One companion went genocide evil, and become godlike need ideas.

Post/Author/DateTimePost
#1

aurlai

May 10, 2011 4:16:23
Ok so i have been playing this one 3.5 game for going on 5 months now, theres been many changes, some character changes, whole area was blown up in a time explosion at one point. So needless to say there has been a lot going on. Recently a situation has come up where my best friends character obtained an extremely powerful artifact scythe. This in and of itself wouldn't be much of an issue, he has always been the type to want to have the powah and show off so it made him happy, however the game is winding down now, and his bitching increased so in an effort to appease him the GM gave him what some have said is a level 42 item. If he kills something basically god mode happens, his life and every stat increases by 300%. with a duration of one hour. This worked in our favor when he was on our side, however he changed his dragon type because theres so much fire immunity, hes now a servant of Grendax a chaotic evil black dragon. At the end of the last game session grendax sent him to basically masscare an entire region of innocent fey creatures.

The only characters who know about this are mine, and another players. The problem then, im lawful good and the other players character is the sworn enemy of grendax, So our next session will most likely end in either my best friends character dead, or if he goes into god mode our whole party.

Im trying to think of ways to solve this problem i was thinking of having a Trap soul trigger object, and give it to him so his soul becomes trapped without a SR or will save option. i know its expensive but i dont know if he will even take it, how im going to get him to take it, and when i should use it. Im trying to get my character through this but other then that, or everyone ganging up on him and hoping he rolls low i dont see how it can be done. Any Suggestions?
#2

ockyflam

May 10, 2011 5:47:58
Get a new gm.
#3

slobo777a

May 10, 2011 6:11:10
Get a new gm.



This I assume covers 2 major root causes of OP problems:

1. It's High Level v3.5. The DM has also ad-libbed in a lot of high fantasy story material. You are not in a place where rules or the system can be relied upon to have a specific effect.

2. You are considering starting PC vs PC. The DM has not only allowed that to happen, but has added fuel to it by assigning the horrific mission of destruction.

There is nothing in the rules or game that will resolve your core issues. You might find some way to "win" the PC vs PC, but I don't personally see that gains you very much.

Talk to the DM, explain why you are not happy with the situation. Suggest rather than have some PC v PC confrontation which will effectively boil down to DM arbitrary decision about the story on who "wins", that the game is retired as early as is convenient, and you start a new one.

Don't play a session in a game where you are not happy or comfortable actually playing. You are doing this for fun, right?

#4

Houndstooth

May 10, 2011 8:05:40
Maybe it is the weapon itself that is evil, and if the DM would only allow you to take it from him, you could free your companion, and not have to kill eachother!
#5

aurlai

May 10, 2011 15:21:11
Well we are starting a new game with a different DM so the current one can have time off and play, instead of always being the DM. So from the point of view of the game is ending soon anyways, and we are so high level, and we will be starting a different one, i could see why he would allow this to happen, after all my friend is the type of player who whines when someone else does a bigger crit and ****. So really these items are tailored to just make it so he will shut up the last few games.

 I would be more open to the Pc vs PC if i thought we had a chance, but his godmode is just that, hes level 15 but with it activated he can take on a great wyrm dragon and there would be no clear winner. thats how insane this thing is. We are going to try to expand the game more so that we can atleast try to keep it going and cap off the chars at 20. It really just depends on my friend and how he handles things.

thank you for all your replies.
#6

Draco_Whitewind

May 14, 2011 2:41:07
Just ask for a new game and to bury all the bad broken nonsense the system offers and tell your friend to stop being a pansy pants power gamer gone bad because he has to beg the GM for ultimate power?
#7

likanwolfsheim

May 14, 2011 3:01:48
I have to ask: why on earth does this scythe exist and what good could possibly come of it? Now I've created magic dohickeys that have accidentally turned out to be death incarnate, but the numbers on this thing make it hard to believe that your DM can believe its balanced in any way.
#8

aurlai

May 14, 2011 15:00:14
It exists because everyone was tired of my friends whining when it comes to power. Hes that kind of gamer. He denies it obviously but whenever someone does more or kills something he was hitting he rolls his eyes and looks like the world ended. It exists to shut him up and so we can all play and have fun without listening to it. our DM is really nice and decided to make it for him, We all got main magical items as part of the quest we were on and his happened to be the scythe. It wasnt an issue at all since his rolls suck so it evened things out a bit for him, but then the bracers came in and he went chaotic evil and **** and then the problem came in.

We have plans though, Im going to use the trap the soul spell on a trigger object and get him to take it so he will be auto trapped with no dc or sr. My other party member is going to disintegrate his bracers that give him the godlike power with the scythe and then trap him in an anti magic field and just beat the hell out of him since my char, and my other party members char is large we can just punch and probably kill him. 
#9

hardhead

May 16, 2011 10:30:56
It exists because everyone was tired of my friends whining when it comes to power. Hes that kind of gamer. He denies it obviously but whenever someone does more or kills something he was hitting he rolls his eyes and looks like the world ended. It exists to shut him up and so we can all play and have fun without listening to it. our DM is really nice and decided to make it for him, We all got main magical items as part of the quest we were on and his happened to be the scythe. It wasnt an issue at all since his rolls suck so it evened things out a bit for him, but then the bracers came in and he went chaotic evil and **** and then the problem came in.

We have plans though, Im going to use the trap the soul spell on a trigger object and get him to take it so he will be auto trapped with no dc or sr. My other party member is going to disintegrate his bracers that give him the godlike power with the scythe and then trap him in an anti magic field and just beat the hell out of him since my char, and my other party members char is large we can just punch and probably kill him. 



Sounds like a plan. You should try and make the object you trap out to be some mega-powerful artifact. There are ways to easily seed this to him and maybe even take his stuff without him knowing it was you that did it, if you play it right.

Let me tell you a little story. I had something similar happen once in a game I was playing. We were in Eberron and I was a Changling, and we were experimenting with a sort of "evil characters" motiff. My character was a sort of LN Silver Flame zealot who had a "can't make an omlett without killing a few people" mentality, but one of the other players was a Blackguard crazy who was trying to assemble some "Dark Setpiece of Doom." There was a sword, a shield, armor, etc, that were all nice but when you put them together supposedly made you into the incarnation of a God or something (it's been a while, details are fuzzy).

Aaaanyway, my character was callous, but he was still working for the Silver Flame, so as that character started getting close to his goal, my character hatched a plot to make sure no one put that set piece together. I knew I couldn't beat him in a toe to toe fight (no way to consistently get my SA, after all), so I had to be clever.

I wrote a note to the DM. I told him my plan was to shapechange into an old woman dressed in rags with crazy eyes and hair, and asked the DM to play my character so the other player didn't know she was a PC... he would think she was an NPC, a plot hook.

She'd mysteriously appear on the roadat night (I was a rogue, actually I just stepped out of the shadows) and tell him she was there to help him finish assembling the setpiece. Just meet her at X spot at midnight tomorrow night, alone, for dark rituals would be required. Then she disappeared mysteriously back into the shadows (ooooo... creeeepy... actually, just a Stealth check. Heh.)

So, anyway, of course being a power-hungry player similar to your friend, he couldn't resist. He shows up at the abandoned building and on the floor are all kinds of squiggly runes written in blood (one cow was harmed in the making of this plan). The ritual will require being naked, of course. The old woman disrobes, exposing her hideous naked body, and begins walking him through the ritual that will point him to the next piece of his item set. He has to disrobe too, naturally...

As soon as the Blackguard isn't wearing any armor or carrying his weapons or anything anymore, she (me) then beats the **** out of him. Then I took all his stuff and gave it to the church for safekeeping.

I sat at the table barely containing my grin, watching as the DM played my character. He did it perfectly, even had a great "ancient hag" voice. The look on the player's face was fantastic when she pulled a knife out and went to town on him instead of doing a dark ritual, and the player was actually pretty mad when it all ended, but mad at himself (for falling for it) and the DM (for doing something so duplicitous). He never figured out it was me, though I think someone told him after the campaign ended. It was great.
#10

Ogiwan

May 16, 2011 20:06:23
Dude, that is fan-friggin'-tastic.
#11

aurlai

May 16, 2011 22:10:33
That is pretty bad ass lol, the game is over though its settled to a degree, now to just deal with the new dm and hope i can handle the railroading for a bit xD
#12

Draco_Whitewind

May 17, 2011 4:09:50
It's called - Call him out on it in front of EVERYONE, show them this via laptop/somehow and how actually definatively a problem player he is thanks to here and dozens of similar stories on here that do say yes he is an out of control jerkface, but luckily, we're here to help him. If he's so butthurt on being called out he can just quit, you ARE better off without him if that's his attitude, he will *never* be better unless he actually tries.
#13

The-Magic-Sword

May 31, 2011 18:26:00
That is pretty bad ass lol, the game is over though its settled to a degree, now to just deal with the new dm and hope i can handle the railroading for a bit xD




so how did it end? from my perspective, it could have either ended amazingly, or crappily- but somehow i doubt there's no story to tell (unless you guys didn't actually play it out)
#14

aurlai

May 31, 2011 22:34:27
We didn't play it out, There wasn't a majority rule on how to deal with it, One of the characters wanted to kill him in the most gruesome way possible, Another wanted to try to restrain him, and i wanted to use the soul method. Arguing ensued because the person who wanted him dead, was so set on his utter destruction that it basically boiled down to, Get in my way, and i kill you too.

This was causing problems with the people playing because I felt the person who wanted him dead, was going to far, and was using this as an excuse to kind of kill off my friends character, just to do it so it would piss off my friend. The person who wanted to imprison him chose niether side, and instead worked on his own plans. So instead of trying to play it out, and most likely getting outside issues brought in the game and having a fight over it. The dm just said the game ended differently for everyone, imagine how your character would roleplay the end, and thats how it happened.

So the person who wanted my friend dead, got to kill him in the most gruesome way possible, I got to trap him in the gem and hand him over to the great wyrm council, the other person got to turn him in to the guards, and my friend escaped and became a full dragon or something. We all just went our seperate ways. Not the best situation, but it kept the people together playing instead of causing issues.
#15

The-Magic-Sword

Jun 01, 2011 16:25:35
We didn't play it out, There wasn't a majority rule on how to deal with it, One of the characters wanted to kill him in the most gruesome way possible, Another wanted to try to restrain him, and i wanted to use the soul method. Arguing ensued because the person who wanted him dead, was so set on his utter destruction that it basically boiled down to, Get in my way, and i kill you too.

This was causing problems with the people playing because I felt the person who wanted him dead, was going to far, and was using this as an excuse to kind of kill off my friends character, just to do it so it would piss off my friend. The person who wanted to imprison him chose niether side, and instead worked on his own plans. So instead of trying to play it out, and most likely getting outside issues brought in the game and having a fight over it. The dm just said the game ended differently for everyone, imagine how your character would roleplay the end, and thats how it happened.

So the person who wanted my friend dead, got to kill him in the most gruesome way possible, I got to trap him in the gem and hand him over to the great wyrm council, the other person got to turn him in to the guards, and my friend escaped and became a full dragon or something. We all just went our seperate ways. Not the best situation, but it kept the people together playing instead of causing issues.



well it's good that it didn't compeltely tear your group apart, i hope things go better next time