| Post/Author/DateTime | Post |
|---|---|
| #1jecksvalourMar 02, 2011 23:33:43 | Sorry if this is something that's already been talked about; I did search for a thread about rituals. Maybe I was searching wrong but I didn't find it. If there is one and someone could link me or suggest a way to search for it, I will simply read it. I'm a Gnome Illusionist about to reach level 5. This will provide me with my choice of two rituals from levels 1-5 for free. Any suggestions? Any I should definitely have, any that could prove useful, any that are simply worthless? I'm not interested in things that will "break the game" (like using Fool's Gold to buy enough alchemical reagent to make even MORE fool's gold and just buying the whole town). I've read honestly most of the rituals for the first five levels; maybe some of them are useful in actual gameplay but for the most part they seem uselessly specific or just plain weird. |
| #2EisenritterMar 03, 2011 0:31:07 | ENCHANT MAGIC ITEM. That is all. |
| #3melloredMar 03, 2011 10:00:20 | Definatly Enchant Magic Item. Check out the wizards handbook in char-op for what the second one should be. Nassica went though them all. |
| #4Kilsek_of_SheverashMar 05, 2011 19:35:17 | My advice is you first take a moment to think about how you'd like to use ritual magic. There's hundreds of rituals, and unfortuantely, their categorization is terrible, though it has slightly improved over time. Use the categories (divination, travel, etc.) as your guide to the types of things you'd like to do using rituals. This way you have a few themes and a framework to make your choices from. |