So i kinda feel as if i broke my character

Post/Author/DateTimePost
#1

desperado_421

Nov 08, 2009 20:12:26

I'm playing a Warforge Warden, we are level 13 and i'm at 131hp, with 14hs. What i wanted was a Tank that never needs a healer.........ever (as a side note i also wanted to create a Transformer that, when using the daily powers, that he would transform into those creatures, kind like beast wars). My paragon is a Warforged Juggernaut. I feel as if i'm dealing damage like a striker, and I am in no need of a healer. I also have uncanny dodge as a feat denying the +2 for combat advantage. Does this set up break the game or is it legit?


4th Ed
Abil Sc.
str 19 +4
con 20 +5
dex14 +2
int 11 +0
wis15 +2
cha 11 +0


Magic items
Cloak of walking wounded
Horned Helm
+3 Blood thirsty bastard sword
+3 Beast form armor
(i forget) but it gives extra hitpoints =con mod when bloodied


Powers
(enc)Ruinous Onslaught (2w) +2d6 when charging
(enc)Earth Gift (2w) gain 10hp
(daily)Form of stone sentinal/ gain hs and regen 5 per round
(enc) Form of stone sent (2W) gain hs
(util daily) drop enemy to 0hp, gain hs
(racial enc) warforge resolve

#2

tonmeist

Nov 09, 2009 3:32:26

Short answer, I'm going with no.  If you really want the wall of text long answer with the questionable math then I'll give it to you.

#3

Psikerlord

Nov 09, 2009 5:03:44

looks nice but far from broken.

#4

RPJesus

Nov 09, 2009 11:51:50

I fail to see how one breaks the game by doing what a warden does best.

#5

birdursh

Nov 09, 2009 12:03:04

I don't really feel like reverse-engineering your numbers but I don't see anything leaping out as glaringly off-base. This seems about in line for the warden I play with. If you're finding the game is too easy, that just means the DM needs to start throwing some bigger critters at you. For instance, a tank at your level who doesn't need a healer and does near striker damage should totally be able to solo an adult blue dragon.