| Post/Author/DateTime | Post |
|---|---|
| #1ingestiblebulkJun 07, 2010 3:03:25 | tell me about the traps you've made from items not meant to deal damage for instance: take a portable hole, and attach spikes to the bottom with sovereign glue. place it in a strategic spot between you and enemies, and have the wizard use prestidigitation to hide it. once an enemy falls in, drop a huge lid on the thing and just wait until the creature dies. try dropping in acid or using explosive attacks to increase the devastation. example 2: much simpler than example 1, this simply requires one to shove an immovable shaft down a weak creature's throat. in failing strength checks, they just suffocate (and i would say that it's reasonable to institute a penalty to the checks from all the choking) example 3: throw an enemy underwater, then use the pouch of frozen passage to freeze the water over him. |
| #2NovacatJun 07, 2010 3:09:49 | Most potent high-level trap in 3E: A portable hole on a wall with a cheap magic item in it. The chances of a high-level character having a Bag of Holding on him is very good, and when he walks into the "indentation" to grab the item, you now have a Bag of Holding in a Portable Hole. Both are lost forever, along with their contents... including the PC. I've seen a cursed Staff of Life, where the Heal spell was replaced with Harm, and the Resurrection spell was replaced with Disintegrate. Try to heal your buddy, and you'll probably kill him (especially since he'll be accepting the spell, foregoing a saving throw). Try to resurrect him, and you'll just destroy the body, making him harder to resurrect. |
| #3ravel8Jun 09, 2010 0:47:31 | Using stone masoreny cutting a 2 inch high lip on the top step of a long stair way. The slight lip represented a triping hazzard dc-12 . It didn't kill any goblins but the clan that we had to deal with had over half a dozen with broken bones arms/ legs, concussions. That simple trick , really softened up the frist set of troops. |
| #4lestanley1979Jun 09, 2010 8:39:57 | Our 3.5e mage, faced with two useless spells, decided to cast Fireball on the pile of gold a dragon was sitting on, then Ice Storm. The dragon had put Resist Energy: Cold on him, so the Ice Storm was useless. However the mage reasoned the gold would melt in the Fireball, trap the dragon in molten gold and freeze with the Ice Storm. Not surprisingly, it was disallowed. Holy hand grenades have been posited by our group, but I can't remember how they were supposed to be made. |
| #5ravel8Jun 11, 2010 21:38:31 | This is a evil one - The Set up - We where fighing a bunch of zombies / ghouls and other carinavorious undead . a couple of our touch bearers / roadies ( As PCs are all really rock starts , we need roadies , guys to haul the heavy stuff ) and we where all low on hp and spells. What we did - So we grabed the bodies blead them blessed the blood ( one of our clerics was a clerics of Korn - i know it doesn't make much sence but he wanted to say "Blood for the Blood God" alot ) fell back un spiked the door, throwed the bodies in to a plie and traped the celling with buckets of holy blood . How it worked - Not well in retrospect caltrops and barbed wire and junk littering the floor would of probly worked better , but as the saying goes " We try things , and sometimes they even work ." |
| #6Mad_JackJun 12, 2010 5:58:14 | Decanter of Endless Water... Otherwise known as the Firehose in a Jar, aka the Acme Pneumatic Doorbreaker. All you had to do was leave one of those things on a table where people would find it, with the activation word written on a little tag around the top. What's the first thing people do when they see a strange bottle that doesn't belong on their table? Read the tag, then open it up and look inside... |