate the ogre...w/ another attack to go. Guess what's on the menu? g/f: Well, I'll just run away. DM: You can't, not a straight line. Besides, despite his medium armor @ 20ft and your full plate @ 20 ft it wouldn't matter. g/f: Why? If I withdrawl, I can make it outside just outside of his reach? DM: No, Fast Movement... *sound of inevitability* g/f: You didn't have to kill meMe: Uh, yeah, I kinda' did. You were warned, knew the dangers of the class, had ample warning and knew the situation was in hand. Plus, you were closest. Talk about an uncomfortable evening w/ her post gaming. I was screwed either way and the DM said, "Look you know you gotta' enage one of them and she was the only visible target. bla bla bla...don't have to out run the bear, just have to outrun you." ![]() |
| #68greg_k_dupMar 06, 2009 12:54:19 | No, but I once tried in a Rolemaster game We had a player that was a 100% kick down the door butt-kicker and the type that whines about handwaiving and getting back to the fighting. The party was trying to earn the trust of an NPC. We knew he would try to test our intentions in a maneer of some tribes where they fire an arrow or a blow dart toward you, but deliberately missing to you to show that they could have killed/poisoned you. Well, not wanting to do the "boring" negotiation, the butt-kicker attacked the NPC when we passed its test. So, the my character and another put ourselves between his character and the NPC. The asshat then kept attacking the NPC with spells so we attacked him. Once the NPC died he stopped the attack. The other player and I split the party leaving behind him an another PC, who had returned in the middle of the attack and didn't try to stop the butt-kicker's character (the player played his character as if he did not know what was going on and refused to take sides. However, he knew that, unlike the buttkicker's greedy powergrubbing charcter, our characters behaved in a "good and heroic" manner. Since he didn't help us we didn't think we could trust him to do the right thing). The DM ended up kicking out the butt-kicker and making the character an enemy later in the campaign. The player of the character that remained "neutral" had to make up a new temporary character since the other two characters would not adventure with the original, but the orignal character later returned, redeemed himself, apologized and was let back in the group. |
| #69Man_in_the_Funny_HatMar 06, 2009 22:41:01 | So, have you ever killed (intentionally or otherwise) a member of your party? Yes. Many. Never managed to kill any of them more than once that I can recall but I did my fair share of backstabbing without benefit of being a thief. Usually it was for money. |
| #70malek2991Mar 07, 2009 10:44:19 | Once in a D20 Modern game my brother was DM'ing. He downloaded an adventure somewhere on the d20 modern site, but did not alter it in anyway for the fact there were only 2 of us... Against ghouls... Which he insisted were not ghouls and were not undead (they were I looked at the adventure afterwards). I usually DM and naturally I warned him that he would have to adjust the game for 2 players (either reduce the numbers or start us higher level), but as usual he didn't listen to me. Anyway my backstory was that I was the bodyguard for the other player. All went realatively well until the very last fight which was against some demonic woodchipper and way too many ghouls (a half dozen CR 1 ghouls against 2 lev 1 d20 modern chars) Naturally my employer got paralyzed early on and surronded by ghouls... near the woodchipper thing, my only option (told by both DM and other player) was to use a stick of dynamite to set off the explosives the other char had, killing all the ghouls, the woodchipper thing and my employer all in one shot... (I failed the check to purchase grenades, the town we were in is abandoned, and naturally the car didn't work either). |
| #71CaptainPicardMar 07, 2009 21:46:10 | Yes, several times over, all unintentionally, with the same character. I used to play this Wizard who would always come up with amazingly creative solutions to any obstacle (read: Wile E Coyote plans). These generally had an 80% chance of removing all possible challenge from an encounter or situation and greatly rewarding the party, and a 20% chance of horribly blowing up in everyone's faces. Especially the Bard, Everett. Poor Everett. So many horrible memories. The whole party was ****ing moronic in that game, though. Except Everett. And so by the Laws of Funny, whenever something went wrong, Everett would take the brunt of it. |
| #72ciaranMar 08, 2009 14:35:21 | In our old evil vs evil campaign there were countless in-party kills. Until we got TPK'd that is. We managed a little teamwork aften that. |
| #73bort333_dupMar 08, 2009 14:56:17 | As a DM one the party memebers wanted to retire their characters. He was a Spiked Chain Fighter and a new splat book had just came out and he was actually effective. Well anyway the Fighter was going to quit based on some of the RP going on at the time he was going to kill the Cleric. So after they finish killing off a bad guy they go to a tavarn and drink. Well the Fighter doesn't really drink but continues to egg on the cleric until he is roaring drunk. He then offers to help him back to his room. Then the strike occurs. He uses the spiked chain to grapple the cleric. Who now of course is limited in options and taking penalities for being drunk. The fighter then proceeds to saw off the Cleric's head with said spiked chain. :evillaugh He then obsconds with the the head and the party learns of what happened. Using magical means the party angrily talks with the Fighter who has betrayed them. Here is the following conversation. Ranger: You betrayed us, why? Fighter: Gold. Ranger: You are a bastard we are going to find you and kill you. Fighter: Come Drunk. :P One of my favorite moments of DnD ever. |
| #74Draco_WhitewindMar 08, 2009 15:21:49 | TPK. 3.5. I was running a Paladin/Barbarian of sorts (boy, that took work to pull off- lots of roleplaying for the alignment shift) I am so confused. How did the floor drop out right as you disbelieved the creature was there? also, likewise, after it attacks you, you should have auto-succeeded on a disbelief anyway. |
| #75entropy_judgeMar 08, 2009 17:16:58 | The floor was illusionary as well. Cartoon physics - if you think it's there, it's there. Once you realize the floor isn't real, then you fall. |
| #76Draco_WhitewindMar 09, 2009 16:38:45 | The floor was illusionary as well. Cartoon physics - if you think it's there, it's there. Once you realize the floor isn't real, then you fall. that's not how illusions work. :P the first person to walk in would have immediately fallen through, after they sensed it was almost real upon their initial step.. (not even shadow conjuration would matter or make this different than a regular floor, though. |
| #77entropy_judgeMar 09, 2009 18:54:26 | You know that; I know that (hence my explanation of cartoon physics); however, that's the only logically consistent way to explain what happened. Unless the DM was being a jerk and said "The floor disappears because I said so." |
| #78angelus_obscuraMar 09, 2009 19:52:01 | Yes, in a game long, long ago. I was part of a largely evil group of PCs, as a drow priestess/true necromancer. Revanche had two obstacles within her party that held her back from total dominaton, a male drow necromancer (who murdered another player's paladin) and a human priestess of Erythnul (her main competition). I spun my web of deceit, plied her charms and forged alliances within the party to make sure I had support. The day of betrayal came when my drow fell to the gaze of an abyssal basilisk. In mid combat, the cleric of Erythnul spun around and tried to shatter my PC's body. Fortunately, one of my allies was another player's archmage/fatespinner who whisked my body away to safety and fixed her condition. Upon her swift return, a minibattle ensued within the larger battle. I emerged victorious. :evillaugh Along with my fellow allies/companions, I also had a small, secret cadre of powerful minions (all dominated/coerced) including a doppleganger assassin named Damask (she liked to skin her victims) and a former paladin (named Ventru) that I seduced and turned into a vampire. The eradication of the male drow wizard was even sweeter, and took longer. I slowly replaced him in every way possible while playing the "apprentice/woman of negotiable affections". Spell services, bribes of magic items, and help in the allies' own agendas with ingenious applications of both divine and arcane magic earned me their trust. He died not with a bang, but with a whimper. Once he was without friends and ousted, I sicced my cohort/daughter, Black Dhalia (draegloth frenzied berserker) on him. Dhalia fed well that night. :D Afterwards, I ripped his soul from his corpse and turned him into a silveraith; eternally bound to my service as an undead spectral mage. ![]() |
| #79krownhunter07Mar 09, 2009 20:52:45 | Yes, in a game long, long ago. I was part of a largely evil group of PCs, as a drow priestess/true necromancer. Revanche had two obstacles within her party that held her back from total dominaton, a male drow necromancer (who murdered another player's paladin) and a human priestess of Erythnul (her main competition). I spun my web of deceit, plied her charms and forged alliances within the party to make sure I had support. The day of betrayal came when my drow fell to the gaze of an abyssal basilisk. In mid combat, the cleric of Erythnul spun around and tried to shatter my PC's body. Fortunately, one of my allies was another player's archmage/fatespinner who whisked my body away to safety and fixed her condition. Upon her swift return, a minibattle ensued within the larger battle. I emerged victorious. :evillaugh Remind me to never get on your bad side. |
| #80cole_caecusMar 11, 2009 8:00:16 | Agreed. |
| #81angelus_obscuraMar 11, 2009 14:04:55 | Remind me to never get on your bad side. OH! I almost forgot! There was another party member that I killed, a paladin of Hieroneous. He was the son of a female ranger he accused me of killing (same player). He joined the party during a time we all "turned good". I of course was faking it; even fooled a high priest of Corellon's atonement ritual. However, I did my fair share of good deeds, even if they were all for my own personal gain later on. As we all achieved epic levels, I came up with a plan to build a mythal (a secret I "recovered" from the other elves) and with the help of my fatespinner ally (and the party), we quested for the necessary components/materials. We gathered all except one important ingredient, a pure soul of great power. This mythal was designed to banish the demons that were running rampant in the land into a parallel world and keep them there. The shape of the mythal was a great living tree, and as long as it stood, it will keep the demons at bay. You may ask why I banished potential allies. Well, they were all loyal to a single powerful demon, and I had a good amount of enemies among the demons. :P Long story short, we "convinced" our paladin of Hieroneous to be the sacrifice. An epic battle was fought while we spellcasters were performing the ritual. It was just awesome. :D |
| #82krownhunter07Mar 11, 2009 16:24:32 | OH! I almost forgot! There was another party member that I killed, a paladin of Hieroneous. He was the son of a female ranger he accused me of killing (same player). He joined the party during a time we all "turned good". I of course was faking it; even fooled a high priest of Corellon's atonement ritual. However, I did my fair share of good deeds, even if they were all for my own personal gain later on. As we all achieved epic levels, I came up with a plan to build a mythal (a secret I "recovered" from the other elves) and with the help of my fatespinner ally (and the party), we quested for the necessary components/materials. We gathered all except one important ingredient, a pure soul of great power. This mythal was designed to banish the demons that were running rampant in the land into a parallel world and keep them there. The shape of the mythal was a great living tree, and as long as it stood, it will keep the demons at bay. You may ask why I banished potential allies. Well, they were all loyal to a single powerful demon, and I had a good amount of enemies among the demons. :P You almost make me want to play an Evil PC in a group with you... just so we could scheme and plot our 'companions' demises for our own personal gain! :evillaugh |
| #83Mr._WilsonMar 12, 2009 5:36:37 | I TPK'd the party the first time I saw them as a newly introduced PC about 6 months ago. Backstory, we've played together for like 10 years or longer, so no hard feeling when it happened. I missed a week of gaming when they started a new campaign. When I showed up the next week, I was informed the NPC with the party was a wanted man that I was hunting for the cash. The party consisted of said Wizard, a Rogue, Cleric, and Fighter, all 8th level. I was playing a CN Druid, prepped an ambush as I was outnumbered 4 to 1, and managed to wipe them out in 3 rounds. It was a brutally efficient slaughter (Mage went down round 1 (flame strike), cleric/fighter in round 2 (flame strike), and the rogue was poisoned to death on round 3 (contagion)). DM vowed never to use that PC introduction style ever again. |
| #84atanakarMar 12, 2009 6:29:04 | BASIC SET During our first months of playing D&D all we were interested in was hack&slash. BUT after a while it got boring so I started creating roleplaying encounters. One such encounter was with «cavenmen». The primitive had really important info to convey to the party. I was using cavamen speech to transmit the info. It was a slow process but the all the players were into it... except one of course! After a while he got really upset because this was taking too long and said «I charge in and attack!». What happen was really interesting. The other players pulled back from the fight and watch the PC die. After he was dead they took his equipment, gave a couple of trinkets to the cavemen and resumed the «discussion». Not having learned his lesson the player came to the next session with an «assassin» character and revenge on his mind. He didn't want to show his sheet to the other players. They all figured he must be an assassin. Killed his PC and told him to play sometning else for the next session... He got the message. He came back with a fighter and actualy roleplayed from then on. OAD&D In the old days when gems and coins were worth XPs my first party as a DM killed a PC because he repeatedly argued that he should always have the largest share of every treasures because he was a wizard. (and wizard needed LOTS of XPs to level up after level 9) The thing that got the party really upset was a rare find of a 10,000 gold piece diamond. The wizard wanted it but the party wanted to split it in gold to split the XPs. I watched as four 10 level characters (cleric, fighter, thief and druid) ganged up on the poor OAD&D wizard. He went down very fast after failing his Hold Person save. We never saw that player again. After that painfull episode I ruled treasures would not give XPs anymore. Instead I gave XPs for creatures, roleplaying and participation. |
| #85cole_caecusMar 14, 2009 13:38:37 | Im actually in the process of killing a fellow party member as we speak. I walked into a trap that gave me a geas type thing, and it is going to make me murder everyone in my team that i can, then drag their bodies back to a predetermined point in the dungeoun. |
| #86holy_beholderMar 14, 2009 14:46:40 | Its happened twice in my games, once through negligence, and the other through impatience. 1. I was GM my Waypoints game, which involves technologically advanced humans in a war with magic using demon, both of whom were also searching for El Dorado and Atlantis, which may or may not exist. The general population of humans doesn't know whats going on. In any case there is a demon lord named Jhenoak, who has teleportation abilities, as well as having minion resources. In one battle he teleported in, and bisected their jeep, then blew it up. He then ambushed them on the route home once they got another jeep, with a whole bunch of minions. They were driving a really nice jeep, while being chased by 3 massive flying serpents from hell, and a massive demon, firing mortars, and in general downing the massive demon. Jenoak warps in on the hood of the car, flying into the driver sword first. After rolling maximum to attack, while the driver rolled minimum defense, with a penalty for driving a jeep, Jenoak takes him out. Damage is determined by how much attack beats defense in this system, and Jenoak won by a good seven points(one to two is common, three to four points rare. Seven points virtually never happens.) So the jeep crashes, and several flying demons attack the person on the mortar. He fends them off, but in the mean time another demon has pulled the driver out, and is trying to steal the jeep. The guy on the mortar manages to hop in the jeep before it is driven off, and knocks the demon using it off of the jeep. Right about now the massive demon shows up, with 20 odd minions, and the player decides to high tail it, leaving his buddy on the ground. One of the truly massive flying serpents (they were fairly small when first encountered, maybe 30 feet long, and a foot in diameter, but the players never bothered to track them down properly and finish them off. Right now they are closer to 100 feet long, and three feet in diameter. Still larval stage though.) decides that the guy who was abandoned is edible, and eats him right as he wakes up. 2) This was in a fantasy game. There is a demon, with 4 servants, who he splits about 1/3 of his power between. They have magic abilities, including hellfire, and hellwater, which looks like black ink. Hellwater transformation is a really effective escape route. Earlier the four of them were lead up into another enemy of the PCs, a spirit who possesses bodies, changes them, and fights in that form, known as the servant. Its controlled by a powerful necromancer. It has a pool of mercury which absorbs magic, meaning that every droplet contains a lot of magic. The servant was kicking ass with a sword on the demon servants, but after all of them showed up things went south. The servant only has a flask of mercury, and decides to just blow the mercury up, instead of just using up the magic. One of the demons servants got away, using hell water, as the servant had the current physical form blown up to the point where it was beyond repair. In any case, the players track him down, into a magical museum, containing a lot of portals. He is collecting creatures to make an army with, something that must be stopped. After a while in the battle, one of the players is trapped beneath a pile of stones, with the demon servant pinned. The demon servant goes into ink form, so another player decides to try and end it immediately, and throws a lightning bolt. Its the same system as the Waypoints game, and its a really nice roll against a low level(immobile target). Both the character, and the demon servant go up in smoke. It was different players in both cases, both on the killer end and the kilee end. We haven't had any total gratuitous kills yet. |
| #87bloody_loonMar 14, 2009 21:19:26 | I have... back in high school, when we really didn't know all that much about the game other than the basic rules. We were playing an all-evil campaign. My DM had no concept of balance, and I wanted to be a half-demon, so he created a custom character class that looked something like this (and he didn't know what Level Adjustment was, either, so this character was at the same level as everyone else's) Half-demon: +6 Str +4 Con +2 Dex -4 Cha +4 AC (demon hide) Flight (Average) Large Size So basically, I rolled an 18 on one of my stats, and put that into strength, so at 1st level I had a strength of 24... I was a warrior... with a giant sword... I would go into taverns and kill everyone living in them (in about 3 rounds) because I would be bored with the party. Greater Cleave is fun. A friend of mine loves playing annoying characters. He was playing an insane, bloodthirsty, hyperactive kobold rogue. I was chaotic evil. We had infinite revivals... somehow... I must have killed him at least 18 times. A particularly amusing one was when he suddenly got the bright idea of jumping on my back and stabbing me in the back with his knives. He dealt me 2 damage. I pick him up by his head (rolled an 18 for a grapple check), and smash his head into the wall (Got about 16 damage into it, don't really remember how), making a sticky mess against the wall. Sigh... those were the days. |
| #88shinobicowMar 14, 2009 23:40:06 | Well, yes, this has happened. I didn't kill just one member of the party, i killed the whole party. TPK. gotta love it. The situation was this: I was playing a litch who was in disguise and masquerading as the partie's wizard. I was supposed to be the big villain for the end of the campaign. THe DM and i were in on it together and he had set it up so that they party couldn't detect me by magical or non-magical means. I was supposed to travel and adventure with them for a long time then they were supposed to try and take me down. By chance, a fellow member of the party got way lucky and way suspicious of me for virtually no reason. This was back in high school and my party's fighter decided that he didn't like my face and convinced the cleric that i was undead and that he should turn me. It wasn't supposed to be anything of importance, more like a shot in the dark and a little comedy, but when the turn actually rolled natural 20 and i showed a bit too much of my real side, the party was really shocked and it ruined the whole campaign, so in all my litchly might, i slaughtered all of them and we started a new one. Wasn't much of a fight, lol. |