| Post/Author/DateTime | Post |
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| #1xtimmyxMar 28, 2011 18:39:44 | i'm Also DMing in a group, but as a player i'm playing a CG hell-bred warlock (lvl 7 currently), and will be soon taking the prestige class "hellfire warlock" when the appropriate time comes to go into that class, we'll be doing the campaign "expedition to the demon web pits" sooooooo i was wondering if i could get some interesting and pretty cool ideas on how i can transition myself into hellfire warlock. keeping in mind of my hellbred race, my characters' back story, i sign an infernal pact, so i'm pretty much doomed to the nine hells unless i do something epic to prevent myself from going there. thank you for reading and i hope you can help me out ![]() |
| #2xtimmyxMar 31, 2011 14:43:33 | bump..... anyone???? nothing at all??? you guys are amazing at coming up with things! |
| #3oxybeMar 31, 2011 16:02:06 | what exactly do you mean by "transition into" first of all? a PRC is usually just an extension of the character itself, usually implying a greater focus into a certain aspect mechanically, thematically or both. unless you're going for something radically different i've never seen or heard of a "transition" into a PRC or whatnot. with what little information we actually have on the PC what do you want us to say? we know alignment, race and class. two of these have highly malleable fluff attached (alignment is so vague i usually flat-out ignore it & classes have a lot of leeway in their attributed fluff) and the third, race, is usually setting dependent (note: i don't know what a hellbred even is). you also give passing mention a backstory which you gave no details of. one of my most memorable characters was a hellfire warlock and he was actually referenced last night when our party encountered a redcap that looked & acted like "a smaller version of Shump" or "mini-Shump". it says something when the group looks at murderous, bloodthirsty, slightly-mad fey and reference your PC. Show Shump, my warlock, was a vicious, horrible person who showed no little to no compassion. he was cruel to his enemies and had little remorse at simply 'sploding whatever was in his way. he was quick to anger (though he managed to keep a cool lid when needed) and a bit impulsive. he entirely reveled in the fact that he was a limitless font of magical energy and would often do grandiose displays of power in front of his enemies simply because he could. when other PCs would justify their kills though "we were saving people" or "they had to be stopped", Shump was simply enjoying himself in the violence and chaos, taking potshots from dozens of feet in the air. yes, they had to be stopped, but for not a noble reason: many times Shump was saving places because he had some stuff there that he didn't want destroyed or stolen. he didn't care about the people living there past "one of them is taking care of my monkey while i'm away". Shump was primarily motivated by power and the want to shed his mortal stature. he was initially a hobo, a slightly crazy one too, until he got hired on by our "boss". and while a bit crazy, shump understood a few things: -first of all, the job title of "adventurer" had better PR then "murderous vagrant" even though there were little differences when you boiled them down to their core -two, people are a very much more willing to allow you some leeway if you agree to compromise. sure, they wanted Shump to show restraint against 'sploding all NPCs that we didn't agree with and he did help in the capture of a few, but every other time? blow 'em up! patience is a virtue rewarded with violence. -three, don't be a jerk to the people patching you up and the people standing between you and the Fanged Claw-Beast of Urr. the last thing you want is a group of adventurers turning their sights on you... ask all the poor chumps who died at our hands. should you actually gain the ire of a group, it's best to have some others to back you up. IE: don't rock the boat and play nice with your boatmates. well at least not the boat you're sitting in, so feel free to rock all other boats. as we dealt with deadlier & deadlier enemies and gained more & more power, Shump loved it: the violence, the chaos, the scale of some destruction we caused. keep these guys (the other PCs) happy by playing within their boundaries and they'll eventually point me towards a target... again: patience is a virtue rewarded with violence. Shump didn't wind up saving the prime material because it was the right thing to do: he saved it because all his stuff was there. he then freed a lich he befriended from hell and started a cult to Malcanteth on an island he bought. for Shump HFW was a natural progression. Shump wasn't subtle, at least no more then "be invisible+flying" and once the invis was off he simply unloaded a barrage of Eldrich blasts or locked down the enemies via chilling tentacles. for Shump, the ability to drain away some life force to incinerate an enemy was a small price to pay. it allowed him to burn things that normally can't be burned. all his destructive intent fueled into the raw, unchanneled magic and launched at his enemies. HFW fit his motivations and character perfectly. |
| #4KruskMar 31, 2011 16:06:56 | I have no idea what you are asking about? Take your 8th level in hellfire warlock. I don't think the PC has any idea what a class is, let alone that he is a hellfire warlock and not a normal warlock anymore. Are you asking for an in character description of how your PC decides to be the HF warlock over a normal warlock? |
| #5xtimmyxMar 31, 2011 16:54:30 | ahhhhh sorry guys i didnt know what you needed in requirements to be more descriptive. i was more or less looking for some effects or maybe a short story of some kinda just to get the character to go into the hellfire class. maybe mephistopheles appears in a column of hellfire that randomly appears and says to the character. "who are you to deny your destiny of eternal damnation in the nine hells! you WILL do our bidding and you WILL join us!" the column of hell fire disapears and then appears again and engulfs the character to be the hellfire warlock, the character screams in a fit of agony and is not the product of mephistopheles and is now the hellfire warlock class. i was looking for ideas kinda like that effect. thats what i meant by "transitioning" into the hellfire warlock class. |
| #6MalakLightfootMar 31, 2011 17:02:59 | ahhhhh sorry guys i didnt know what you needed in requirements to be more descriptive. Then describe it however you like. If you would like it to happen during game, go over your ideas with your DM, listen to his feedback, and create a cool story together. Bear in mind that doing it this way, rather than simply being a self narrative that happens between sessions, may result in a delay of you gaining those class benefits as the DM sets the scene. |
| #7the_neversMar 31, 2011 21:20:52 | xTimmyX, your idea is doesn't sound half bad, but in order to avoid the obvoius conflicts with your fellow party members, might I suggest this encounter with an arch-devil hapen in a deam your character has? |
| #8oxybeApr 01, 2011 5:31:26 | no way. see, one morning you wake up a wee bit earlier then normal, so you grab a piece of bread, an apple and you go sit outside and watch the sun rise over the ocean. then suddenly, around the corner and along the footpath comes a pudgy dretch riding a bicycle and a red-skinned, horned man in a pink track suit jogging about 10 feet behind. the dretch is yelling something, possibly a motivational speech to keep the guy running. the man stops at your feet, jogging in place, smiles and winks knowingly. suddenly, you're a Hellfire Warlock. the dretch has noticed the man has stopped and yells something. the man glares at the dretch and they both go on their way. |