Playing passive in a hostile group

Post/Author/DateTimePost
#1

grogdafighter

Sep 04, 2008 10:27:11
Currently right now im playing in a group that is always in each others face about rules and how other people play their char. Here is the situation.

There are 6 players and the dm. we are all equal level.

Im P1 and the rest will be numbered accordingly.

Support: Cleric, Bard, Paladin, Mage, Druid ect. Can cast helpful spells on party

Fontline: Fighter, Paladin, Ranger, Cleric, Barb. etc.

Backline: Ranger, Cleric, Mage, Rouge. etc.

P1 is passive and loves to just play the game. plays for the party. Makes a strong character for the good of the party.(support/frontlines)

P2 is aggressive and tries to play for the party but lets personal gain get in the way. Makes a strong char, but lets greed get in the way of a decent build. (backline, support)

P3 is passive aggressive and will pick on the week to achieve personal gain.
Makes the weakest characters one could ever see.(backlines, non-support)

P4 is half retarded but not proven clinically. Plays Power hungry and "you guessed it" retardedly. (backline, non-support)

P5 Is a follower of the strongest of the party only because of personal gain.
Makes a strong character plays for personal gain.(frontlines, support)

P6 is a new player to the game and is a follower. they are new. end of story.

Here we go.

P3 and P4 are always trying to be the best. Even though that cannot make a strong character and cant RP(role play) themselves out of a wet paper bag, they strive to be the best. there is no problem with that but even though they make week characters they think they are better than everyone in the party. P2 is a little paranoid and always think that P3 and P4 are plotting against him and seeks P1 help. I see nothing wrong with the situation and dont really care.(but then again if i didnt care i wouldnt be posting would i?)
P2 is in no real threat from P3 and P4 because there characters are weaker. But still P2 is trying to get P1 to plot against P3 and
P4 to counter plot what he thinks they are plotting. Meanwhile P5 and P6 are what seams to be on P3 and P4's side. P1 has not played in (real time) 2 months, (2 months game time), and has not been exposed 1st hand to what has been going on. Only by 2nd or 3rd hand has P1 found out what has been going on with the campaign ect.

So Does P1 help out P2 or does P1 sit by the wayside and play as he usually does?

Any and all input would be Greatly apperciated!:D

If more information is needed please ask and please be specific.
#2

black_kitten

Sep 04, 2008 10:42:35
Well, I'll pull a rabbit out of the hat: Talk to them!

Step 1 - Note (objectively!) what you think is the problem. State facts, avoid feelings for the moment. Those facts can be checked and is the basis of your dialog.
Step 2 - Note how those facts appear to you (make this clear!), what effect they have.
Step 3 - Propose a solution to these problems that is easily identifiable and workable (think of SMART learning goals)
Step 4 - Profit :D

Now leave out the characters for a moment. It doesn't really matter what they are, every character can do something good (since a bard aiding a fighter in every attack and making sure a rogue can flank is very valuable even if he doesn't do dmg). Keep it to the characters.

A method I have always used in my games is that you compose characters as a team, unless there is a good reason to play it otherwise. This dictates the roles clearly and makes sure the characters do not plot against eachother.
#3

Kaganfindel

Sep 04, 2008 10:45:23
Do you guys ever, you know, fight bad guys, or is this campaign strictly a PvP campaign? It sounds like it'd be hard to squeeze any adventures into your regularly scheduled infighting.

Honestly, if I was in your position I'd find a new game group. It might just be my distaste for tabletop PvP, but I can't imagine fighting alongside people I trust as little as you guys seem to trust each other if I had any other option.
#4

maulorn

Sep 04, 2008 11:00:36
I would not sit there and get involved in game with that mess unless it is something your character would do. If it gets really bad, just have the DM do a TPK and you can all roll new chars who are better in sync with one another.

That is the extreme side of things, the DM could also tailor some storylines that force the characters to rely and depend on one another...maybe seperating the group into twos with two of the people being people who have a hard time with one another. Both of their survival depends on the other. Maybe, just maybe they will get it...
#5

mircoles

Sep 04, 2008 21:14:27
They sound like a bickering family.
#6

zillah

Sep 05, 2008 0:37:02
They sound like a bickering family.

run. say bye to them all and just run. it will never ever stop. ever. find a new group and don't ever look back
#7

etarnon

Sep 11, 2008 10:13:49
Run your own group.
#8

minja_dup

Sep 11, 2008 18:08:28
Well, I'll pull a rabbit out of the hat: Talk to them!

...and the winner is.... Black Kitten! :D

You have to talk these things out with the boys, cause really it all comes back to playing to have fun. It sounds like all the fighting is a real drag on the fun factor.

I play to have fun. All my friends play to have fun. It is a game it is supposed to be fun. If you are having at least some fun, then talk to them all about setting aside their insane paranoid ramblings and joining together.

If you decide the group isn't really fun, and you don't see it becoming fun; then go find yourself a new group, a fun one.

You can't be too passive, even if you want a calm game and you don't like conflict because they will walk all over you.

Best of luck to you!:D
#9

grogdafighter

Sep 16, 2008 9:23:29
How would i go about finding a new group to play with? I dont know to many people who play around where i live. Where would i start looking?
#10

iserith

Sep 16, 2008 13:25:27
Go to your local game store. See if they have games there you can join. Most game stores also have a bulletin board where people can tack up a notice for people looking for players or DMs. Many game stores also have their own website and forums. Try that as well.

Try also simply Googling your city and "D&D gaming groups" or "D&D gaming stores." You should be able to find websites, meetup groups, forums, etc. where you can post that you're looking for a group. Then just wait for responses.
#11

emelar

Sep 16, 2008 18:23:09
How would i go about finding a new group to play with? I dont know to many people who play around where i live. Where would i start looking?

Heck, you don't even need a new group. If you removed a couple of players from your current group I think you could get something rolling.

And as far as finding players, you could always look here.
#12

etarnon

Sep 16, 2008 19:43:56
Pick players from your own group and run it with an iron fist.

Fire anyone that screws up.

If you run a good enough game it will fly.

Best of luck.
#13

Rant_Casey

Sep 17, 2008 13:34:19
It's easy to say "find a new group". Rarely possible, in most areas. And splintering a group will lead to real-world bickering.

You could join in the in-fighting and beat them at their own game, or set them all up for the fall, so they'll regret wasting their energy on each other.
#14

temukaalietchfield

Sep 17, 2008 14:49:20
How much do you like the real people?

How old are they?

They sound like a real treat

You can likely do better.
#15

minja_dup

Sep 17, 2008 16:37:18
It's easy to say "find a new group". Rarely possible, in most areas. And splintering a group will lead to real-world bickering.

Its not that hard to find a new group, I have done it several times in the past. Start at the local game store, talk to people and get to know them. If you don't have a local game store talk to your friends or coworkers. ;)

I recently started in a game with a coworker that had played when he was younger, but hadn't played in about 20 years. So we talked, and talked to some other mutual friends and wham-o, new group.

It does take a little effort, but most things in life that are worthwhile do take a little effort. :D

Good luck!
#16

Kaganfindel

Sep 18, 2008 0:45:52
It's easy to say "find a new group". Rarely possible, in most areas. And splintering a group will lead to real-world bickering.

You could join in the in-fighting and beat them at their own game, or set them all up for the fall, so they'll regret wasting their energy on each other.

I'd rather be alone than surrounded by a pack of scheming, plotting little backbiters. If the group's chemistry is really bad, not playing at all might be preferable to playing with them to someone with a low tolerance for interparty drama.