Warriors job?

Post/Author/DateTimePost
#1

bronzebeard

Jan 09, 2009 11:23:29
Yeah, it seems rather computer game headline of me to use that as a title, but the problem remains the same:

How do I, in the name of the 20th level horror dungeon, make my fighter/any other melee class be able to force creatures to attack me - or rather not harm the squishes in my party?

Fire away
:D
#2

rhoki

Jan 09, 2009 11:32:20
What edition are you using?

If it's 4ed, you've got combat challenge, divine challenge, and other similar methods of marking
#3

johnnii

Jan 09, 2009 12:52:16
in 4e you use core rules

in 3.5 you pick the Knight class (PHB2 I think), or you get into a bickering with your DM
#4

CCS

Jan 09, 2009 13:41:00
The best way to keep something from harming the "squishies" is to simply kill it.
#5

Arcane_Guyver

Jan 09, 2009 14:00:59
If I understood your message correctly, at 20th level you don't need to worry about the squishies. If this is just a general "How?," well... in 3e, you could take the Goad feat to hopefully keep the big strong guys in the fight stuck on you. Using control-type effects (such as tanglefoot bags, trip weapons, reach weapons, the Stand Still feat, etc.) and generally trying to attain bottleneck positioning are also good.
#6

Kobold_Avenger

Jan 09, 2009 14:09:49
In 4e, you can deal nasty damage to foes that ignore your mark at high levels.
At level 20 in 3.5 the 'squishies' can tell reality to shut up and set down. They shouldn't need to be defended.
#7

the_black_hand

Jan 09, 2009 14:21:02
What edition are you using?

If it's 4ed, you've got combat challenge, divine challenge, and other similar methods of marking

Too bad those don't make what you are fighting attack you, it only gives negative to hitting the already easily hit characters of the group.
#8

congzilla

Jan 09, 2009 14:23:21
Too bad those don't make what you are fighting attack you, it only gives negative to hitting the already easily hit characters of the group.

Combat challenge gives an immediate interrupt if your mark attacks something besides you or if your mark shifts away from you, so ya it forces the target to fight you.
#9

johnnii

Jan 09, 2009 14:25:35
Combat challenge gives an immediate interrupt if your mark attacks something besides you or if your mark shifts away from you, so ya it forces the target to fight you.

Not forcing exactly, but an incentive. A BIG incentive IMO.
#10

kuonji

Jan 09, 2009 14:26:20
Well, with 4ed, you can't force something to attack you but you can penalize it for not attacking you with stuff like marks. Forced movement powers, immobilizing powers, movement reduction, etc are all great ways to keep enemies from getting to the weaker members of your party and these powers are often available to multiple classes so everyone can contribute to the defense of the party.
#11

Vatras

Jan 09, 2009 16:49:25
Besides, in 4E are no real "squishies" anymore and the non-martial types can get high defenses and have decent hp, too. If something attacks your wizard (level 20 was it?), he can take care of it all by himself, unless he gets mobbed.
#12

pigknight

Jan 09, 2009 16:53:36
4e you can mark and use special abilities.

3e the squishies can bend reality. They're fine.
#13

bronzebeard

Jan 10, 2009 5:23:10
Haha, I wasn't thinking about 4e (I thought this isn't the 4e forums. oh well).

I was referring to 3.5 and NOT the 20th level.
#14

the_black_hand

Jan 10, 2009 6:55:51
Haha, I wasn't thinking about 4e (I thought this isn't the 4e forums. oh well).

I was referring to 3.5 and NOT the 20th level.

This isn't a 4th ed. forum it's D&D in general. Alot of people just assume it is.

Best bet is to lable what ediion you are using. I still see the occasional post on 2nd ed . it's been a whil though.
#15

johnnii

Jan 10, 2009 7:15:24
Haha, I wasn't thinking about 4e (I thought this isn't the 4e forums. oh well).

I was referring to 3.5 and NOT the 20th level.

So much bickering I've got with my DM in a 3.5 game (hopefully ending soon), because my dwarf paladin is being ignored as soon as a rogue gets in a sneak attack or the sorcerer uses one of her fire spells. The reason?
"They dealt more damage than you so the opponent see them as a more potential threat.":headexplo Of course they do, that is the whole point of balansing between defensive and offensive classes!

What we do in this case that might be good advice for you, is that the rest of the group fights and concentrates their fire on one singular monster, while I try to lure the rest of the monsters on beating on me.
#16

mccowen

Jan 10, 2009 7:42:01
Yeah, it seems rather computer game headline of me to use that as a title, but the problem remains the same:

How do I, in the name of the 20th level horror dungeon, make my fighter/any other melee class be able to force creatures to attack me - or rather not harm the squishes in my party?

The short answer is, you can't.

The long version is, there's no mechanic for it (except for the Goad feat, sort of), so you're really going to have to have this conversation with your DM. johnnii's frustration aside, in a 3.5 game you're going to have to either min/max the heck out of your character or get used to being the smallest threat on the board.

The good news is, once you get out of the relatively strange 1st-level paradigm and get into the meat of the game, you'll find that the squishies aren't quite so squishy anymore. Clerics can wear heavy armor and carry shields, druids can shapeshift and buff, and wizards get stackable low-level buffs. You've probably still got better hit points than any caster, but your AC won't be significantly better--so when the enemies ignore you, they can't just rampage through the party's rear rank.
#17

nightwyrm

Jan 10, 2009 17:34:46
At 20th lv? Isn't the warrior's job to just carry the loot? j/k :D .
#18

Rustmonster

Jan 10, 2009 17:49:11
So much bickering
"They dealt more damage than you so the opponent see them as a more potential threat.":headexplo Of course they do, that is the whole point of balansing between defensive and offensive classes!

They generated more aggro than you. :P
#19

pigknight

Jan 11, 2009 1:13:18
Lrn2tank noob. I bet you didn't even hit the def cap. You prob get +crit gear too. :P
#20

johnnii

Jan 11, 2009 10:55:51
Lrn2tank noob. I bet you didn't even hit the def cap. You prob get +crit gear too. :P

it's rather "palies cnt tank u n00b, l2hel or gtfo" :P
#21

pigknight

Jan 11, 2009 11:20:01
Nah man tankadins can tank. Lol melee hunter tank lol1 :P
#22

bronzebeard

Jan 11, 2009 17:39:36

I didn't think that WoW has made it's way into this boards... well... I can believe, I am one of those crazy players of WoW. Still I try to diffrenciate between the two.

[JK] you nubcake! huntards are best. u dont know *&^%. I am l33t!11!1!1[/JK]

I really hope to hear another answer. The truth was out there but I was avoiding it in hope. Meh... That shows you.

However there is some ways that I found, looking again at some of the material:

There's an old PrC in sword and fist old splatbook called devoted guardian or something. 3 level dip let's you make a couple of save the silly's ass.
There are feats in the drow of the underdark that let's you do the same as the mentioned class (I think, I don't remember them clearly enought).
Also I think that there's kind of shield feat, probably in PHB II about granting adjacent allies shield bonus.
Finally, if you have a friendly mage in your group you could ask him to cast baleful transportation to switch places of a squishy under attack with yourself.

...
You think that there would be more Shield oriented feats about defending comrades than "shield bash" silly feat-chain.
#23

Arcane_Guyver

Jan 11, 2009 18:13:05
Ah, right, the Drow of the Underdark feats are indeed good for redirecting attacks against you. The Miniature's Handbook has a pair of underwhelming feats that grant adjacent allies an AC bonus if you are using a shield. There's also a feat in Heroes of Battle that grants adjacent allies an AC bonus if you are using a shield (but they have to be using one as well).

I'm kicking an idea around to just make 'Goad' a basic combat option (no feat required). Maybe keep the feat around, improving it's effect so that it only requires a Swift action to execute, and the target takes a -2 penalty on attack rolls and save DCs against any creature other than you (on top of the normal goad effect).
#24

mccowen

Jan 12, 2009 8:49:57
I'm kicking an idea around to just make 'Goad' a basic combat option (no feat required). Maybe keep the feat around, improving it's effect so that it only requires a Swift action to execute, and the target takes a -2 penalty on attack rolls and save DCs against any creature other than you (on top of the normal goad effect).

That might work. You could call it "marking" the target... :D
#25

Arcane_Guyver

Jan 12, 2009 19:58:04
Yup yup. Everyone can 'goad,' and if you take the 'Improved Goad' feat, you basically 'mark' the target 4e style.
#26

pigknight

Jan 12, 2009 23:41:56
Also, using the static saving throw rules might speed up play a bit. And you can fudge results better.
#27

stormbrand

Jan 13, 2009 11:49:47
Improved Trip, Improved Disarm, Combat Reflexes and reach weapons. Use AoO (Attacks of Opportunity) to interrupt foes moving towards squishy members of the party.

Interrupt a foe with a trip and he doesn't reach the squishies. Interrupt them with a disarm and they must either stop to retrieve their weapon or do less damage to the squishies when they get there.

None of this will force the enemy to attack you, but will limit their ability to attack your squishy allies.
#28

nightwalker450

Jan 13, 2009 15:48:12
I played a PHB2 Knight class. And did a decent job at tanking. I can't remember everything exactly, but I did dip one level into Purple Dragon Knight, for the ability to shield allies. There was another feat I took that made it even more awesome. Also I talked my DM into a one-way Guardian ring. Basically gave me Shield other on whoever had the other one for an hour a day.

I'd have to dig up the old character sheet to see what else he had. But I had fun, and the worst that ever happened was getting bull rushed off a dock. (Plate, Heavy Shield.. I only met the DC for moving on a 20.. took 3 rounds but I rolled it, all the while still protecting via the Guardian ring)
#29

stealthmarmot

Jan 13, 2009 20:18:54
You're a 20th level fighter in 3.5?

You ARE the squishy!
#30

pigknight

Jan 13, 2009 23:17:58
^ Win.
#31

Cohen95

Jan 13, 2009 23:30:00
I though, in 3.x, at 20th level, Warriors -are- the squishies?
#32

fighter_mcwarrior

Jan 17, 2009 0:30:50
Make yourself impossible to ignore. If you are a melee fighter, get in the monster's face, then punish it for ignoring you and punish it for paying attention to you.

That or create a situation where you happen to be in the way.