Potential Danger to my Character (A DM letting RL affect the campaign)

Post/Author/DateTimePost
#1

dionnecurat

Feb 17, 2010 15:15:34
Hopefully, no one will think I want this DM removed from the group or anything.  Its the last thing I want.

Our DM is a good guy and all, but its been recently apparent that he takes losses personally, especially when it comes to board games and tabletop games.  He never really blames himself when he loses; rather, he points blame at someone else and gets mad at them.

Now, normally this would be an indicator of a sore loser.  However...

I recently began to be a target for these particular actions.  He told me, "I wonder if your character survives..."  At first, I thought he was joking, so I simply passed it off, but after that incident I would jokingly say things like, "Are you gonna kill off X's character?"  to which he'd respond, "I guess it depends."

This has led me to creating backup characters in the event that my character is killed off.  I'd rather not run a new character, especially after only one session in his campaign.  And it isn't so much my problem as it is his for letting losses in board games affect his DMing.

I guess my question is should I bring this up to him and let him know of my concern, or should I just pass it off?
#2

Ka_D-Argo

Feb 17, 2010 15:59:19
Just my opinion, but your examples are kind of vague at best.  And you may just be reading too much into it.  Now, if your character always seems to be the first attacked, solely focused on for the duration of battle, or is the only one dying despite doing everything you can not to...then, I'd say the DM is likely taking "revenge" for losing in another game.
#3

Cybit

Feb 17, 2010 17:50:15
Aye, I spend a good chunk of the talk at the table during a fight taunting players and telling them which one is going to die.  My players know better then to take me seriously, unless they're being idiots, at which point, they might end up getting themselves killed. 

It's one of the little joys of being a DM, messing with players. :-p  Considering most players will spend their characters' existence by screwing up your best laid plans (THOSE MEDDLING KIDS!), it's my little revenge. :D 
#4

dionnecurat

Feb 17, 2010 18:58:18
Just my opinion, but your examples are kind of vague at best.  And you may just be reading too much into it.  Now, if your character always seems to be the first attacked, solely focused on for the duration of battle, or is the only one dying despite doing everything you can not to...then, I'd say the DM is likely taking "revenge" for losing in another game.



I guess I may be reading into it too much, since I'm playing a squishy that rarely gets touched...in fact, I think I haven't been hit yet.

I'll just pass it off.  Thanks.
#5

deacon_liadon

Feb 18, 2010 12:09:01
I start every session by telling the player's they're going to die. They never know if I'm joking or not.
#6

tequila_sunrise

Feb 18, 2010 16:11:54
I start every session by telling the player's they're going to die. They never know if I'm joking or not.


I'm reminded of the pirate caption who every day told what's-his-name-the-pretty-boy from Princess Bride that he would die. And then the pretty boy became caption. /non-sequitor



This has led me to creating backup characters in the event that my character is killed off.  I'd rather not run a new character, especially after only one session in his campaign.


You've only played one session with this DM? Yeah, give it time. He's just as likely joking around with you.
#7

itsme4eva1

Feb 18, 2010 20:11:59
Well it is not as bad as one time my DM said he would do everything possible to kill of our characters but would not go overboard and make it unfun. To say the least our DM put us against a CR 8 dragon at level 4 almost killing 2 of our characters surviving only due to buffs I placed on them that allowed them to kill them. The very next battle at level 5/6 we went up against 1 CR 10 5 CR 7 and about         8 CR 2 or 1, our group consisted of a Fighter, Paladin, Rogue, Ranger, and Wizard(me). And he even admitted to us that he tried pretty hard to kill 1 of us off just because he wanted to see some new characters though mine was safe because he liked my little halfling who was the most unpredictable saving a few of our characters from sheer death.
#8

firnuriel

Feb 18, 2010 22:27:38
Dion:  It's unclear - is this the first time this guy has DMed for you?  Or is it the first encounter/session in a new campaign under him?

At any rate, leave him be for awhile....see what happens next.
#9

Nyarlathotep

Feb 21, 2010 21:19:43
I've always joked with my players about out of game things (good and bad) affecting what I do to them during the game.  It's a joke and everyone knows it.  I suspect thats the case here too.
#10

Hibiki54

Feb 22, 2010 2:40:49
Do not all DMs say their players are going to die?

Seriously, this is what we do.

DMs don't kill players. Players allow other players to die.
#11

The-Magic-Sword

Feb 23, 2010 18:36:18
heh, i indicate they're going to die at the beginning of every encounter, and whenever they're being idiots/getting off-topic, i say "alright, so Orcus appears out of nowhere and kills you all..."

;) imo, they like it

#12

mistwolf

Mar 01, 2010 21:21:31
I'm reminded of the pirate caption who every day told what's-his-name-the-pretty-boy from Princess Bride that he would die. And then the pretty boy became caption. /non-sequitor

That was the Dread Pirate Robert talking to Wesley

DMs don't kill players...

Of course we don't! As much as we'd like to it's not worth going to prison over

#13

corpselight

Mar 02, 2010 19:45:10

I always maintained that the DM never killed anyone; they were simply applicants for the Darwin Awards.

The scenario sounds strangely familiar. A Dungeon Master might make such a comment for many reasons, of course, not the least of which might be some personal vendetta. Then again, other motivations might be: to stimulate a sense of fear and dread in an otherwise complacent party, to flout some sense of superiority, simply a dark attempt at humor, or even to keep you on your toes and distract you from an impending plot device.

I'm only listing a few possibilities off the top of my head that are near and dear to my own heart. I have been a recipient of such veiled threats on numerous occasions, and regretfully have made them myself for some of the reasons listed above (sometimes you simply grow to loath that rules-lawyer that just won't leave the group).

It also might be all bluster. I suppose that if the DM actually succeeds in eliminating your character then that will clarify that point...


Maybe the DM needs to consider running a session of Paranoia?




#14

mistwolf

Mar 07, 2010 2:18:03

I always maintained that the DM never killed anyone; they were simply applicants for the Darwin Awards.

The scenario sounds strangely familiar. A Dungeon Master might make such a comment for many reasons, of course, not the least of which might be some personal vendetta. Then again, other motivations might be: to stimulate a sense of fear and dread in an otherwise complacent party, to flout some sense of superiority, simply a dark attempt at humor, or even to keep you on your toes and distract you from an impending plot device.

I'm only listing a few possibilities off the top of my head that are near and dear to my own heart. I have been a recipient of such veiled threats on numerous occasions, and regretfully have made them myself for some of the reasons listed above (sometimes you simply grow to loath that rules-lawyer that just won't leave the group).

It also might be all bluster. I suppose that if the DM actually succeeds in eliminating your character then that will clarify that point...


Maybe the DM needs to consider running a session of Paranoia?


Ah, yes. Best of all is to make no threats but develop a situation to the point the player begs and pleads with you to simply kill the character. Without having made a single dice roll

#15

deacon_liadon

Mar 08, 2010 18:08:09
Maybe the DM needs to consider running a session of Paranoia?


Mmmm. Paranoia.

When in doubt, kill everyone.

Then do it again. 
#16

corpselight

Mar 10, 2010 19:44:59
Mmmm. Paranoia.

When in doubt, kill everyone.

Then do it again. 



And again, and again, and again...Cool

#17

corpselight

Mar 10, 2010 19:49:17
Ah, yes. Best of all is to make no threats but develop a situation to the point the player begs and pleads with you to simply kill the character. Without having made a single dice roll


I told you to stop reading from my playbook...I need to booby-trap that thing better. Cool
#18

mistwolf

Mar 11, 2010 11:37:00
Ah, yes. Best of all is to make no threats but develop a situation to the point the player begs and pleads with you to simply kill the character. Without having made a single dice roll


I told you to stop reading from my playbook...I need to booby-trap that thing better.

Reading from your playbook? I remember when a certain Jack Kerouac let Francis Goodon arrange a meeting for him with Moses somewhere in the abandoned warehouse district.

"You're trying to kill me, aren't you?" exclaimed the player when discovering the outcome. Before the session was over the player was saying "Please! Just- kill me now!"

I will admit you're good and only borrow pages for your playbook from a master Cool
#19

corpselight

Mar 12, 2010 11:33:52
Reading from your playbook? I remember when a certain Jack Kerouac let Francis Goodon arrange a meeting for him with Moses somewhere in the abandoned warehouse district.

"You're trying to kill me, aren't you?" exclaimed the player when discovering the outcome. Before the session was over the player was saying "Please! Just- kill me now!"

I will admit you're good and only borrow pages for your playbook from a master

Theoretically speaking, I’m sure that player was having the best game ever. Theoretically speaking.

But I thought this thread was about unwanted death threats levied from the DM, not players being tortured to the point of begging for their character's death.

Of course, that may just be a common tactic used by all sadistic DMs (I think I may have posted something on another thread about sadistic DMs…) Cool
#20

mistwolf

Mar 12, 2010 16:33:37
I was speaking more about the play book ;)