| Post/Author/DateTime | Post |
|---|---|
| #1kyusswrenNov 18, 2009 0:01:50 | My DM is epicly bad. We're playing a 3.5 campaign. We've gotten to level 9. We have, between the entire party, a total of 3 magical items, none higher than +2. At level 5, our DM introduced his "reoccuring villians", all of whom are 35 or higher, and whenever is oppurtune to the DM (basically whenever one of us goes from the bar to the weapon shop) one of them pops in and either kidnaps one of us or casts hold person (DR 43) or slay living (DR 37). They've followed us across 3 continents. They all have SR 40 cloaks, as well as all sorts of nifty magical items which are OP even for a CR 35 monster. My character, who is a 9... wait 6th level warlock because I died 3 times from these things, has 3 invocations. one to spider climb, one to be invisible (walk unseen), and one to fly. So my invisible, spider climbing, flying warlock tracks down one of them and just asks them why they keep screwing with us and what we did to piss them off, because as far as anybody can tell, they just showed up one day and started being a pain in our ass, and between the 3 of them... we're pretty sure they'd be a match for any of the lords of the nine hells. They also have some sort of beef with one of our character's gods. We looked up said god, and compared its stats to what we have been able to discern about these 3 villians. The god would be no match the 3 of them. And these 3 have some mystical boss which could kick all 3 of their butts, so this sort of stuff just simply isn't adding up. So far we've had over 55000 GP spent on party ressurections, have had nearly ever magic item we've obtained either stolen or destroyed, and are somehow expected to find a way to overcome DR 40 and SR 40 to kill something 30 levels higher than us, without any access to what would be considered magical tools in even a low magic campaign. At this point, simply quitting the campaign would offer me no satisfaction. Kicking him in the balls or ruining his campaign seem to be the only option at this point. The problem is, if I kick him in the balls, he'll call the cops. I've pointed out all of the stuff from the DMG about suggested treasure balance, suggested encounter balance, and he just keeps on saying that those are "just guidelines". "And its hyperbole like this that made them think up those guidelines and suggest that you, as the dm, adhere to them, even if it is loosely" So how do I completely kill these villians without any chance of them ever coming back? |
| #2evertrasNov 18, 2009 0:23:33 | If I were in your spot, I'd simply attempt to suicide into the big villains as many times as possible, making each death more glorious than the last. If you've had a serious talk with the DM about how it just isn't fun for everyone and he's still doing it, he's got no excuse. |
| #3Dougan_AxehammerNov 18, 2009 0:26:57 | My DM is epicly bad. We're playing a 3.5 campaign. We've gotten to level 9. We have, between the entire party, a total of 3 magical items, none higher than +2. My first suggestion would be to have a serious discussion about why he is sending NPC/villains who are far beyond your ability to defeat -- let alone touch -- only to have them kill you the first chance they can; at your current level, coming back from the dead is all but impossible not too mention practically unaffordable. Does he have some reason for the lack of encounter balance? Part of the story perhaps? Even if that were true, it sounds like a serious railroaded or deus ex type plot. Tell him you aren't having any fun with your character running into these no-win situations. Tell him at your level, there is no feasible way to combat these opponents. Tell him that you're tired of dying under circumstances you cannot possibly have any control over. Other than that, you can either quit/start your own campaign, or put up with it. |
| #4frostwolfNov 18, 2009 0:45:13 | Aren't DM pets fun! ^_^ Honestly, just talk with the other players and bail on him. He won't allow you to do anything to his pets anyways. Rent some movies, order pizzas and don't bother to invite the DM. Mmmm. Pizza. |
| #5kyusswrenNov 18, 2009 0:52:14 | Well, I started a gaming group on the community site for people in my county. I'll probably stop by the gaming store sometime this week and ask if I can put a flyer in their window or something. Need to pick up a copy of Seekers of the Ashen Throne anyway. Also, setting up that group and inviting people was so easy that I feel like a fool for not thinking of it sooner. |
| #6sallaNov 18, 2009 0:53:26 | The correct, upright, mature result would be to simply tell the DM his game is not fun and cease to come to it anymore. On the other hand, if you insist on being a little bit immature about it ... I'm willing to bet the joy the DM is getting out of this idiocy is watching you squirm and writhe and desperately try to come up with some plan, and he gets his jollies out of watching you try and fail. Pretty classic power trip. So don't try. When the big-bads pop in and cast their spells on you, voluntarily fail your save. Don't fight back. Don't defend yourself. Don't do anything. If the DM asks why, tell him that it's pointless to try to resist, they can't be beaten. If your character dies, have him refuse the resurrection, because he realizes he's lost and there's nothing he can do. Then don't make a new character, and leave. "Your villains rule the world, there's no hope for us, no reason to fight. Congratulations, you win." |
| #7kyusswrenNov 18, 2009 1:02:39 | So... I think I figured it out. I cast "Summon David Bowie" and he entrances them and then drags their souls out of their bodies and eats them. :P Kidding, of course. (or am I? Dude has like... at least 60 divine ranks.) But yes, you're right, anything besides quitting would be immature. Doesn't mean I don't want to kick him square. |
| #8kyusswrenNov 18, 2009 4:57:13 | So other than asking the local gaming shop, anybody got some good ideas for attracting people to the site? |
| #9trabianNov 18, 2009 6:38:45 | Word of mouth goes a long way. Ask your fellow players to ask others they know and to spread the message. Last time I hinted at running at a future campaign to a few people that like to talk about it, I had enough decent players to fill 3 groups. |
| #10aesclealmNov 18, 2009 14:43:13 | My DM is epicly bad. We're playing a 3.5 campaign. We've gotten to level 9. We have, between the entire party, a total of 3 magical items, none higher than +2. Sounds like the GM's have an onanistic power trip at the players expense. Ask him whether there's any point in playing 'cause you can't see one. If he doesn't come up with a decent answer then go and start your own game and play the way you think the game should be played. Ash |
| #11evertrasNov 18, 2009 15:21:29 | So... I think I figured it out. Sometimes a little immaturity isn't that bad, as long as you have fun with it. >.> |
| #12DanTrackerNov 18, 2009 15:48:51 | So... I think I figured it out. alhtough i consider myself a fairly generous DM, if i had a player suddenly' summon David Bowie,' i'd take serious note and consider carefully my own DM style in the wake of a full David Bowie assault. if David seems unavailable, you could try 'summon Chuck Norris.' i understand that he has quite a soft spot for the oppressed and underdogs. |
| #13whtetygerNov 18, 2009 21:50:30 | Go to the old CharOp boards, make new PC murder his guys, quit. Or you could just quit. Ask around game store for other groups most gaming stores will allow you to post ads looking for players. Try the meetup thing, it has every sort of group imaginable and you might find a meetup for your area. Talk to other friends, see if they would give D&D a try. |
| #14KruskNov 18, 2009 22:21:12 | You know a VOP druid might work well for this game. You don't really need items to be awesome as a druid, they only help. You will still probably have to deal with the DM being awful, but at least you can have a character who is still worth something even without gear. |
| #15nathazeNov 23, 2009 12:56:28 | Talk to dm. Tell him it's not cool, ask for some aid in form of magical items, powerful allies like some hardcore, op paladin that tries to kill the people tracking you down. If all above fails, do a mass protest. We once did it and terrorized our DM to stop making everything hard for our party. We did mass suicide and dialogue looked like that dm: You enter the tavern (tells us what we see inside) me: I...you know what? i take my sword and kill myself player 2:So do i player 3:I think i'll go with them player 4:I...um...walk out of the tavern...i guess dm: You walked out to see town covered with light from the lamps, in the distance You see gigantic cliff, and a person dressed in black coat coming in your direction player 4:I run to throw myself from the cliff (trollface) after that he asked us what's wrong and we said if we gonna die anyway, we can just commit suicide. And everything than went smoother and easier. Try that. |
| #16bageljayNov 23, 2009 15:03:45 | I think nathaze's ideas are great. On the other hand, if you're levels 6-9 and they are level >20, then these are obviously not "encounters" perhaps you are thinking abou these the wrong way. Talk to your dm and see if he can give a reasonable explaination of why they're doing anthing other than talking to your characters. If comes back with something along the lines of "i have these adventures for level 7 characters and you were gaining xp too fast" or "the real encounters are too easy with those magic items so i ret-con'ed it" then explain to him it is no fun. If he says something like you should kill them, or talks about how great they are, then find a new dm. either way, talk to your dm first. |
| #17Pundrake_the_MadNov 23, 2009 16:19:03 | Another option to consider, next time your character meets up with one of the unbeatable bad guys: Ask to sign up with them. It's obvious they're always going to win, so you might as well be on their side. I'd like to know how your DM responds to this situation. It might even turn things around, and you could have some fun for a change, running villainous PC's and kicking butt in the name of the uber-villains. Eventually, you might even become their most trusted servants! That's when they'll let their guard down, and that's when you kill them. PtM |
| #18kyros_tachyusNov 24, 2009 2:20:53 | Build Pun-Pun. |
| #19RPJesusNov 24, 2009 2:36:57 | Wait until you get to a point where you can take action and ask the DM "What does my character do?" |
| #20MrCelsiusNov 24, 2009 8:21:34 | Have the other players distract the DM long enough for you to get ahold of the stat sheets for these uber-monsters. Write in an instantly lethal no-save peanut allergy where he won't immediately see it. Have the party stock up on peanut oil and, next time they see the enemy, douse themselves with it and group hug the villain. When the DM stares at you bemusedly, stare at him expectantly and ask what XP you get for the kill. Lulz may, at this juncture, be had. If he refuses to abide by the foe's stats as written, reveal that everyone in the party has the same allergy written on their character sheets. The party embraces the villain, make him slippery and smell of peanuts, and promptly go into anaphylactic shock and die. If you can't get a satisfying victory, at least you can have a memorable TPK. |
| #21chaosturtleNov 24, 2009 17:10:14 | I'd say just direct him to these boards if outright talking about it to him hasn't helped, and I'd see if anyone else in your group is willing to dm. There's nothing else you can do, any forms of in game protest is just as immature as what the dm is doing and will just make the problem worse, not better. If it can't be handled in a mature fashion then there's no hope for the game, no matter what crazy OP thing you do the DM will just pull something to make it fail. |