| Post/Author/DateTime | Post |
|---|---|
| #1jayseeseeFeb 02, 2012 8:05:43 | I love the characters I play. My issue is, I love NEW characters even more. It always seems like I want to swap what I am currently playing for something else because with 4E, there is just so much to try, and so many interesting concepts. I have try to just suck it up, but it is tough when so many things thematically and mechanically are fun and interesting. The itch usually doesn't creep up during the games, but between week to week, I find myself making different characters just because I can. I've only swapped twice in a year and a quarter, but that desire is always there. I ditched a charge-spammer because that I found was boring to play even though I liked the character's personality, and I'm in the process of ditching a melee beast master ranger just due to him taking too much space in a larger group (also mostly front-liners), though he is fun to play and I like the personality I gave him. Has anyone else come down with this issue and found a way to circumvent it? |
| #2Reg06Feb 02, 2012 8:54:21 | I have this same problem. Fortunately I play in 2-4 ongoing campaigns, so that helps. It also helps that I play alot of strikers and defenders, which are classes that draw alot of fire. I also play all melee classes, and I tend to be reckless. This leads to high character mortality. |
| #3Buzzhorn1Feb 02, 2012 10:25:12 | Seppuku always helps to increase character mortality rate. |
| #4jayseeseeFeb 02, 2012 10:28:01 | Seppuku always helps to increase character mortality rate. Don't want character turnover, I want to pick a character and stick with it without all of this wishful nonsense of wanting to play the next one in the queue. Also, my DM threatened to beat me, severely. |
| #5Buzzhorn1Feb 02, 2012 12:41:14 | Seppuku always helps to increase character mortality rate. Oh. Well then... I play DnD in order to immerse my character in a story. (All that other stuff -- combat, dialogue, exploration, yada yada -- is just there to support that.) Therefore, I take all the characters I know I will never play and write creative short stories with them as the protagonist. With that, they have fufilled their role of being in a story. If I'm feeling particulary artsy that day, I might even draw some pictures of them. And if you really, really like your character, you can even fill out a character sheet with all the mechanics just for the hell of it. This works wonders to get that character out of your system. (Although seppuku is always an option. Just saying... ) ![]() |
| #6bone_nagaFeb 02, 2012 17:13:27 | So create a story that supports what you want to do. Your character is both insane and under a magical curse, which has latched onto that insanity as part of its manifestation. You have a severe break with reality, to where you cannot distinguish your vivid fantasies with real life. This leads you to create new personalities to fit your daydreams. This interacts strangely with a magical curse that was placed on you causing you to randomly change form. Due to your unique mental disorder, the curse not only changes your form at random times, but in fact changes you into the person you have envisioned. |
| #7svendjFeb 03, 2012 6:34:49 | As Buzzhorn1 says, get it out of your system. Post it on a forum, mail it to your friends, or even just write down the mechanics. This way, you get your new character 'out there' without your older characters suffering the consequences. Also, try to come up with interesting backstories for your new character along with picking the mechanics. Because, although WotC wants you to believe otherwise, mechanics are just a part of character creation. Looks, behaviour and backstory are also very important for characters you truly care about. If you can't come up with those for your new characters, it's probably best to shelve them. I know I've played and abandoned more than enough new characters because their backstory and behaviour turned out to be too generic for me to enjoy. |
| #8sythspawnFeb 03, 2012 11:12:47 | I can sympathize. I'm an altoholic in damn near every MMO I've ever played, and I think it's carried over into my D&D playing. I've found that organized public play (Encounters, Living Forgotten Realms) is perfect for me. I get to play a variety of different characters in a wide range of adventures at different levels of play. |
| #9UnahimFeb 05, 2012 7:21:12 | I love the characters I play. My issue is, I love NEW characters even more. It always seems like I want to swap what I am currently playing for something else because with 4E, there is just so much to try, and so many interesting concepts. I have try to just suck it up, but it is tough when so many things thematically and mechanically are fun and interesting. Yes, I know how you feel. Luckily, there is a perfect way to circumvent it! Become a DM. You can roll up several new "characters" each adventure, and try out as many builds and gizmos as you like. You can even invent new stuff if you really feel like it. Sure, you have to tone yourself down a bit so the PCs don't get crushed, but one same lvl badguy + a bunch of minions should be a good challenge, and satisfies all your character building needs. So create a story that supports what you want to do. Your character is both insane and under a magical curse, which has latched onto that insanity as part of its manifestation. You have a severe break with reality, to where you cannot distinguish your vivid fantasies with real life. This leads you to create new personalities to fit your daydreams. This interacts strangely with a magical curse that was placed on you causing you to randomly change form. Due to your unique mental disorder, the curse not only changes your form at random times, but in fact changes you into the person you have envisioned. I have a changeling in Eberron who's currently a changeling feat rogue 1/ Beguiler 4 who has something kinda like this. She has tons of personalities and disguises she changes into, but she always forgets the personalities aren't actually people. Kinda multiple personality disorder. She does always have her same skillset though. Anyway, it doesn't sound fair to the other players if one guy gets to arbitrarily change his character however he wants, whenever he wants. |
| #10shivakundaFeb 23, 2012 15:32:13 | Hey! I'm new to the whole D&D scene and I'm having an issue with choosing between a Rakshasa and an Aaenshi as my sorcerer character race; any suggestions? |
| #11sallaFeb 23, 2012 23:05:10 | Hey! I'm new to the whole D&D scene and I'm having an issue with choosing between a Rakshasa and an Aaenshi as my sorcerer character race; any suggestions? If you're new, I would suggest not playing something as complicated as a Rakshasa. Especially since that means you're playing 3e (since Rakshasa aren't a PC race in 4e), which means you'll have to struggle against the complex racial hit-die and level adjustment rules. I don't even know what an Aaenshi is, so can't really comment on that. |
| #12shivakundaFeb 24, 2012 12:33:22 | Thanx Salla. |
| #13shivakundaFeb 24, 2012 15:24:40 | Salla. I did some research on D&D Wiki and found the Aaenshi race that I was asking about. They're pretty cool too! They're like humanoid foxes that have dragon blood in them. Both the Aaenshi and the Rakshasa have become a PC race in 4e( according to D&D Wiki). Comparing the two, it's apparent that the Aaenshi is better suited for the sorcerer class than is the Rakshasa; due to the bonuses for the Aaenshi are a perfect fit for the sorcerer class. I have chosen my race, now I'm good to go. D&D Wiki has a lot of interesting PC races for 4e. You should check it out. |
| #14sallaFeb 25, 2012 0:14:30 | Salla. I did some research on D&D Wiki and found the Aaenshi race that I was asking about. They're pretty cool too! They're like humanoid foxes that have dragon blood in them. Both the Aaenshi and the Rakshasa have become a PC race in 4e( according to D&D Wiki). Comparing the two, it's apparent that the Aaenshi is better suited for the sorcerer class than is the Rakshasa; due to the bonuses for the Aaenshi are a perfect fit for the sorcerer class. I have chosen my race, now I'm good to go. D&D Wiki has a lot of interesting PC races for 4e. You should check it out. The D&D wiki is not a rules reference. It's a collection of homebrew/fanmade material. It is in NO way official. |
| #15shivakundaFeb 25, 2012 12:14:07 | Oh, ok. Well so much for that. I guess now I have to restructure my whole gameplan. I think I'll go with a more traditonal character race, like a Drow for my sorcerer. See, that shows you how much of a newbie I am; can't tell the difference from what's official and what's not. LOL! |
| #16sallaFeb 25, 2012 13:03:14 | Oh, ok. Well so much for that. I guess now I have to restructure my whole gameplan. I think I'll go with a more traditonal character race, like a Drow for my sorcerer. See, that shows you how much of a newbie I am; can't tell the difference from what's official and what's not. LOL! Eh, ask your DM. Who knows, he might go for it. I wouldn't hold my breath if I were you, though. ![]() |
| #17shivakundaFeb 26, 2012 13:42:47 | Yeah, I'll run it past him and see if it floats; he's a stickler for rules though. I'll keep my fingers crossed. ![]() |