New Rogue

Post/Author/DateTimePost
#1

rythlas

May 28, 2008 21:32:59
http://www.myth-weavers.com/sheets/view.php?id=55838

What do you guys think of my character sheet for my rogue? Any thing look wrong? or something I could do to improve it?

Thanks to anybody who helps

~Rythlas
#2

thazerdedelmarcus

May 28, 2008 22:07:55
http://www.myth-weavers.com/sheets/view.php?id=55838

What do you guys think of my character sheet for my rogue? Any thing look wrong? or something I could do to improve it?

Thanks to anybody who helps

~Rythlas

Well first off I did not see any feats on the sheet. Since your character is a human you would get two feats. You will have to wait until 3rd level to take weapon finesse but you should get that asap.

I noticed that you only used 10 skill points and you should have another 34 to spend.
#3

rythlas

May 28, 2008 22:28:43
Well first off I did not see any feats on the sheet. Since your character is a human you would get two feats. You will have to wait until 3rd level to take weapon finesse but you should get that asap.

I noticed that you only used 10 skill points and you should have another 34 to spend.

Oh, oops. I forgot them, I took Improved Initiative and Quick Draw.

And as for the skills, I was told I could only have 8+my int modifier for skill points. Is this wrong?
#4

kuonji

May 28, 2008 22:33:35
Oh, oops. I forgot them, I took Improved Initiative and Quick Draw.

And as for the skills, I was told I could only have 8+my int modifier for skill points. Is this wrong?

At first level you get 8+int mod times 4. Humans also get +4 skill points at level 1 and +1 per level beyond that.
#5

rythlas

May 28, 2008 22:35:25
So how many skill points do I get total for 1st level? :S
#6

thazerdedelmarcus

May 28, 2008 22:51:34
So how many skill points do I get total for 1st level? :S

At first level you would have 44 skill points
thats 8+2 (for your int mod) times 4 for a total of 40. then as a human at first level you get an additional 4 skill points. When you get to level 2+ and you continue to take rogue levels you will get 11 skill points. 8 for the class, 2 for the int mod and 1 for being a human.
#7

rythlas

May 28, 2008 23:00:24
http://www.myth-weavers.com/sheets/view.php?id=55838

There, all my skills and feats added.
#8

thespianus

May 28, 2008 23:47:39
You might want to check the boxes for all of your class skills in the skill list?

If nothing else, it makes it easy to see what skills you can get at next level.
#9

i_roll_ones

May 29, 2008 2:45:29
You have no other possessions, besides your armor and weapons. Which can be fatal if the DM enforces rules about eating and such.

And you never know when rope might be handy. And remember your bolts.

And improve in what sense? Make more powerful? More fun to RP? What else is in your party?
#10

thazerdedelmarcus

May 29, 2008 7:26:33
http://www.myth-weavers.com/sheets/view.php?id=55838

There, all my skills and feats added.

Just need to get some gear and you can not have quick draw for one of your feats. It has a prerequisite of a base attack bonus +1. As a first level rogue, you would have a base attack bonus of +0.

As for as the skills, i would reduce the ranks on Bluff and Diplomacy by 2 each and add 4 to Disable Device and you might want to reduce diplomacy down to one to get a rank into Decipher Script.

As for as equipment goes, don't forget to get Thieves’ Tools.

You might want to try this website http://www.d20srd.org/
#11

rythlas

May 29, 2008 11:45:46
This is just a minor overlook, skill/feat/abilitys wise, of my real character sheet. I have food and gear, rope, thieves' tools, all of that stuff on my actual one.
#12

rythlas

May 29, 2008 15:20:22
Okay!

http://www.myth-weavers.com/sheets/view.php?id=55838

All my stuff, skills, feats, bag and all that crap updated.

Character discription, all that stuff.