How many times can you use Divine Might in one turn?

Post/Author/DateTimePost
#1

Escantia

Nov 13, 2013 20:25:51

So the Divine Might feat lets you sacrifice one of your turning undead attempts to add your charisma modifier to your weapon damage for the turn. It is a Free Action to do so. My question is how many times would you guys think is the limit on its uses in a turn? Also if it doesn't stack let me know. The way it is worded doesn't emply that it is an enhancement bonus of any kind. Thanks for your help!

#2

Centauri

Nov 13, 2013 21:33:37

This is a question for your DM or for the Rules FAQ forum. I recommend erring on the side of whatever is least powerful, as clerics are pretty powerful already. Good luck.

#3

baldhermit

Nov 13, 2013 22:12:49

Might also want to lis the version. Not familiar with that feat in D&D 4e

(Reply to #3)

Centauri

It's obviously not 4th. It's 3.5 or Pathfinder. Clerics are no more powerful than any other class in 4th Edition. In 3.5 they were easily the best class, even before they were given ways to make their least useful ability more useful than other entire classes.

#5

Kishri

Nov 14, 2013 0:09:20

In 3.5/Pathfinder this can be done once per round only.  Generally, one is allowed one free action per round.  Likewise, bonuses from the same power/spell never stack with itself, so even if you could activate the power multiple times in a round, you would only gain your CHA mod to damage only once.