| Post/Author/DateTime | Post |
|---|---|
| #1gogocharlieMay 21, 2010 19:17:41 | My usual party utilizes a technique where we take a handfull of copper coins with continual flame cast on them, tie them up in a square piece of cloth with a bow, then grab the base of the bag and tie it to our belt. So if darkness is cast we can pull the string, releasing the coins as a free action. |
| #2MrCelsiusMay 21, 2010 20:26:43 | Penny drop. As in the player with the coppers has last initiative, so everyone else delays and waits for the penny to drop. |
| #3gogocharlieMay 21, 2010 21:57:13 | Thats a decent one, doesnt really stand out tho lol. You make that up yourself? Or is it something your group uses? BTW, i didnt post this, but we play 3.75. I didnt think it NEEDED to be posted tho, unless continual flame doesnt exist in 4.E |
| #4Neutronium_DragonMay 22, 2010 4:45:48 | The equivalent still exists, albeit under a different name. OTOH, 4E has a lot of other readily-available ways to generate lots of light on short notice, so it's not as significant a presence. |
| #5koukMay 22, 2010 6:49:52 | Hmm... "Light Jackpot?" This is tough. |
| #6gogocharlieMay 22, 2010 16:07:55 | Hmm... "Light Jackpot?" I KNOW RIGHT?! We should vote on it! But we need more suggestions first... |
| #7CateranEnforcer77May 22, 2010 17:16:12 | Hmm... "Light Jackpot?" Hey look! A penny! |
| #8Cohen95May 22, 2010 21:43:31 | I really like calling it the Penny Drop. It just sounds kind of cool. |
| #9sallaMay 22, 2010 23:34:37 | They look like they're on fire, right? "Pennies from HELL." ![]() |
| #10dogbackwardMay 22, 2010 23:48:23 | I wanna do something with "these coins are burning a hole in my pocket", but I can't think of anything that's nice and elegant that works with that. |
| #11koukMay 23, 2010 0:11:28 | Maybe we could change it to a different commonly available item, and not coins? |
| #12ungulatemanMay 23, 2010 2:35:44 | 'Light Lottery'. |
| #13adun_irvingMay 23, 2010 18:32:48 | How about good old-fashioned "Cha-ching"? |
| #14melloredMay 23, 2010 19:46:31 | Money to burn. |
| #15sfdragonMay 23, 2010 22:53:53 | coin trick (insert god of weatlh/trade/greed here)'s coin toss coin toss everlasting copper "Inserty deity of wealth/trade/greed here" 's light coin light |
| #16gogocharlieMay 24, 2010 7:57:41 | It doesnt need to be pennies. we had a halflng who used bulltets. his pouch was tied like normal, but folded up and retied to a second belt. so he could reach in and grab them as needed. Floor polish? Solar sack? Delvers drop? Oooh, i like that one... |
| #17Dane_McArdyMay 24, 2010 10:32:31 | 3.75? |
| #18WolfLordBranMay 24, 2010 15:30:57 | 3.75? Pathfinder or some strange amalgamation of 3.5 and 4th Ed rules. I'm leaning towards PF. Anyhow, how about Shinies? They're small, they're shiny (so much that they glow) and small children and people with short attention spans are liable to be distracted by them. |
| #19gogocharlieMay 24, 2010 17:16:19 | I play kobolds too much to feel comfortable calling them shinies, maybe if i was playing a barbarian kobold who raged everytime they dropped so he could protect them from the enemies.... OMFG that would be perfect for an underdark campaign... |
| #20desthradaMay 25, 2010 2:59:30 | Sadly we usually called it "dropping your bag of Skittles" *shrug* However, that was a out of game term. As for a more "in game" name, we RPed calling them Glimmer bags or Glimmer pouches. Really only the Glimmer part stuck while bag / pouch / sack was often used. ...Desthrada |
| #21tubamanMay 27, 2010 13:44:33 | the technique stated by the OP wouldn't work. As a light spell is cancelled by an equal or higher level darkness spell (and vice versa), since the continual flame was cast first, it would be cancelled out by the darkness spell. Its up to your DM how mean he wants to be if he says that the continual flames are cancelled out for good, or just until the darkness expires. |
| #22dslatimoreMay 27, 2010 18:10:23 | the technique stated by the OP wouldn't work. And in 4e, far as I know, there is no way to counter magical darkness at all. Even magical light won't do it! ![]() As for my suggestion for what you call it: Bag o' light. |
| #23erik_the_guyMay 30, 2010 3:48:01 | It's a CASHLIGHT obviously... |
| #24FireclaveMay 31, 2010 5:05:25 | Lincoln Glitter |
| #25FlashbackJonJun 02, 2010 14:41:39 | Sadly we usually called it "dropping your bag of Skittles" *shrug* However, that was a out of game term. ...unless you were playing a game in the Darkened Skye setting. :D |
| #26obsidiusJun 03, 2010 9:44:58 | Say that this technique was invented in honour of the god of gnomes and call it "Garl's Glittergold" |
| #27erik_the_guyJun 06, 2010 14:51:35 | Say that this technique was invented in honour of the god of gnomes and call it "Garl's Glittergold" Hey, that's pretty good. |
| #28commander_cainJun 09, 2010 19:26:55 | -Call Copper (Parody on magic spells "Call __") -Light Coins (After Jim Darkmagic's signature "Light Coin") -Light Drop (Or "Drop Light" if you want a verb) -Pocket Light/Belt Light -Coin Flash -Coin Torch/Copper Torch -Light Bag/Light Pouch |
| #29Leogun_91Jun 12, 2010 6:39:17 | -A fistfull of light |
| #30NovacatJun 12, 2010 14:30:52 | the technique stated by the OP wouldn't work. Well, a lower-level light spell is suppressed while a higher-level darkness spell is active in the area, but it's not dispelled. The coins would still have Continual Flame on them, but they wouldn't be bright while in the area of any 2nd-level or higher darkness spell. Which spell was cast first makes no difference. |
| #31mccowenJun 15, 2010 21:41:35 | the technique stated by the OP wouldn't work. You're right, if the continual flame is cast by a wizard. If it's cast by a cleric, though, it stays bright. |
| #32NovacatJun 16, 2010 16:03:45 | the technique stated by the OP wouldn't work. Again, that only depends on the level of the darkness spell. If it's level 3, then the two cancel each other out where their areas intersect, allowing natural lighting conditions to prevail. If the darkness is higher level, then it will suppress the Continual Flame's area wherever it intersects with the darkness. |