Help Me Create My Character

Post/Author/DateTimePost
#1

living_wings

Nov 05, 2010 8:57:11
My first 4e game in a long while is tomorrow, and I have yet to create my character, I just feel fairly indecisive.
I'll give you all the information I have and I'll take your advice and suggestions.

The Campaign
Points of Light
The characters have already known eachother for a considerable amount of time, and their last adventure they rooted out a death cult of Vecna that was planning on taking over the city of Blackmoor, the campaign will comprise of heavy planar travel and include the Elemental Chaos, Astral Sea and possible the Shadowfell as destination of interest

The Party
I don't know anyone elses back story, so I can only give you their race, class and build.
Human Bard of Valor (Implement user) (Linguist: Mortal Languages)
Human Pacifist Cleric of Bahamut (Linguist: Planar Languages)
Half Elf Iron-Soul Monk
Dwarf Battlerager Fighter

My Interests
Race: Animal peoples :3 (Shifter, Dragonborn, etc). Or an elf who thinks people with round ears are cute.
Class: I'm not sure on this one, I guess my party could use a controller, but me and my DM kind of share and understanding about combat where I can make any role combination work and I advise him as much as I can. (Less experienced DM than me.)
Roleplaying Tidbits: I want my character to seem unique, but not out of place within the party. I also want them to serve an evil force and have infiltrated the party as a double agent. (The DM has approved of this)

My character cannot be evil, and cannot be from Essentials.
Suggestions, Advice and anything else is appreciated. 
#2

living_wings

Nov 05, 2010 9:54:49
Warning: The following post contains links to TV Tropes.

My character is likely unaligned (maybe even lawful good or good), and has become the mask.

Pacifist Cleric is a build, there is also the option of being a technical pacifist.

Also, the Druid is a primary controller. Even following that loose definition, something I'll cover soon in my blog (/shameless plug).

As I said in the first post, I appreciate any advice. Thank you. 
#3

Pashalik_Mons

Nov 05, 2010 10:25:33
Looking at this group, mechanically, I'd recommend something melee, that is either a striker or a defender with a striker secondary.   Two leaders, and one a Pacifist Cleric means that role is very, very covered.  Defender is covered, but two defenders is an absolute blast.  Controller is not covered, but all of those characters (particularly the cleric and monk) should have enough control effects anyway.  Striker is actually under-represented here, because Monks, while being one of my favorite classes, are a bad pick for the party's only striker, being somewhat bad at focused damage.  And the cleric, of course, isn't putting out any real damage to speak of.

You could make a Longtooth Shifter paladin.  Have him(or her) follow one of the Dark gods, maybe Bane.  I like Bane.  Avenger and Barbarian are also good picks.  Longtooth for the Barbarian, Razorclaw for the Avenger.   

I'm starting to get a picture.

Razorclaw Shifter Pursuit Avenger.

This girl fell in with a bad crowd, followers of one of the dark gods(I'm thinking Gruumsh, but any will do).  She knew they weren't on the level, but they gave her a sword and a reason to hunt, and that was all she needed.  The hunt and the kill were all that mattered.  But now she's on a more delicate mission.  She might find real friends in this group, and she might learn that you can get the hunt without being on Team Bad.

rough idea, but if it strikes you, you could run with it.